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687 lines
20 KiB
687 lines
20 KiB
/*-
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* Copyright (c) 2015 Oleksandr Tymoshenko <gonzo@FreeBSD.org>
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* All rights reserved.
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*
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* This software was developed by Semihalf under sponsorship from
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* the FreeBSD Foundation.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include "ufdt_overlay.h"
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#include "libufdt.h"
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#include "ufdt_node_pool.h"
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#include "ufdt_overlay_internal.h"
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/*
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* The original version of fdt_overlay.c is slow in searching for particular
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* nodes and adding subnodes/properties due to the operations on flattened
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* device tree (FDT).
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*
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* Here we introduce `libufdt` which builds a real tree structure (named
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* ufdt -- unflattned device tree) from FDT. In the real tree, we can perform
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* certain operations (e.g., merge 2 subtrees, search for a node by path) in
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* almost optimal time complexity with acceptable additional memory usage.
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*
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* This file is the improved version of fdt_overlay.c by using the real tree
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* structure defined in libufdt.
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*
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* How the device tree overlay works and some
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* special terms (e.g., fixups, local fixups, fragment, etc)
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* are described in the document
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* external/dtc/Documentation/dt-object-internal.txt.
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*/
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/* BEGIN of operations about phandles in ufdt. */
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/*
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* Increases u32 value at pos by offset.
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*/
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static void fdt_increase_u32(void *pos, uint32_t offset) {
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uint32_t val;
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dto_memcpy(&val, pos, sizeof(val));
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val = cpu_to_fdt32(fdt32_to_cpu(val) + offset);
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dto_memcpy(pos, &val, sizeof(val));
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}
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/*
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* Gets the max phandle of a given ufdt.
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*/
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uint32_t ufdt_get_max_phandle(struct ufdt *tree) {
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struct ufdt_static_phandle_table sorted_table = tree->phandle_table;
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if (sorted_table.len > 0)
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return sorted_table.data[sorted_table.len - 1].phandle;
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else
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return 0;
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}
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/*
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* Tries to increase the phandle value of a node
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* if the phandle exists.
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*/
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static void ufdt_node_try_increase_phandle(struct ufdt_node *node,
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uint32_t offset) {
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int len = 0;
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char *prop_data = ufdt_node_get_fdt_prop_data_by_name(node, "phandle", &len);
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if (prop_data != NULL && len == sizeof(fdt32_t)) {
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fdt_increase_u32(prop_data, offset);
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}
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prop_data = ufdt_node_get_fdt_prop_data_by_name(node, "linux,phandle", &len);
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if (prop_data != NULL && len == sizeof(fdt32_t)) {
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fdt_increase_u32(prop_data, offset);
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}
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}
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/*
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* Increases all phandles by offset in a ufdt
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* in O(n) time.
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*/
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void ufdt_try_increase_phandle(struct ufdt *tree, uint32_t offset) {
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struct ufdt_static_phandle_table sorted_table = tree->phandle_table;
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int i;
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for (i = 0; i < sorted_table.len; i++) {
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struct ufdt_node *target_node = sorted_table.data[i].node;
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ufdt_node_try_increase_phandle(target_node, offset);
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}
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}
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/* END of operations about phandles in ufdt. */
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/*
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* In the overlay_tree, there are some references (phandle)
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* pointing to somewhere in the main_tree.
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* Fix-up operations is to resolve the right address
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* in the overlay_tree.
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*/
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/* BEGIN of doing fixup in the overlay ufdt. */
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/*
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* Returns exact memory location specified by fixup in format
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* /path/to/node:property:offset.
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* A property might contain multiple values and the offset is used to locate a
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* reference inside the property.
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* e.g.,
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* "property"=<1, 2, &ref, 4>, we can use /path/to/node:property:8 to get ref,
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* where 8 is sizeof(uint32) + sizeof(unit32).
