You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

897 lines
25 KiB

/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "rs.h"
#include "rsDevice.h"
#include "rsContext.h"
#include "rsThreadIO.h"
#include "rsgApiStructs.h"
#if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
#include "rsMesh.h"
#endif
#include <sys/types.h>
#include <sys/resource.h>
#include <sched.h>
#include <sys/syscall.h>
#include <string.h>
#include <dlfcn.h>
#include <inttypes.h>
#include <unistd.h>
#ifdef RS_COMPATIBILITY_LIB
#include "rsCompatibilityLib.h"
#endif
namespace android {
namespace renderscript {
pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER;
pthread_mutex_t Context::gMessageMutex = PTHREAD_MUTEX_INITIALIZER;
pthread_mutex_t Context::gLibMutex = PTHREAD_MUTEX_INITIALIZER;
bool Context::initGLThread() {
pthread_mutex_lock(&gInitMutex);
int32_t ret = mHal.funcs.initGraphics(this);
if (ret < 0) {
pthread_mutex_unlock(&gInitMutex);
ALOGE("%p initGraphics failed", this);
return false;
}
mSyncFd = ret;
pthread_mutex_unlock(&gInitMutex);
return true;
}
void Context::deinitEGL() {
#ifndef RS_COMPATIBILITY_LIB
mHal.funcs.shutdownGraphics(this);
#endif
}
Context::PushState::PushState(Context *con) {
mRsc = con;
#if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
if (con->mIsGraphicsContext) {
mFragment.set(con->getProgramFragment());
mVertex.set(con->getProgramVertex());
mStore.set(con->getProgramStore());
mRaster.set(con->getProgramRaster());
mFont.set(con->getFont());
}
#endif
}
Context::PushState::~PushState() {
#if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
if (mRsc->mIsGraphicsContext) {
mRsc->setProgramFragment(mFragment.get());
mRsc->setProgramVertex(mVertex.get());
mRsc->setProgramStore(mStore.get());
mRsc->setProgramRaster(mRaster.get());
mRsc->setFont(mFont.get());
}
#endif
}
uint32_t Context::runScript(Script *s) {
PushState ps(this);
uint32_t ret = s->run(this);
return ret;
}
uint32_t Context::runRootScript() {
timerSet(RS_TIMER_SCRIPT);
#if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
mStateFragmentStore.mLast.clear();
#endif
watchdog.inRoot = true;
uint32_t ret = runScript(mRootScript.get());
watchdog.inRoot = false;
return ret;
}
uint64_t Context::getTime() const {
struct timespec t;
clock_gettime(CLOCK_MONOTONIC, &t);
return t.tv_nsec + ((uint64_t)t.tv_sec * 1000 * 1000 * 1000);
}
void Context::timerReset() {
for (int ct=0; ct < _RS_TIMER_TOTAL; ct++) {
mTimers[ct] = 0;
}
}
void Context::timerInit() {
mTimeLast = getTime();
mTimeFrame = mTimeLast;
mTimeLastFrame = mTimeLast;
mTimerActive = RS_TIMER_INTERNAL;
mAverageFPSFrameCount = 0;
mAverageFPSStartTime = mTimeLast;
mAverageFPS = 0;
timerReset();
}
void Context::timerFrame() {
mTimeLastFrame = mTimeFrame;
mTimeFrame = getTime();
// Update average fps
const uint64_t averageFramerateInterval = 1000 * 1000000;
mAverageFPSFrameCount ++;
uint64_t inverval = mTimeFrame - mAverageFPSStartTime;
if (inverval >= averageFramerateInterval) {
inverval = inverval / 1000000;
mAverageFPS = (mAverageFPSFrameCount * 1000) / inverval;
mAverageFPSFrameCount = 0;
mAverageFPSStartTime = mTimeFrame;
}
}
void Context::timerSet(Timers tm) {
uint64_t last = mTimeLast;
mTimeLast = getTime();
mTimers[mTimerActive] += mTimeLast - last;
mTimerActive = tm;
}
void Context::timerPrint() {
double total = 0;
for (int ct = 0; ct < _RS_TIMER_TOTAL; ct++) {
total += mTimers[ct];
}
uint64_t frame = mTimeFrame - mTimeLastFrame;
