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/*
* Copyright (C) 2019, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <memory>
#include <regex>
#include <string>
#include <unordered_set>
#include <vector>
#include <android-base/strings.h>
#include "aidl_typenames.h"
#include "code_writer.h"
#include "comments.h"
#include "diagnostics.h"
#include "io_delegate.h"
#include "location.h"
#include "logging.h"
#include "options.h"
using android::aidl::AidlTypenames;
using android::aidl::CodeWriter;
using android::aidl::Comments;
using android::aidl::Options;
using std::shared_ptr;
using std::string;
using std::unique_ptr;
using std::vector;
class AidlNode;
// helper to see if T is the same to one of Args types.
template <typename T, typename... Args>
struct is_one_of : std::false_type {};
template <typename T, typename S, typename... Args>
struct is_one_of<T, S, Args...> {
enum { value = std::is_same_v<T, S> || is_one_of<T, Args...>::value };
};
// helper to see if T is std::vector of something.
template <typename>
struct is_vector : std::false_type {};
template <typename T>
struct is_vector<std::vector<T>> : std::true_type {};
// helper for static_assert(false)
template <typename T>
struct unsupported_type : std::false_type {};
namespace android {
namespace aidl {
namespace mappings {
std::string dump_location(const AidlNode& method);
} // namespace mappings
namespace java {
std::string dump_location(const AidlNode& method);
} // namespace java
} // namespace aidl
} // namespace android
bool ParseFloating(std::string_view sv, double* parsed);
bool ParseFloating(std::string_view sv, float* parsed);
class AidlDocument;
class AidlPackage;
class AidlImport;
class AidlInterface;
class AidlParcelable;
class AidlStructuredParcelable;
class AidlEnumDeclaration;
class AidlUnionDecl;
class AidlVariableDeclaration;
class AidlConstantDeclaration;
class AidlEnumerator;
class AidlMethod;
class AidlArgument;
class AidlConstantValue;
class AidlConstantReference;
class AidlUnaryConstExpression;
class AidlBinaryConstExpression;
class AidlAnnotation;
// Interface for visitors that can traverse AidlTraversable nodes.
class AidlVisitor {
public:
virtual ~AidlVisitor() = default;
virtual void Visit(const AidlDocument&) {}
virtual void Visit(const AidlInterface&) {}
virtual void Visit(const AidlParcelable&) {}
virtual void Visit(const AidlStructuredParcelable&) {}
virtual void Visit(const AidlUnionDecl&) {}
virtual void Visit(const AidlEnumDeclaration&) {}
virtual void Visit(const AidlEnumerator&) {}
virtual void Visit(const AidlMethod&) {}
virtual void Visit(const AidlVariableDeclaration&) {}
virtual void Visit(const AidlConstantDeclaration&) {}
virtual void Visit(const AidlArgument&) {}
virtual void Visit(const AidlTypeSpecifier&) {}
virtual void Visit(const AidlConstantValue&) {}
virtual void Visit(const AidlConstantReference&) {}
virtual void Visit(const AidlUnaryConstExpression&) {}
virtual void Visit(const AidlBinaryConstExpression&) {}
virtual void Visit(const AidlAnnotation&) {}
virtual void Visit(const AidlImport&) {}
virtual void Visit(const AidlPackage&) {}
};
// Anything that is locatable in a .aidl file.
class AidlNode {
public:
AidlNode(const AidlLocation& location, const Comments& comments = {});
AidlNode(const AidlNode&) = default;
virtual ~AidlNode() = default;
AidlNode(AidlNode&&) = delete;
AidlNode& operator=(AidlNode&&) = delete;
// To be able to print AidlLocation
friend class AidlErrorLog;
friend std::string android::aidl::mappings::dump_location(const AidlNode&);
friend std::string android::aidl::java::dump_location(const AidlNode&);
const AidlLocation& GetLocation() const { return location_; }
virtual void TraverseChildren(std::function<void(const AidlNode&)> traverse) const = 0;
virtual void DispatchVisit(AidlVisitor&) const = 0;
const Comments& GetComments() const { return comments_; }
void SetComments(const Comments& comments) { comments_ = comments; }
private:
std::string PrintLine() const;
std::string PrintLocation() const;
const AidlLocation location_;
Comments comments_;
};
// unique_ptr<AidlTypeSpecifier> for type arugment,
// std::string for type parameter(T, U, and so on).
