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// run
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// Check conversion of constant to float32/float64 near min/max boundaries.
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// Copyright 2014 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package main
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import (
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"fmt"
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"math"
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)
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// The largest exact float32 is f₁ = (1+1-1/2²³)×2¹²⁷ = (2-2⁻²³)×2¹²⁷ = 2¹²⁸ - 2¹⁰⁴.
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// The next float32 would be f₂ = (1+1)×2¹²⁷ = 1×2¹²⁸, except that exponent is out of range.
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// Float32 conversion rounds to the nearest float32, rounding to even mantissa:
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// between f₁ and f₂, values closer to f₁ round to f₁ and values closer to f₂ are rejected as out of range.
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// f₁ is an odd mantissa, so the halfway point (f₁+f₂)/2 rounds to f₂ and is rejected.
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// The halfway point is (f₁+f₂)/2 = 2¹²⁸ - 2¹⁰³.
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//
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// The same is true of float64, with different constants: s/24/53/ and s/128/1024/.
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const (
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two24 = 1.0 * (1 << 24)
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two53 = 1.0 * (1 << 53)
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two64 = 1.0 * (1 << 64)
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two128 = two64 * two64
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two256 = two128 * two128
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two512 = two256 * two256
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two768 = two512 * two256
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two1024 = two512 * two512
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ulp32 = two128 / two24
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max32 = two128 - ulp32
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ulp64 = two1024 / two53
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max64 = two1024 - ulp64
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)
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var cvt = []struct {
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bits uint64 // keep us honest
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exact interface{}
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approx interface{}
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text string
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}{
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// 0
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{0x7f7ffffe, float32(max32 - ulp32), float32(max32 - ulp32 - ulp32/2), "max32 - ulp32 - ulp32/2"},
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{0x7f7ffffe, float32(max32 - ulp32), float32(max32 - ulp32), "max32 - ulp32"},
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{0x7f7ffffe, float32(max32 - ulp32), float32(max32 - ulp32/2), "max32 - ulp32/2"},
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{0x7f7ffffe, float32(max32 - ulp32), float32(max32 - ulp32 + ulp32/2), "max32 - ulp32 + ulp32/2"},
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{0x7f7fffff, float32(max32), float32(max32 - ulp32 + ulp32/2 + ulp32/two64), "max32 - ulp32 + ulp32/2 + ulp32/two64"},
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{0x7f7fffff, float32(max32), float32(max32 - ulp32/2 + ulp32/two64), "max32 - ulp32/2 + ulp32/two64"},
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{0x7f7fffff, float32(max32), float32(max32), "max32"},
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{0x7f7fffff, float32(max32), float32(max32 + ulp32/2 - ulp32/two64), "max32 + ulp32/2 - ulp32/two64"},
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{0xff7ffffe, float32(-(max32 - ulp32)), float32(-(max32 - ulp32 - ulp32/2)), "-(max32 - ulp32 - ulp32/2)"},
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{0xff7ffffe, float32(-(max32 - ulp32)), float32(-(max32 - ulp32)), "-(max32 - ulp32)"},
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{0xff7ffffe, float32(-(max32 - ulp32)), float32(-(max32 - ulp32/2)), "-(max32 - ulp32/2)"},
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{0xff7ffffe, float32(-(max32 - ulp32)), float32(-(max32 - ulp32 + ulp32/2)), "-(max32 - ulp32 + ulp32/2)"},
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{0xff7fffff, float32(-(max32)), float32(-(max32 - ulp32 + ulp32/2 + ulp32/two64)), "-(max32 - ulp32 + ulp32/2 + ulp32/two64)"},
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{0xff7fffff, float32(-(max32)), float32(-(max32 - ulp32/2 + ulp32/two64)), "-(max32 - ulp32/2 + ulp32/two64)"},
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{0xff7fffff, float32(-(max32)), float32(-(max32)), "-(max32)"},
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{0xff7fffff, float32(-(max32)), float32(-(max32 + ulp32/2 - ulp32/two64)), "-(max32 + ulp32/2 - ulp32/two64)"},
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// These are required to work: according to the Go spec, the internal float mantissa must be at least 256 bits,
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// and these expressions can be represented exactly with a 256-bit mantissa.
