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665 lines
29 KiB
665 lines
29 KiB
/*
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* Copyright 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
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#include <android/native_window.h>
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#include <android/surface_control.h>
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#include <surface_control_private.h>
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#include <configstore/Utils.h>
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#include <gui/HdrMetadata.h>
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#include <gui/ISurfaceComposer.h>
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#include <gui/Surface.h>
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#include <gui/SurfaceComposerClient.h>
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#include <gui/SurfaceControl.h>
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#include <ui/DynamicDisplayInfo.h>
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#include <utils/Timers.h>
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using namespace android::hardware::configstore;
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using namespace android::hardware::configstore::V1_0;
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using namespace android;
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using Transaction = SurfaceComposerClient::Transaction;
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#define CHECK_NOT_NULL(name) \
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LOG_ALWAYS_FATAL_IF(name == nullptr, "nullptr passed as " #name " argument");
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#define CHECK_VALID_RECT(name) \
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LOG_ALWAYS_FATAL_IF(!static_cast<const Rect&>(name).isValid(), \
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"invalid arg passed as " #name " argument");
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static_assert(static_cast<int>(ADATASPACE_UNKNOWN) == static_cast<int>(HAL_DATASPACE_UNKNOWN));
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static_assert(static_cast<int>(ADATASPACE_SCRGB_LINEAR) ==
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static_cast<int>(HAL_DATASPACE_V0_SCRGB_LINEAR));
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static_assert(static_cast<int>(ADATASPACE_SRGB) == static_cast<int>(HAL_DATASPACE_V0_SRGB));
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static_assert(static_cast<int>(ADATASPACE_SCRGB) == static_cast<int>(HAL_DATASPACE_V0_SCRGB));
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static_assert(static_cast<int>(ADATASPACE_DISPLAY_P3) ==
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static_cast<int>(HAL_DATASPACE_DISPLAY_P3));
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static_assert(static_cast<int>(ADATASPACE_BT2020_PQ) == static_cast<int>(HAL_DATASPACE_BT2020_PQ));
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Transaction* ASurfaceTransaction_to_Transaction(ASurfaceTransaction* aSurfaceTransaction) {
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return reinterpret_cast<Transaction*>(aSurfaceTransaction);
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}
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SurfaceControl* ASurfaceControl_to_SurfaceControl(ASurfaceControl* aSurfaceControl) {
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return reinterpret_cast<SurfaceControl*>(aSurfaceControl);
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}
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void SurfaceControl_acquire(SurfaceControl* surfaceControl) {
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// incStrong/decStrong token must be the same, doesn't matter what it is
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surfaceControl->incStrong((void*)SurfaceControl_acquire);
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}
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void SurfaceControl_release(SurfaceControl* surfaceControl) {
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// incStrong/decStrong token must be the same, doesn't matter what it is
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surfaceControl->decStrong((void*)SurfaceControl_acquire);
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}
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ASurfaceControl* ASurfaceControl_createFromWindow(ANativeWindow* window, const char* debug_name) {
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CHECK_NOT_NULL(window);
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CHECK_NOT_NULL(debug_name);
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sp<SurfaceComposerClient> client = new SurfaceComposerClient();
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if (client->initCheck() != NO_ERROR) {
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return nullptr;
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}
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Surface* surface = static_cast<Surface*>(window);
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sp<IBinder> parentHandle = surface->getSurfaceControlHandle();
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uint32_t flags = ISurfaceComposerClient::eFXSurfaceBufferState;
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sp<SurfaceControl> surfaceControl;
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if (parentHandle) {
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surfaceControl =
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client->createSurface(String8(debug_name), 0 /* width */, 0 /* height */,
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// Format is only relevant for buffer queue layers.
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PIXEL_FORMAT_UNKNOWN /* format */, flags, parentHandle);
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} else {
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surfaceControl =
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client->createWithSurfaceParent(String8(debug_name), 0 /* width */, 0 /* height */,
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// Format is only relevant for buffer queue layers.
