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/*
* Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "BTAudioHalStream"
#include <android-base/logging.h>
#include <android-base/stringprintf.h>
#include <cutils/properties.h>
#include <errno.h>
#include <inttypes.h>
#include <log/log.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include "stream_apis.h"
#include "utils.h"
using ::android::base::StringPrintf;
using ::android::bluetooth::audio::BluetoothAudioPortOut;
using ::android::bluetooth::audio::utils::GetAudioParamString;
using ::android::bluetooth::audio::utils::ParseAudioParams;
namespace {
constexpr unsigned int kMinimumDelayMs = 50;
constexpr unsigned int kMaximumDelayMs = 1000;
constexpr int kExtraAudioSyncMs = 200;
std::ostream& operator<<(std::ostream& os, const audio_config& config) {
return os << "audio_config[sample_rate=" << config.sample_rate
<< ", channels=" << StringPrintf("%#x", config.channel_mask)
<< ", format=" << config.format << "]";
}
void out_calculate_feeding_delay_ms(const BluetoothStreamOut* out,
uint32_t* latency_ms,
uint64_t* frames = nullptr,
struct timespec* timestamp = nullptr) {
if (latency_ms == nullptr && frames == nullptr && timestamp == nullptr) {
return;
}
// delay_report is the audio delay from the remote headset receiving data to
// the headset playing sound in units of nanoseconds
uint64_t delay_report_ns = 0;
uint64_t delay_report_ms = 0;
// absorbed_bytes is the total number of bytes sent by the Bluetooth stack to
// a remote headset
uint64_t absorbed_bytes = 0;
// absorbed_timestamp is the ...
struct timespec absorbed_timestamp = {};
bool timestamp_fetched = false;
std::unique_lock<std::mutex> lock(out->mutex_);
if (out->bluetooth_output_.GetPresentationPosition(
&delay_report_ns, &absorbed_bytes, &absorbed_timestamp)) {
delay_report_ms = delay_report_ns / 1000000;
// assume kMinimumDelayMs (50ms) < delay_report_ns < kMaximumDelayMs
// (1000ms), or it is invalid / ignored and use old delay calculated
// by ourselves.
if (delay_report_ms > kMinimumDelayMs &&
delay_report_ms < kMaximumDelayMs) {
timestamp_fetched = true;
} else if (delay_report_ms >= kMaximumDelayMs) {
LOG(INFO) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", delay_report=" << delay_report_ns << "ns abnormal";
}
}
if (!timestamp_fetched) {
// default to old delay if any failure is found when fetching from ports
// audio_a2dp_hw:
// frames_count = buffer_size / frame_size
// latency (sec.) = frames_count / samples_per_second (sample_rate)
// Sync from audio_a2dp_hw to add extra delay kExtraAudioSyncMs(+200ms)
delay_report_ms =
out->frames_count_ * 1000 / out->sample_rate_ + kExtraAudioSyncMs;
if (timestamp != nullptr) {
clock_gettime(CLOCK_MONOTONIC, &absorbed_timestamp);
}
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " uses the legacy delay " << delay_report_ms << " ms";
}
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", delay=" << delay_report_ms << "ms, data=" << absorbed_bytes
<< " bytes, timestamp=" << absorbed_timestamp.tv_sec << "."
<< StringPrintf("%09ld", absorbed_timestamp.tv_nsec) << "s";
if (latency_ms != nullptr) {
*latency_ms = delay_report_ms;
}
if (frames != nullptr) {
const uint64_t latency_frames = delay_report_ms * out->sample_rate_ / 1000;
*frames = absorbed_bytes / audio_stream_out_frame_size(&out->stream_out_);
if (out->frames_presented_ < *frames) {
// Are we (the audio HAL) reset?! The stack counter is obsoleted.
*frames = out->frames_presented_;
} else if ((out->frames_presented_ - *frames) > latency_frames) {
// Is the Bluetooth output reset / restarted by AVDTP reconfig?! Its
// counter was reset but could not be used.
*frames = out->frames_presented_;
}
// suppose frames would be queued in the headset buffer for delay_report
// period, so those frames in buffers should not be included in the number
// of presented frames at the timestamp.
if (*frames > latency_frames) {
*frames -= latency_frames;
} else {
*frames = 0;
}
}
if (timestamp != nullptr) {
*timestamp = absorbed_timestamp;
}
}
void in_calculate_starving_delay_ms(const BluetoothStreamIn* in,
int64_t* frames, int64_t* time) {
// delay_report is the audio delay from the remote headset receiving data to
// the headset playing sound in units of nanoseconds
uint64_t delay_report_ns = 0;
uint64_t delay_report_ms = 0;
// dispersed_bytes is the total number of bytes received by the Bluetooth
// stack from a remote headset
uint64_t dispersed_bytes = 0;
struct timespec dispersed_timestamp = {};
std::unique_lock<std::mutex> lock(in->mutex_);
in->bluetooth_input_.GetPresentationPosition(
&delay_report_ns, &dispersed_bytes, &dispersed_timestamp);
delay_report_ms = delay_report_ns / 1000000;
const uint64_t latency_frames = delay_report_ms * in->sample_rate_ / 1000;
*frames = dispersed_bytes / audio_stream_in_frame_size(&in->stream_in_);
LOG(VERBOSE) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< ", delay=" << delay_report_ms
<< "ms, data=" << dispersed_bytes
<< " bytes, timestamp=" << dispersed_timestamp.tv_sec << "."