mTimeMSLastFrame = frame / 1000000;
mTimeMSLastScript = mTimers[RS_TIMER_SCRIPT] / 1000000;
mTimeMSLastSwap = mTimers[RS_TIMER_CLEAR_SWAP] / 1000000;
if (props.mLogTimes) {
ALOGV("RS: Frame (%i), Script %2.1f%% (%i), Swap %2.1f%% (%i), Idle %2.1f%% (%" PRIi64 "), "
"Internal %2.1f%% (%" PRIi64 "), Avg fps: %u",
mTimeMSLastFrame,
100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript,
100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap,
100.0 * mTimers[RS_TIMER_IDLE] / total, mTimers[RS_TIMER_IDLE] / 1000000,
100.0 * mTimers[RS_TIMER_INTERNAL] / total, mTimers[RS_TIMER_INTERNAL] / 1000000,
mAverageFPS);
}
}
bool Context::setupCheck() {
#if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
mFragmentStore->setup(this, &mStateFragmentStore);
mFragment->setup(this, &mStateFragment);
mRaster->setup(this, &mStateRaster);
mVertex->setup(this, &mStateVertex);
mFBOCache.setup(this);
#endif
return true;
}
#if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
void Context::setupProgramStore() {
mFragmentStore->setup(this, &mStateFragmentStore);
}
#endif
static uint32_t getProp(const char *str) {
#ifdef __ANDROID__
char buf[PROP_VALUE_MAX];
property_get(str, buf, "0");
return atoi(buf);
#else
return 0;
#endif
}
void Context::displayDebugStats() {
#if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
char buffer[128];
snprintf(buffer, sizeof(buffer), "Avg fps %u, Frame %i ms, Script %i ms",
mAverageFPS, mTimeMSLastFrame, mTimeMSLastScript);
float oldR, oldG, oldB, oldA;
mStateFont.getFontColor(&oldR, &oldG, &oldB, &oldA);
uint32_t bufferLen = strlen(buffer);
ObjectBaseRef<Font> lastFont(getFont());
setFont(nullptr);
float shadowCol = 0.1f;
mStateFont.setFontColor(shadowCol, shadowCol, shadowCol, 1.0f);
mStateFont.renderText(buffer, bufferLen, 5, getHeight() - 6);
mStateFont.setFontColor(1.0f, 0.7f, 0.0f, 1.0f);
mStateFont.renderText(buffer, bufferLen, 4, getHeight() - 7);
setFont(lastFont.get());
mStateFont.setFontColor(oldR, oldG, oldB, oldA);
#endif
}
void * Context::threadProc(void *vrsc) {
Context *rsc = static_cast<Context *>(vrsc);
rsc->mNativeThreadId = gettid();
rsc->props.mLogTimes = getProp("debug.rs.profile") != 0;
rsc->props.mLogScripts = getProp("debug.rs.script") != 0;
rsc->props.mLogShaders = getProp("debug.rs.shader") != 0;
rsc->props.mLogShadersAttr = getProp("debug.rs.shader.attributes") != 0;
rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms") != 0;
rsc->props.mLogVisual = getProp("debug.rs.visual") != 0;
rsc->props.mLogReduce = getProp("debug.rs.reduce");
rsc->props.mDebugReduceSplitAccum = getProp("debug.rs.reduce-split-accum") != 0;
rsc->props.mDebugMaxThreads = getProp("debug.rs.max-threads");
if (getProp("debug.rs.debug") != 0) {
ALOGD("Forcing debug context due to debug.rs.debug.");
rsc->mContextType = RS_CONTEXT_TYPE_DEBUG;
rsc->mForceCpu = true;
}
bool forceRSoV = getProp("debug.rs.rsov") != 0;
if (forceRSoV) {
ALOGD("Force the use of RSoV driver");
rsc->mForceRSoV = true;
}
bool forceCpu = getProp("debug.rs.default-CPU-driver") != 0;
if (forceCpu) {
ALOGD("Skipping hardware driver and loading default CPU driver");
rsc->mForceCpu = true;
}
rsc->mForceCpu |= rsc->mIsGraphicsContext;
if (!rsc->loadDriver(rsc->mForceCpu, rsc->mForceRSoV)) {
rsc->setError(RS_ERROR_DRIVER, "Failed loading driver");
return nullptr;
}
if (!rsc->isSynchronous()) {
// Due to legacy we default to normal_graphics
// setPriority will make the adjustments as needed.