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PIXEL_FORMAT_UNKNOWN /* format */, flags,
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static_cast<Surface*>(window));
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}
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if (!surfaceControl) {
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return nullptr;
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}
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SurfaceControl_acquire(surfaceControl.get());
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return reinterpret_cast<ASurfaceControl*>(surfaceControl.get());
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}
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ASurfaceControl* ASurfaceControl_create(ASurfaceControl* parent, const char* debug_name) {
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CHECK_NOT_NULL(parent);
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CHECK_NOT_NULL(debug_name);
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SurfaceComposerClient* client = ASurfaceControl_to_SurfaceControl(parent)->getClient().get();
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SurfaceControl* surfaceControlParent = ASurfaceControl_to_SurfaceControl(parent);
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uint32_t flags = ISurfaceComposerClient::eFXSurfaceBufferState;
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sp<SurfaceControl> surfaceControl =
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client->createSurface(String8(debug_name), 0 /* width */, 0 /* height */,
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// Format is only relevant for buffer queue layers.
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PIXEL_FORMAT_UNKNOWN /* format */, flags,
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surfaceControlParent->getHandle());
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if (!surfaceControl) {
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return nullptr;
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}
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SurfaceControl_acquire(surfaceControl.get());
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return reinterpret_cast<ASurfaceControl*>(surfaceControl.get());
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}
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void ASurfaceControl_acquire(ASurfaceControl* aSurfaceControl) {
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SurfaceControl* surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
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SurfaceControl_acquire(surfaceControl);
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}
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void ASurfaceControl_release(ASurfaceControl* aSurfaceControl) {
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SurfaceControl* surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
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SurfaceControl_release(surfaceControl);
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}
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struct ASurfaceControlStats {
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int64_t acquireTime;
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sp<Fence> previousReleaseFence;
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uint64_t frameNumber;
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};
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void ASurfaceControl_registerSurfaceStatsListener(ASurfaceControl* control, void* context,
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ASurfaceControl_SurfaceStatsListener func) {
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SurfaceStatsCallback callback = [func](void* callback_context,
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nsecs_t,
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const sp<Fence>&,
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const SurfaceStats& surfaceStats) {
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ASurfaceControlStats aSurfaceControlStats;
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ASurfaceControl* aSurfaceControl =
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reinterpret_cast<ASurfaceControl*>(surfaceStats.surfaceControl.get());
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aSurfaceControlStats.acquireTime = surfaceStats.acquireTime;
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aSurfaceControlStats.previousReleaseFence = surfaceStats.previousReleaseFence;
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aSurfaceControlStats.frameNumber = surfaceStats.eventStats.frameNumber;
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(*func)(callback_context, aSurfaceControl, &aSurfaceControlStats);
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};
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TransactionCompletedListener::getInstance()->addSurfaceStatsListener(context,
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reinterpret_cast<void*>(func), ASurfaceControl_to_SurfaceControl(control), callback);
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}
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void ASurfaceControl_unregisterSurfaceStatsListener(void* context,
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ASurfaceControl_SurfaceStatsListener func) {
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TransactionCompletedListener::getInstance()->removeSurfaceStatsListener(context,
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reinterpret_cast<void*>(func));
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}
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int64_t ASurfaceControlStats_getAcquireTime(ASurfaceControlStats* stats) {
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return stats->acquireTime;
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}
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uint64_t ASurfaceControlStats_getFrameNumber(ASurfaceControlStats* stats) {
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return stats->frameNumber;
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}
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ASurfaceTransaction* ASurfaceTransaction_create() {
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Transaction* transaction = new Transaction;
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return reinterpret_cast<ASurfaceTransaction*>(transaction);
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}
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void ASurfaceTransaction_delete(ASurfaceTransaction* aSurfaceTransaction) {
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Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
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delete transaction;
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}
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void ASurfaceTransaction_apply(ASurfaceTransaction* aSurfaceTransaction) {
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CHECK_NOT_NULL(aSurfaceTransaction);
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Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
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transaction->apply();
