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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <RenderScript.h>
#include "ScriptC_allocs.h"
sp<RS> mRS;
sp<Allocation> mBoolAllocation; // boolean
sp<Allocation> mCharAllocation; // char
sp<Allocation> mChar2Allocation; // char2
sp<Allocation> mChar3Allocation; // char3
sp<Allocation> mChar4Allocation; // char4
sp<Allocation> mUCharAllocation; // uchar
sp<Allocation> mUChar2Allocation; // uchar2
sp<Allocation> mUChar3Allocation; // uchar3
sp<Allocation> mUChar4Allocation; // uchar4
sp<Allocation> mShortAllocation; // short
sp<Allocation> mShort2Allocation; // short2
sp<Allocation> mShort3Allocation; // short3
sp<Allocation> mShort4Allocation; // short4
sp<Allocation> mUShortAllocation; // ushort
sp<Allocation> mUShort2Allocation; // ushort2
sp<Allocation> mUShort3Allocation; // ushort3
sp<Allocation> mUShort4Allocation; // ushort4
sp<Allocation> mIntAllocation; // int
sp<Allocation> mInt2Allocation; // int2
sp<Allocation> mInt3Allocation; // int3
sp<Allocation> mInt4Allocation; // int4
sp<Allocation> mUIntAllocation; // uint
sp<Allocation> mUInt2Allocation; // uint2
sp<Allocation> mUInt3Allocation; // uint3
sp<Allocation> mUInt4Allocation; // uint4
sp<Allocation> mLongAllocation; // long
sp<Allocation> mLong2Allocation; // long2
sp<Allocation> mLong3Allocation; // long3
sp<Allocation> mLong4Allocation; // long4
sp<Allocation> mULongAllocation; // ulong
sp<Allocation> mULong2Allocation; // ulong2
sp<Allocation> mULong3Allocation; // ulong3
sp<Allocation> mULong4Allocation; // ulong4
sp<Allocation> mHalfAllocation; // half
sp<Allocation> mHalf2Allocation; // half2
sp<Allocation> mHalf3Allocation; // half3
sp<Allocation> mHalf4Allocation; // half4
sp<Allocation> mFloatAllocation; // float
sp<Allocation> mFloat2Allocation; // float2
sp<Allocation> mFloat3Allocation; // float3
sp<Allocation> mFloat4Allocation; // float4
sp<Allocation> mDoubleAllocation; // double
sp<Allocation> mDouble2Allocation; // double2
sp<Allocation> mDouble3Allocation; // double3
sp<Allocation> mDouble4Allocation; // double4
const int mAllocSize = 24; // Needs to be < CHAR_MAX and divisible by 4.
const int mBitmapSize = 64;
void createSignedAllocations() {
Type::Builder typeI8Builder(mRS, Element::I8(mRS));
typeI8Builder.setX(1); // One element here to test 16 byte memory alignment
typeI8Builder.setY(3);
typeI8Builder.setZ(8);
mCharAllocation = Allocation::createTyped(mRS, typeI8Builder.create());
mChar2Allocation = Allocation::createSized(mRS, Element::I8_2(mRS), mAllocSize / 2);
mChar3Allocation = Allocation::createSized(mRS, Element::I8_3(mRS), mAllocSize / 4);
mChar4Allocation = Allocation::createSized(mRS, Element::I8_4(mRS), mAllocSize / 4);
Type::Builder typeI16_2Builder(mRS, Element::I16_2(mRS));
typeI16_2Builder.setX(6);
typeI16_2Builder.setY(1);
typeI16_2Builder.setZ(2);
mShortAllocation = Allocation::createSized(mRS, Element::I16(mRS), mAllocSize);
mShort2Allocation = Allocation::createTyped(mRS, typeI16_2Builder.create());
mShort3Allocation = Allocation::createSized(mRS, Element::I16_3(mRS), mAllocSize / 4);
mShort4Allocation = Allocation::createSized(mRS, Element::I16_4(mRS), mAllocSize / 4);
Type::Builder typeI32_3Builder(mRS, Element::I32_3(mRS));
typeI32_3Builder.setX(3);
typeI32_3Builder.setY(2);
mIntAllocation = Allocation::createSized(mRS, Element::I32(mRS), mAllocSize);
mInt2Allocation = Allocation::createSized(mRS, Element::I32_2(mRS), mAllocSize / 2);