rsc->setPriority(RS_THREAD_PRIORITY_NORMAL_GRAPHICS);
}
#if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
if (rsc->mIsGraphicsContext) {
if (!rsc->initGLThread()) {
rsc->setError(RS_ERROR_OUT_OF_MEMORY, "Failed initializing GL");
return nullptr;
}
rsc->mStateRaster.init(rsc);
rsc->setProgramRaster(nullptr);
rsc->mStateVertex.init(rsc);
rsc->setProgramVertex(nullptr);
rsc->mStateFragment.init(rsc);
rsc->setProgramFragment(nullptr);
rsc->mStateFragmentStore.init(rsc);
rsc->setProgramStore(nullptr);
rsc->mStateFont.init(rsc);
rsc->setFont(nullptr);
rsc->mStateSampler.init(rsc);
rsc->mFBOCache.init(rsc);
}
#endif
rsc->mRunning = true;
if (rsc->isSynchronous()) {
return nullptr;
}
if (!rsc->mIsGraphicsContext) {
while (!rsc->mExit) {
rsc->mIO.playCoreCommands(rsc, -1);
}
#if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
} else {
// The number of millisecond to wait between successive calls to the
// root function. The special value 0 means that root should not be
// called again until something external changes.
// See compile/slang/README.rst and search for "The function **root**"
// for more details.
int whenToCallAgain = 0;
while (!rsc->mExit) {
rsc->timerSet(RS_TIMER_IDLE);
// While it's tempting to simply have if(whenToCallAgain > 0)
// usleep(whentoCallAgain * 1000), doing it this way emulates
// more closely what the original code did.
if (whenToCallAgain > 16) {
usleep((whenToCallAgain - 16) * 1000);
}
if (!rsc->mRootScript.get() || !rsc->mHasSurface || rsc->mPaused || whenToCallAgain == 0) {
rsc->mIO.playCoreCommands(rsc, -1);
} else {
rsc->mIO.playCoreCommands(rsc, rsc->mSyncFd);
}
if (rsc->mRootScript.get() && rsc->mHasSurface && !rsc->mPaused) {
whenToCallAgain = rsc->runRootScript();
if (rsc->props.mLogVisual) {
rsc->displayDebugStats();
}
rsc->timerSet(RS_TIMER_CLEAR_SWAP);
rsc->mHal.funcs.swap(rsc);
rsc->timerFrame();
rsc->timerSet(RS_TIMER_INTERNAL);
rsc->timerPrint();
rsc->timerReset();
}
}
#endif
}
//ALOGV("%p RS Thread exiting", rsc);
#if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
if (rsc->mIsGraphicsContext) {
pthread_mutex_lock(&gInitMutex);
rsc->deinitEGL();
pthread_mutex_unlock(&gInitMutex);
}
#endif
//ALOGV("%p RS Thread exited", rsc);
return nullptr;
}
void Context::destroyWorkerThreadResources() {
//ALOGV("destroyWorkerThreadResources 1");
ObjectBase::zeroAllUserRef(this);
#if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
if (mIsGraphicsContext) {
mRaster.clear();
mFragment.clear();
mVertex.clear();
mFragmentStore.clear();
mFont.clear();
mRootScript.clear();
mStateRaster.deinit(this);
mStateVertex.deinit(this);
mStateFragment.deinit(this);
mStateFragmentStore.deinit(this);
mStateFont.deinit(this);
mStateSampler.deinit(this);
mFBOCache.deinit(this);
}
#endif
ObjectBase::freeAllChildren(this);
mExit = true;
//ALOGV("destroyWorkerThreadResources 2");
}
