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// Copyright (C) 2018 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
syntax = "proto2";
// This file must be synchronized between
// Emulator (branch aosp/emu-master-dev):
// external/qemu/android/android-emu/android/snapshot/proto/snapshot.proto
//
// Android Studio (branch goog/studio-master-dev):
// tools/adt/idea/android/src/com/android/emulator/snapshot.proto
//
// If you modify one, please modify the other.
package emulator_snapshot;
option java_package = "com.android.emulator.snapshot";
message Image {
enum Type {
IMAGE_TYPE_UNKNOWN = 0;
IMAGE_TYPE_KERNEL = 1;
IMAGE_TYPE_KERNEL_RANCHU = 2;
IMAGE_TYPE_SYSTEM = 3;
IMAGE_TYPE_SYSTEM_COPY = 4;
IMAGE_TYPE_DATA = 5;
IMAGE_TYPE_DATA_COPY = 6;
IMAGE_TYPE_RAMDISK = 7;
IMAGE_TYPE_SDCARD = 8;
IMAGE_TYPE_CACHE = 9;
IMAGE_TYPE_VENDOR = 10;
IMAGE_TYPE_ENCRYPTION_KEY = 11;
}
optional Type type = 1;
optional string path = 2;
optional bool present = 3;
optional int64 size = 4;
optional int64 modification_time = 5;
}
message Host {
optional string gpu_driver = 4;
optional int32 hypervisor = 5;
}
message Config {
// Features are int32, not enums here to make sure we don't have to update
// one more protobuf definition with every single new feature flag, even
// when the code doesn't really care about the actual meaning for them,
// only for the values.
repeated int32 enabled_features = 1;
// This holds the renderer; int32 for the same reason as |enabled_features|.
optional int32 selected_renderer = 2;
optional int32 cpu_core_count = 3;
optional int64 ram_size_bytes = 4;
}
message SaveStats {
// Type of save
// 0: non-incremental
// 1: incremental
optional uint32 incremental = 1;
// Time taken to save.
optional uint64 duration = 2;
// How many changed bytes in RAM.
optional uint64 ram_changed_bytes = 3;
}
message Snapshot {
// Update every time when introducing some breaking changes that make the
// previous loading code break when trying to load the new snapshot.
// NOTE: if the old code is fine with just skipping the new fields or not
// getting the meaning of new values, |version| should remain
// unchanged.
optional int32 version = 1;
// Purely informative: when this snapshot was created, Unix timestamp.
optional int64 creation_time = 2;
// List of mounted disk images used during the snapshot creation.
repeated Image images = 3;
// Description of the host machine properties needed to load this snapshot.
optional Host host = 4;
// Description of the emulator configuration needed for this snapshot.
// NOTE: try not to duplicate the configuration that's already in
// hardware-qemu.ini; only add what's either not there or what
// could've been overridden during process initialization.
optional Config config = 5;
// Set if the snapshot failed to load during the last attempt.
// Code is up to the application to define, with 0 meaning 'not failed' just
// in case.
optional int64 failed_to_load_reason_code = 7;
// Set if data image is mounted.
// User build and userdebug build mount data partition at different time.
// But it should be done before boot finished, so this field is very likely
// to be true.
// We snapshot it here just in case someday we support snapshot during
// booting.
optional bool guest_data_partition_mounted = 8;
// Emulator rotation angle, in right angles (e.g. 1 is 90 degrees, 2 is 180
// etc).
optional int32 rotation = 9;
// Number of invalid loads / crashes that happened under this snapshot.
optional int32 invalid_loads = 10;
// Number of successful loads.
optional int32 successful_loads = 11;
// The name given to the snapshot by the user. Independent of the
// file name.
optional string logical_name = 12;
// The file name of this snapshot's parent. The parent is the
// snapshot that was loaded into the AVD prior to this snapshot
// being taken
optional string parent = 13;
// Arbitrary description added by the user
optional string description = 14;
// Record of save stats.
repeated SaveStats save_stats = 15;
// Folded state.
optional bool folded = 16;
// Emulator boot parameters
repeated string launch_parameters = 17;
// Emulator build ID
optional string emulator_build_id = 18;
// System image build ID
optional string system_image_build_id = 19;
}