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440 lines
17 KiB
440 lines
17 KiB
/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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//#define LOG_NDEBUG 0
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#define LOG_TAG "SoundPool::StreamManager"
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#include <utils/Log.h>
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#include "StreamManager.h"
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#include <audio_utils/clock.h>
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#include <audio_utils/roundup.h>
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namespace android::soundpool {
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// kMaxStreams is number that should be less than the current AudioTrack max per UID of 40.
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// It is the maximum number of AudioTrack resources allowed in the SoundPool.
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// We suggest a value at least 4 or greater to allow CTS tests to pass.
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static constexpr int32_t kMaxStreams = 32;
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// kStealActiveStream_OldestFirst = false historically (Q and earlier)
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// Changing to true could break app expectations but could change behavior beneficially.
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// In R, we change this to true, as it is the correct way per SoundPool documentation.
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static constexpr bool kStealActiveStream_OldestFirst = true;
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// kPlayOnCallingThread = true prior to R.
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// Changing to false means calls to play() are almost instantaneous instead of taking around
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// ~10ms to launch the AudioTrack. It is perhaps 100x faster.
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static constexpr bool kPlayOnCallingThread = true;
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// Amount of time for a StreamManager thread to wait before closing.
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static constexpr int64_t kWaitTimeBeforeCloseNs = 9 * NANOS_PER_SECOND;
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// Debug flag:
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// kForceLockStreamManagerStop is set to true to force lock the StreamManager
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// worker thread during stop. This limits concurrency of Stream processing.
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// Normally we lock the StreamManager worker thread during stop ONLY
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// for SoundPools configured with a single Stream.
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//
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static constexpr bool kForceLockStreamManagerStop = false;
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////////////
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StreamMap::StreamMap(int32_t streams) {
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ALOGV("%s(%d)", __func__, streams);
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if (streams > kMaxStreams) {
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ALOGW("%s: requested %d streams, clamping to %d", __func__, streams, kMaxStreams);
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streams = kMaxStreams;
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} else if (streams < 1) {
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ALOGW("%s: requested %d streams, clamping to 1", __func__, streams);
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streams = 1;
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}
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mStreamPoolSize = streams * 2;
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mStreamPool = std::make_unique<Stream[]>(mStreamPoolSize); // create array of streams.
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// we use a perfect hash table with 2x size to map StreamIDs to Stream pointers.
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mPerfectHash = std::make_unique<PerfectHash<int32_t, Stream *>>(roundup(mStreamPoolSize * 2));
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}
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Stream* StreamMap::findStream(int32_t streamID) const
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{
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Stream *stream = lookupStreamFromId(streamID);
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return stream != nullptr && stream->getStreamID() == streamID ? stream : nullptr;
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}
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size_t StreamMap::streamPosition(const Stream* stream) const
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{
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ptrdiff_t index = stream - mStreamPool.get();
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LOG_ALWAYS_FATAL_IF(index < 0 || (size_t)index >= mStreamPoolSize,
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"%s: stream position out of range: %td", __func__, index);
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return (size_t)index;
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}
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Stream* StreamMap::lookupStreamFromId(int32_t streamID) const
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{
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return streamID > 0 ? mPerfectHash->getValue(streamID).load() : nullptr;
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}
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int32_t StreamMap::getNextIdForStream(Stream* stream) const {
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// even though it is const, it mutates the internal hash table.
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const int32_t id = mPerfectHash->generateKey(
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stream,
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[] (Stream *stream) {
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return stream == nullptr ? 0 : stream->getStreamID();
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}, /* getKforV() */
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stream->getStreamID() /* oldID */);
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return id;
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}
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////////////
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// Thread safety analysis is supposed to be disabled for constructors and destructors
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// but clang in R seems to have a bug. We use pragma to disable.
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wthread-safety-analysis"
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StreamManager::StreamManager(
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int32_t streams, size_t threads, const audio_attributes_t* attributes,
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std::string opPackageName)
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: StreamMap(streams)
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, mAttributes(*attributes)
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, mOpPackageName(std::move(opPackageName))
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, mLockStreamManagerStop(streams == 1 || kForceLockStreamManagerStop)
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{
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ALOGV("%s(%d, %zu, ...)", __func__, streams, threads);
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forEach([this](Stream *stream) {
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stream->setStreamManager(this);
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if ((streamPosition(stream) & 1) == 0) { // put the first stream of pair as available.