mInt3Allocation = Allocation::createTyped(mRS, typeI32_3Builder.create());
mInt4Allocation = Allocation::createSized(mRS, Element::I32_4(mRS), mAllocSize / 4);
Type::Builder typeI64_4Builder(mRS, Element::I64_4(mRS));
typeI64_4Builder.setX(1);
typeI64_4Builder.setY(6);
mLongAllocation = Allocation::createSized(mRS, Element::I64(mRS), mAllocSize);
mLong2Allocation = Allocation::createSized(mRS, Element::I64_2(mRS), mAllocSize / 2);
mLong3Allocation = Allocation::createSized(mRS, Element::I64_3(mRS), mAllocSize / 4);
mLong4Allocation = Allocation::createTyped(mRS, typeI64_4Builder.create());
mBoolAllocation = Allocation::createSized(mRS, Element::BOOLEAN(mRS), mAllocSize);
}
void initSignedAllocations() {
char *buffer_char = new char[mAllocSize];
short *buffer_short = new short[mAllocSize];
int *buffer_int = new int[mAllocSize];
int64_t *buffer_long = new int64_t[mAllocSize];
char *buffer_bool = new char[mAllocSize];
for(int i = 0; i < mAllocSize; ++i) {
buffer_char[i] = (char) i;
buffer_short[i] = (short) i;
buffer_int[i] = (int) i;
buffer_long[i] = (int64_t) i;
buffer_bool[i] = (char) (0x01 & i);
}
mCharAllocation->copy3DRangeFrom(0, 0, 0, 1, 3, 8, buffer_char);
mChar2Allocation->copy1DRangeFrom(0, mAllocSize/2, buffer_char);
mChar3Allocation->copy1DRangeFrom(0, mAllocSize/4, buffer_char);
mChar4Allocation->copy1DRangeFrom(0, mAllocSize/4, buffer_char);
delete [] buffer_char;
mShortAllocation->copy1DRangeFrom(0, mAllocSize, buffer_short);
mShort2Allocation->copy3DRangeFrom(0, 0, 0, 6, 1, 2, buffer_short);
mShort3Allocation->copy1DRangeFrom(0, mAllocSize/4, buffer_short);
mShort4Allocation->copy1DRangeFrom(0, mAllocSize/4, buffer_short);
delete [] buffer_short;
mIntAllocation->copy1DRangeFrom(0, mAllocSize, buffer_int);
mInt2Allocation->copy1DRangeFrom(0, mAllocSize/2, buffer_int);
mInt3Allocation->copy2DRangeFrom(0, 0, 3, 2, buffer_int);
mInt4Allocation->copy1DRangeFrom(0, mAllocSize/4, buffer_int);
delete [] buffer_int;
mLongAllocation->copy1DRangeFrom(0, mAllocSize, buffer_long);
mLong2Allocation->copy1DRangeFrom(0, mAllocSize/2, buffer_long);
mLong3Allocation->copy1DRangeFrom(0, mAllocSize/4, buffer_long);
mLong4Allocation->copy2DRangeFrom(0, 0, 1, 6, buffer_long);
delete [] buffer_long;
mBoolAllocation->copy1DRangeFrom(0, mAllocSize, buffer_bool);
delete [] buffer_bool;
}
void createUnsignedAllocations() {
Type::Builder typeU8_2Builder(mRS, Element::U8_2(mRS));
typeU8_2Builder.setX(2);
typeU8_2Builder.setY(6);
mUCharAllocation = Allocation::createSized(mRS, Element::U8(mRS), mAllocSize);
mUChar2Allocation = Allocation::createTyped(mRS, typeU8_2Builder.create());
mUChar3Allocation = Allocation::createSized(mRS, Element::U8_3(mRS), mAllocSize / 4);
mUChar4Allocation = Allocation::createSized(mRS, Element::U8_4(mRS), mAllocSize / 4);
Type::Builder typeU16_3Builder(mRS, Element::U16_3(mRS));
typeU16_3Builder.setX(1);
typeU16_3Builder.setY(6);
mUShortAllocation = Allocation::createSized(mRS, Element::U16(mRS), mAllocSize);
mUShort2Allocation = Allocation::createSized(mRS, Element::U16_2(mRS), mAllocSize / 2);
mUShort3Allocation = Allocation::createTyped(mRS, typeU16_3Builder.create());
mUShort4Allocation = Allocation::createSized(mRS, Element::U16_4(mRS), mAllocSize / 4);
Type::Builder typeU32_4Builder(mRS, Element::U32_4(mRS));
typeU32_4Builder.setX(1);
typeU32_4Builder.setY(1);
typeU32_4Builder.setZ(6);
mUIntAllocation = Allocation::createSized(mRS, Element::U32(mRS), mAllocSize);
mUInt2Allocation = Allocation::createSized(mRS, Element::U32_2(mRS), mAllocSize / 2);