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}
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struct ASurfaceTransactionStats {
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std::unordered_map<ASurfaceControl*, ASurfaceControlStats> aSurfaceControlStats;
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int64_t latchTime;
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sp<Fence> presentFence;
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bool transactionCompleted;
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};
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int64_t ASurfaceTransactionStats_getLatchTime(ASurfaceTransactionStats* aSurfaceTransactionStats) {
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CHECK_NOT_NULL(aSurfaceTransactionStats);
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return aSurfaceTransactionStats->latchTime;
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}
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int ASurfaceTransactionStats_getPresentFenceFd(ASurfaceTransactionStats* aSurfaceTransactionStats) {
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CHECK_NOT_NULL(aSurfaceTransactionStats);
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LOG_ALWAYS_FATAL_IF(!aSurfaceTransactionStats->transactionCompleted,
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"ASurfaceTransactionStats queried from an incomplete transaction callback");
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auto& presentFence = aSurfaceTransactionStats->presentFence;
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return (presentFence) ? presentFence->dup() : -1;
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}
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void ASurfaceTransactionStats_getASurfaceControls(ASurfaceTransactionStats* aSurfaceTransactionStats,
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ASurfaceControl*** outASurfaceControls,
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size_t* outASurfaceControlsSize) {
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CHECK_NOT_NULL(aSurfaceTransactionStats);
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CHECK_NOT_NULL(outASurfaceControls);
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CHECK_NOT_NULL(outASurfaceControlsSize);
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size_t size = aSurfaceTransactionStats->aSurfaceControlStats.size();
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SurfaceControl** surfaceControls = new SurfaceControl*[size];
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ASurfaceControl** aSurfaceControls = reinterpret_cast<ASurfaceControl**>(surfaceControls);
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size_t i = 0;
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for (auto& [aSurfaceControl, aSurfaceControlStats] : aSurfaceTransactionStats->aSurfaceControlStats) {
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aSurfaceControls[i] = aSurfaceControl;
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i++;
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}
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*outASurfaceControls = aSurfaceControls;
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*outASurfaceControlsSize = size;
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}
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int64_t ASurfaceTransactionStats_getAcquireTime(ASurfaceTransactionStats* aSurfaceTransactionStats,
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ASurfaceControl* aSurfaceControl) {
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CHECK_NOT_NULL(aSurfaceTransactionStats);
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CHECK_NOT_NULL(aSurfaceControl);
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const auto& aSurfaceControlStats =
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aSurfaceTransactionStats->aSurfaceControlStats.find(aSurfaceControl);
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LOG_ALWAYS_FATAL_IF(
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aSurfaceControlStats == aSurfaceTransactionStats->aSurfaceControlStats.end(),
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"ASurfaceControl not found");
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return aSurfaceControlStats->second.acquireTime;
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}
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int ASurfaceTransactionStats_getPreviousReleaseFenceFd(
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ASurfaceTransactionStats* aSurfaceTransactionStats, ASurfaceControl* aSurfaceControl) {
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CHECK_NOT_NULL(aSurfaceTransactionStats);
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CHECK_NOT_NULL(aSurfaceControl);
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LOG_ALWAYS_FATAL_IF(!aSurfaceTransactionStats->transactionCompleted,
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"ASurfaceTransactionStats queried from an incomplete transaction callback");
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const auto& aSurfaceControlStats =
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aSurfaceTransactionStats->aSurfaceControlStats.find(aSurfaceControl);
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LOG_ALWAYS_FATAL_IF(
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aSurfaceControlStats == aSurfaceTransactionStats->aSurfaceControlStats.end(),
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"ASurfaceControl not found");
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auto& previousReleaseFence = aSurfaceControlStats->second.previousReleaseFence;
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return (previousReleaseFence) ? previousReleaseFence->dup() : -1;
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}
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void ASurfaceTransactionStats_releaseASurfaceControls(ASurfaceControl** aSurfaceControls) {
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CHECK_NOT_NULL(aSurfaceControls);
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SurfaceControl** surfaceControls = reinterpret_cast<SurfaceControl**>(aSurfaceControls);
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delete[] surfaceControls;
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}
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void ASurfaceTransaction_setOnComplete(ASurfaceTransaction* aSurfaceTransaction, void* context,
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ASurfaceTransaction_OnComplete func) {
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CHECK_NOT_NULL(aSurfaceTransaction);
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CHECK_NOT_NULL(func);
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TransactionCompletedCallbackTakesContext callback = [func](void* callback_context,
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nsecs_t latchTime,
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const sp<Fence>& presentFence,
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const std::vector<SurfaceControlStats>& surfaceControlStats) {
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ASurfaceTransactionStats aSurfaceTransactionStats;