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mAvailableStreams.insert(stream);
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}
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});
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mThreadPool = std::make_unique<ThreadPool>(
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std::min((size_t)streams, // do not make more threads than streams to play
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std::min(threads, (size_t)std::thread::hardware_concurrency())),
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"SoundPool_");
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}
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#pragma clang diagnostic pop
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StreamManager::~StreamManager()
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{
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ALOGV("%s", __func__);
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{
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std::unique_lock lock(mStreamManagerLock);
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mQuit = true;
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mStreamManagerCondition.notify_all();
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}
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mThreadPool->quit();
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// call stop on the stream pool
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forEach([](Stream *stream) { stream->stop(); });
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// This invokes the destructor on the AudioTracks -
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// we do it here to ensure that AudioTrack callbacks will not occur
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// afterwards.
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forEach([](Stream *stream) { stream->clearAudioTrack(); });
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}
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int32_t StreamManager::queueForPlay(const std::shared_ptr<Sound> &sound,
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int32_t soundID, float leftVolume, float rightVolume,
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int32_t priority, int32_t loop, float rate)
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{
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ALOGV("%s(sound=%p, soundID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f)",
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__func__, sound.get(), soundID, leftVolume, rightVolume, priority, loop, rate);
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bool launchThread = false;
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int32_t streamID = 0;
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{ // for lock
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std::unique_lock lock(mStreamManagerLock);
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Stream *newStream = nullptr;
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bool fromAvailableQueue = false;
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ALOGV("%s: mStreamManagerLock lock acquired", __func__);
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sanityCheckQueue_l();
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// find an available stream, prefer one that has matching sound id.
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if (mAvailableStreams.size() > 0) {
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for (auto stream : mAvailableStreams) {
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if (stream->getSoundID() == soundID) {
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newStream = stream;
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ALOGV("%s: found soundID %d in available queue", __func__, soundID);
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break;
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}
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}
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if (newStream == nullptr) {
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ALOGV("%s: found stream in available queue", __func__);
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newStream = *mAvailableStreams.begin();
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}
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newStream->setStopTimeNs(systemTime());
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fromAvailableQueue = true;
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}
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// also look in the streams restarting (if the paired stream doesn't have a pending play)
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if (newStream == nullptr || newStream->getSoundID() != soundID) {
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for (auto [unused , stream] : mRestartStreams) {
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if (!stream->getPairStream()->hasSound()) {
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if (stream->getSoundID() == soundID) {
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ALOGV("%s: found soundID %d in restart queue", __func__, soundID);
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newStream = stream;
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fromAvailableQueue = false;
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break;
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} else if (newStream == nullptr) {
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ALOGV("%s: found stream in restart queue", __func__);
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newStream = stream;
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}
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}
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}
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}
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// no available streams, look for one to steal from the active list
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if (newStream == nullptr) {
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for (auto stream : mActiveStreams) {
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if (stream->getPriority() <= priority) {
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if (newStream == nullptr
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|| newStream->getPriority() > stream->getPriority()) {
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newStream = stream;
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ALOGV("%s: found stream in active queue", __func__);
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}
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}
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}
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if (newStream != nullptr) { // we need to mute as it is still playing.
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(void)newStream->requestStop(newStream->getStreamID());
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}
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}
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// none found, look for a stream that is restarting, evict one.
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if (newStream == nullptr) {
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for (auto [unused, stream] : mRestartStreams) {
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if (stream->getPairPriority() <= priority) {
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ALOGV("%s: evict stream from restart queue", __func__);
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newStream = stream;
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break;
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}
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}
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}
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// DO NOT LOOK into mProcessingStreams as those are held by the StreamManager threads.