<< StringPrintf("%09ld", dispersed_timestamp.tv_nsec) << "s";
if (in->frames_presented_ < *frames) {
// Was audio HAL reset?! The stack counter is obsoleted.
*frames = in->frames_presented_;
} else if ((in->frames_presented_ - *frames) > latency_frames) {
// Is the Bluetooth input reset ?! Its counter was reset but could not be
// used.
*frames = in->frames_presented_;
}
// suppose frames would be queued in the headset buffer for delay_report
// period, so those frames in buffers should not be included in the number
// of presented frames at the timestamp.
if (*frames > latency_frames) {
*frames -= latency_frames;
} else {
*frames = 0;
}
*time = (dispersed_timestamp.tv_sec * 1000000000LL +
dispersed_timestamp.tv_nsec) /
1000;
}
} // namespace
std::ostream& operator<<(std::ostream& os, const BluetoothStreamState& state) {
switch (state) {
case BluetoothStreamState::DISABLED:
return os << "DISABLED";
case BluetoothStreamState::STANDBY:
return os << "STANDBY";
case BluetoothStreamState::STARTING:
return os << "STARTING";
case BluetoothStreamState::STARTED:
return os << "STARTED";
case BluetoothStreamState::SUSPENDING:
return os << "SUSPENDING";
case BluetoothStreamState::UNKNOWN:
return os << "UNKNOWN";
default:
return os << StringPrintf("%#hhx", state);
}
}
static uint32_t out_get_sample_rate(const struct audio_stream* stream) {
const auto* out = reinterpret_cast<const BluetoothStreamOut*>(stream);
audio_config_t audio_cfg;
if (out->bluetooth_output_.LoadAudioConfig(&audio_cfg)) {
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " audio_cfg=" << audio_cfg;
return audio_cfg.sample_rate;
} else {
LOG(WARNING) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", sample_rate=" << out->sample_rate_ << " failed";
return out->sample_rate_;
}
}
static int out_set_sample_rate(struct audio_stream* stream, uint32_t rate) {
auto* out = reinterpret_cast<BluetoothStreamOut*>(stream);
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", sample_rate=" << out->sample_rate_;
return (rate == out->sample_rate_ ? 0 : -1);
}
static size_t out_get_buffer_size(const struct audio_stream* stream) {
const auto* out = reinterpret_cast<const BluetoothStreamOut*>(stream);
size_t buffer_size =
out->frames_count_ * audio_stream_out_frame_size(&out->stream_out_);
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", buffer_size=" << buffer_size;
return buffer_size;
}
static audio_channel_mask_t out_get_channels(
const struct audio_stream* stream) {
const auto* out = reinterpret_cast<const BluetoothStreamOut*>(stream);
audio_config_t audio_cfg;
if (out->bluetooth_output_.LoadAudioConfig(&audio_cfg)) {
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " audio_cfg=" << audio_cfg;
return audio_cfg.channel_mask;
} else {
LOG(WARNING) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", channels=" << StringPrintf("%#x", out->channel_mask_) << " failure";
return out->channel_mask_;
}
}
static audio_format_t out_get_format(const struct audio_stream* stream) {
const auto* out = reinterpret_cast<const BluetoothStreamOut*>(stream);
audio_config_t audio_cfg;
if (out->bluetooth_output_.LoadAudioConfig(&audio_cfg)) {
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " audio_cfg=" << audio_cfg;
return audio_cfg.format;
} else {
LOG(WARNING) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", format=" << out->format_ << " failure";
return out->format_;
}
}
static int out_set_format(struct audio_stream* stream, audio_format_t format) {
auto* out = reinterpret_cast<BluetoothStreamOut*>(stream);
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", format=" << out->format_;
return (format == out->format_ ? 0 : -1);
}
static int out_standby(struct audio_stream* stream) {
auto* out = reinterpret_cast<BluetoothStreamOut*>(stream);
std::unique_lock<std::mutex> lock(out->mutex_);
int retval = 0;
// out->last_write_time_us_ = 0; unnecessary as a stale write time has same
// effect
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " being standby (suspend)";
if (out->bluetooth_output_.GetState() == BluetoothStreamState::STARTED) {
out->frames_rendered_ = 0;
retval = (out->bluetooth_output_.Suspend() ? 0 : -EIO);
} else if (out->bluetooth_output_.GetState() ==
BluetoothStreamState::STARTING ||
out->bluetooth_output_.GetState() ==
BluetoothStreamState::SUSPENDING) {
LOG(WARNING) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " NOT ready to be standby";
retval = -EBUSY;
} else {
LOG(DEBUG) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " standby already";
}
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " standby (suspend) retval=" << retval;
return retval;
}
static int out_dump(const struct audio_stream* stream, int fd) {
const auto* out = reinterpret_cast<const BluetoothStreamOut*>(stream);
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState();
return 0;
}
static int out_set_parameters(struct audio_stream* stream,
const char* kvpairs) {
auto* out = reinterpret_cast<BluetoothStreamOut*>(stream);
