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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <err.h>
#include <errno.h>
#include <fcntl.h>
#include <inttypes.h>
#include <malloc.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#include "Alloc.h"
#include "File.h"
#include "NativeInfo.h"
#include "Pointers.h"
#include "Thread.h"
#include "Threads.h"
constexpr size_t kDefaultMaxThreads = 512;
static size_t GetMaxAllocs(const AllocEntry* entries, size_t num_entries) {
size_t max_allocs = 0;
size_t num_allocs = 0;
for (size_t i = 0; i < num_entries; i++) {
switch (entries[i].type) {
case THREAD_DONE:
break;
case MALLOC:
case CALLOC:
case MEMALIGN:
if (entries[i].ptr != 0) {
num_allocs++;
}
break;
case REALLOC:
if (entries[i].ptr == 0 && entries[i].u.old_ptr != 0) {
num_allocs--;
} else if (entries[i].ptr != 0 && entries[i].u.old_ptr == 0) {
num_allocs++;
}
break;
case FREE:
if (entries[i].ptr != 0) {
num_allocs--;
}
break;
}
if (num_allocs > max_allocs) {
max_allocs = num_allocs;
}
}
return max_allocs;
}
static void ProcessDump(const AllocEntry* entries, size_t num_entries, size_t max_threads) {
// Do a pass to get the maximum number of allocations used at one
// time to allow a single mmap that can hold the maximum number of
// pointers needed at once.
size_t max_allocs = GetMaxAllocs(entries, num_entries);
Pointers pointers(max_allocs);
Threads threads(&pointers, max_threads);
NativePrintf("Maximum threads available: %zu\n", threads.max_threads());
NativePrintf("Maximum allocations in dump: %zu\n", max_allocs);
NativePrintf("Total pointers available: %zu\n\n", pointers.max_pointers());
NativePrintInfo("Initial ");
for (size_t i = 0; i < num_entries; i++) {
if (((i + 1) % 100000) == 0) {
NativePrintf(" At line %zu:\n", i + 1);
NativePrintInfo(" ");
}
const AllocEntry& entry = entries[i];
Thread* thread = threads.FindThread(entry.tid);
if (thread == nullptr) {
thread = threads.CreateThread(entry.tid);
}
// Wait for the thread to complete any previous actions before handling
// the next action.
thread->WaitForReady();
thread->SetAllocEntry(&entry);
bool does_free = AllocDoesFree(entry);
if (does_free) {
// Make sure that any other threads doing allocations are complete
// before triggering the action. Otherwise, another thread could
// be creating the allocation we are going to free.
threads.WaitForAllToQuiesce();
}
// Tell the thread to execute the action.
thread->SetPending();
if (entries[i].type == THREAD_DONE) {
// Wait for the thread to finish and clear the thread entry.
threads.Finish(thread);
}
// Wait for this action to complete. This avoids a race where
// another thread could be creating the same allocation where are
// trying to free.
if (does_free) {
thread->WaitForReady();
}
}
// Wait for all threads to stop processing actions.
threads.WaitForAllToQuiesce();
NativePrintInfo("Final ");
// Free any outstanding pointers.
// This allows us to run a tool like valgrind to verify that no memory
// is leaked and everything is accounted for during a run.
threads.FinishAll();
pointers.FreeAll();
// Print out the total time making all allocation calls.
char buffer[256];
uint64_t total_nsecs = threads.total_time_nsecs();
NativeFormatFloat(buffer, sizeof(buffer), total_nsecs, 1000000000);
NativePrintf("Total Allocation/Free Time: %" PRIu64 "ns %ss\n", total_nsecs, buffer);
}
int main(int argc, char** argv) {
if (argc != 2 && argc != 3) {
if (argc > 3) {
fprintf(stderr, "Only two arguments are expected.\n");
} else {
fprintf(stderr, "Requires at least one argument.\n");
}
fprintf(stderr, "Usage: %s MEMORY_LOG_FILE [MAX_THREADS]\n", basename(argv[0]));
fprintf(stderr, " MEMORY_LOG_FILE\n");
fprintf(stderr, " This can either be a text file or a zipped text file.\n");
fprintf(stderr, " MAX_THREADs\n");
fprintf(stderr, " The maximum number of threads in the trace. The default is %zu.\n",
kDefaultMaxThreads);
fprintf(stderr, " This pre-allocates the memory for thread data to avoid allocating\n");
fprintf(stderr, " while the trace is being replayed.\n");
return 1;
}
#if defined(__LP64__)
NativePrintf("64 bit environment.\n");
#else
NativePrintf("32 bit environment.\n");
#endif
#if defined(__BIONIC__)
NativePrintf("Setting decay time to 1\n");
mallopt(M_DECAY_TIME, 1);
#endif
size_t max_threads = kDefaultMaxThreads;
if (argc == 3) {
max_threads = atoi(argv[2]);
}
AllocEntry* entries;
size_t num_entries;
GetUnwindInfo(argv[1], &entries, &num_entries);
NativePrintf("Processing: %s\n", argv[1]);
ProcessDump(entries, num_entries, max_threads);
FreeEntries(entries, num_entries);
return 0;
}