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145 lines
5.5 KiB
145 lines
5.5 KiB
/*
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* Copyright (C) 2015 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// Tests socket functionality using loopback connections. Requires IPv4 and
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// IPv6 capabilities. These tests assume that no UDP packets are lost, which
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// should be the case for loopback communication, but is not guaranteed.
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#include <string.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <time.h>
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#include <cutils/sockets.h>
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#include <gtest/gtest.h>
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// Makes sure the passed sockets are valid, sends data between them, and closes
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// them. Any failures are logged with gtest.
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//
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// On Mac recvfrom() will not fill in the address for TCP sockets, so we need
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// separate logic paths depending on socket type.
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static void TestConnectedSockets(cutils_socket_t server, cutils_socket_t client,
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int type) {
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ASSERT_NE(INVALID_SOCKET, server);
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ASSERT_NE(INVALID_SOCKET, client);
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char buffer[128];
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sockaddr_storage addr;
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socklen_t addr_size = sizeof(addr);
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// Send client -> server first to get the UDP client's address.
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ASSERT_EQ(3, send(client, "foo", 3, 0));
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if (type == SOCK_DGRAM) {
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EXPECT_EQ(3, recvfrom(server, buffer, sizeof(buffer), 0,
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reinterpret_cast<sockaddr*>(&addr), &addr_size));
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} else {
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EXPECT_EQ(3, recv(server, buffer, sizeof(buffer), 0));
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}
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EXPECT_EQ(0, memcmp(buffer, "foo", 3));
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// Now send server -> client.
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if (type == SOCK_DGRAM) {
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ASSERT_EQ(3, sendto(server, "bar", 3, 0,
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reinterpret_cast<sockaddr*>(&addr), addr_size));
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} else {
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ASSERT_EQ(3, send(server, "bar", 3, 0));
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}
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EXPECT_EQ(3, recv(client, buffer, sizeof(buffer), 0));
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EXPECT_EQ(0, memcmp(buffer, "bar", 3));
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// Send multiple buffers using socket_send_buffers().
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std::string data[] = {"foo", "bar", "12345"};
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cutils_socket_buffer_t socket_buffers[] = { {data[0].data(), data[0].length()},
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{data[1].data(), data[1].length()},
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{data[2].data(), data[2].length()} };
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EXPECT_EQ(11, socket_send_buffers(client, socket_buffers, 3));
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EXPECT_EQ(11, recv(server, buffer, sizeof(buffer), 0));
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EXPECT_EQ(0, memcmp(buffer, "foobar12345", 11));
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EXPECT_EQ(0, socket_close(server));
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EXPECT_EQ(0, socket_close(client));
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}
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// Tests socket_get_local_port().
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TEST(SocketsTest, TestGetLocalPort) {
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cutils_socket_t server;
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// Check a bunch of ports so that we can ignore any conflicts in case
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// of ports already being taken, but if a server is able to start up we
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// should always be able to read its port.
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for (int port : {10000, 12345, 15999, 20202, 25000}) {
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for (int type : {SOCK_DGRAM, SOCK_STREAM}) {
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server = socket_inaddr_any_server(port, type);
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if (server != INVALID_SOCKET) {
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EXPECT_EQ(port, socket_get_local_port(server));
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}
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socket_close(server);
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}
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}
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// Check expected failure for an invalid socket.
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EXPECT_EQ(-1, socket_get_local_port(INVALID_SOCKET));
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}
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// Tests socket_inaddr_any_server() and socket_network_client() for IPv4 UDP.
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TEST(SocketsTest, TestIpv4UdpLoopback) {
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cutils_socket_t server = socket_inaddr_any_server(0, SOCK_DGRAM);
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cutils_socket_t client = socket_network_client(
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"127.0.0.1", socket_get_local_port(server), SOCK_DGRAM);
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TestConnectedSockets(server, client, SOCK_DGRAM);
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}
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// Tests socket_inaddr_any_server() and socket_network_client() for IPv4 TCP.
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TEST(SocketsTest, TestIpv4TcpLoopback) {
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cutils_socket_t server = socket_inaddr_any_server(0, SOCK_STREAM);
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ASSERT_NE(INVALID_SOCKET, server);
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cutils_socket_t client = socket_network_client(
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"127.0.0.1", socket_get_local_port(server), SOCK_STREAM);
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cutils_socket_t handler = accept(server, nullptr, nullptr);
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EXPECT_EQ(0, socket_close(server));
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TestConnectedSockets(handler, client, SOCK_STREAM);
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}
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// Tests socket_inaddr_any_server() and socket_network_client() for IPv6 UDP.
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TEST(SocketsTest, TestIpv6UdpLoopback) {
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cutils_socket_t server = socket_inaddr_any_server(0, SOCK_DGRAM);
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cutils_socket_t client = socket_network_client(
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"::1", socket_get_local_port(server), SOCK_DGRAM);
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TestConnectedSockets(server, client, SOCK_DGRAM);
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}
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// Tests socket_inaddr_any_server() and socket_network_client() for IPv6 TCP.
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TEST(SocketsTest, TestIpv6TcpLoopback) {
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cutils_socket_t server = socket_inaddr_any_server(0, SOCK_STREAM);
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ASSERT_NE(INVALID_SOCKET, server);
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cutils_socket_t client = socket_network_client(
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"::1", socket_get_local_port(server), SOCK_STREAM);
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cutils_socket_t handler = accept(server, nullptr, nullptr);
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EXPECT_EQ(0, socket_close(server));
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TestConnectedSockets(handler, client, SOCK_STREAM);
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}
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// Tests socket_send_buffers() failure.
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TEST(SocketsTest, TestSocketSendBuffersFailure) {
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EXPECT_EQ(-1, socket_send_buffers(INVALID_SOCKET, nullptr, 0));
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}
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