std::unique_lock<std::mutex> lock(out->mutex_);
int retval = 0;
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", kvpairs=[" << kvpairs << "]";
std::unordered_map<std::string, std::string> params =
ParseAudioParams(kvpairs);
if (params.empty()) return retval;
LOG(VERBOSE) << __func__ << ": ParamsMap=[" << GetAudioParamString(params)
<< "]";
audio_config_t audio_cfg;
if (params.find(AUDIO_PARAMETER_STREAM_SUP_SAMPLING_RATES) != params.end() ||
params.find(AUDIO_PARAMETER_STREAM_SUP_CHANNELS) != params.end() ||
params.find(AUDIO_PARAMETER_STREAM_SUP_FORMATS) != params.end()) {
if (out->bluetooth_output_.LoadAudioConfig(&audio_cfg)) {
out->sample_rate_ = audio_cfg.sample_rate;
out->channel_mask_ = audio_cfg.channel_mask;
out->format_ = audio_cfg.format;
LOG(VERBOSE) << "state=" << out->bluetooth_output_.GetState() << ", sample_rate=" << out->sample_rate_
<< ", channels=" << StringPrintf("%#x", out->channel_mask_) << ", format=" << out->format_;
} else {
LOG(WARNING) << __func__
<< ": state=" << out->bluetooth_output_.GetState()
<< " failed to get audio config";
}
}
if (params.find("routing") != params.end()) {
auto routing_param = params.find("routing");
LOG(INFO) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", stream param '" << routing_param->first.c_str() << "="
<< routing_param->second.c_str() << "'";
}
if (params.find("A2dpSuspended") != params.end() &&
out->bluetooth_output_.IsA2dp()) {
if (params["A2dpSuspended"] == "true") {
LOG(INFO) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " stream param stopped";
out->frames_rendered_ = 0;
if (out->bluetooth_output_.GetState() == BluetoothStreamState::STARTED) {
out->bluetooth_output_.Suspend();
out->bluetooth_output_.SetState(BluetoothStreamState::DISABLED);
} else if (out->bluetooth_output_.GetState() !=
BluetoothStreamState::DISABLED) {
out->bluetooth_output_.Stop();
}
} else {
LOG(INFO) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " stream param standby";
if (out->bluetooth_output_.GetState() == BluetoothStreamState::DISABLED) {
out->bluetooth_output_.SetState(BluetoothStreamState::STANDBY);
}
}
}
if (params.find("closing") != params.end()) {
if (params["closing"] == "true") {
LOG(INFO) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " stream param closing, disallow any writes?";
if (out->bluetooth_output_.GetState() != BluetoothStreamState::DISABLED) {
out->frames_rendered_ = 0;
out->frames_presented_ = 0;
out->bluetooth_output_.Stop();
}
}
}
if (params.find("exiting") != params.end()) {
if (params["exiting"] == "1") {
LOG(INFO) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " stream param exiting";
if (out->bluetooth_output_.GetState() != BluetoothStreamState::DISABLED) {
out->frames_rendered_ = 0;
out->frames_presented_ = 0;
out->bluetooth_output_.Stop();
}
}
}
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", kvpairs=[" << kvpairs << "], retval=" << retval;
return retval;
}
static char* out_get_parameters(const struct audio_stream* stream,
const char* keys) {
const auto* out = reinterpret_cast<const BluetoothStreamOut*>(stream);
std::unique_lock<std::mutex> lock(out->mutex_);
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", keys=[" << keys << "]";
std::unordered_map<std::string, std::string> params = ParseAudioParams(keys);
if (params.empty()) return strdup("");
audio_config_t audio_cfg;
if (out->bluetooth_output_.LoadAudioConfig(&audio_cfg)) {
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " audio_cfg=" << audio_cfg;
} else {
LOG(ERROR) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " failed to get audio config";
}
std::unordered_map<std::string, std::string> return_params;
if (params.find(AUDIO_PARAMETER_STREAM_SUP_SAMPLING_RATES) != params.end()) {
std::string param;
if (audio_cfg.sample_rate == 16000) {
param = "16000";
}
if (audio_cfg.sample_rate == 24000) {
param = "24000";
}
if (audio_cfg.sample_rate == 44100) {
param = "44100";
}
if (audio_cfg.sample_rate == 48000) {
param = "48000";
}
if (audio_cfg.sample_rate == 88200) {
param = "88200";
}
if (audio_cfg.sample_rate == 96000) {
param = "96000";
}
if (audio_cfg.sample_rate == 176400) {
param = "176400";
}
if (audio_cfg.sample_rate == 192000) {
param = "192000";
}
return_params[AUDIO_PARAMETER_STREAM_SUP_SAMPLING_RATES] = param;
}
if (params.find(AUDIO_PARAMETER_STREAM_SUP_CHANNELS) != params.end()) {
std::string param;
if (audio_cfg.channel_mask == AUDIO_CHANNEL_OUT_MONO) {
param = "AUDIO_CHANNEL_OUT_MONO";
}
if (audio_cfg.channel_mask == AUDIO_CHANNEL_OUT_STEREO) {
param = "AUDIO_CHANNEL_OUT_STEREO";
}
return_params[AUDIO_PARAMETER_STREAM_SUP_CHANNELS] = param;
}
if (params.find(AUDIO_PARAMETER_STREAM_SUP_FORMATS) != params.end()) {
std::string param;
if (audio_cfg.format == AUDIO_FORMAT_PCM_16_BIT) {
param = "AUDIO_FORMAT_PCM_16_BIT";
}
if (audio_cfg.format == AUDIO_FORMAT_PCM_24_BIT_PACKED) {
param = "AUDIO_FORMAT_PCM_24_BIT_PACKED";
}
if (audio_cfg.format == AUDIO_FORMAT_PCM_32_BIT) {
param = "AUDIO_FORMAT_PCM_32_BIT";