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if (newStream == nullptr) {
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ALOGD("%s: unable to find stream, returning 0", __func__);
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return 0; // unable to find available stream
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}
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Stream *pairStream = newStream->getPairStream();
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streamID = getNextIdForStream(pairStream);
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ALOGV("%s: newStream:%p pairStream:%p, streamID:%d",
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__func__, newStream, pairStream, streamID);
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pairStream->setPlay(
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streamID, sound, soundID, leftVolume, rightVolume, priority, loop, rate);
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if (fromAvailableQueue && kPlayOnCallingThread) {
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removeFromQueues_l(newStream);
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mProcessingStreams.emplace(newStream);
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lock.unlock();
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if (Stream* nextStream = newStream->playPairStream()) {
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lock.lock();
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ALOGV("%s: starting streamID:%d", __func__, nextStream->getStreamID());
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addToActiveQueue_l(nextStream);
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} else {
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lock.lock();
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mAvailableStreams.insert(newStream);
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streamID = 0;
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}
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mProcessingStreams.erase(newStream);
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} else {
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launchThread = moveToRestartQueue_l(newStream) && needMoreThreads_l();
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}
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sanityCheckQueue_l();
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ALOGV("%s: mStreamManagerLock released", __func__);
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} // lock
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if (launchThread) {
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const int32_t id = mThreadPool->launch([this](int32_t id) { run(id); });
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(void)id; // avoid clang warning -Wunused-variable -Wused-but-marked-unused
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ALOGV_IF(id != 0, "%s: launched thread %d", __func__, id);
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}
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ALOGV("%s: returning %d", __func__, streamID);
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return streamID;
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}
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void StreamManager::moveToRestartQueue(
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Stream* stream, int32_t activeStreamIDToMatch)
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{
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ALOGV("%s(stream(ID)=%d, activeStreamIDToMatch=%d)",
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__func__, stream->getStreamID(), activeStreamIDToMatch);
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bool restart;
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{
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std::lock_guard lock(mStreamManagerLock);
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sanityCheckQueue_l();
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if (mProcessingStreams.count(stream) > 0 ||
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mProcessingStreams.count(stream->getPairStream()) > 0) {
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ALOGD("%s: attempting to restart processing stream(%d)",
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__func__, stream->getStreamID());
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restart = false;
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} else {
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moveToRestartQueue_l(stream, activeStreamIDToMatch);
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restart = needMoreThreads_l();
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}
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sanityCheckQueue_l();
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}
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if (restart) {
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const int32_t id = mThreadPool->launch([this](int32_t id) { run(id); });
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(void)id; // avoid clang warning -Wunused-variable -Wused-but-marked-unused
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ALOGV_IF(id != 0, "%s: launched thread %d", __func__, id);
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}
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}
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bool StreamManager::moveToRestartQueue_l(
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Stream* stream, int32_t activeStreamIDToMatch)
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{
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ALOGV("%s(stream(ID)=%d, activeStreamIDToMatch=%d)",
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__func__, stream->getStreamID(), activeStreamIDToMatch);
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if (activeStreamIDToMatch > 0 && stream->getStreamID() != activeStreamIDToMatch) {
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return false;
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}
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const ssize_t found = removeFromQueues_l(stream, activeStreamIDToMatch);
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if (found < 0) return false;
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LOG_ALWAYS_FATAL_IF(found > 1, "stream on %zd > 1 stream lists", found);
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addToRestartQueue_l(stream);
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mStreamManagerCondition.notify_one();
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return true;
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}
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ssize_t StreamManager::removeFromQueues_l(
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Stream* stream, int32_t activeStreamIDToMatch) {
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size_t found = 0;
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for (auto it = mActiveStreams.begin(); it != mActiveStreams.end(); ++it) {
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if (*it == stream) {
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mActiveStreams.erase(it); // we erase the iterator and break (otherwise it not safe).
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++found;
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break;
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}
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}
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// activeStreamIDToMatch is nonzero indicates we proceed only if found.
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if (found == 0 && activeStreamIDToMatch > 0) {
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return -1; // special code: not present on active streams, ignore restart request
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}
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for (auto it = mRestartStreams.begin(); it != mRestartStreams.end(); ++it) {
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if (it->second == stream) {
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mRestartStreams.erase(it);
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++found;
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break;
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}
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}
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found += mAvailableStreams.erase(stream);
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// streams on mProcessingStreams are undergoing processing by the StreamManager thread
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// and do not participate in normal stream migration.
