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79 lines
3.1 KiB
79 lines
3.1 KiB
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ADB_IO_H
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#define ADB_IO_H
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#include <sys/types.h>
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#include <string>
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#include <string_view>
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#include "adb_unique_fd.h"
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// Sends the protocol "OKAY" message.
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bool SendOkay(borrowed_fd fd);
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// Sends the protocol "FAIL" message, with the given failure reason.
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bool SendFail(borrowed_fd fd, std::string_view reason);
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// Writes a protocol-format string; a four hex digit length followed by the string data.
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bool SendProtocolString(borrowed_fd fd, std::string_view s);
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// Reads a protocol-format string; a four hex digit length followed by the string data.
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bool ReadProtocolString(borrowed_fd fd, std::string* s, std::string* error);
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// Reads exactly len bytes from fd into buf.
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//
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// Returns false if there is an error or if EOF was reached before len bytes
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// were read. If EOF was found, errno will be set to 0.
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//
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// If this function fails, the contents of buf are undefined.
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bool ReadFdExactly(borrowed_fd fd, void* buf, size_t len);
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// Given a client socket, wait for orderly/graceful shutdown. Call this:
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//
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// * Before closing a client socket.
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// * Only when no more data is expected to come in.
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// * Only when the server is not waiting for data from the client (because then
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// the client and server will deadlock waiting for each other).
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// * Only when the server is expected to close its socket right now.
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// * Don't call shutdown(SHUT_WR) before calling this because that will shutdown
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// the client socket early, defeating the purpose of calling this.
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//
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// Waiting for orderly/graceful shutdown of the server socket will cause the
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// server socket to close before the client socket. That prevents the client
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// socket from staying in TIME_WAIT which eventually causes subsequent
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// connect()s from the client to fail with WSAEADDRINUSE on Windows.
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// Returns true if it is sure that orderly/graceful shutdown has occurred with
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// no additional data read from the server.
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bool ReadOrderlyShutdown(borrowed_fd fd);
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// Writes exactly len bytes from buf to fd.
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//
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// Returns false if there is an error or if the fd was closed before the write
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// completed. If the other end of the fd (such as in a socket, pipe, or fifo),
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// is closed, errno will be set to 0.
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bool WriteFdExactly(borrowed_fd fd, const void* buf, size_t len);
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// Same as above, but for strings.
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bool WriteFdExactly(borrowed_fd fd, const char* s);
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bool WriteFdExactly(borrowed_fd fd, const std::string& s);
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// Same as above, but formats the string to send.
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bool WriteFdFmt(borrowed_fd fd, const char* fmt, ...) __attribute__((__format__(__printf__, 2, 3)));
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#endif /* ADB_IO_H */
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