}
return_params[AUDIO_PARAMETER_STREAM_SUP_FORMATS] = param;
}
std::string result;
for (const auto& ptr : return_params) {
result += ptr.first + "=" + ptr.second + ";";
}
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", result=[" << result << "]";
return strdup(result.c_str());
}
static uint32_t out_get_latency_ms(const struct audio_stream_out* stream) {
const auto* out = reinterpret_cast<const BluetoothStreamOut*>(stream);
uint32_t latency_ms = 0;
out_calculate_feeding_delay_ms(out, &latency_ms);
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", latency=" << latency_ms << "ms";
return latency_ms;
}
static int out_set_volume(struct audio_stream_out* stream, float left,
float right) {
auto* out = reinterpret_cast<BluetoothStreamOut*>(stream);
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", Left=" << left << ", Right=" << right;
return -1;
}
static ssize_t out_write(struct audio_stream_out* stream, const void* buffer,
size_t bytes) {
auto* out = reinterpret_cast<BluetoothStreamOut*>(stream);
std::unique_lock<std::mutex> lock(out->mutex_);
size_t totalWritten = 0;
if (out->bluetooth_output_.GetState() != BluetoothStreamState::STARTED) {
LOG(INFO) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " first time bytes=" << bytes;
lock.unlock();
if (stream->resume(stream)) {
LOG(ERROR) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " failed to resume";
if (out->bluetooth_output_.GetState() == BluetoothStreamState::DISABLED) {
// drop data for cases of A2dpSuspended=true / closing=true
totalWritten = bytes;
}
usleep(kBluetoothDefaultOutputBufferMs * 1000);
return totalWritten;
}
lock.lock();
}
lock.unlock();
totalWritten = out->bluetooth_output_.WriteData(buffer, bytes);
lock.lock();
struct timespec ts = {.tv_sec = 0, .tv_nsec = 0};
clock_gettime(CLOCK_MONOTONIC, &ts);
if (totalWritten) {
const size_t frames = bytes / audio_stream_out_frame_size(stream);
out->frames_rendered_ += frames;
out->frames_presented_ += frames;
out->last_write_time_us_ = (ts.tv_sec * 1000000000LL + ts.tv_nsec) / 1000;
} else {
const int64_t now = (ts.tv_sec * 1000000000LL + ts.tv_nsec) / 1000;
const int64_t elapsed_time_since_last_write =
now - out->last_write_time_us_;
// frames_count = written_data / frame_size
// play_time (ms) = frames_count / (sample_rate (Sec.) / 1000000)
// sleep_time (ms) = play_time - elapsed_time
int64_t sleep_time = bytes * 1000000LL /
audio_stream_out_frame_size(stream) /
out_get_sample_rate(&stream->common) -
elapsed_time_since_last_write;
if (sleep_time > 0) {
LOG(VERBOSE) << __func__ << ": sleep " << (sleep_time / 1000)
<< " ms when writting FMQ datapath";
lock.unlock();
usleep(sleep_time);
lock.lock();
} else {
// we don't sleep when we exit standby (this is typical for a real alsa
// buffer).
sleep_time = 0;
}
out->last_write_time_us_ = now + sleep_time;
}
return totalWritten;
}
static int out_get_render_position(const struct audio_stream_out* stream,
uint32_t* dsp_frames) {
if (dsp_frames == nullptr) return -EINVAL;
const auto* out = reinterpret_cast<const BluetoothStreamOut*>(stream);
// frames = (latency (ms) / 1000) * samples_per_second (sample_rate)
const uint64_t latency_frames =
(uint64_t)out_get_latency_ms(stream) * out->sample_rate_ / 1000;
if (out->frames_rendered_ >= latency_frames) {
*dsp_frames = (uint32_t)(out->frames_rendered_ - latency_frames);
} else {
*dsp_frames = 0;
}
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", dsp_frames=" << *dsp_frames;
return 0;
}
static int out_add_audio_effect(const struct audio_stream* stream,
effect_handle_t effect) {
const auto* out = reinterpret_cast<const BluetoothStreamOut*>(stream);
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", effect=" << effect;
return 0;
}
static int out_remove_audio_effect(const struct audio_stream* stream,
effect_handle_t effect) {
const auto* out = reinterpret_cast<const BluetoothStreamOut*>(stream);
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", effect=" << effect;
return 0;
}
static int out_get_next_write_timestamp(const struct audio_stream_out* stream,
int64_t* timestamp) {
const auto* out = reinterpret_cast<const BluetoothStreamOut*>(stream);
*timestamp = 0;
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", timestamp=" << *timestamp;
return -EINVAL;
}
static int out_pause(struct audio_stream_out* stream) {
auto* out = reinterpret_cast<BluetoothStreamOut*>(stream);
std::unique_lock<std::mutex> lock(out->mutex_);
int retval = 0;
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", pausing (suspend)";
if (out->bluetooth_output_.GetState() == BluetoothStreamState::STARTED) {
out->frames_rendered_ = 0;
retval = (out->bluetooth_output_.Suspend() ? 0 : -EIO);
} else if (out->bluetooth_output_.GetState() ==
BluetoothStreamState::STARTING ||
out->bluetooth_output_.GetState() ==
BluetoothStreamState::SUSPENDING) {
LOG(WARNING) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " NOT ready to pause?!";
retval = -EBUSY;
} else {
