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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <media/IStreamSource.h>
#include <binder/IServiceManager.h>
#include "android/android_GenericMediaPlayer.h"
// number of SLuint32 fields to store a buffer event message in an item, by mapping each
// to the item key (SLuint32), the item size (SLuint32), and the item data (mask on SLuint32)
#define NB_BUFFEREVENT_ITEM_FIELDS 3
//--------------------------------------------------------------------------------------------------
namespace android {
//--------------------------------------------------------------------------------------------------
class StreamPlayer;
class StreamSourceAppProxy : public BnStreamSource {
public:
StreamSourceAppProxy(
IAndroidBufferQueue *androidBufferQueue,
const sp<CallbackProtector> &callbackProtector,
StreamPlayer *player);
virtual ~StreamSourceAppProxy();
// store an item structure to indicate a processed buffer
static const SLuint32 kItemProcessed[NB_BUFFEREVENT_ITEM_FIELDS];
// IStreamSource implementation
virtual void setListener(const sp<IStreamListener> &listener); // mediaserver calls exactly once
virtual void setBuffers(const Vector<sp<IMemory> > &buffers); // mediaserver calls exactly once
virtual void onBufferAvailable(size_t index);
// Consumption from ABQ
void pullFromBuffQueue();
private:
void receivedCmd_l(IStreamListener::Command cmd, const sp<AMessage> &msg = NULL);
void receivedBuffer_l(size_t buffIndex, size_t buffLength);
public:
// Call at least once prior to releasing the last strong reference to this object. It causes
// the player to release all of its resources, similar to android.media.MediaPlayer disconnect.
void disconnect();
private:
// protects mListener, mBuffers, mBuffersHasBeenSet, and mAvailableBuffers
Mutex mLock;
sp<IStreamListener> mListener;
// array of shared memory buffers
Vector<sp<IMemory> > mBuffers;
bool mBuffersHasBeenSet;
// list of available buffers in shared memory, identified by their index
List<size_t> mAvailableBuffers;
// the Android Buffer Queue from which data is consumed and written to shared memory
IAndroidBufferQueue* const mAndroidBufferQueue;
const sp<CallbackProtector> mCallbackProtector;
const wp<StreamPlayer> mPlayer;
DISALLOW_EVIL_CONSTRUCTORS(StreamSourceAppProxy);
};
//--------------------------------------------------------------------------------------------------
class StreamPlayer : public GenericMediaPlayer
{
public:
StreamPlayer(const AudioPlayback_Parameters* params, bool hasVideo,
IAndroidBufferQueue *androidBufferQueue, const sp<CallbackProtector> &callbackProtector);
virtual ~StreamPlayer();
// overridden from GenericPlayer
virtual void onMessageReceived(const sp<AMessage> &msg);
virtual void preDestroy();
void queueRefilled();
// Called after AndroidBufferQueue::Clear.
// The "_l" indicates the caller still has it's (now empty) AndroidBufferQueue locked.
void appClear_l();
protected:
enum {
// message to asynchronously notify mAppProxy it should try to pull from the Android
// Buffer Queue and push to shared memory (media server), either because the buffer queue
// was refilled, or because during playback, the shared memory buffers should remain
// filled to prevent it from draining (this can happen if the ABQ is not ready
// whenever a shared memory buffer becomes available)
kWhatPullFromAbq = 'plfq',
kWhatStopForDestroy = 's4ds'
};
const sp<StreamSourceAppProxy> mAppProxy; // application proxy for the shared memory source
// overridden from GenericMediaPlayer
virtual void onPrepare();
virtual void onPlay();
void onPullFromAndroidBufferQueue();
private:
void onStopForDestroy();
Mutex mStopForDestroyLock;
Condition mStopForDestroyCondition;
bool mStopForDestroyCompleted;
DISALLOW_EVIL_CONSTRUCTORS(StreamPlayer);
};
} // namespace android