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187 lines
6.4 KiB
187 lines
6.4 KiB
/*
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* Copyright 2020, The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "touch_button_example.h"
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#include <stddef.h>
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#include <stdint.h>
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#include "example_utils.h"
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#include "layout/touch_button_layout.h"
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namespace teeui {
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namespace example {
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namespace touch_button {
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template <typename Layout> static void translateLabels(Layout* layout) {
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translateLabel<LabelOK>(layout);
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translateLabel<LabelCancel>(layout);
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translateLabel<LabelTitle>(layout);
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translateLabel<LabelHint>(layout);
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}
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class GUIStateTouch : public ITeeuiExample {
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private:
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bool okTapped_ = false;
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bool cancelTapped_ = false;
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EventResult eventResult_ = EventResult::NONE;
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public:
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bool inverted_;
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std::string confirmationMessage_;
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layout_t<ConfUILayout> layoutInstance_ = {};
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GUIStateTouch() : okTapped_(false), cancelTapped_(false), inverted_(false), layoutInstance_{} {}
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bool isOkTapped() const { return okTapped_; }
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bool isCancelTapped() const { return cancelTapped_; }
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Error tapOk(Event e) {
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if (e.event_ == EventType::KeyUp) {
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okTapped_ = true;
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eventResult_ = EventResult::CONFIRM;
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}
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return Error::OK;
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}
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Error tapCancel(Event e) {
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if (e.event_ == EventType::KeyUp) {
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cancelTapped_ = true;
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eventResult_ = EventResult::CANCEL;
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}
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return Error::OK;
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}
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void selectLanguage(const char* language_id) override {
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teeui::localization::selectLangId(language_id);
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translateLabels(&layoutInstance_);
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}
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void setConfirmationMessage(std::string confirmationMessage) override {
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confirmationMessage_ = std::move(confirmationMessage);
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std::get<LabelBody>(layoutInstance_)
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.setText({&*confirmationMessage_.begin(), &*confirmationMessage_.end()});
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}
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uint32_t setDeviceInfo(DeviceInfo device_info, bool magnified, bool inverted = false) override;
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EventResult onEvent(uint32_t x, uint32_t y, uint32_t) override;
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uint32_t renderUIIntoBuffer(uint32_t x, uint32_t y, uint32_t w, uint32_t h, uint32_t lineStride,
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uint32_t* buffer,
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size_t buffer_size_in_elements_not_bytes) override;
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};
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std::unique_ptr<ITeeuiExample> createTeeuiExample() {
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return std::make_unique<GUIStateTouch>();
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}
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EventResult GUIStateTouch::onEvent(uint32_t x, uint32_t y, uint32_t) {
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eventResult_ = EventResult::NONE;
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Event event{x, y, EventType::KeyUp};
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handleAllEvent(layoutInstance_, event);
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return eventResult_;
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}
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static context<ConfUIParameters> setLayoutParams(DeviceInfo& deviceInfo, bool magnified,
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bool inverted) {
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context<ConfUIParameters> ctx(deviceInfo.mm2px_, deviceInfo.dp2px_);
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ctx.setParam<RightEdgeOfScreen>(pxs(deviceInfo.width_));
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ctx.setParam<BottomOfScreen>(pxs(deviceInfo.height_));
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if (magnified) {
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ctx.setParam<DefaultFontSize>(18_dp);
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ctx.setParam<BodyFontSize>(20_dp);
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} else {
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ctx.setParam<DefaultFontSize>(14_dp);
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ctx.setParam<BodyFontSize>(16_dp);
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}
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if (inverted) {
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ctx.setParam<ShieldColor>(kShieldColorInv);
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ctx.setParam<ColorText>(kTextColorInv);
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ctx.setParam<ColorBG>(kBackGroundColorInv);
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ctx.setParam<ColorButton>(kShieldColorInv);
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} else {
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ctx.setParam<ShieldColor>(kShieldColor);
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ctx.setParam<ColorText>(kTextColor);
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ctx.setParam<ColorBG>(kBackGroundColor);
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ctx.setParam<ColorButton>(kShieldColor);
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}
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return ctx;
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}
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uint32_t GUIStateTouch::setDeviceInfo(DeviceInfo device_info, bool magnified, bool inverted) {
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layoutInstance_ =
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instantiateLayout(ConfUILayout(), setLayoutParams(device_info, magnified, inverted));
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inverted_ = inverted;
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std::get<LabelOK>(layoutInstance_)
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.setCB(makeCallback<Error, Event>(
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[](Event e, void* p) -> Error { return reinterpret_cast<GUIStateTouch*>(p)->tapOk(e); },
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this));
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std::get<LabelCancel>(layoutInstance_)
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.setCB(makeCallback<Error, Event>(
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[](Event e, void* p) -> Error {
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return reinterpret_cast<GUIStateTouch*>(p)->tapCancel(e);
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},
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this));
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return 0;
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}
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uint32_t GUIStateTouch::renderUIIntoBuffer(uint32_t x, uint32_t y, uint32_t w, uint32_t h,
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uint32_t lineStride, uint32_t* buffer,
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size_t buffer_size_in_elements_not_bytes) {
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uint32_t afterLastPixelIndex = 0;
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if (__builtin_add_overflow(y, h, &afterLastPixelIndex) ||
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__builtin_add_overflow(afterLastPixelIndex, -1, &afterLastPixelIndex) ||
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__builtin_mul_overflow(afterLastPixelIndex, lineStride, &afterLastPixelIndex) ||
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__builtin_add_overflow(afterLastPixelIndex, x, &afterLastPixelIndex) ||
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__builtin_add_overflow(afterLastPixelIndex, w, &afterLastPixelIndex) ||
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afterLastPixelIndex > buffer_size_in_elements_not_bytes) {
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return uint32_t(Error::OutOfBoundsDrawing);
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}
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uint32_t* begin = buffer + (y * lineStride + x);
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Color bgColor = inverted_ ? kBackGroundColorInv : kBackGroundColor;
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for (uint32_t yi = 0; yi < h; ++yi) {
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for (uint32_t xi = 0; xi < w; ++xi) {
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begin[xi] = bgColor;
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}
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begin += lineStride;
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}
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FrameBuffer fb;
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fb.left_ = x;
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fb.top_ = y;
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fb.width_ = w;
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fb.height_ = h;
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fb.buffer_ = buffer;
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fb.size_in_elements_ = buffer_size_in_elements_not_bytes;
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fb.lineStride_ = lineStride;
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auto pixelDrawer = makePixelDrawer(
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[&fb](uint32_t x, uint32_t y, Color color) -> Error { return fb.drawPixel(x, y, color); });
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if (auto error = drawElements(layoutInstance_, pixelDrawer)) {
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return uint32_t(error.code());
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}
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return 0; // OK
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}
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} // namespace touch_button
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} // namespace example
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} // namespace teeui
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