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471 lines
17 KiB
471 lines
17 KiB
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/* DynamicInterfaceManagement implementation */
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#include "sles_allinclusive.h"
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// Called by a worker thread to handle an asynchronous AddInterface.
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// Parameter self is the DynamicInterface, and MPH specifies which interface to add.
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static void HandleAdd(void *self, void *ignored, int MPH)
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{
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// validate input parameters
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IDynamicInterfaceManagement *thiz = (IDynamicInterfaceManagement *) self;
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assert(NULL != thiz);
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IObject *thisObject = InterfaceToIObject(thiz);
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assert(NULL != thisObject);
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assert(0 <= MPH && MPH < MPH_MAX);
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const ClassTable *clazz = thisObject->mClass;
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assert(NULL != clazz);
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int index = clazz->mMPH_to_index[MPH];
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assert(0 <= index && index < (int) clazz->mInterfaceCount);
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SLuint8 *interfaceStateP = &thisObject->mInterfaceStates[index];
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SLresult result;
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// check interface state
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object_lock_exclusive(thisObject);
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SLuint8 state = *interfaceStateP;
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switch (state) {
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case INTERFACE_ADDING_1: // normal case
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{
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// change state to indicate we are now adding the interface
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*interfaceStateP = INTERFACE_ADDING_2;
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object_unlock_exclusive(thisObject);
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// this section runs with mutex unlocked
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const struct iid_vtable *x = &clazz->mInterfaces[index];
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size_t offset = x->mOffset;
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void *thisItf = (char *) thisObject + offset;
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BoolHook expose = MPH_init_table[MPH].mExpose;
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// call the optional expose hook
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if ((NULL == expose) || (*expose)(thisItf)) {
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result = SL_RESULT_SUCCESS;
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} else {
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result = SL_RESULT_FEATURE_UNSUPPORTED;
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}
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// re-lock mutex to update state
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object_lock_exclusive(thisObject);
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assert(INTERFACE_ADDING_2 == *interfaceStateP);
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if (SL_RESULT_SUCCESS == result) {
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((size_t *) thisItf)[0] ^= ~0;
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state = INTERFACE_ADDED;
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} else {
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state = INTERFACE_INITIALIZED;
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}
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}
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break;
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case INTERFACE_ADDING_1A: // operation was aborted while on work queue
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result = SL_RESULT_OPERATION_ABORTED;
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state = INTERFACE_INITIALIZED;
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break;
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default: // impossible
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assert(SL_BOOLEAN_FALSE);
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result = SL_RESULT_INTERNAL_ERROR;
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break;
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}
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// mutex is locked, update state
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*interfaceStateP = state;
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// Make a copy of these, so we can call the callback with mutex unlocked
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slDynamicInterfaceManagementCallback callback = thiz->mCallback;
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void *context = thiz->mContext;
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object_unlock_exclusive(thisObject);
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// Note that the mutex is unlocked during the callback
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if (NULL != callback) {
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const SLInterfaceID iid = &SL_IID_array[MPH]; // equal but not == to the original IID
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(*callback)(&thiz->mItf, context, SL_DYNAMIC_ITF_EVENT_ASYNC_TERMINATION, result, iid);
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}
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}
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static SLresult IDynamicInterfaceManagement_AddInterface(SLDynamicInterfaceManagementItf self,
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const SLInterfaceID iid, SLboolean async)
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{
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SL_ENTER_INTERFACE
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// validate input parameters
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if (NULL == iid) {
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result = SL_RESULT_PARAMETER_INVALID;
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} else {
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IDynamicInterfaceManagement *thiz = (IDynamicInterfaceManagement *) self;
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IObject *thisObject = InterfaceToIObject(thiz);
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const ClassTable *clazz = thisObject->mClass;
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int MPH, index;
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if ((0 > (MPH = IID_to_MPH(iid))) ||
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// no need to check for an initialization hook
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// (NULL == MPH_init_table[MPH].mInit) ||
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(0 > (index = clazz->mMPH_to_index[MPH]))) {
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result = SL_RESULT_FEATURE_UNSUPPORTED;
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} else {
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assert(index < (int) clazz->mInterfaceCount);
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SLuint8 *interfaceStateP = &thisObject->mInterfaceStates[index];
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// check interface state
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object_lock_exclusive(thisObject);
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switch (*interfaceStateP) {
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case INTERFACE_INITIALIZED: // normal case
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if (async) {
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// Asynchronous: mark operation pending and cancellable
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*interfaceStateP = INTERFACE_ADDING_1;
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object_unlock_exclusive(thisObject);
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// this section runs with mutex unlocked
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result = ThreadPool_add_ppi(&thisObject->mEngine->mThreadPool, HandleAdd, thiz,
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NULL, MPH);
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if (SL_RESULT_SUCCESS != result) {
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// Engine was destroyed during add, or insufficient memory,