mUInt3Allocation = Allocation::createSized(mRS, Element::U32_3(mRS), mAllocSize / 4);
mUInt4Allocation = Allocation::createTyped(mRS, typeU32_4Builder.create());
Type::Builder typeU64Builder(mRS, Element::U64(mRS));
typeU64Builder.setX(4);
typeU64Builder.setY(3);
typeU64Builder.setZ(2);
mULongAllocation = Allocation::createTyped(mRS, typeU64Builder.create());
mULong2Allocation = Allocation::createSized(mRS, Element::U64_2(mRS), mAllocSize / 2);
mULong3Allocation = Allocation::createSized(mRS, Element::U64_3(mRS), mAllocSize / 4);
mULong4Allocation = Allocation::createSized(mRS, Element::U64_4(mRS), mAllocSize / 4);
}
void initUnsignedAllocations() {
char *buffer_char = new char[mAllocSize];
short *buffer_short = new short[mAllocSize];
int *buffer_int = new int[mAllocSize];
uint64_t *buffer_long = new uint64_t[mAllocSize];
for(int i = 0; i < mAllocSize; ++i) {
buffer_char[i] = (char) i;
buffer_short[i] = (short) i;
buffer_int[i] = (int) i;
buffer_long[i] = (uint64_t) i;
}
mUCharAllocation->copy1DRangeFrom(0, mAllocSize, buffer_char);
mUChar2Allocation->copy2DRangeFrom(0, 0, 2, 6, buffer_char);
mUChar3Allocation->copy1DRangeFrom(0, mAllocSize/4, buffer_char);
mUChar4Allocation->copy1DRangeFrom(0, mAllocSize/4, buffer_char);
delete [] buffer_char;
mUShortAllocation->copy1DRangeFrom(0, mAllocSize, buffer_short);
mUShort2Allocation->copy1DRangeFrom(0, mAllocSize/2, buffer_short);
mUShort3Allocation->copy2DRangeFrom(0, 0, 1, 6, buffer_short);
mUShort4Allocation->copy1DRangeFrom(0, mAllocSize/4, buffer_short);
delete [] buffer_short;
mUIntAllocation->copy1DRangeFrom(0, mAllocSize, buffer_int);
mUInt2Allocation->copy1DRangeFrom(0, mAllocSize/2, buffer_int);
mUInt3Allocation->copy1DRangeFrom(0, mAllocSize/4, buffer_int);
mUInt4Allocation->copy3DRangeFrom(0, 0, 0, 1, 1, 6, buffer_int);
delete [] buffer_int;
mULongAllocation->copy3DRangeFrom(0, 0, 0, 4, 3, 2, buffer_long);
mULong2Allocation->copy1DRangeFrom(0, mAllocSize/2, buffer_long);
mULong3Allocation->copy1DRangeFrom(0, mAllocSize/4, buffer_long);
mULong4Allocation->copy1DRangeFrom(0, mAllocSize/4, buffer_long);
delete [] buffer_long;
}
void createFloatAllocations() {
Type::Builder typeF16_3Builder(mRS, Element::F16_3(mRS));
typeF16_3Builder.setX(1);
typeF16_3Builder.setY(6);
mHalfAllocation = Allocation::createSized(mRS, Element::F16(mRS), mAllocSize);
mHalf2Allocation = Allocation::createSized(mRS, Element::F16_2(mRS), mAllocSize / 2);
mHalf3Allocation = Allocation::createTyped(mRS, typeF16_3Builder.create());
mHalf4Allocation = Allocation::createSized(mRS, Element::F16_4(mRS), mAllocSize / 4);
Type::Builder typeF32_4Builder(mRS, Element::F32_4(mRS));
typeF32_4Builder.setX(3);
typeF32_4Builder.setY(2);
mFloatAllocation = Allocation::createSized(mRS, Element::F32(mRS), mAllocSize);
mFloat2Allocation = Allocation::createSized(mRS, Element::F32_2(mRS), mAllocSize / 2);
mFloat3Allocation = Allocation::createSized(mRS, Element::F32_3(mRS), mAllocSize / 4);
mFloat4Allocation = Allocation::createTyped(mRS, typeF32_4Builder.create());
Type::Builder typeF64_2Builder(mRS, Element::F64_2(mRS));
typeF64_2Builder.setX(4);
typeF64_2Builder.setY(1);
typeF64_2Builder.setZ(3);
mDoubleAllocation = Allocation::createSized(mRS, Element::F64(mRS), mAllocSize);
mDouble2Allocation = Allocation::createTyped(mRS, typeF64_2Builder.create());
Type::Builder typeF64_3Builder(mRS, Element::F64_3(mRS));
typeF64_3Builder.setX(1);
typeF64_3Builder.setY(2);
typeF64_3Builder.setZ(3);
Type::Builder typeF64_4Builder(mRS, Element::F64_4(mRS));