LOG(DEBUG) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " paused already";
}
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", pausing (suspend) retval=" << retval;
return retval;
}
static int out_resume(struct audio_stream_out* stream) {
auto* out = reinterpret_cast<BluetoothStreamOut*>(stream);
std::unique_lock<std::mutex> lock(out->mutex_);
int retval = 0;
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", resuming (start)";
if (out->bluetooth_output_.GetState() == BluetoothStreamState::STANDBY) {
retval = (out->bluetooth_output_.Start() ? 0 : -EIO);
} else if (out->bluetooth_output_.GetState() ==
BluetoothStreamState::STARTING ||
out->bluetooth_output_.GetState() ==
BluetoothStreamState::SUSPENDING) {
LOG(WARNING) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " NOT ready to resume?!";
retval = -EBUSY;
} else if (out->bluetooth_output_.GetState() ==
BluetoothStreamState::DISABLED) {
LOG(WARNING) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " NOT allow to resume?!";
retval = -EINVAL;
} else {
LOG(DEBUG) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " resumed already";
}
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", resuming (start) retval=" << retval;
return retval;
}
static int out_get_presentation_position(const struct audio_stream_out* stream,
uint64_t* frames,
struct timespec* timestamp) {
if (frames == nullptr || timestamp == nullptr) {
return -EINVAL;
}
const auto* out = reinterpret_cast<const BluetoothStreamOut*>(stream);
out_calculate_feeding_delay_ms(out, nullptr, frames, timestamp);
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", frames=" << *frames << ", timestamp=" << timestamp->tv_sec
<< "." << StringPrintf("%09ld", timestamp->tv_nsec) << "s";
return 0;
}
static void out_update_source_metadata(
struct audio_stream_out* stream,
const struct source_metadata* source_metadata) {
auto* out = reinterpret_cast<BluetoothStreamOut*>(stream);
std::unique_lock<std::mutex> lock(out->mutex_);
if (source_metadata == nullptr || source_metadata->track_count == 0) {
return;
}
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", " << source_metadata->track_count << " track(s)";
out->bluetooth_output_.UpdateMetadata(source_metadata);
}
static size_t samples_per_ticks(size_t milliseconds, uint32_t sample_rate,
size_t channel_count) {
return milliseconds * sample_rate * channel_count / 1000;
}
int adev_open_output_stream(struct audio_hw_device* dev,
audio_io_handle_t handle, audio_devices_t devices,
audio_output_flags_t flags,
struct audio_config* config,
struct audio_stream_out** stream_out,
const char* address __unused) {
*stream_out = nullptr;
auto* out = new BluetoothStreamOut{};
if (!out->bluetooth_output_.SetUp(devices)) {
delete out;
return -EINVAL;
}
LOG(VERBOSE) << __func__ << ": device=" << StringPrintf("%#x", devices);
out->stream_out_.common.get_sample_rate = out_get_sample_rate;
out->stream_out_.common.set_sample_rate = out_set_sample_rate;
out->stream_out_.common.get_buffer_size = out_get_buffer_size;
out->stream_out_.common.get_channels = out_get_channels;
out->stream_out_.common.get_format = out_get_format;
out->stream_out_.common.set_format = out_set_format;
out->stream_out_.common.standby = out_standby;
out->stream_out_.common.dump = out_dump;
out->stream_out_.common.set_parameters = out_set_parameters;
out->stream_out_.common.get_parameters = out_get_parameters;
out->stream_out_.common.add_audio_effect = out_add_audio_effect;
out->stream_out_.common.remove_audio_effect = out_remove_audio_effect;
out->stream_out_.get_latency = out_get_latency_ms;
out->stream_out_.set_volume = out_set_volume;
out->stream_out_.write = out_write;
out->stream_out_.get_render_position = out_get_render_position;
out->stream_out_.get_next_write_timestamp = out_get_next_write_timestamp;
out->stream_out_.pause = out_pause;
out->stream_out_.resume = out_resume;
out->stream_out_.get_presentation_position = out_get_presentation_position;
out->stream_out_.update_source_metadata = out_update_source_metadata;
if (!out->bluetooth_output_.LoadAudioConfig(config)) {
LOG(ERROR) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< " failed to get audio config";
}
// WAR to support Mono / 16 bits per sample as the Bluetooth stack required
if (config->channel_mask == AUDIO_CHANNEL_OUT_MONO && config->format == AUDIO_FORMAT_PCM_16_BIT) {
LOG(INFO) << __func__ << ": force channels=" << StringPrintf("%#x", out->channel_mask_)
<< " to be AUDIO_CHANNEL_OUT_STEREO";
out->bluetooth_output_.ForcePcmStereoToMono(true);
config->channel_mask = AUDIO_CHANNEL_OUT_STEREO;
}
out->sample_rate_ = config->sample_rate;
out->channel_mask_ = config->channel_mask;
out->format_ = config->format;
// frame is number of samples per channel
out->frames_count_ =
samples_per_ticks(kBluetoothDefaultOutputBufferMs, out->sample_rate_, 1);
out->frames_rendered_ = 0;
out->frames_presented_ = 0;
{
auto* bluetooth_device = reinterpret_cast<BluetoothAudioDevice*>(dev);
