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307 lines
10 KiB
307 lines
10 KiB
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_HARDWARE_BINDER_STATUS_H
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#define ANDROID_HARDWARE_BINDER_STATUS_H
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#include <cstdint>
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#include <sstream>
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#include <hidl/HidlInternal.h>
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#include <utils/Errors.h>
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#include <utils/StrongPointer.h>
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namespace android {
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namespace hardware {
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// HIDL formally separates transport error codes from interface error codes. When developing a HIDL
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// interface, errors relevant to a service should be placed in the interface design for that HAL.
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//
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// For instance:
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//
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// interface I* {
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// enum FooStatus { NO_FOO, NO_BAR }; // service-specific errors
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// doFoo(...) generates (FooStatus foo);
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// };
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//
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// When calling into this interface, a Return<*> (in this case Return<FooStatus> object will be
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// returned). For most clients, it's expected that they'll just get the result from this function
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// and use it directly. If there is a transport error, the process will just abort. In general,
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// transport errors are expected only in extremely rare circumstances (bug in the
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// code/cosmic radiation/etc..). Aborting allows process to restart using their normal happy path
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// code.
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//
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// For certain processes though which are critical to the functionality of the phone (e.g.
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// hwservicemanager/init), these errors must be handled. Return<*>::isOk and
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// Return<*>::isDeadObject are provided for these cases. Whenever this is done, special attention
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// should be paid to testing the unhappy paths to make sure that error handling is handled
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// properly.
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// Transport implementation detail. HIDL implementors, see Return below. HAL implementations should
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// return HIDL-defined errors rather than use this.
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class Status final {
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public:
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// Note: forked from
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// - frameworks/base/core/java/android/os/android/os/Parcel.java.
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// - frameworks/native/libs/binder/include/binder/Status.h
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enum Exception {
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EX_NONE = 0,
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EX_SECURITY = -1,
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EX_BAD_PARCELABLE = -2,
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EX_ILLEGAL_ARGUMENT = -3,
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EX_NULL_POINTER = -4,
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EX_ILLEGAL_STATE = -5,
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EX_NETWORK_MAIN_THREAD = -6,
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EX_UNSUPPORTED_OPERATION = -7,
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// This is special and Java specific; see Parcel.java.
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EX_HAS_REPLY_HEADER = -128,
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// This is special, and indicates to C++ binder proxies that the
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// transaction has failed at a low level.
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EX_TRANSACTION_FAILED = -129,
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};
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// A more readable alias for the default constructor.
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static Status ok();
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// Authors should explicitly pick whether their integer is:
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// - an exception code (EX_* above)
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// - status_t
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//
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// Prefer a generic exception code when possible or a status_t
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// for low level transport errors. Service specific errors
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// should be at a higher level in HIDL.
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static Status fromExceptionCode(int32_t exceptionCode);
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static Status fromExceptionCode(int32_t exceptionCode,
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const char *message);
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static Status fromStatusT(status_t status);
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Status() = default;
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~Status() = default;
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// Status objects are copyable and contain just simple data.
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Status(const Status& status) = default;
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Status(Status&& status) = default;
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Status& operator=(const Status& status) = default;
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// Set one of the pre-defined exception types defined above.
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void setException(int32_t ex, const char *message);
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// Setting a |status| != OK causes generated code to return |status|
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// from Binder transactions, rather than writing an exception into the
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// reply Parcel. This is the least preferable way of reporting errors.
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void setFromStatusT(status_t status);
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// Get information about an exception.
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int32_t exceptionCode() const { return mException; }
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const char *exceptionMessage() const { return mMessage.c_str(); }
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status_t transactionError() const {
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return mException == EX_TRANSACTION_FAILED ? mErrorCode : OK;
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}
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bool isOk() const { return mException == EX_NONE; }
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// For debugging purposes only
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std::string description() const;
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private:
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Status(int32_t exceptionCode, int32_t errorCode);
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Status(int32_t exceptionCode, int32_t errorCode, const char *message);
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// If |mException| == EX_TRANSACTION_FAILED, generated code will return
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// |mErrorCode| as the result of the transaction rather than write an
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// exception to the reply parcel.
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//
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// Otherwise, we always write |mException| to the parcel.
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// If |mException| != EX_NONE, we write |mMessage| as well.
