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56 lines
1.7 KiB
56 lines
1.7 KiB
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma version(1)
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#pragma rs java_package_name(com.android.rs.cppinfiniteloop)
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float4 gColor = {0.299f, 0.587f, 0.114f, 1.f};
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/* RenderScript kernel that just sets the colour of the screen and does some
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* simple operations so it is not completely empty
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* (and can therefore be debugged).
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*/
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uchar4 __attribute__((kernel)) simple_kernel(uchar4 in)
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{
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float4 out = rsUnpackColor8888(in);
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out.r = gColor.r;
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out.g = gColor.g;
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out.b = gColor.b;
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out.a = gColor.a;
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uchar4 result = rsPackColorTo8888(out);
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return result;
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}
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