You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

73 lines
2.8 KiB

/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.hardware.vibrator@1.0;
interface IVibrator {
/**
* Turn on vibrator
*
* This function must only be called after the previous timeout has expired or
* was canceled (through off()).
* @param timeout_ms number of milliseconds to vibrate.
* @return vibratorOnRet whether vibrator command was successful or not.
*/
on(uint32_t timeoutMs) generates (Status vibratorOnRet);
/**
* Turn off vibrator
*
* Cancel a previously-started vibration, if any.
* @return vibratorOffRet whether vibrator command was successful or not.
*/
off() generates (Status vibratorOffRet);
/**
* Returns whether the vibrator supports changes to its vibrational amplitude.
*/
supportsAmplitudeControl() generates (bool supports);
/**
* Sets the motor's vibrational amplitude.
*
* Changes the force being produced by the underlying motor.
*
* @param amplitude The unitless force setting. Note that this number must
* be between 1 and 255, inclusive. If the motor does not
* have exactly 255 steps, it must do it's best to map it
* onto the number of steps it does have.
* @return status Whether the command was successful or not. Must return
* Status::UNSUPPORTED_OPERATION if setting the amplitude is
* not supported by the device.
*/
setAmplitude(uint8_t amplitude) generates (Status status);
/**
* Fire off a predefined haptic event.
*
* @param event The type of haptic event to trigger.
* @return status Whether the effect was successfully performed or not. Must
* return Status::UNSUPPORTED_OPERATION is the effect is not
* supported.
* @return lengthMs The length of time the event is expected to take in
* milliseconds. This doesn't need to be perfectly accurate,
* but should be a reasonable approximation. Should be a
* positive, non-zero value if the returned status is
* Status::OK, and set to 0 otherwise.
*/
perform(Effect effect, EffectStrength strength) generates (Status status, uint32_t lengthMs);
};