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*/
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void *ufdt_get_fixup_location(struct ufdt *tree, const char *fixup) {
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char *path, *prop_ptr, *offset_ptr, *end_ptr;
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int prop_offset, prop_len;
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const char *prop_data;
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char path_buf[1024];
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char *path_mem = NULL;
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size_t fixup_len = strlen(fixup) + 1;
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if (fixup_len > sizeof(path_buf)) {
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path_mem = dto_malloc(fixup_len);
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path = path_mem;
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} else {
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path = path_buf;
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}
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dto_memcpy(path, fixup, fixup_len);
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prop_ptr = dto_strchr(path, ':');
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if (prop_ptr == NULL) {
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dto_error("Missing property part in '%s'\n", path);
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goto fail;
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}
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*prop_ptr = '\0';
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prop_ptr++;
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offset_ptr = dto_strchr(prop_ptr, ':');
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if (offset_ptr == NULL) {
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dto_error("Missing offset part in '%s'\n", path);
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goto fail;
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}
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*offset_ptr = '\0';
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offset_ptr++;
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prop_offset = dto_strtoul(offset_ptr, &end_ptr, 10 /* base */);
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if (*end_ptr != '\0') {
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dto_error("'%s' is not valid number\n", offset_ptr);
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goto fail;
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}
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struct ufdt_node *target_node;
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target_node = ufdt_get_node_by_path(tree, path);
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if (target_node == NULL) {
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dto_error("Path '%s' not found\n", path);
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goto fail;
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}
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prop_data =
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ufdt_node_get_fdt_prop_data_by_name(target_node, prop_ptr, &prop_len);
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if (prop_data == NULL) {
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dto_error("Property '%s' not found in '%s' node\n", prop_ptr, path);
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goto fail;
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}
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/*
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* Note that prop_offset is the offset inside the property data.
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*/
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if (prop_len < prop_offset + (int)sizeof(uint32_t)) {
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dto_error("%s: property length is too small for fixup\n", path);
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goto fail;
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}
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if (path_mem) dto_free(path_mem);
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return (char *)prop_data + prop_offset;
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fail:
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if (path_mem) dto_free(path_mem);
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return NULL;
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}
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/*
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* Process one entry in __fixups__ { } node.
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* @fixups is property value, array of NUL-terminated strings
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* with fixup locations.
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* @fixups_len length of the fixups array in bytes.
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* @phandle is value for these locations.
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*/
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int ufdt_do_one_fixup(struct ufdt *tree, const char *fixups, int fixups_len,
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int phandle) {
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void *fixup_pos;
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uint32_t val;
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val = cpu_to_fdt32(phandle);
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while (fixups_len > 0) {
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fixup_pos = ufdt_get_fixup_location(tree, fixups);
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if (fixup_pos != NULL) {
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dto_memcpy(fixup_pos, &val, sizeof(val));
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} else {
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return -1;
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}
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fixups_len -= dto_strlen(fixups) + 1;
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fixups += dto_strlen(fixups) + 1;
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}
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return 0;
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}
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/*
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* Handle __fixups__ node in overlay tree.
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*/
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int ufdt_overlay_do_fixups(struct ufdt *main_tree, struct ufdt *overlay_tree) {
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int len = 0;
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struct ufdt_node *overlay_fixups_node =
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ufdt_get_node_by_path(overlay_tree, "/__fixups__");
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if (!overlay_fixups_node) {
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/* There is no __fixups__. Do nothing. */
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return 0;
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}
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struct ufdt_node *main_symbols_node =
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ufdt_get_node_by_path(main_tree, "/__symbols__");
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struct ufdt_node **it;
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for_each_prop(it, overlay_fixups_node) {
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/* Find the first property */
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/* Check __symbols__ is exist when we have any property in __fixups__ */
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if (!main_symbols_node) {
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dto_error("No node __symbols__ in main dtb.\n");
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return -1;
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}
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break;
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}
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for_each_prop(it, overlay_fixups_node) {
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/*
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* A property in __fixups__ looks like:
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* symbol_name =
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* "/path/to/node:prop:offset0\x00/path/to/node:prop:offset1..."