std::lock_guard<std::mutex> guard(bluetooth_device->mutex_);
bluetooth_device->opened_stream_outs_.push_back(out);
}
*stream_out = &out->stream_out_;
LOG(INFO) << __func__ << ": state=" << out->bluetooth_output_.GetState() << ", sample_rate=" << out->sample_rate_
<< ", channels=" << StringPrintf("%#x", out->channel_mask_) << ", format=" << out->format_
<< ", frames=" << out->frames_count_;
return 0;
}
void adev_close_output_stream(struct audio_hw_device* dev,
struct audio_stream_out* stream) {
auto* out = reinterpret_cast<BluetoothStreamOut*>(stream);
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", stopping";
{
auto* bluetooth_device = reinterpret_cast<BluetoothAudioDevice*>(dev);
std::lock_guard<std::mutex> guard(bluetooth_device->mutex_);
bluetooth_device->opened_stream_outs_.remove(out);
}
if (out->bluetooth_output_.GetState() != BluetoothStreamState::DISABLED) {
out->frames_rendered_ = 0;
out->frames_presented_ = 0;
out->bluetooth_output_.Stop();
}
out->bluetooth_output_.TearDown();
LOG(VERBOSE) << __func__ << ": state=" << out->bluetooth_output_.GetState()
<< ", stopped";
delete out;
}
size_t adev_get_input_buffer_size(const struct audio_hw_device* dev,
const struct audio_config* config) {
/* TODO: Adjust this value */
LOG(VERBOSE) << __func__;
return 320;
}
static uint32_t in_get_sample_rate(const struct audio_stream* stream) {
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
return in->sample_rate_;
}
static int in_set_sample_rate(struct audio_stream* stream, uint32_t rate) {
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
LOG(VERBOSE) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< ", sample_rate=" << in->sample_rate_;
return (rate == in->sample_rate_ ? 0 : -ENOSYS);
}
static size_t in_get_buffer_size(const struct audio_stream* stream) {
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
size_t buffer_size =
in->frames_count_ * audio_stream_in_frame_size(&in->stream_in_);
LOG(VERBOSE) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< ", buffer_size=" << buffer_size;
return buffer_size;
}
static audio_channel_mask_t in_get_channels(const struct audio_stream* stream) {
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
audio_config_t audio_cfg;
if (in->bluetooth_input_.LoadAudioConfig(&audio_cfg)) {
LOG(VERBOSE) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< " audio_cfg=" << audio_cfg;
return audio_cfg.channel_mask;
} else {
LOG(WARNING) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< ", channels=" << StringPrintf("%#x", in->channel_mask_)
<< " failure";
return in->channel_mask_;
}
}
static audio_format_t in_get_format(const struct audio_stream* stream) {
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
audio_config_t audio_cfg;
if (in->bluetooth_input_.LoadAudioConfig(&audio_cfg)) {
LOG(VERBOSE) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< " audio_cfg=" << audio_cfg;
return audio_cfg.format;
} else {
LOG(WARNING) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< ", format=" << in->format_ << " failure";
return in->format_;
}
}
static int in_set_format(struct audio_stream* stream, audio_format_t format) {
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
LOG(VERBOSE) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< ", format=" << in->format_;
return (format == in->format_ ? 0 : -ENOSYS);
}
static bool in_state_transition_timeout(BluetoothStreamIn* in,
std::unique_lock<std::mutex>& lock,
const BluetoothStreamState& state,
uint16_t timeout_ms) {
/* Don't loose suspend request, AF will not retry */
while (in->bluetooth_input_.GetState() == state) {
lock.unlock();
usleep(1000);
lock.lock();
/* Don't block AF forever */
if (--timeout_ms <= 0) {
LOG(WARNING) << __func__
<< ", can't suspend - stucked in suspending"
" state";
return false;
}
}
return true;
}
static int in_standby(struct audio_stream* stream) {
auto* in = reinterpret_cast<BluetoothStreamIn*>(stream);
std::unique_lock<std::mutex> lock(in->mutex_);
int retval = 0;
LOG(VERBOSE) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< " being standby (suspend)";
/* Give some time to start up */
if (!in_state_transition_timeout(in, lock, BluetoothStreamState::STARTING,
kBluetoothDefaultInputStateTimeoutMs)) {
LOG(ERROR) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< " NOT ready to by standby";
return retval;
}
if (in->bluetooth_input_.GetState() == BluetoothStreamState::STARTED) {
retval = (in->bluetooth_input_.Suspend() ? 0 : -EIO);
} else if (in->bluetooth_input_.GetState() !=
BluetoothStreamState::SUSPENDING) {
LOG(DEBUG) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< " standby already";
return retval;
}
/* Give some time to suspend */
if (!in_state_transition_timeout(in, lock, BluetoothStreamState::SUSPENDING,
kBluetoothDefaultInputStateTimeoutMs)) {
LOG(ERROR) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< " NOT ready to by standby";
return 0;
}
LOG(VERBOSE) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< " standby (suspend) retval=" << retval;