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int32_t mException = EX_NONE;
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int32_t mErrorCode = 0;
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std::string mMessage;
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}; // class Status
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// For gtest output logging
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std::ostream& operator<< (std::ostream& stream, const Status& s);
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template<typename T> class Return;
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namespace details {
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class return_status {
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private:
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Status mStatus {};
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mutable bool mCheckedStatus = false;
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// called when an unchecked status is discarded
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// makes sure this status is checked according to the preference
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// set by setProcessHidlReturnRestriction
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void onIgnored() const;
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template <typename T, typename U>
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friend Return<U> StatusOf(const Return<T> &other);
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protected:
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void onValueRetrieval() const;
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public:
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void assertOk() const;
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return_status() {}
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return_status(const Status& s) : mStatus(s) {}
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return_status(const return_status &) = delete;
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return_status &operator=(const return_status &) = delete;
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return_status(return_status&& other) noexcept { *this = std::move(other); }
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return_status& operator=(return_status&& other) noexcept;
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~return_status();
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bool isOkUnchecked() const {
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// someone else will have to check
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return mStatus.isOk();
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}
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bool isOk() const {
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mCheckedStatus = true;
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return mStatus.isOk();
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}
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// Check if underlying error is DEAD_OBJECT.
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// Check mCheckedStatus only if this method returns true.
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bool isDeadObject() const {
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bool dead = mStatus.transactionError() == DEAD_OBJECT;
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// This way, if you only check isDeadObject your process will
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// only be killed for more serious unchecked errors
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if (dead) {
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mCheckedStatus = true;
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}
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return dead;
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}
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// For debugging purposes only
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std::string description() const {
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// Doesn't consider checked.
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return mStatus.description();
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}
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};
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} // namespace details
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enum class HidlReturnRestriction {
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// Okay to ignore checking transport errors. This would instead rely on init to reset state
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// after an error in the underlying transport. This is the default and expected for most
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// usecases.
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NONE,
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// Log when there is an unchecked error.
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ERROR_IF_UNCHECKED,
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// Fatal when there is an unchecked error.
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FATAL_IF_UNCHECKED,
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};
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/**
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* This should be called during process initialization (e.g. before binder threadpool is created).
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*
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* Note: default of HidlReturnRestriction::NONE should be good for most usecases. See above.
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*
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* The restriction will be applied when Return objects are deconstructed.
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*/
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void setProcessHidlReturnRestriction(HidlReturnRestriction restriction);
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template<typename T> class Return : public details::return_status {
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private:
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T mVal {};
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public:
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Return(T v) : details::return_status(), mVal{v} {}
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Return(Status s) : details::return_status(s) {}
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// move-able.
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// precondition: "this" has checked status
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// postcondition: other is safe to destroy after moving to *this.
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Return(Return&& other) noexcept = default;
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Return& operator=(Return&&) noexcept = default;
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~Return() = default;
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operator T() const {
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onValueRetrieval(); // assert okay
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return mVal;
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}
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T withDefault(T t) {
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return isOk() ? mVal : t;
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}
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};
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template<typename T> class Return<sp<T>> : public details::return_status {
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private:
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sp<T> mVal {};
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public:
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Return(sp<T> v) : details::return_status(), mVal{v} {}
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Return(T* v) : details::return_status(), mVal{v} {}
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// Constructors matching a different type (that is related by inheritance)
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template<typename U> Return(sp<U> v) : details::return_status(), mVal{v} {}
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template<typename U> Return(U* v) : details::return_status(), mVal{v} {}
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Return(Status s) : details::return_status(s) {}
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// move-able.
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// precondition: "this" has checked status
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// postcondition: other is safe to destroy after moving to *this.
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Return(Return&& other) noexcept = default;
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Return& operator=(Return&&) noexcept = default;
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~Return() = default;
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operator sp<T>() const {
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onValueRetrieval(); // assert okay
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return mVal;
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}
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sp<T> withDefault(sp<T> t) {
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return isOk() ? mVal : t;
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}
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};
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template<> class Return<void> : public details::return_status {
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public:
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Return() : details::return_status() {}
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Return(const Status& s) : details::return_status(s) {}
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// move-able.
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// precondition: "this" has checked status
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// postcondition: other is safe to destroy after moving to *this.
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Return(Return &&) = default;
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Return &operator=(Return &&) = default;
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~Return() = default;
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};
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static inline Return<void> Void() {
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return Return<void>();
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}
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namespace details {
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// Create a Return<U> from the Status of Return<T>. The provided
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// Return<T> must have an error status and have it checked.
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template <typename T, typename U>
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Return<U> StatusOf(const Return<T> &other) {
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if (other.mStatus.isOk() || !other.mCheckedStatus) {
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details::logAlwaysFatal("cannot call statusOf on an OK Status or an unchecked status");
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}
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return Return<U>{other.mStatus};
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}
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} // namespace details
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} // namespace hardware
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} // namespace android
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#endif // ANDROID_HARDWARE_BINDER_STATUS_H
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