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aSurfaceTransactionStats.latchTime = latchTime;
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aSurfaceTransactionStats.presentFence = presentFence;
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aSurfaceTransactionStats.transactionCompleted = true;
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auto& aSurfaceControlStats = aSurfaceTransactionStats.aSurfaceControlStats;
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for (const auto& [surfaceControl, latchTime, acquireTime, presentFence, previousReleaseFence, transformHint, frameEvents] : surfaceControlStats) {
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ASurfaceControl* aSurfaceControl = reinterpret_cast<ASurfaceControl*>(surfaceControl.get());
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aSurfaceControlStats[aSurfaceControl].acquireTime = acquireTime;
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aSurfaceControlStats[aSurfaceControl].previousReleaseFence = previousReleaseFence;
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}
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(*func)(callback_context, &aSurfaceTransactionStats);
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};
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Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
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transaction->addTransactionCompletedCallback(callback, context);
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}
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void ASurfaceTransaction_reparent(ASurfaceTransaction* aSurfaceTransaction,
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ASurfaceControl* aSurfaceControl,
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ASurfaceControl* newParentASurfaceControl) {
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CHECK_NOT_NULL(aSurfaceTransaction);
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CHECK_NOT_NULL(aSurfaceControl);
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sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
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sp<SurfaceControl> newParentSurfaceControl = ASurfaceControl_to_SurfaceControl(
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newParentASurfaceControl);
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Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
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transaction->reparent(surfaceControl, newParentSurfaceControl);
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}
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void ASurfaceTransaction_setVisibility(ASurfaceTransaction* aSurfaceTransaction,
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ASurfaceControl* aSurfaceControl,
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int8_t visibility) {
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CHECK_NOT_NULL(aSurfaceTransaction);
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CHECK_NOT_NULL(aSurfaceControl);
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sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
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Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
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switch (visibility) {
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case ASURFACE_TRANSACTION_VISIBILITY_SHOW:
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transaction->show(surfaceControl);
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break;
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case ASURFACE_TRANSACTION_VISIBILITY_HIDE:
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transaction->hide(surfaceControl);
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break;
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default:
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LOG_ALWAYS_FATAL("invalid visibility %d", visibility);
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}
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}
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void ASurfaceTransaction_setZOrder(ASurfaceTransaction* aSurfaceTransaction,
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ASurfaceControl* aSurfaceControl,
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int32_t z_order) {
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CHECK_NOT_NULL(aSurfaceTransaction);
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CHECK_NOT_NULL(aSurfaceControl);
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sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
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Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
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transaction->setLayer(surfaceControl, z_order);
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}
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void ASurfaceTransaction_setBuffer(ASurfaceTransaction* aSurfaceTransaction,
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ASurfaceControl* aSurfaceControl,
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AHardwareBuffer* buffer, int acquire_fence_fd) {
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CHECK_NOT_NULL(aSurfaceTransaction);
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CHECK_NOT_NULL(aSurfaceControl);
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sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
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Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
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sp<GraphicBuffer> graphic_buffer(reinterpret_cast<GraphicBuffer*>(buffer));
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transaction->setBuffer(surfaceControl, graphic_buffer);
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if (acquire_fence_fd != -1) {
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sp<Fence> fence = new Fence(acquire_fence_fd);
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transaction->setAcquireFence(surfaceControl, fence);
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}
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}
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void ASurfaceTransaction_setGeometry(ASurfaceTransaction* aSurfaceTransaction,
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ASurfaceControl* aSurfaceControl, const ARect& source,
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const ARect& destination, int32_t transform) {
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CHECK_NOT_NULL(aSurfaceTransaction);
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CHECK_NOT_NULL(aSurfaceControl);
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CHECK_VALID_RECT(source);
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CHECK_VALID_RECT(destination);
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sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
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Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
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Rect sourceRect = static_cast<const Rect&>(source);
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Rect destRect = static_cast<const Rect&>(destination);