void Context::printWatchdogInfo(void *ctx) {
Context *rsc = (Context *)ctx;
if (rsc->watchdog.command && rsc->watchdog.file) {
ALOGE("RS watchdog timeout: %i %s line %i %s", rsc->watchdog.inRoot,
rsc->watchdog.command, rsc->watchdog.line, rsc->watchdog.file);
} else {
ALOGE("RS watchdog timeout: %i", rsc->watchdog.inRoot);
}
}
void Context::setPriority(int32_t p) {
switch (p) {
// The public API will always send NORMAL_GRAPHICS
// for normal, we adjust here
case RS_THREAD_PRIORITY_NORMAL_GRAPHICS:
if (!mIsGraphicsContext) {
if (mHal.flags & RS_CONTEXT_LOW_LATENCY) {
p = RS_THREAD_PRIORITY_LOW_LATENCY;
} else {
p = RS_THREAD_PRIORITY_NORMAL;
}
}
break;
case RS_THREAD_PRIORITY_LOW:
break;
}
// Note: If we put this in the proper "background" policy
// the wallpapers can become completly unresponsive at times.
// This is probably not what we want for something the user is actively
// looking at.
mThreadPriority = p;
setpriority(PRIO_PROCESS, mNativeThreadId, p);
mHal.funcs.setPriority(this, mThreadPriority);
}
Context::Context() {
mDev = nullptr;
mRunning = false;
mExit = false;
mPaused = false;
mObjHead = nullptr;
mError = RS_ERROR_NONE;
mTargetSdkVersion = 14;
mDPI = 96;
mIsContextLite = false;
memset(&watchdog, 0, sizeof(watchdog));
memset(&mHal, 0, sizeof(mHal));
mForceCpu = false;
mForceRSoV = false;
mContextType = RS_CONTEXT_TYPE_NORMAL;
mOptLevel = 3;
mSynchronous = false;
mFatalErrorOccured = false;
memset(mCacheDir, 0, sizeof(mCacheDir));
#ifdef RS_COMPATIBILITY_LIB
memset(nativeLibDir, 0, sizeof(nativeLibDir));
#endif
}
void Context::setCacheDir(const char * cacheDir_arg, uint32_t length) {
if (length <= PATH_MAX) {
memcpy(mCacheDir, cacheDir_arg, length);
mCacheDir[length] = 0;
hasSetCacheDir = true;
} else {
setError(RS_ERROR_BAD_VALUE, "Invalid path");
}
}
Context * Context::createContext(Device *dev, const RsSurfaceConfig *sc,
RsContextType ct, uint32_t flags,
const char* vendorDriverName) {
Context * rsc = new Context();
if (flags & RS_CONTEXT_LOW_LATENCY) {
rsc->mForceCpu = true;
}
if (flags & RS_CONTEXT_SYNCHRONOUS) {
rsc->mSynchronous = true;
}
rsc->mContextType = ct;
rsc->mHal.flags = flags;
rsc->mVendorDriverName = vendorDriverName;
if (!rsc->initContext(dev, sc)) {
delete rsc;
return nullptr;
}
return rsc;
}
Context * Context::createContextLite() {
Context * rsc = new Context();
rsc->mIsContextLite = true;
return rsc;
}
bool Context::initContext(Device *dev, const RsSurfaceConfig *sc) {
pthread_mutex_lock(&gInitMutex);
if (!mIO.init()) {
ALOGE("Failed initializing IO Fifo");
pthread_mutex_unlock(&gInitMutex);
return false;
}
mIO.setTimeoutCallback(printWatchdogInfo, this, 2e9);
if (sc) {
mUserSurfaceConfig = *sc;
} else {
memset(&mUserSurfaceConfig, 0, sizeof(mUserSurfaceConfig));
}
mIsGraphicsContext = sc != nullptr;
int status;
pthread_attr_t threadAttr;
pthread_mutex_unlock(&gInitMutex);
// Global init done at this point.