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// so restore mInterfaceStates state to prior value
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object_lock_exclusive(thisObject);
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switch (*interfaceStateP) {
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case INTERFACE_ADDING_1: // normal
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case INTERFACE_ADDING_1A: // operation aborted while mutex unlocked
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*interfaceStateP = INTERFACE_INITIALIZED;
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break;
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default: // unexpected
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// leave state alone
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break;
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}
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}
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} else {
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// Synchronous: mark operation pending to prevent duplication
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*interfaceStateP = INTERFACE_ADDING_2;
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object_unlock_exclusive(thisObject);
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// this section runs with mutex unlocked
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const struct iid_vtable *x = &clazz->mInterfaces[index];
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size_t offset = x->mOffset;
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void *thisItf = (char *) thisObject + offset;
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// call the optional expose hook
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BoolHook expose = MPH_init_table[MPH].mExpose;
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if ((NULL == expose) || (*expose)(thisItf)) {
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result = SL_RESULT_SUCCESS;
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} else {
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result = SL_RESULT_FEATURE_UNSUPPORTED;
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}
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// re-lock mutex to update state
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object_lock_exclusive(thisObject);
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assert(INTERFACE_ADDING_2 == *interfaceStateP);
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if (SL_RESULT_SUCCESS == result) {
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*interfaceStateP = INTERFACE_ADDED;
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} else {
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*interfaceStateP = INTERFACE_INITIALIZED;
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}
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}
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// mutex is still locked
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break;
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default: // disallow adding of (partially) initialized interfaces
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result = SL_RESULT_PRECONDITIONS_VIOLATED;
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break;
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}
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object_unlock_exclusive(thisObject);
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}
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}
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SL_LEAVE_INTERFACE
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}
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static SLresult IDynamicInterfaceManagement_RemoveInterface(
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SLDynamicInterfaceManagementItf self, const SLInterfaceID iid)
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{
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SL_ENTER_INTERFACE
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#if USE_PROFILES & USE_PROFILES_BASE
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// validate input parameters
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if (NULL == iid) {
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result = SL_RESULT_PARAMETER_INVALID;
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} else {
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IDynamicInterfaceManagement *thiz = (IDynamicInterfaceManagement *) self;
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IObject *thisObject = InterfaceToIObject(thiz);
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const ClassTable *clazz = thisObject->mClass;
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int MPH, index;
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if ((0 > (MPH = IID_to_MPH(iid))) ||
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// no need to check for an initialization hook
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// (NULL == MPH_init_table[MPH].mInit) ||
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(0 > (index = clazz->mMPH_to_index[MPH]))) {
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result = SL_RESULT_PRECONDITIONS_VIOLATED;
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} else {
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SLuint8 *interfaceStateP = &thisObject->mInterfaceStates[index];
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// check interface state
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object_lock_exclusive(thisObject);
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switch (*interfaceStateP) {
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case INTERFACE_ADDED: // normal cases
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case INTERFACE_SUSPENDED:
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{
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// Compute address of the interface
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const struct iid_vtable *x = &clazz->mInterfaces[index];
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size_t offset = x->mOffset;
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void *thisItf = (char *) thisObject + offset;
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// Mark operation pending (not necessary; remove is synchronous with mutex locked)
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*interfaceStateP = INTERFACE_REMOVING;
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// Check if application ever called Object::GetInterface
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unsigned mask = 1 << index;
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if (thisObject->mGottenMask & mask) {
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thisObject->mGottenMask &= ~mask;
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// This trickery invalidates the v-table
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((size_t *) thisItf)[0] ^= ~0;
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}
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// The remove hook is called with mutex locked
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VoidHook remove = MPH_init_table[MPH].mRemove;
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if (NULL != remove) {
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(*remove)(thisItf);
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}
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result = SL_RESULT_SUCCESS;
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assert(INTERFACE_REMOVING == *interfaceStateP);
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*interfaceStateP = INTERFACE_INITIALIZED;
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}
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// mutex is still locked
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break;
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default:
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// disallow removal of non-dynamic interfaces, or interfaces which are
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// currently being resumed (will not auto-cancel an asynchronous resume)
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result = SL_RESULT_PRECONDITIONS_VIOLATED;
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break;
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}
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object_unlock_exclusive(thisObject);
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}
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}
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#else
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result = SL_RESULT_FEATURE_UNSUPPORTED;
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#endif
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SL_LEAVE_INTERFACE
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}
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// Called by a worker thread to handle an asynchronous ResumeInterface.