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return (ssize_t)found;
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}
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void StreamManager::addToRestartQueue_l(Stream *stream) {
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mRestartStreams.emplace(stream->getStopTimeNs(), stream);
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}
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void StreamManager::addToActiveQueue_l(Stream *stream) {
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if (kStealActiveStream_OldestFirst) {
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mActiveStreams.push_back(stream); // oldest to newest
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} else {
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mActiveStreams.push_front(stream); // newest to oldest
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}
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}
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void StreamManager::run(int32_t id)
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{
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ALOGV("%s(%d) entering", __func__, id);
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int64_t waitTimeNs = 0; // on thread start, mRestartStreams can be non-empty.
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std::unique_lock lock(mStreamManagerLock);
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while (!mQuit) {
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if (waitTimeNs > 0) {
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mStreamManagerCondition.wait_for(
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lock, std::chrono::duration<int64_t, std::nano>(waitTimeNs));
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}
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ALOGV("%s(%d) awake lock waitTimeNs:%lld", __func__, id, (long long)waitTimeNs);
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sanityCheckQueue_l();
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if (mQuit || (mRestartStreams.empty() && waitTimeNs == kWaitTimeBeforeCloseNs)) {
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break; // end the thread
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}
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waitTimeNs = kWaitTimeBeforeCloseNs;
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while (!mQuit && !mRestartStreams.empty()) {
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const nsecs_t nowNs = systemTime();
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auto it = mRestartStreams.begin();
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Stream* const stream = it->second;
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const int64_t diffNs = stream->getStopTimeNs() - nowNs;
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if (diffNs > 0) {
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waitTimeNs = std::min(waitTimeNs, diffNs);
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break;
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}
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mRestartStreams.erase(it);
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mProcessingStreams.emplace(stream);
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if (!mLockStreamManagerStop) lock.unlock();
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stream->stop();
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ALOGV("%s(%d) stopping streamID:%d", __func__, id, stream->getStreamID());
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if (Stream* nextStream = stream->playPairStream()) {
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ALOGV("%s(%d) starting streamID:%d", __func__, id, nextStream->getStreamID());
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if (!mLockStreamManagerStop) lock.lock();
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if (nextStream->getStopTimeNs() > 0) {
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// the next stream was stopped before we can move it to the active queue.
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ALOGV("%s(%d) stopping started streamID:%d",
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__func__, id, nextStream->getStreamID());
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moveToRestartQueue_l(nextStream);
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} else {
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addToActiveQueue_l(nextStream);
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}
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} else {
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if (!mLockStreamManagerStop) lock.lock();
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mAvailableStreams.insert(stream);
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}
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mProcessingStreams.erase(stream);
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sanityCheckQueue_l();
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}
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}
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ALOGV("%s(%d) exiting", __func__, id);
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}
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void StreamManager::dump() const
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{
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forEach([](const Stream *stream) { stream->dump(); });
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}
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void StreamManager::sanityCheckQueue_l() const
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{
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// We want to preserve the invariant that each stream pair is exactly on one of the queues.
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const size_t availableStreams = mAvailableStreams.size();
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const size_t restartStreams = mRestartStreams.size();
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const size_t activeStreams = mActiveStreams.size();
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const size_t processingStreams = mProcessingStreams.size();
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const size_t managedStreams = availableStreams + restartStreams + activeStreams
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+ processingStreams;
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const size_t totalStreams = getStreamMapSize() >> 1;
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LOG_ALWAYS_FATAL_IF(managedStreams != totalStreams,
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"%s: mAvailableStreams:%zu + mRestartStreams:%zu + "
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"mActiveStreams:%zu + mProcessingStreams:%zu = %zu != total streams %zu",
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__func__, availableStreams, restartStreams, activeStreams, processingStreams,
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managedStreams, totalStreams);
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ALOGV("%s: mAvailableStreams:%zu + mRestartStreams:%zu + "
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"mActiveStreams:%zu + mProcessingStreams:%zu = %zu (total streams: %zu)",
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__func__, availableStreams, restartStreams, activeStreams, processingStreams,
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managedStreams, totalStreams);
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}
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} // namespace android::soundpool
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