status = pthread_attr_init(&threadAttr);
if (status) {
ALOGE("Failed to init thread attribute.");
return false;
}
mHasSurface = false;
mDriverName = NULL;
timerInit();
timerSet(RS_TIMER_INTERNAL);
if (mSynchronous) {
threadProc(this);
if (mError != RS_ERROR_NONE) {
ALOGE("Errors during thread init (sync mode)");
return false;
}
} else {
status = pthread_create(&mThreadId, &threadAttr, threadProc, this);
if (status) {
ALOGE("Failed to start rs context thread.");
return false;
}
while (!mRunning && (mError == RS_ERROR_NONE)) {
usleep(100);
}
if (mError != RS_ERROR_NONE) {
ALOGE("Errors during thread init");
return false;
}
pthread_attr_destroy(&threadAttr);
}
return true;
}
Context::~Context() {
if (!mIsContextLite) {
mPaused = false;
void *res;
mIO.shutdown();
if (!mSynchronous && mRunning) {
// Only try to join a pthread when:
// 1. The Context is asynchronous.
// 2. pthread successfully created and running.
pthread_join(mThreadId, &res);
}
rsAssert(mExit);
if (mHal.funcs.shutdownDriver && mHal.drv) {
mHal.funcs.shutdownDriver(this);
}
}
}
#if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
void Context::setSurface(uint32_t w, uint32_t h, RsNativeWindow sur) {
rsAssert(mIsGraphicsContext);
mHal.funcs.setSurface(this, w, h, sur);
mHasSurface = sur != nullptr;
mWidth = w;
mHeight = h;
if (mWidth && mHeight) {
mStateVertex.updateSize(this);
mFBOCache.updateSize();
}
}
uint32_t Context::getCurrentSurfaceWidth() const {
for (uint32_t i = 0; i < mFBOCache.mHal.state.colorTargetsCount; i ++) {
if (mFBOCache.mHal.state.colorTargets[i] != nullptr) {
return mFBOCache.mHal.state.colorTargets[i]->getType()->getDimX();
}
}
if (mFBOCache.mHal.state.depthTarget != nullptr) {
return mFBOCache.mHal.state.depthTarget->getType()->getDimX();
}
return mWidth;
}
uint32_t Context::getCurrentSurfaceHeight() const {
for (uint32_t i = 0; i < mFBOCache.mHal.state.colorTargetsCount; i ++) {
if (mFBOCache.mHal.state.colorTargets[i] != nullptr) {
return mFBOCache.mHal.state.colorTargets[i]->getType()->getDimY();
}
}
if (mFBOCache.mHal.state.depthTarget != nullptr) {
return mFBOCache.mHal.state.depthTarget->getType()->getDimY();
}
return mHeight;
}
void Context::pause() {
rsAssert(mIsGraphicsContext);
mPaused = true;
}
void Context::resume() {
rsAssert(mIsGraphicsContext);
mPaused = false;
}
void Context::setRootScript(Script *s) {
rsAssert(mIsGraphicsContext);
mRootScript.set(s);
}
void Context::setProgramStore(ProgramStore *pfs) {
rsAssert(mIsGraphicsContext);
if (pfs == nullptr) {
mFragmentStore.set(mStateFragmentStore.mDefault);
} else {
mFragmentStore.set(pfs);
}
}
void Context::setProgramFragment(ProgramFragment *pf) {
rsAssert(mIsGraphicsContext);
if (pf == nullptr) {
mFragment.set(mStateFragment.mDefault);
} else {
mFragment.set(pf);
}
}
void Context::setProgramRaster(ProgramRaster *pr) {
rsAssert(mIsGraphicsContext);
if (pr == nullptr) {
mRaster.set(mStateRaster.mDefault);
} else {
mRaster.set(pr);
}
}
void Context::setProgramVertex(ProgramVertex *pv) {
rsAssert(mIsGraphicsContext);
if (pv == nullptr) {