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* So we firstly find the node "symbol_name" and obtain its phandle in
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* __symbols__ of the main_tree.
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*/
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struct ufdt_node *fixups = *it;
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char *symbol_path = ufdt_node_get_fdt_prop_data_by_name(
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main_symbols_node, ufdt_node_name(fixups), &len);
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if (!symbol_path) {
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dto_error("Couldn't find '%s' symbol in main dtb\n",
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ufdt_node_name(fixups));
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return -1;
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}
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struct ufdt_node *symbol_node;
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symbol_node = ufdt_get_node_by_path(main_tree, symbol_path);
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if (!symbol_node) {
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dto_error("Couldn't find '%s' path in main dtb\n", symbol_path);
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return -1;
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}
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uint32_t phandle = ufdt_node_get_phandle(symbol_node);
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const char *fixups_paths = ufdt_node_get_fdt_prop_data(fixups, &len);
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if (ufdt_do_one_fixup(overlay_tree, fixups_paths, len, phandle) < 0) {
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dto_error("Failed one fixup in ufdt_do_one_fixup\n");
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return -1;
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}
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}
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return 0;
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}
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/* END of doing fixup in the overlay ufdt. */
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/*
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* Here is to overlay all fragments in the overlay_tree to the main_tree.
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* What is "overlay fragment"? The main purpose is to add some subtrees to the
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* main_tree in order to complete the entire device tree.
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*
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* A fragment consists of two parts: 1. the subtree to be added 2. where it
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* should be added.
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*
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* Overlaying a fragment requires: 1. find the node in the main_tree 2. merge
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* the subtree into that node in the main_tree.
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*/
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/* BEGIN of applying fragments. */
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/*
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* Overlay the overlay_node over target_node.
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*/
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static int ufdt_overlay_node(struct ufdt_node *target_node,
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struct ufdt_node *overlay_node,
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struct ufdt_node_pool *pool) {
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return ufdt_node_merge_into(target_node, overlay_node, pool);
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}
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enum overlay_result ufdt_overlay_get_target(struct ufdt *tree,
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struct ufdt_node *frag_node,
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struct ufdt_node **target_node) {
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uint32_t target;
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const char *target_path;
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const void *val;
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*target_node = NULL;
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val = ufdt_node_get_fdt_prop_data_by_name(frag_node, "target", NULL);
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if (val) {
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dto_memcpy(&target, val, sizeof(target));
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target = fdt32_to_cpu(target);
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*target_node = ufdt_get_node_by_phandle(tree, target);
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if (*target_node == NULL) {
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dto_error("failed to find target %04x\n", target);
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return OVERLAY_RESULT_TARGET_INVALID;
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}
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}
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if (*target_node == NULL) {
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target_path =
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ufdt_node_get_fdt_prop_data_by_name(frag_node, "target-path", NULL);
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if (target_path == NULL) {
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return OVERLAY_RESULT_MISSING_TARGET;
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}
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*target_node = ufdt_get_node_by_path(tree, target_path);
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if (*target_node == NULL) {
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dto_error("failed to find target-path %s\n", target_path);
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return OVERLAY_RESULT_TARGET_PATH_INVALID;
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}
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}
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return OVERLAY_RESULT_OK;
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}
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/*
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* Apply one overlay fragment (subtree).
