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/*
* Copyright 2020, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "touch_button_example.h"
#include <stddef.h>
#include <stdint.h>
#include "example_utils.h"
#include "layout/touch_button_layout.h"
namespace teeui {
namespace example {
namespace touch_button {
template <typename Layout> static void translateLabels(Layout* layout) {
translateLabel<LabelOK>(layout);
translateLabel<LabelCancel>(layout);
translateLabel<LabelTitle>(layout);
translateLabel<LabelHint>(layout);
}
class GUIStateTouch : public ITeeuiExample {
private:
bool okTapped_ = false;
bool cancelTapped_ = false;
EventResult eventResult_ = EventResult::NONE;
public:
bool inverted_;
std::string confirmationMessage_;
layout_t<ConfUILayout> layoutInstance_ = {};
GUIStateTouch() : okTapped_(false), cancelTapped_(false), inverted_(false), layoutInstance_{} {}
bool isOkTapped() const { return okTapped_; }
bool isCancelTapped() const { return cancelTapped_; }
Error tapOk(Event e) {
if (e.event_ == EventType::KeyUp) {
okTapped_ = true;
eventResult_ = EventResult::CONFIRM;
}
return Error::OK;
}
Error tapCancel(Event e) {
if (e.event_ == EventType::KeyUp) {
cancelTapped_ = true;
eventResult_ = EventResult::CANCEL;
}
return Error::OK;
}
void selectLanguage(const char* language_id) override {
teeui::localization::selectLangId(language_id);
translateLabels(&layoutInstance_);
}
void setConfirmationMessage(std::string confirmationMessage) override {
confirmationMessage_ = std::move(confirmationMessage);
std::get<LabelBody>(layoutInstance_)
.setText({&*confirmationMessage_.begin(), &*confirmationMessage_.end()});
}
uint32_t setDeviceInfo(DeviceInfo device_info, bool magnified, bool inverted = false) override;
EventResult onEvent(uint32_t x, uint32_t y, uint32_t) override;
uint32_t renderUIIntoBuffer(uint32_t x, uint32_t y, uint32_t w, uint32_t h, uint32_t lineStride,
uint32_t* buffer,
size_t buffer_size_in_elements_not_bytes) override;
};
std::unique_ptr<ITeeuiExample> createTeeuiExample() {
return std::make_unique<GUIStateTouch>();
}
EventResult GUIStateTouch::onEvent(uint32_t x, uint32_t y, uint32_t) {
eventResult_ = EventResult::NONE;
Event event{x, y, EventType::KeyUp};
handleAllEvent(layoutInstance_, event);
return eventResult_;
}
static context<ConfUIParameters> setLayoutParams(DeviceInfo& deviceInfo, bool magnified,
bool inverted) {
context<ConfUIParameters> ctx(deviceInfo.mm2px_, deviceInfo.dp2px_);
ctx.setParam<RightEdgeOfScreen>(pxs(deviceInfo.width_));
ctx.setParam<BottomOfScreen>(pxs(deviceInfo.height_));
if (magnified) {
ctx.setParam<DefaultFontSize>(18_dp);
ctx.setParam<BodyFontSize>(20_dp);
} else {
ctx.setParam<DefaultFontSize>(14_dp);
ctx.setParam<BodyFontSize>(16_dp);
}
if (inverted) {
ctx.setParam<ShieldColor>(kShieldColorInv);
ctx.setParam<ColorText>(kTextColorInv);
ctx.setParam<ColorBG>(kBackGroundColorInv);
ctx.setParam<ColorButton>(kShieldColorInv);
} else {
ctx.setParam<ShieldColor>(kShieldColor);
ctx.setParam<ColorText>(kTextColor);
ctx.setParam<ColorBG>(kBackGroundColor);
ctx.setParam<ColorButton>(kShieldColor);
}
return ctx;
}
uint32_t GUIStateTouch::setDeviceInfo(DeviceInfo device_info, bool magnified, bool inverted) {
layoutInstance_ =
instantiateLayout(ConfUILayout(), setLayoutParams(device_info, magnified, inverted));
inverted_ = inverted;
std::get<LabelOK>(layoutInstance_)
.setCB(makeCallback<Error, Event>(
[](Event e, void* p) -> Error { return reinterpret_cast<GUIStateTouch*>(p)->tapOk(e); },
this));
std::get<LabelCancel>(layoutInstance_)
.setCB(makeCallback<Error, Event>(
[](Event e, void* p) -> Error {
return reinterpret_cast<GUIStateTouch*>(p)->tapCancel(e);
},
this));
return 0;
}
uint32_t GUIStateTouch::renderUIIntoBuffer(uint32_t x, uint32_t y, uint32_t w, uint32_t h,
uint32_t lineStride, uint32_t* buffer,
size_t buffer_size_in_elements_not_bytes) {
uint32_t afterLastPixelIndex = 0;
if (__builtin_add_overflow(y, h, &afterLastPixelIndex) ||
__builtin_add_overflow(afterLastPixelIndex, -1, &afterLastPixelIndex) ||
__builtin_mul_overflow(afterLastPixelIndex, lineStride, &afterLastPixelIndex) ||
__builtin_add_overflow(afterLastPixelIndex, x, &afterLastPixelIndex) ||
__builtin_add_overflow(afterLastPixelIndex, w, &afterLastPixelIndex) ||
afterLastPixelIndex > buffer_size_in_elements_not_bytes) {
return uint32_t(Error::OutOfBoundsDrawing);
}
uint32_t* begin = buffer + (y * lineStride + x);
Color bgColor = inverted_ ? kBackGroundColorInv : kBackGroundColor;
for (uint32_t yi = 0; yi < h; ++yi) {
for (uint32_t xi = 0; xi < w; ++xi) {
begin[xi] = bgColor;
}
begin += lineStride;
}
FrameBuffer fb;
fb.left_ = x;
fb.top_ = y;
fb.width_ = w;
fb.height_ = h;
fb.buffer_ = buffer;
fb.size_in_elements_ = buffer_size_in_elements_not_bytes;
fb.lineStride_ = lineStride;
auto pixelDrawer = makePixelDrawer(
[&fb](uint32_t x, uint32_t y, Color color) -> Error { return fb.drawPixel(x, y, color); });
if (auto error = drawElements(layoutInstance_, pixelDrawer)) {
return uint32_t(error.code());
}
return 0; // OK
}
} // namespace touch_button
} // namespace example
} // namespace teeui