mVertex.set(mStateVertex.mDefault);
} else {
mVertex.set(pv);
}
}
void Context::setFont(Font *f) {
rsAssert(mIsGraphicsContext);
if (f == nullptr) {
mFont.set(mStateFont.mDefault);
} else {
mFont.set(f);
}
}
#endif
void Context::finish() {
if (mHal.funcs.finish) {
mHal.funcs.finish(this);
}
}
void Context::assignName(ObjectBase *obj, const char *name, uint32_t len) {
rsAssert(!obj->getName());
obj->setName(name, len);
mNames.push_back(obj);
}
void Context::removeName(ObjectBase *obj) {
for (size_t ct=0; ct < mNames.size(); ct++) {
if (obj == mNames[ct]) {
mNames.erase(mNames.begin() + ct);
return;
}
}
}
RsMessageToClientType Context::peekMessageToClient(size_t *receiveLen, uint32_t *subID) {
return (RsMessageToClientType)mIO.getClientHeader(receiveLen, subID);
}
RsMessageToClientType Context::getMessageToClient(void *data, size_t *receiveLen, uint32_t *subID, size_t bufferLen) {
return (RsMessageToClientType)mIO.getClientPayload(data, receiveLen, subID, bufferLen);
}
bool Context::sendMessageToClient(const void *data, RsMessageToClientType cmdID,
uint32_t subID, size_t len, bool waitForSpace) const {
pthread_mutex_lock(&gMessageMutex);
bool ret = mIO.sendToClient(cmdID, subID, data, len, waitForSpace);
pthread_mutex_unlock(&gMessageMutex);
return ret;
}
void Context::initToClient() {
while (!mRunning) {
usleep(100);
}
}
void Context::deinitToClient() {
mIO.clientShutdown();
}
void Context::setError(RsError e, const char *msg) const {
mError = e;
if (mError >= RS_ERROR_FATAL_DEBUG) {
// If a FATAL error occurred, set the flag to indicate the process
// will be goign down
mFatalErrorOccured = true;
}
sendMessageToClient(msg, RS_MESSAGE_TO_CLIENT_ERROR, e, strlen(msg) + 1, true);
}
void Context::dumpDebug() const {
ALOGE("RS Context debug %p", this);
ALOGE("RS Context debug");
ALOGE(" RS width %i, height %i", mWidth, mHeight);
ALOGE(" RS running %i, exit %i, paused %i", mRunning, mExit, mPaused);
ALOGE(" RS pThreadID %li, nativeThreadID %i", (long int)mThreadId, mNativeThreadId);
}
///////////////////////////////////////////////////////////////////////////////////////////
//
void rsi_ContextFinish(Context *rsc) {
rsc->finish();
}
void rsi_ContextBindRootScript(Context *rsc, RsScript vs) {
#if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
Script *s = static_cast<Script *>(vs);
rsc->setRootScript(s);
#endif
}
void rsi_ContextSetCacheDir(Context *rsc, const char *cacheDir, size_t cacheDir_length) {
rsc->setCacheDir(cacheDir, cacheDir_length);
}
void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) {
Sampler *s = static_cast<Sampler *>(vs);
if (slot > RS_MAX_SAMPLER_SLOT) {
ALOGE("Invalid sampler slot");
return;
}
s->bindToContext(&rsc->mStateSampler, slot);
}
#if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
void rsi_ContextBindProgramStore(Context *rsc, RsProgramStore vpfs) {
ProgramStore *pfs = static_cast<ProgramStore *>(vpfs);
rsc->setProgramStore(pfs);
}
void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) {
ProgramFragment *pf = static_cast<ProgramFragment *>(vpf);