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*/
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static enum overlay_result ufdt_apply_fragment(struct ufdt *tree,
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struct ufdt_node *frag_node,
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struct ufdt_node_pool *pool) {
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struct ufdt_node *target_node = NULL;
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struct ufdt_node *overlay_node = NULL;
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overlay_node = ufdt_node_get_node_by_path(frag_node, "__overlay__");
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if (overlay_node == NULL) {
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return OVERLAY_RESULT_MISSING_OVERLAY;
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}
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enum overlay_result result =
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ufdt_overlay_get_target(tree, frag_node, &target_node);
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if (target_node == NULL) {
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dto_error("Unable to resolve target for %s\n", ufdt_node_name(frag_node));
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return result;
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}
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int err = ufdt_overlay_node(target_node, overlay_node, pool);
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if (err < 0) {
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dto_error("failed to overlay node %s to target %s\n",
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ufdt_node_name(overlay_node), ufdt_node_name(target_node));
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return OVERLAY_RESULT_MERGE_FAIL;
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}
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return OVERLAY_RESULT_OK;
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}
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/*
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* Applies all fragments to the main_tree.
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*/
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static int ufdt_overlay_apply_fragments(struct ufdt *main_tree,
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struct ufdt *overlay_tree,
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struct ufdt_node_pool *pool) {
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enum overlay_result ret;
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struct ufdt_node **it;
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/*
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* This loop may iterate to subnodes that's not a fragment node.
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* We must fail for any other error.
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*/
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for_each_node(it, overlay_tree->root) {
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ret = ufdt_apply_fragment(main_tree, *it, pool);
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if ((ret != OVERLAY_RESULT_OK) && (ret != OVERLAY_RESULT_MISSING_OVERLAY)) {
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dto_error("failed to apply overlay fragment %s ret: %d\n",
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ufdt_node_name(*it), ret);
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return -1;
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}
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}
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return 0;
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}
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/* END of applying fragments. */
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/*
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* Since the overlay_tree will be "merged" into the main_tree, some
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* references (e.g., phandle values that acts as an unique ID) need to be
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* updated so it won't lead to collision that different nodes have the same
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* phandle value.
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*
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* Two things need to be done:
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*
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* 1. ufdt_try_increase_phandle()
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* Update phandle (an unique integer ID of a node in the device tree) of each
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* node in the overlay_tree. To achieve this, we simply increase each phandle