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// Adjust the source so its top and left are not negative
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sourceRect.left = std::max(sourceRect.left, 0);
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sourceRect.top = std::max(sourceRect.top, 0);
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if (!sourceRect.isValid()) {
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sourceRect.makeInvalid();
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}
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transaction->setBufferCrop(surfaceControl, sourceRect);
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transaction->setDestinationFrame(surfaceControl, destRect);
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transaction->setTransform(surfaceControl, transform);
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bool transformToInverseDisplay = (NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY & transform) ==
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NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY;
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transaction->setTransformToDisplayInverse(surfaceControl, transformToInverseDisplay);
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}
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void ASurfaceTransaction_setCrop(ASurfaceTransaction* aSurfaceTransaction,
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ASurfaceControl* aSurfaceControl, const ARect& crop) {
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CHECK_NOT_NULL(aSurfaceTransaction);
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CHECK_NOT_NULL(aSurfaceControl);
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CHECK_VALID_RECT(crop);
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sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
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Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
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transaction->setCrop(surfaceControl, static_cast<const Rect&>(crop));
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}
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void ASurfaceTransaction_setPosition(ASurfaceTransaction* aSurfaceTransaction,
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ASurfaceControl* aSurfaceControl, int32_t x, int32_t y) {
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CHECK_NOT_NULL(aSurfaceTransaction);
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CHECK_NOT_NULL(aSurfaceControl);
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sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
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Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
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transaction->setPosition(surfaceControl, x, y);
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}
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void ASurfaceTransaction_setBufferTransform(ASurfaceTransaction* aSurfaceTransaction,
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ASurfaceControl* aSurfaceControl, int32_t transform) {
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CHECK_NOT_NULL(aSurfaceTransaction);
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CHECK_NOT_NULL(aSurfaceControl);
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sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
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Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
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transaction->setTransform(surfaceControl, transform);
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bool transformToInverseDisplay = (NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY & transform) ==
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NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY;
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transaction->setTransformToDisplayInverse(surfaceControl, transformToInverseDisplay);
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}
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void ASurfaceTransaction_setScale(ASurfaceTransaction* aSurfaceTransaction,
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ASurfaceControl* aSurfaceControl, float xScale, float yScale) {
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CHECK_NOT_NULL(aSurfaceTransaction);
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CHECK_NOT_NULL(aSurfaceControl);
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LOG_ALWAYS_FATAL_IF(xScale < 0, "negative value passed in for xScale");
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LOG_ALWAYS_FATAL_IF(yScale < 0, "negative value passed in for yScale");
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sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
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Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
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transaction->setMatrix(surfaceControl, xScale, 0, 0, yScale);
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}
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void ASurfaceTransaction_setBufferTransparency(ASurfaceTransaction* aSurfaceTransaction,
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ASurfaceControl* aSurfaceControl,
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int8_t transparency) {
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CHECK_NOT_NULL(aSurfaceTransaction);
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CHECK_NOT_NULL(aSurfaceControl);
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sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
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Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
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uint32_t flags = (transparency == ASURFACE_TRANSACTION_TRANSPARENCY_OPAQUE) ?
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layer_state_t::eLayerOpaque : 0;
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transaction->setFlags(surfaceControl, flags, layer_state_t::eLayerOpaque);
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}
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void ASurfaceTransaction_setDamageRegion(ASurfaceTransaction* aSurfaceTransaction,
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ASurfaceControl* aSurfaceControl,
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const ARect rects[], uint32_t count) {
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CHECK_NOT_NULL(aSurfaceTransaction);
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CHECK_NOT_NULL(aSurfaceControl);
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sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
|
|
Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
|
|
|
|
Region region;
|
|
for (uint32_t i = 0; i < count; ++i) {
|
|
region.orSelf(static_cast<const Rect&>(rects[i]));
|
|
}
|
|
|
|
// Hardware composer interprets a DamageRegion with a single Rect of {0,0,0,0} to be an
|
|
// undamaged region and {0,0,-1,-1} to be a fully damaged buffer. This is a confusing
|
|
// distinction for a public api. Instead, default both cases to be a fully damaged buffer.