template <typename T>
class AidlParameterizable {
public:
AidlParameterizable(std::vector<T>* type_params) : type_params_(type_params) {}
virtual ~AidlParameterizable() = default;
bool IsGeneric() const { return type_params_ != nullptr; }
const std::vector<T>& GetTypeParameters() const { return *type_params_; }
bool CheckValid() const;
__attribute__((warn_unused_result)) bool SetTypeParameters(std::vector<T>* type_params) {
if (type_params_) return false;
type_params_.reset(type_params);
return true;
}
virtual const AidlNode& AsAidlNode() const = 0;
protected:
AidlParameterizable(const AidlParameterizable&);
private:
unique_ptr<std::vector<T>> type_params_;
static_assert(std::is_same<T, unique_ptr<AidlTypeSpecifier>>::value ||
std::is_same<T, std::string>::value);
};
template <>
bool AidlParameterizable<std::string>::CheckValid() const;
class AidlCommentable : public AidlNode {
public:
AidlCommentable(const AidlLocation& location, const Comments& comments)
: AidlNode(location, comments) {}
virtual ~AidlCommentable() = default;
bool IsHidden() const;
bool IsDeprecated() const;
};
// Transforms a value string into a language specific form. Raw value as produced by
// AidlConstantValue.
using ConstantValueDecorator =
std::function<std::string(const AidlTypeSpecifier& type, const std::string& raw_value)>;
class AidlAnnotation : public AidlNode {
public:
enum class Type {
BACKING = 1,
HIDE,
JAVA_STABLE_PARCELABLE,
UNSUPPORTED_APP_USAGE,
VINTF_STABILITY,
NULLABLE,
UTF8_IN_CPP,
SENSITIVE_DATA,
JAVA_PASSTHROUGH,
JAVA_DERIVE,
JAVA_ONLY_IMMUTABLE,
FIXED_SIZE,
DESCRIPTOR,
RUST_DERIVE,
SUPPRESS_WARNINGS,
};
using TargetContext = uint16_t;
static constexpr TargetContext CONTEXT_TYPE_INTERFACE = 0x1 << 0;
static constexpr TargetContext CONTEXT_TYPE_ENUM = 0x1 << 1;
static constexpr TargetContext CONTEXT_TYPE_STRUCTURED_PARCELABLE = 0x1 << 2;
static constexpr TargetContext CONTEXT_TYPE_UNION = 0x1 << 3;
static constexpr TargetContext CONTEXT_TYPE_UNSTRUCTURED_PARCELABLE = 0x1 << 4;
static constexpr TargetContext CONTEXT_TYPE =
CONTEXT_TYPE_INTERFACE | CONTEXT_TYPE_ENUM | CONTEXT_TYPE_STRUCTURED_PARCELABLE |
CONTEXT_TYPE_UNION | CONTEXT_TYPE_UNSTRUCTURED_PARCELABLE;
static constexpr TargetContext CONTEXT_CONST = 0x1 << 5;
static constexpr TargetContext CONTEXT_FIELD = 0x1 << 6;
static constexpr TargetContext CONTEXT_METHOD = 0x1 << 7;
static constexpr TargetContext CONTEXT_MEMBER = CONTEXT_CONST | CONTEXT_FIELD | CONTEXT_METHOD;
static constexpr TargetContext CONTEXT_TYPE_SPECIFIER = 0x1 << 8;
static constexpr TargetContext CONTEXT_ALL =
CONTEXT_TYPE | CONTEXT_MEMBER | CONTEXT_TYPE_SPECIFIER;
static std::string TypeToString(Type type);
static AidlAnnotation* Parse(
const AidlLocation& location, const string& name,
std::map<std::string, std::shared_ptr<AidlConstantValue>>* parameter_list,
const Comments& comments);
AidlAnnotation(const AidlAnnotation&) = default;
AidlAnnotation(AidlAnnotation&&) = default;
virtual ~AidlAnnotation() = default;
bool CheckValid() const;
bool CheckContext(TargetContext context) const;
const string& GetName() const { return schema_.name; }
const Type& GetType() const { return schema_.type; }
bool Repeatable() const { return schema_.repeatable; }
// ToString is for dumping AIDL.
// Returns string representation of this annotation.