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* values in the overlay_tree by the max phandle value of the main_tree.
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*
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* 2. ufdt_overlay_do_local_fixups()
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* If there are some reference in the overlay_tree that references nodes
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* inside the overlay_tree, we have to modify the reference value (address of
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* the referenced node: phandle) so that it corresponds to the right node inside
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* the overlay_tree. Where the reference exists is kept in __local_fixups__ node
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* in the overlay_tree.
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*/
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/* BEGIN of updating local references (phandle values) in the overlay ufdt. */
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/*
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* local fixups
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*/
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static int ufdt_local_fixup_prop(struct ufdt_node *target_prop_node,
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struct ufdt_node *local_fixup_prop_node,
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uint32_t phandle_offset) {
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/*
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* prop_offsets_ptr should be a list of fdt32_t.
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* <offset0 offset1 offset2 ...>
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*/
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char *prop_offsets_ptr;
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int len = 0;
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prop_offsets_ptr = ufdt_node_get_fdt_prop_data(local_fixup_prop_node, &len);
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if (prop_offsets_ptr == NULL || len % sizeof(fdt32_t) != 0) return -1;
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char *prop_data;
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int target_length = 0;
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prop_data = ufdt_node_get_fdt_prop_data(target_prop_node, &target_length);
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if (prop_data == NULL) return -1;
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int i;
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for (i = 0; i < len; i += sizeof(fdt32_t)) {
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int offset = fdt32_to_cpu(*(fdt32_t *)(prop_offsets_ptr + i));
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if (offset + sizeof(fdt32_t) > (size_t)target_length) return -1;
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fdt_increase_u32((prop_data + offset), phandle_offset);
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}
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return 0;
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}
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static int ufdt_local_fixup_node(struct ufdt_node *target_node,
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struct ufdt_node *local_fixups_node,
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uint32_t phandle_offset) {
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if (local_fixups_node == NULL) return 0;
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struct ufdt_node **it_local_fixups;
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struct ufdt_node *sub_target_node;
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for_each_prop(it_local_fixups, local_fixups_node) {
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sub_target_node = ufdt_node_get_property_by_name(
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target_node, ufdt_node_name(*it_local_fixups));
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|
|
if (sub_target_node != NULL) {
|
|
int err = ufdt_local_fixup_prop(sub_target_node, *it_local_fixups,
|
|
phandle_offset);
|
|
if (err < 0) return -1;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
for_each_node(it_local_fixups, local_fixups_node) {
|
|
sub_target_node = ufdt_node_get_node_by_path(
|
|
target_node, ufdt_node_name(*it_local_fixups));
|
|
if (sub_target_node != NULL) {
|
|
int err = ufdt_local_fixup_node(sub_target_node, *it_local_fixups,
|
|
phandle_offset);
|
|
if (err < 0) return -1;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
* Handle __local_fixups__ node in overlay DTB
|
|
* The __local_fixups__ format we expect is
|
|
* __local_fixups__ {
|
|
* path {
|
|
* to {
|
|
* local_ref1 = <offset>;
|
|
* };
|
|
* };
|
|
* path2 {
|
|
* to2 {
|
|
* local_ref2 = <offset1 offset2 ...>;
|
|
* };
|
|
* };
|
|
* };
|
|
*
|
|