rsc->setProgramFragment(pf);
}
void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr) {
ProgramRaster *pr = static_cast<ProgramRaster *>(vpr);
rsc->setProgramRaster(pr);
}
void rsi_ContextBindProgramVertex(Context *rsc, RsProgramVertex vpv) {
ProgramVertex *pv = static_cast<ProgramVertex *>(vpv);
rsc->setProgramVertex(pv);
}
void rsi_ContextBindFont(Context *rsc, RsFont vfont) {
Font *font = static_cast<Font *>(vfont);
rsc->setFont(font);
}
#endif
void rsi_AssignName(Context *rsc, RsObjectBase obj, const char *name, size_t name_length) {
ObjectBase *ob = static_cast<ObjectBase *>(obj);
rsc->assignName(ob, name, name_length);
}
void rsi_ObjDestroy(Context *rsc, void *optr) {
ObjectBase *ob = static_cast<ObjectBase *>(optr);
rsc->removeName(ob);
ob->decUserRef();
}
#if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB)
void rsi_ContextPause(Context *rsc) {
rsc->pause();
}
void rsi_ContextResume(Context *rsc) {
rsc->resume();
}
void rsi_ContextSetSurface(Context *rsc, uint32_t w, uint32_t h, RsNativeWindow sur) {
rsc->setSurface(w, h, sur);
}
#endif
void rsi_ContextSetPriority(Context *rsc, int32_t p) {
rsc->setPriority(p);
}
void rsi_ContextDump(Context *rsc, int32_t bits) {
ObjectBase::dumpAll(rsc);
}
void rsi_ContextDestroyWorker(Context *rsc) {
rsc->destroyWorkerThreadResources();
}
void rsi_ContextDestroy(Context *rsc) {
//ALOGE("%p rsContextDestroy", rsc);
rsc->destroyWorkerThreadResources();
delete rsc;
//ALOGV("%p rsContextDestroy done", rsc);
}
RsMessageToClientType rsi_ContextPeekMessage(Context *rsc,
size_t * receiveLen, size_t receiveLen_length,
uint32_t * subID, size_t subID_length) {
return rsc->peekMessageToClient(receiveLen, subID);
}
RsMessageToClientType rsi_ContextGetMessage(Context *rsc, void * data, size_t data_length,
size_t * receiveLen, size_t receiveLen_length,
uint32_t * subID, size_t subID_length) {
rsAssert(subID_length == sizeof(uint32_t));
rsAssert(receiveLen_length == sizeof(size_t));
return rsc->getMessageToClient(data, receiveLen, subID, data_length);
}
void rsi_ContextInitToClient(Context *rsc) {
rsc->initToClient();
}
void rsi_ContextDeinitToClient(Context *rsc) {
rsc->deinitToClient();
}
void rsi_ContextSendMessage(Context *rsc, uint32_t id, const uint8_t *data, size_t len) {
rsc->sendMessageToClient(data, RS_MESSAGE_TO_CLIENT_USER, id, len, true);
}
// implementation of handcode LF_ObjDestroy
// required so nObjDestroy can be run from finalizer without blocking
void LF_ObjDestroy_handcode(const Context *rsc, RsAsyncVoidPtr objPtr) {
if (((Context *)rsc)->isSynchronous()) {
rsi_ObjDestroy((Context *)rsc, objPtr);
return;
}
// struct has two parts:
// RsPlaybackRemoteHeader (cmdID and bytes)
// RS_CMD_ObjDestroy (ptr)
struct destroyCmd {
uint32_t cmdID;
uint32_t bytes;
RsAsyncVoidPtr ptr;
};
destroyCmd cmd;
cmd.cmdID = RS_CMD_ID_ObjDestroy;
cmd.bytes = sizeof(RsAsyncVoidPtr);
cmd.ptr = objPtr;
ThreadIO *io = &((Context *)rsc)->mIO;
io->coreWrite((void*)&cmd, sizeof(destroyCmd));
}
} // namespace renderscript
} // namespace android