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168 lines
5.3 KiB
168 lines
5.3 KiB
/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef AAUDIO_SERVICE_ENDPOINT_H
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#define AAUDIO_SERVICE_ENDPOINT_H
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#include <atomic>
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#include <functional>
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#include <mutex>
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#include <vector>
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#include <android-base/thread_annotations.h>
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#include "client/AudioStreamInternal.h"
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#include "client/AudioStreamInternalPlay.h"
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#include "core/AAudioStreamParameters.h"
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#include "binding/AAudioServiceMessage.h"
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#include "binding/AAudioStreamConfiguration.h"
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#include "AAudioServiceStreamBase.h"
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namespace aaudio {
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/**
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* AAudioServiceEndpoint is used by a subclass of AAudioServiceStreamBase
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* to communicate with the underlying audio device or port.
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*/
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class AAudioServiceEndpoint
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: public virtual android::RefBase
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, public AAudioStreamParameters {
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public:
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virtual ~AAudioServiceEndpoint();
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virtual std::string dump() const;
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virtual aaudio_result_t open(const aaudio::AAudioStreamRequest &request) = 0;
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/*
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* Perform any cleanup necessary before deleting the stream.
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* This might include releasing and closing internal streams.
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*/
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virtual void close() = 0;
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aaudio_result_t registerStream(android::sp<AAudioServiceStreamBase> stream);
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aaudio_result_t unregisterStream(android::sp<AAudioServiceStreamBase> stream);
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virtual aaudio_result_t startStream(android::sp<AAudioServiceStreamBase> stream,
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audio_port_handle_t *clientHandle) = 0;
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virtual aaudio_result_t stopStream(android::sp<AAudioServiceStreamBase> stream,
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audio_port_handle_t clientHandle) = 0;
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virtual aaudio_result_t startClient(const android::AudioClient& client,
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const audio_attributes_t *attr,
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audio_port_handle_t *clientHandle) {
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ALOGD("AAudioServiceEndpoint::startClient(...) AAUDIO_ERROR_UNAVAILABLE");
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return AAUDIO_ERROR_UNAVAILABLE;
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}
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virtual aaudio_result_t stopClient(audio_port_handle_t clientHandle) {
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ALOGD("AAudioServiceEndpoint::stopClient(...) AAUDIO_ERROR_UNAVAILABLE");
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return AAUDIO_ERROR_UNAVAILABLE;
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}
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/**
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* @param positionFrames
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* @param timeNanos
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* @return AAUDIO_OK or AAUDIO_ERROR_UNAVAILABLE or other negative error
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*/
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virtual aaudio_result_t getFreeRunningPosition(int64_t *positionFrames, int64_t *timeNanos) = 0;
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/**
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* Set time that the associated frame was presented to the hardware.
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*
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* @param positionFrames receive position, input value is ignored
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* @param timeNanos receive time, input value is ignored
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* @return AAUDIO_OK or AAUDIO_ERROR_UNAVAILABLE or other negative error
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*/
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virtual aaudio_result_t getTimestamp(int64_t *positionFrames, int64_t *timeNanos) = 0;
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int32_t getFramesPerBurst() const {
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return mFramesPerBurst;
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}
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int32_t getRequestedDeviceId() const { return mRequestedDeviceId; }
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bool matches(const AAudioStreamConfiguration& configuration);
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// This should only be called from the AAudioEndpointManager under a mutex.
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int32_t getOpenCount() const {
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return mOpenCount;
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}
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// This should only be called from the AAudioEndpointManager under a mutex.
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void setOpenCount(int32_t count) {
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mOpenCount = count;
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}
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bool isConnected() const {
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return mConnected;
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}
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static audio_attributes_t getAudioAttributesFrom(const AAudioStreamParameters *params);
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// Stop, disconnect and release any streams registered on this endpoint.
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void releaseRegisteredStreams();
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bool isForSharing() const {
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return mForSharing;
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}
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/**
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*
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* @param flag true if this endpoint is to be shared between multiple streams
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*/
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void setForSharing(bool flag) {
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mForSharing = flag;
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}
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protected:
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/**
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* @param portHandle
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* @return return true if a stream with the given portHandle is registered
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*/
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bool isStreamRegistered(audio_port_handle_t portHandle);
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std::vector<android::sp<AAudioServiceStreamBase>> disconnectRegisteredStreams();
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mutable std::mutex mLockStreams;
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std::vector<android::sp<AAudioServiceStreamBase>> mRegisteredStreams
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GUARDED_BY(mLockStreams);
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SimpleDoubleBuffer<Timestamp> mAtomicEndpointTimestamp;
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android::AudioClient mMmapClient; // set in open, used in open and startStream
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int32_t mFramesPerBurst = 0;
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int32_t mOpenCount = 0;
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int32_t mRequestedDeviceId = 0;
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// True if this will be shared by one or more other streams.
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bool mForSharing = false;
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std::atomic<bool> mConnected{true};
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};
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} /* namespace aaudio */
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#endif //AAUDIO_SERVICE_ENDPOINT_H
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