typeF64_4Builder.setX(1);
typeF64_4Builder.setY(2);
typeF64_4Builder.setZ(3);
mDouble3Allocation = Allocation::createTyped(mRS, typeF64_3Builder.create());
mDouble4Allocation = Allocation::createTyped(mRS, typeF64_4Builder.create());
}
void initFloatAllocations() {
__fp16 *buffer_half = new __fp16[mAllocSize];
float *buffer_float = new float[mAllocSize];
double *buffer_double = new double[mAllocSize];
for(int i = 0; i < mAllocSize; ++i) {
buffer_half[i] = (__fp16) 1 / i;
buffer_float[i] = (float) 1 / i;
buffer_double[i] = (double) 1 / i;
}
mHalfAllocation->copy1DRangeFrom(0, mAllocSize, buffer_half);
mHalf2Allocation->copy1DRangeFrom(0, mAllocSize/2, buffer_half);
mHalf3Allocation->copy2DRangeFrom(0, 0, 1, 6, buffer_half);
mHalf4Allocation->copy1DRangeFrom(0, mAllocSize/4, buffer_half);
delete [] buffer_half;
mFloatAllocation->copy1DRangeFrom(0, mAllocSize, buffer_float);
mFloat2Allocation->copy1DRangeFrom(0, mAllocSize/2, buffer_float);
mFloat3Allocation->copy1DRangeFrom(0, mAllocSize/4, buffer_float);
mFloat4Allocation->copy2DRangeFrom(0, 0, 3, 2, buffer_float);
delete [] buffer_float;
mDoubleAllocation->copy1DRangeFrom(0, mAllocSize, buffer_double);
mDouble2Allocation->copy3DRangeFrom(0, 0, 0, 4, 1, 3, buffer_double);
mDouble3Allocation->copy3DRangeFrom(0, 0, 0, 1, 2, 3, buffer_double);
mDouble4Allocation->copy3DRangeFrom(0, 0, 0, 1, 2, 3, buffer_double);
delete [] buffer_double;
}
int main()
{
mRS = new RS();
mRS->init("/data/rscache", RS_INIT_LOW_LATENCY | RS_INIT_WAIT_FOR_ATTACH);
sp<ScriptC_allocs> mScript = new ScriptC_allocs(mRS);
Type::Builder typeRGBA_888Builder(mRS, Element::RGBA_8888(mRS));
typeRGBA_888Builder.setX(mBitmapSize);
typeRGBA_888Builder.setY(mBitmapSize);
sp<Allocation> mInAllocation = Allocation::createTyped(mRS, typeRGBA_888Builder.create());
const int image_area = mBitmapSize*mBitmapSize;
const int image_size = image_area*sizeof(int);
char *zero_buffer = new char[image_size];
memset(zero_buffer, 0, image_size);
mInAllocation->copy1DRangeFrom(0, image_area, zero_buffer);
delete [] zero_buffer;
sp<Allocation> mOutAllocation = Allocation::createTyped(mRS, typeRGBA_888Builder.create());
createSignedAllocations();
initSignedAllocations();
mRS->finish();
mScript->forEach_swizzle_kernel(mInAllocation, mOutAllocation);
mRS->finish();
mCharAllocation.clear();
mChar2Allocation.clear();
mChar3Allocation.clear();
mChar4Allocation.clear();
mShort2Allocation.clear();
mShort3Allocation.clear();
mShort4Allocation.clear();
mIntAllocation.clear();
mInt2Allocation.clear();
mInt3Allocation.clear();
mInt4Allocation.clear();
mLongAllocation.clear();
mLong2Allocation.clear();
mLong3Allocation.clear();
mLong4Allocation.clear();
mBoolAllocation.clear();
createUnsignedAllocations();
initUnsignedAllocations();
mInAllocation = mUShortAllocation; // Host side assignment
mRS->finish();
mScript->forEach_square_kernel(mInAllocation, mUIntAllocation);
mRS->finish();
mUCharAllocation.clear();
mUChar2Allocation.clear();
mUChar3Allocation.clear();
mUChar4Allocation.clear();
mUShortAllocation.clear();
mUShort2Allocation.clear();
mUShort3Allocation.clear();
mUShort4Allocation.clear();
mUInt2Allocation.clear();
mUInt3Allocation.clear();
mUInt4Allocation.clear();
mULongAllocation.clear();
mULong2Allocation.clear();
mULong3Allocation.clear();
mULong4Allocation.clear();
createFloatAllocations();
initFloatAllocations();
mRS->finish();
mScript->forEach_add_half_kernel(mDouble4Allocation, mDouble3Allocation);
mRS->finish();
return 0;
}