|
|
if (count == 1 && region.getBounds().isEmpty()) {
|
|
transaction->setSurfaceDamageRegion(surfaceControl, Region::INVALID_REGION);
|
|
return;
|
|
}
|
|
|
|
transaction->setSurfaceDamageRegion(surfaceControl, region);
|
|
}
|
|
|
|
void ASurfaceTransaction_setDesiredPresentTime(ASurfaceTransaction* aSurfaceTransaction,
|
|
int64_t desiredPresentTime) {
|
|
CHECK_NOT_NULL(aSurfaceTransaction);
|
|
|
|
Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
|
|
|
|
transaction->setDesiredPresentTime(static_cast<nsecs_t>(desiredPresentTime));
|
|
}
|
|
|
|
void ASurfaceTransaction_setBufferAlpha(ASurfaceTransaction* aSurfaceTransaction,
|
|
ASurfaceControl* aSurfaceControl,
|
|
float alpha) {
|
|
CHECK_NOT_NULL(aSurfaceTransaction);
|
|
CHECK_NOT_NULL(aSurfaceControl);
|
|
|
|
LOG_ALWAYS_FATAL_IF(alpha < 0.0 || alpha > 1.0, "invalid alpha");
|
|
|
|
sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
|
|
Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
|
|
|
|
transaction->setAlpha(surfaceControl, alpha);
|
|
}
|
|
|
|
void ASurfaceTransaction_setBufferDataSpace(ASurfaceTransaction* aSurfaceTransaction,
|
|
ASurfaceControl* aSurfaceControl,
|
|
ADataSpace aDataSpace) {
|
|
CHECK_NOT_NULL(aSurfaceTransaction);
|
|
CHECK_NOT_NULL(aSurfaceControl);
|
|
|
|
sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
|
|
Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
|
|
transaction->setDataspace(surfaceControl, static_cast<ui::Dataspace>(aDataSpace));
|
|
}
|
|
|
|
void ASurfaceTransaction_setHdrMetadata_smpte2086(ASurfaceTransaction* aSurfaceTransaction,
|
|
ASurfaceControl* aSurfaceControl,
|
|
struct AHdrMetadata_smpte2086* metadata) {
|
|
CHECK_NOT_NULL(aSurfaceTransaction);
|
|
CHECK_NOT_NULL(aSurfaceControl);
|
|
|
|
sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
|
|
Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
|
|
|
|
HdrMetadata hdrMetadata;
|
|
|
|
if (metadata) {
|
|
hdrMetadata.smpte2086.displayPrimaryRed.x = metadata->displayPrimaryRed.x;
|
|
hdrMetadata.smpte2086.displayPrimaryRed.y = metadata->displayPrimaryRed.y;
|
|
hdrMetadata.smpte2086.displayPrimaryGreen.x = metadata->displayPrimaryGreen.x;
|
|
hdrMetadata.smpte2086.displayPrimaryGreen.y = metadata->displayPrimaryGreen.y;
|
|
hdrMetadata.smpte2086.displayPrimaryBlue.x = metadata->displayPrimaryBlue.x;
|
|
hdrMetadata.smpte2086.displayPrimaryBlue.y = metadata->displayPrimaryBlue.y;
|
|
hdrMetadata.smpte2086.whitePoint.x = metadata->whitePoint.x;
|
|
hdrMetadata.smpte2086.whitePoint.y = metadata->whitePoint.y;
|
|
hdrMetadata.smpte2086.minLuminance = metadata->minLuminance;
|
|
hdrMetadata.smpte2086.maxLuminance = metadata->maxLuminance;
|
|
|
|
hdrMetadata.validTypes |= HdrMetadata::SMPTE2086;
|
|
} else {
|
|
hdrMetadata.validTypes &= ~HdrMetadata::SMPTE2086;
|
|
}
|
|
|
|
transaction->setHdrMetadata(surfaceControl, hdrMetadata);
|
|
}
|
|
|
|
void ASurfaceTransaction_setHdrMetadata_cta861_3(ASurfaceTransaction* aSurfaceTransaction,
|
|
ASurfaceControl* aSurfaceControl,
|
|
struct AHdrMetadata_cta861_3* metadata) {
|
|
CHECK_NOT_NULL(aSurfaceTransaction);
|
|
CHECK_NOT_NULL(aSurfaceControl);
|
|
|
|
sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
|
|
Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
|
|
|
|
HdrMetadata hdrMetadata;
|
|
|
|
if (metadata) {
|
|
hdrMetadata.cta8613.maxContentLightLevel = metadata->maxContentLightLevel;
|
|
hdrMetadata.cta8613.maxFrameAverageLightLevel = metadata->maxFrameAverageLightLevel;
