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/*
* Copyright (c) Hisilicon Technologies Co., Ltd.. 2016-2019. All rights reserved.
* Description: hwc add support for vsync
* Author: Hisilicon
* Created: 2016.08.12
*/
#include"VsyncLoopThread.h"
#include <cutils/properties.h>
#include <log/log.h>
#include "HWCIapiAdapter.h"
namespace android {
VsyncLoopThread::VsyncLoopThread(HWCDisplay &display) :mDisplay(display)
{
}
VsyncLoopThread::~VsyncLoopThread()
{
}
bool VsyncLoopThread::threadLoop()
{
int fd = mDisplay.GetFrameBufferFd();
if (fd < 0) {
ALOGE("VsyncLoopThread framebuffer fd is invalid: %d", fd);
return false;
}
bool fakeVsync = property_get_bool("vendor.gfx.hwc.fake.vsync", false);
int64_t curTimeStamp = 0;
unsigned int freshRate = 0;
while (TRUE) {
if (fakeVsync) {
freshRate = NORMAL_FRESH_PER_SECOND;
usleep(SIXTY_HZ_OF_TIME);
curTimeStamp = systemTime(SYSTEM_TIME_MONOTONIC);
} else {
// avoid to invoke ioctl cmd too frequently although it is blocking call
// and DELAY_FRESH_TIME 5000us is abitrary value and less than the fastest fresh time
usleep(DELAY_FRESH_TIME);
curTimeStamp = HWCIapiAdapter::GetInstance().GetVsyncTime(fd, freshRate);
if (curTimeStamp == HWC_INVALID_VSYNC_TIME) {
ALOGE("Wait VBlank failed, try again");
continue;
}
}
mDisplay.Vsync(curTimeStamp, freshRate);
}
return false;
}
} // namespace android