return retval;
}
static int in_dump(const struct audio_stream* stream, int fd) {
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
LOG(VERBOSE) << __func__ << ": state=" << in->bluetooth_input_.GetState();
return 0;
}
static int in_set_parameters(struct audio_stream* stream, const char* kvpairs) {
auto* in = reinterpret_cast<BluetoothStreamIn*>(stream);
std::unique_lock<std::mutex> lock(in->mutex_);
int retval = 0;
LOG(INFO) << __func__
<< ": NOT HANDLED! state=" << in->bluetooth_input_.GetState()
<< ", kvpairs=[" << kvpairs << "]";
std::unordered_map<std::string, std::string> params =
ParseAudioParams(kvpairs);
if (params.empty()) return retval;
LOG(INFO) << __func__ << ": ParamsMap=[" << GetAudioParamString(params)
<< "]";
return retval;
}
static char* in_get_parameters(const struct audio_stream* stream,
const char* keys) {
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
std::unique_lock<std::mutex> lock(in->mutex_);
LOG(VERBOSE) << __func__
<< ": NOT HANDLED! state=" << in->bluetooth_input_.GetState()
<< ", keys=[" << keys << "]";
std::unordered_map<std::string, std::string> params = ParseAudioParams(keys);
if (params.empty()) return strdup("");
audio_config_t audio_cfg;
if (in->bluetooth_input_.LoadAudioConfig(&audio_cfg)) {
LOG(VERBOSE) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< " audio_cfg=" << audio_cfg;
} else {
LOG(ERROR) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< " failed to get audio config";
}
std::unordered_map<std::string, std::string> return_params;
/* TODO: Implement parameter getter */
std::string result;
for (const auto& ptr : return_params) {
result += ptr.first + "=" + ptr.second + ";";
}
return strdup(result.c_str());
}
static int in_add_audio_effect(const struct audio_stream* stream,
effect_handle_t effect) {
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
LOG(VERBOSE) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< ", effect=" << effect;
return 0;
}
static int in_remove_audio_effect(const struct audio_stream* stream,
effect_handle_t effect) {
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
LOG(VERBOSE) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< ", effect=" << effect;
return 0;
}
static int in_set_gain(struct audio_stream_in* stream, float gain) {
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
LOG(VERBOSE) << __func__
<< ": NOT HANDLED! state=" << in->bluetooth_input_.GetState();
return 0;
}
static ssize_t in_read(struct audio_stream_in* stream, void* buffer,
size_t bytes) {
auto* in = reinterpret_cast<BluetoothStreamIn*>(stream);
std::unique_lock<std::mutex> lock(in->mutex_);
size_t totalRead = 0;
/* Give some time to start up */
if (!in_state_transition_timeout(in, lock, BluetoothStreamState::STARTING,
kBluetoothDefaultInputStateTimeoutMs))
return -EBUSY;
if (in->bluetooth_input_.GetState() != BluetoothStreamState::STARTED) {
LOG(INFO) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< " first time bytes=" << bytes;
int retval = 0;
LOG(VERBOSE) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< ", starting";
if (in->bluetooth_input_.GetState() == BluetoothStreamState::STANDBY) {
retval = (in->bluetooth_input_.Start() ? 0 : -EIO);
} else if (in->bluetooth_input_.GetState() ==
BluetoothStreamState::SUSPENDING) {
LOG(WARNING) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< " NOT ready to start?!";
retval = -EBUSY;
} else if (in->bluetooth_input_.GetState() ==
BluetoothStreamState::DISABLED) {
LOG(WARNING) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< " NOT allow to start?!";
retval = -EINVAL;
} else {
LOG(DEBUG) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< " started already";
}
LOG(VERBOSE) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< ", starting (start) retval=" << retval;
if (retval) {
LOG(ERROR) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< " failed to start";
return retval;
}
}
lock.unlock();
totalRead = in->bluetooth_input_.ReadData(buffer, bytes);
lock.lock();
struct timespec ts = {.tv_sec = 0, .tv_nsec = 0};
clock_gettime(CLOCK_MONOTONIC, &ts);
in->last_read_time_us_ = (ts.tv_sec * 1000000000LL + ts.tv_nsec) / 1000;
const size_t frames = totalRead / audio_stream_in_frame_size(stream);
in->frames_presented_ += frames;
return totalRead;
}
static uint32_t in_get_input_frames_lost(struct audio_stream_in* stream) {
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
LOG(VERBOSE) << __func__
<< ": NOT HANDLED! state=" << in->bluetooth_input_.GetState();
return 0;
}
static int in_get_capture_position(const struct audio_stream_in* stream,
int64_t* frames, int64_t* time) {
if (stream == NULL || frames == NULL || time == NULL) {
return -EINVAL;
}
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
if (in->bluetooth_input_.GetState() == BluetoothStreamState::STANDBY) {
LOG(WARNING) << __func__ << ": state= " << in->bluetooth_input_.GetState();
return -ENOSYS;
}
in_calculate_starving_delay_ms(in, frames, time);
return 0;
}
static int in_start(const struct audio_stream_in* stream) {