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{0x7f7fffff, float32(max32), float32(max32 - ulp32 + ulp32/2 + 1), "max32 - ulp32 + ulp32/2 + 1"},
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{0x7f7fffff, float32(max32), float32(max32 - ulp32/2 + 1), "max32 - ulp32/2 + 1"},
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{0x7f7fffff, float32(max32), float32(max32 + ulp32/2 - 1), "max32 + ulp32/2 - 1"},
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{0xff7fffff, float32(-(max32)), float32(-(max32 - ulp32 + ulp32/2 + 1)), "-(max32 - ulp32 + ulp32/2 + 1)"},
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{0xff7fffff, float32(-(max32)), float32(-(max32 - ulp32/2 + 1)), "-(max32 - ulp32/2 + 1)"},
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{0xff7fffff, float32(-(max32)), float32(-(max32 + ulp32/2 - 1)), "-(max32 + ulp32/2 - 1)"},
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{0x7f7fffff, float32(max32), float32(max32 - ulp32 + ulp32/2 + 1/two128), "max32 - ulp32 + ulp32/2 + 1/two128"},
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{0x7f7fffff, float32(max32), float32(max32 - ulp32/2 + 1/two128), "max32 - ulp32/2 + 1/two128"},
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{0x7f7fffff, float32(max32), float32(max32 + ulp32/2 - 1/two128), "max32 + ulp32/2 - 1/two128"},
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{0xff7fffff, float32(-(max32)), float32(-(max32 - ulp32 + ulp32/2 + 1/two128)), "-(max32 - ulp32 + ulp32/2 + 1/two128)"},
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{0xff7fffff, float32(-(max32)), float32(-(max32 - ulp32/2 + 1/two128)), "-(max32 - ulp32/2 + 1/two128)"},
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{0xff7fffff, float32(-(max32)), float32(-(max32 + ulp32/2 - 1/two128)), "-(max32 + ulp32/2 - 1/two128)"},
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{0x7feffffffffffffe, float64(max64 - ulp64), float64(max64 - ulp64 - ulp64/2), "max64 - ulp64 - ulp64/2"},
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{0x7feffffffffffffe, float64(max64 - ulp64), float64(max64 - ulp64), "max64 - ulp64"},
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{0x7feffffffffffffe, float64(max64 - ulp64), float64(max64 - ulp64/2), "max64 - ulp64/2"},
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{0x7feffffffffffffe, float64(max64 - ulp64), float64(max64 - ulp64 + ulp64/2), "max64 - ulp64 + ulp64/2"},
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{0x7fefffffffffffff, float64(max64), float64(max64 - ulp64 + ulp64/2 + ulp64/two64), "max64 - ulp64 + ulp64/2 + ulp64/two64"},
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{0x7fefffffffffffff, float64(max64), float64(max64 - ulp64/2 + ulp64/two64), "max64 - ulp64/2 + ulp64/two64"},
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{0x7fefffffffffffff, float64(max64), float64(max64), "max64"},
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{0x7fefffffffffffff, float64(max64), float64(max64 + ulp64/2 - ulp64/two64), "max64 + ulp64/2 - ulp64/two64"},
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{0xffeffffffffffffe, float64(-(max64 - ulp64)), float64(-(max64 - ulp64 - ulp64/2)), "-(max64 - ulp64 - ulp64/2)"},
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{0xffeffffffffffffe, float64(-(max64 - ulp64)), float64(-(max64 - ulp64)), "-(max64 - ulp64)"},
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{0xffeffffffffffffe, float64(-(max64 - ulp64)), float64(-(max64 - ulp64/2)), "-(max64 - ulp64/2)"},
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{0xffeffffffffffffe, float64(-(max64 - ulp64)), float64(-(max64 - ulp64 + ulp64/2)), "-(max64 - ulp64 + ulp64/2)"},
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{0xffefffffffffffff, float64(-(max64)), float64(-(max64 - ulp64 + ulp64/2 + ulp64/two64)), "-(max64 - ulp64 + ulp64/2 + ulp64/two64)"},
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{0xffefffffffffffff, float64(-(max64)), float64(-(max64 - ulp64/2 + ulp64/two64)), "-(max64 - ulp64/2 + ulp64/two64)"},
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{0xffefffffffffffff, float64(-(max64)), float64(-(max64)), "-(max64)"},
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{0xffefffffffffffff, float64(-(max64)), float64(-(max64 + ulp64/2 - ulp64/two64)), "-(max64 + ulp64/2 - ulp64/two64)"},
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// These are required to work.
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// The mantissas are exactly 256 bits.
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// max64 is just below 2¹⁰²⁴ so the bottom bit we can use is 2⁷⁶⁸.
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{0x7fefffffffffffff, float64(max64), float64(max64 - ulp64 + ulp64/2 + two768), "max64 - ulp64 + ulp64/2 + two768"},
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{0x7fefffffffffffff, float64(max64), float64(max64 - ulp64/2 + two768), "max64 - ulp64/2 + two768"},
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{0x7fefffffffffffff, float64(max64), float64(max64 + ulp64/2 - two768), "max64 + ulp64/2 - two768"},
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{0xffefffffffffffff, float64(-(max64)), float64(-(max64 - ulp64 + ulp64/2 + two768)), "-(max64 - ulp64 + ulp64/2 + two768)"},
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{0xffefffffffffffff, float64(-(max64)), float64(-(max64 - ulp64/2 + two768)), "-(max64 - ulp64/2 + two768)"},
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{0xffefffffffffffff, float64(-(max64)), float64(-(max64 + ulp64/2 - two768)), "-(max64 + ulp64/2 - two768)"},
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}
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var bugged = false
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func bug() {
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if !bugged {
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bugged = true
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fmt.Println("BUG")
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}
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}
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func main() {
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u64 := math.Float64frombits(0x7fefffffffffffff) - math.Float64frombits(0x7feffffffffffffe)
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if ulp64 != u64 {
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bug()
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fmt.Printf("ulp64=%g, want %g", ulp64, u64)
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}
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u32 := math.Float32frombits(0x7f7fffff) - math.Float32frombits(0x7f7ffffe)
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if ulp32 != u32 {
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bug()
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fmt.Printf("ulp32=%g, want %g", ulp32, u32)
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}
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for _, c := range cvt {
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if bits(c.exact) != c.bits {
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bug()
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fmt.Printf("%s: inconsistent table: bits=%#x (%g) but exact=%g (%#x)\n", c.text, c.bits, fromBits(c.bits, c.exact), c.exact, bits(c.exact))
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}
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if c.approx != c.exact || bits(c.approx) != c.bits {
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bug()
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fmt.Printf("%s: have %g (%#x) want %g (%#x)\n", c.text, c.approx, bits(c.approx), c.exact, c.bits)
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}
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}
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}
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func bits(x interface{}) interface{} {
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switch x := x.(type) {
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case float32:
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return uint64(math.Float32bits(x))
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case float64:
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return math.Float64bits(x)
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}
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return 0
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}
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func fromBits(b uint64, x interface{}) interface{} {
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switch x.(type) {
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case float32:
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return math.Float32frombits(uint32(b))
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case float64:
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return math.Float64frombits(b)
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}
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return "?"
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}
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