* which follows the dtc patch from:
|
|
* https://marc.info/?l=devicetree&m=144061468601974&w=4
|
|
*/
|
|
int ufdt_overlay_do_local_fixups(struct ufdt *tree, uint32_t phandle_offset) {
|
|
struct ufdt_node *overlay_node = ufdt_get_node_by_path(tree, "/");
|
|
struct ufdt_node *local_fixups_node =
|
|
ufdt_get_node_by_path(tree, "/__local_fixups__");
|
|
|
|
int err =
|
|
ufdt_local_fixup_node(overlay_node, local_fixups_node, phandle_offset);
|
|
|
|
if (err < 0) return -1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int ufdt_overlay_local_ref_update(struct ufdt *main_tree,
|
|
struct ufdt *overlay_tree) {
|
|
uint32_t phandle_offset = 0;
|
|
|
|
phandle_offset = ufdt_get_max_phandle(main_tree);
|
|
if (phandle_offset > 0) {
|
|
ufdt_try_increase_phandle(overlay_tree, phandle_offset);
|
|
}
|
|
|
|
int err = ufdt_overlay_do_local_fixups(overlay_tree, phandle_offset);
|
|
if (err < 0) {
|
|
dto_error("failed to perform local fixups in overlay\n");
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* END of updating local references (phandle values) in the overlay ufdt. */
|
|
|
|
static int _ufdt_overlay_fdtps(struct ufdt *main_tree,
|
|
const struct ufdt *overlay_tree) {
|
|
for (int i = 0; i < overlay_tree->num_used_fdtps; i++) {
|
|
void *fdt = overlay_tree->fdtps[i];
|
|
if (ufdt_add_fdt(main_tree, fdt) < 0) {
|
|
return -1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int ufdt_overlay_apply(struct ufdt *main_tree, struct ufdt *overlay_tree,
|
|
size_t overlay_length,
|
|
struct ufdt_node_pool *pool) {
|
|
if (_ufdt_overlay_fdtps(main_tree, overlay_tree) < 0) {
|
|
dto_error("failed to add more fdt into main ufdt tree.\n");
|
|
return -1;
|
|
}
|
|
|
|
if (overlay_length < sizeof(struct fdt_header)) {
|
|
dto_error("Overlay_length %zu smaller than header size %zu\n",
|
|
overlay_length, sizeof(struct fdt_header));
|
|
return -1;
|
|
}
|
|
|
|
if (ufdt_overlay_local_ref_update(main_tree, overlay_tree) < 0) {
|
|
dto_error("failed to perform local fixups in overlay\n");
|
|
return -1;
|
|
}
|
|
|
|
if (ufdt_overlay_do_fixups(main_tree, overlay_tree) < 0) {
|
|
dto_error("failed to perform fixups in overlay\n");
|
|
return -1;
|
|
}
|
|
if (ufdt_overlay_apply_fragments(main_tree, overlay_tree, pool) < 0) {
|
|
dto_error("failed to apply fragments\n");
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
struct fdt_header *ufdt_install_blob(void *blob, size_t blob_size) {
|
|
struct fdt_header *pHeader;
|
|
int err;
|
|
|
|
dto_debug("ufdt_install_blob (0x%08jx)\n", (uintmax_t)blob);
|
|
|
|
if (blob_size < sizeof(struct fdt_header)) {
|
|
dto_error("Blob_size %zu smaller than the header size %zu\n", blob_size,
|
|
sizeof(struct fdt_header));
|
|
return NULL;
|
|
}
|
|
|
|
pHeader = (struct fdt_header *)blob;
|
|
err = fdt_check_header(pHeader);
|
|
if (err < 0) {
|
|
if (err == -FDT_ERR_BADVERSION) {
|
|
dto_error("incompatible blob version: %d, should be: %d",
|
|
fdt_version(pHeader), FDT_LAST_SUPPORTED_VERSION);
|
|
|
|
} else {
|
|
dto_error("error validating blob: %s", fdt_strerror(err));
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
return pHeader;
|
|
}
|
|
|
|
/*
|
|
* From Google, based on dt_overlay_apply() logic
|
|
* Will dto_malloc a new fdt blob and return it. Will not dto_free parameters.
|
|
*/
|
|
struct fdt_header *ufdt_apply_overlay(struct fdt_header *main_fdt_header,
|
|
size_t main_fdt_size,
|
|
void *overlay_fdtp,
|
|
size_t overlay_size) {
|
|
size_t out_fdt_size;
|
|
|
|
if (main_fdt_header == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
if (overlay_size < 8 || overlay_size != fdt_totalsize(overlay_fdtp)) {
|
|
dto_error("Bad overlay size!\n");
|
|
return NULL;
|
|
}
|
|
if (main_fdt_size < 8 || main_fdt_size != fdt_totalsize(main_fdt_header)) {
|
|
dto_error("Bad fdt size!\n");
|
|
return NULL;
|
|
}
|
|
|
|
out_fdt_size = fdt_totalsize(main_fdt_header) + overlay_size;
|
|
/* It's actually more than enough */
|
|
struct fdt_header *out_fdt_header = dto_malloc(out_fdt_size);
|
|
|
|
if (out_fdt_header == NULL) {
|
|
dto_error("failed to allocate memory for DTB blob with overlays\n");
|
|
return NULL;
|
|
}
|
|
|
|
struct ufdt_node_pool pool;
|
|
ufdt_node_pool_construct(&pool);
|
|
struct ufdt *main_tree = ufdt_from_fdt(main_fdt_header, main_fdt_size, &pool);
|
|
struct ufdt *overlay_tree = ufdt_from_fdt(overlay_fdtp, overlay_size, &pool);
|
|
int err = ufdt_overlay_apply(main_tree, overlay_tree, overlay_size, &pool);
|
|
if (err < 0) {
|
|
goto fail;
|
|
}
|
|
|
|
err = ufdt_to_fdt(main_tree, out_fdt_header, out_fdt_size);
|
|
if (err < 0) {
|
|
dto_error("Failed to dump the device tree to out_fdt_header\n");
|
|
goto fail;
|
|
}
|
|
|
|
ufdt_destruct(overlay_tree, &pool);
|
|
ufdt_destruct(main_tree, &pool);
|
|
ufdt_node_pool_destruct(&pool);
|
|
|
|
return out_fdt_header;
|
|
|
|
fail:
|
|
ufdt_destruct(overlay_tree, &pool);
|
|
ufdt_destruct(main_tree, &pool);
|
|
ufdt_node_pool_destruct(&pool);
|
|
dto_free(out_fdt_header);
|
|
|
|
return NULL;
|
|
}
|