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
LOG(VERBOSE) << __func__
<< ": NOT HANDLED! state=" << in->bluetooth_input_.GetState();
return 0;
}
static int in_stop(const struct audio_stream_in* stream) {
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
LOG(VERBOSE) << __func__
<< ": NOT HANDLED! state=" << in->bluetooth_input_.GetState();
return 0;
}
static int in_create_mmap_buffer(const struct audio_stream_in* stream,
int32_t min_size_frames,
struct audio_mmap_buffer_info* info) {
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
LOG(VERBOSE) << __func__
<< ": NOT HANDLED! state=" << in->bluetooth_input_.GetState();
return -ENOSYS;
}
static int in_get_mmap_position(const struct audio_stream_in* stream,
struct audio_mmap_position* position) {
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
LOG(VERBOSE) << __func__
<< ": NOT HANDLED! state=" << in->bluetooth_input_.GetState();
return -ENOSYS;
}
static int in_get_active_microphones(
const struct audio_stream_in* stream,
struct audio_microphone_characteristic_t* mic_array, size_t* mic_count) {
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
LOG(VERBOSE) << __func__
<< ": NOT HANDLED! state=" << in->bluetooth_input_.GetState();
return -ENOSYS;
}
static int in_set_microphone_direction(const struct audio_stream_in* stream,
audio_microphone_direction_t direction) {
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
LOG(VERBOSE) << __func__
<< ": NOT HANDLED! state=" << in->bluetooth_input_.GetState();
return -ENOSYS;
}
static int in_set_microphone_field_dimension(
const struct audio_stream_in* stream, float zoom) {
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
LOG(VERBOSE) << __func__
<< ": NOT HANDLED! state=" << in->bluetooth_input_.GetState();
return -ENOSYS;
}
static void in_update_sink_metadata(struct audio_stream_in* stream,
const struct sink_metadata* sink_metadata) {
const auto* in = reinterpret_cast<const BluetoothStreamIn*>(stream);
LOG(VERBOSE) << __func__
<< ": NOT HANDLED! state=" << in->bluetooth_input_.GetState();
}
int adev_open_input_stream(struct audio_hw_device* dev,
audio_io_handle_t handle, audio_devices_t devices,
struct audio_config* config,
struct audio_stream_in** stream_in,
audio_input_flags_t flags __unused,
const char* address __unused,
audio_source_t source __unused) {
*stream_in = nullptr;
auto* in = new BluetoothStreamIn{};
if (!in->bluetooth_input_.SetUp(devices)) {
delete in;
return -EINVAL;
}
LOG(INFO) << __func__ << ": device=" << StringPrintf("%#x", devices);
in->stream_in_.common.get_sample_rate = in_get_sample_rate;
in->stream_in_.common.set_sample_rate = in_set_sample_rate;
in->stream_in_.common.get_buffer_size = in_get_buffer_size;
in->stream_in_.common.get_channels = in_get_channels;
in->stream_in_.common.get_format = in_get_format;
in->stream_in_.common.set_format = in_set_format;
in->stream_in_.common.standby = in_standby;
in->stream_in_.common.dump = in_dump;
in->stream_in_.common.set_parameters = in_set_parameters;
in->stream_in_.common.get_parameters = in_get_parameters;
in->stream_in_.common.add_audio_effect = in_add_audio_effect;
in->stream_in_.common.remove_audio_effect = in_remove_audio_effect;
in->stream_in_.set_gain = in_set_gain;
in->stream_in_.read = in_read;
in->stream_in_.get_input_frames_lost = in_get_input_frames_lost;
in->stream_in_.get_capture_position = in_get_capture_position;
in->stream_in_.start = in_start;
in->stream_in_.stop = in_stop;
in->stream_in_.create_mmap_buffer = in_create_mmap_buffer;
in->stream_in_.get_mmap_position = in_get_mmap_position;
in->stream_in_.get_active_microphones = in_get_active_microphones;
in->stream_in_.set_microphone_direction = in_set_microphone_direction;
in->stream_in_.set_microphone_field_dimension =
in_set_microphone_field_dimension;
in->stream_in_.update_sink_metadata = in_update_sink_metadata;
if (!in->bluetooth_input_.LoadAudioConfig(config)) {
LOG(ERROR) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< " failed to get audio config";
return -EINVAL;
}
in->sample_rate_ = config->sample_rate;
in->channel_mask_ = config->channel_mask;
in->format_ = config->format;
// frame is number of samples per channel
in->frames_count_ =
samples_per_ticks(kBluetoothDefaultInputBufferMs, in->sample_rate_, 1);
in->frames_presented_ = 0;
*stream_in = &in->stream_in_;
LOG(INFO) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< ", sample_rate=" << in->sample_rate_
<< ", channels=" << StringPrintf("%#x", in->channel_mask_)
<< ", format=" << in->format_ << ", frames=" << in->frames_count_;
return 0;
}
void adev_close_input_stream(struct audio_hw_device* dev,
struct audio_stream_in* stream) {
auto* in = reinterpret_cast<BluetoothStreamIn*>(stream);
if (in->bluetooth_input_.GetState() != BluetoothStreamState::DISABLED) {
in->bluetooth_input_.Stop();
}
in->bluetooth_input_.TearDown();
LOG(VERBOSE) << __func__ << ": state=" << in->bluetooth_input_.GetState()
<< ", stopped";
delete in;
}