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// Parameter self is the DynamicInterface, and MPH specifies which interface to resume.
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static void HandleResume(void *self, void *ignored, int MPH)
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{
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// validate input parameters
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IDynamicInterfaceManagement *thiz = (IDynamicInterfaceManagement *) self;
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assert(NULL != thiz);
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IObject *thisObject = InterfaceToIObject(thiz);
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assert(NULL != thisObject);
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assert(0 <= MPH && MPH < MPH_MAX);
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const ClassTable *clazz = thisObject->mClass;
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assert(NULL != clazz);
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int index = clazz->mMPH_to_index[MPH];
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assert(0 <= index && index < (int) clazz->mInterfaceCount);
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SLuint8 *interfaceStateP = &thisObject->mInterfaceStates[index];
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SLresult result;
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// check interface state
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object_lock_exclusive(thisObject);
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SLuint8 state = *interfaceStateP;
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switch (state) {
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case INTERFACE_RESUMING_1: // normal case
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{
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// change state to indicate we are now resuming the interface
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*interfaceStateP = INTERFACE_RESUMING_2;
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object_unlock_exclusive(thisObject);
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// this section runs with mutex unlocked
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const struct iid_vtable *x = &clazz->mInterfaces[index];
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size_t offset = x->mOffset;
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void *thisItf = (char *) thisObject + offset;
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VoidHook resume = MPH_init_table[MPH].mResume;
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if (NULL != resume) {
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(*resume)(thisItf);
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}
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result = SL_RESULT_SUCCESS;
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// re-lock mutex to update state
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object_lock_exclusive(thisObject);
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assert(INTERFACE_RESUMING_2 == *interfaceStateP);
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state = INTERFACE_ADDED;
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}
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break;
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case INTERFACE_RESUMING_1A: // operation was aborted while on work queue
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result = SL_RESULT_OPERATION_ABORTED;
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state = INTERFACE_SUSPENDED;
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break;
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default: // impossible
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assert(SL_BOOLEAN_FALSE);
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result = SL_RESULT_INTERNAL_ERROR;
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break;
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}
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// mutex is locked, update state
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*interfaceStateP = state;
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// Make a copy of these, so we can call the callback with mutex unlocked
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slDynamicInterfaceManagementCallback callback = thiz->mCallback;
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void *context = thiz->mContext;
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object_unlock_exclusive(thisObject);
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// Note that the mutex is unlocked during the callback
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if (NULL != callback) {
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const SLInterfaceID iid = &SL_IID_array[MPH]; // equal but not == to the original IID
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(*callback)(&thiz->mItf, context, SL_DYNAMIC_ITF_EVENT_ASYNC_TERMINATION, result, iid);
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}
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}
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static SLresult IDynamicInterfaceManagement_ResumeInterface(SLDynamicInterfaceManagementItf self,
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const SLInterfaceID iid, SLboolean async)
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{
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SL_ENTER_INTERFACE
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// validate input parameters
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if (NULL == iid) {
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result = SL_RESULT_PARAMETER_INVALID;
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} else {
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IDynamicInterfaceManagement *thiz = (IDynamicInterfaceManagement *) self;
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IObject *thisObject = InterfaceToIObject(thiz);
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const ClassTable *clazz = thisObject->mClass;
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int MPH, index;
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if ((0 > (MPH = IID_to_MPH(iid))) ||
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// no need to check for an initialization hook
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// (NULL == MPH_init_table[MPH].mInit) ||
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(0 > (index = clazz->mMPH_to_index[MPH]))) {
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result = SL_RESULT_PRECONDITIONS_VIOLATED;
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} else {
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assert(index < (int) clazz->mInterfaceCount);