|
|
|
|
hdrMetadata.validTypes |= HdrMetadata::CTA861_3;
|
|
} else {
|
|
hdrMetadata.validTypes &= ~HdrMetadata::CTA861_3;
|
|
}
|
|
|
|
transaction->setHdrMetadata(surfaceControl, hdrMetadata);
|
|
}
|
|
|
|
void ASurfaceTransaction_setColor(ASurfaceTransaction* aSurfaceTransaction,
|
|
ASurfaceControl* aSurfaceControl,
|
|
float r, float g, float b, float alpha,
|
|
ADataSpace dataspace) {
|
|
CHECK_NOT_NULL(aSurfaceTransaction);
|
|
CHECK_NOT_NULL(aSurfaceControl);
|
|
|
|
sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
|
|
Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
|
|
|
|
half3 color;
|
|
color.r = r;
|
|
color.g = g;
|
|
color.b = b;
|
|
|
|
transaction->setBackgroundColor(surfaceControl, color, alpha,
|
|
static_cast<ui::Dataspace>(dataspace));
|
|
}
|
|
|
|
void ASurfaceTransaction_setFrameRate(ASurfaceTransaction* aSurfaceTransaction,
|
|
ASurfaceControl* aSurfaceControl, float frameRate,
|
|
int8_t compatibility) {
|
|
ASurfaceTransaction_setFrameRateWithChangeStrategy(
|
|
aSurfaceTransaction, aSurfaceControl, frameRate, compatibility,
|
|
ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
|
|
}
|
|
|
|
void ASurfaceTransaction_setFrameRateWithChangeStrategy(ASurfaceTransaction* aSurfaceTransaction,
|
|
ASurfaceControl* aSurfaceControl,
|
|
float frameRate, int8_t compatibility,
|
|
int8_t changeFrameRateStrategy) {
|
|
CHECK_NOT_NULL(aSurfaceTransaction);
|
|
CHECK_NOT_NULL(aSurfaceControl);
|
|
Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
|
|
sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
|
|
transaction->setFrameRate(surfaceControl, frameRate, compatibility, changeFrameRateStrategy);
|
|
}
|
|
|
|
void ASurfaceTransaction_setEnableBackPressure(ASurfaceTransaction* aSurfaceTransaction,
|
|
ASurfaceControl* aSurfaceControl,
|
|
bool enableBackpressure) {
|
|
CHECK_NOT_NULL(aSurfaceControl);
|
|
CHECK_NOT_NULL(aSurfaceTransaction);
|
|
|
|
sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
|
|
Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
|
|
|
|
const uint32_t flags = enableBackpressure ?
|
|
layer_state_t::eEnableBackpressure : 0;
|
|
transaction->setFlags(surfaceControl, flags, layer_state_t::eEnableBackpressure);
|
|
}
|
|
|
|
void ASurfaceTransaction_setOnCommit(ASurfaceTransaction* aSurfaceTransaction, void* context,
|
|
ASurfaceTransaction_OnCommit func) {
|
|
CHECK_NOT_NULL(aSurfaceTransaction);
|
|
CHECK_NOT_NULL(func);
|
|
|
|
TransactionCompletedCallbackTakesContext callback =
|
|
[func](void* callback_context, nsecs_t latchTime, const sp<Fence>& /* presentFence */,
|
|
const std::vector<SurfaceControlStats>& surfaceControlStats) {
|
|
ASurfaceTransactionStats aSurfaceTransactionStats;
|
|
aSurfaceTransactionStats.latchTime = latchTime;
|
|
aSurfaceTransactionStats.transactionCompleted = false;
|
|
|
|
auto& aSurfaceControlStats = aSurfaceTransactionStats.aSurfaceControlStats;
|
|
for (const auto&
|
|
[surfaceControl, latchTime, acquireTime, presentFence,
|
|
previousReleaseFence, transformHint,
|
|
frameEvents] : surfaceControlStats) {
|
|
ASurfaceControl* aSurfaceControl =
|
|
reinterpret_cast<ASurfaceControl*>(surfaceControl.get());
|
|
aSurfaceControlStats[aSurfaceControl].acquireTime = acquireTime;
|
|
}
|
|
|
|
(*func)(callback_context, &aSurfaceTransactionStats);
|
|
};
|
|
|
|
Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
|
|
|
|
transaction->addTransactionCommittedCallback(callback, context);
|
|
} |