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SLuint8 *interfaceStateP = &thisObject->mInterfaceStates[index];
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// check interface state
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object_lock_exclusive(thisObject);
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switch (*interfaceStateP) {
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case INTERFACE_SUSPENDED: // normal case
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if (async) {
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// Asynchronous: mark operation pending and cancellable
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*interfaceStateP = INTERFACE_RESUMING_1;
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object_unlock_exclusive(thisObject);
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// this section runs with mutex unlocked
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result = ThreadPool_add_ppi(&thisObject->mEngine->mThreadPool, HandleResume,
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thiz, NULL, MPH);
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if (SL_RESULT_SUCCESS != result) {
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// Engine was destroyed during resume, or insufficient memory,
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// so restore mInterfaceStates state to prior value
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object_lock_exclusive(thisObject);
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switch (*interfaceStateP) {
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case INTERFACE_RESUMING_1: // normal
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case INTERFACE_RESUMING_1A: // operation aborted while mutex unlocked
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*interfaceStateP = INTERFACE_SUSPENDED;
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break;
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default: // unexpected
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// leave state alone
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break;
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}
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}
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} else {
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// Synchronous: mark operation pending to prevent duplication
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*interfaceStateP = INTERFACE_RESUMING_2;
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object_unlock_exclusive(thisObject);
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// this section runs with mutex unlocked
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const struct iid_vtable *x = &clazz->mInterfaces[index];
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size_t offset = x->mOffset;
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void *thisItf = (char *) thiz + offset;
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VoidHook resume = MPH_init_table[MPH].mResume;
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if (NULL != resume) {
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(*resume)(thisItf);
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}
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result = SL_RESULT_SUCCESS;
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// re-lock mutex to update state
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object_lock_exclusive(thisObject);
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assert(INTERFACE_RESUMING_2 == *interfaceStateP);
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*interfaceStateP = INTERFACE_ADDED;
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}
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// mutex is now locked
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break;
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default: // disallow resumption of non-suspended interfaces
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result = SL_RESULT_PRECONDITIONS_VIOLATED;
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break;
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}
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object_unlock_exclusive(thisObject);
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}
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}
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SL_LEAVE_INTERFACE
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}
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static SLresult IDynamicInterfaceManagement_RegisterCallback(SLDynamicInterfaceManagementItf self,
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slDynamicInterfaceManagementCallback callback, void *pContext)
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{
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SL_ENTER_INTERFACE
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IDynamicInterfaceManagement *thiz = (IDynamicInterfaceManagement *) self;
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IObject *thisObject = InterfaceToIObject(thiz);
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object_lock_exclusive(thisObject);
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thiz->mCallback = callback;
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thiz->mContext = pContext;
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object_unlock_exclusive(thisObject);
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result = SL_RESULT_SUCCESS;
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SL_LEAVE_INTERFACE
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}
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static const struct SLDynamicInterfaceManagementItf_ IDynamicInterfaceManagement_Itf = {
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IDynamicInterfaceManagement_AddInterface,
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IDynamicInterfaceManagement_RemoveInterface,
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IDynamicInterfaceManagement_ResumeInterface,
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IDynamicInterfaceManagement_RegisterCallback
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};
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void IDynamicInterfaceManagement_init(void *self)
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{
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IDynamicInterfaceManagement *thiz = (IDynamicInterfaceManagement *) self;
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thiz->mItf = &IDynamicInterfaceManagement_Itf;
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thiz->mCallback = NULL;
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thiz->mContext = NULL;
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}
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