// e.g) "@RustDerive(Clone=true, Copy=true)"
string ToString() const;
template <typename T>
std::optional<T> ParamValue(const std::string& param_name) const;
std::map<std::string, std::string> AnnotationParams(
const ConstantValueDecorator& decorator) const;
void TraverseChildren(std::function<void(const AidlNode&)> traverse) const override;
void DispatchVisit(AidlVisitor& v) const override { v.Visit(*this); }
private:
struct ParamType {
std::string name;
const AidlTypeSpecifier& type;
bool required = false;
};
struct Schema {
AidlAnnotation::Type type;
std::string name;
TargetContext target_context;
std::vector<ParamType> parameters;
bool repeatable = false;
const ParamType* ParamType(const std::string& name) const {
for (const auto& param : parameters) {
if (param.name == name) {
return &param;
}
}
return nullptr;
}
};
static const std::vector<Schema>& AllSchemas();
AidlAnnotation(const AidlLocation& location, const Schema& schema,
std::map<std::string, std::shared_ptr<AidlConstantValue>>&& parameters,
const Comments& comments);
const Schema& schema_;
std::map<std::string, std::shared_ptr<AidlConstantValue>> parameters_;
};
static inline bool operator<(const AidlAnnotation& lhs, const AidlAnnotation& rhs) {
return lhs.GetName() < rhs.GetName();
}
static inline bool operator==(const AidlAnnotation& lhs, const AidlAnnotation& rhs) {
return lhs.GetName() == rhs.GetName();
}
class AidlAnnotatable : public AidlCommentable {
public:
AidlAnnotatable(const AidlLocation& location, const Comments& comments);
AidlAnnotatable(const AidlAnnotatable&) = default;
AidlAnnotatable(AidlAnnotatable&&) = default;
virtual ~AidlAnnotatable() = default;
void Annotate(vector<AidlAnnotation>&& annotations) {
for (auto& annotation : annotations) {
annotations_.emplace_back(std::move(annotation));
}
}
bool IsNullable() const;
bool IsUtf8InCpp() const;
bool IsSensitiveData() const;
bool IsVintfStability() const;
bool IsJavaOnlyImmutable() const;
bool IsFixedSize() const;
bool IsStableApiParcelable(Options::Language lang) const;
bool IsHide() const;
bool JavaDerive(const std::string& method) const;
std::string GetDescriptor() const;
const AidlAnnotation* UnsupportedAppUsage() const;
const AidlAnnotation* RustDerive() const;
const AidlAnnotation* BackingType() const;
std::vector<std::string> SuppressWarnings() const;
// ToString is for dumping AIDL.
// Returns string representation of annotations.
// e.g) "@JavaDerive(toString=true) @RustDerive(Clone=true, Copy=true)"
std::string ToString() const;
const vector<AidlAnnotation>& GetAnnotations() const { return annotations_; }
bool CheckValid(const AidlTypenames&) const;
void TraverseChildren(std::function<void(const AidlNode&)> traverse) const override {
for (const auto& annot : GetAnnotations()) {
traverse(annot);
}
}
private:
vector<AidlAnnotation> annotations_;
};
// AidlTypeSpecifier represents a reference to either a built-in type,
// a defined type, or a variant (e.g., array of generic) of a type.
class AidlTypeSpecifier final : public AidlAnnotatable,
public AidlParameterizable<unique_ptr<AidlTypeSpecifier>> {
public:
AidlTypeSpecifier(const AidlLocation& location, const string& unresolved_name, bool is_array,
vector<unique_ptr<AidlTypeSpecifier>>* type_params, const Comments& comments);
virtual ~AidlTypeSpecifier() = default;
// Copy of this type which is not an array.
const AidlTypeSpecifier& ArrayBase() const;
// Returns the full-qualified name of the base type.
// int -> int
// int[] -> int
// List<String> -> List
// IFoo -> foo.bar.IFoo (if IFoo is in package foo.bar)
const string& GetName() const {
if (IsResolved()) {
return fully_qualified_name_;
} else {
return GetUnresolvedName();
}
}
// ToString is for dumping AIDL.
// Returns string representation of this type specifier including annotations.
// This is "annotations type_name type_params? array_marker?".
// e.g) "@utf8InCpp String[]";
std::string ToString() const;
// Signature is for comparing AIDL types.
// Returns string representation of this type specifier.
// This is "type_name type_params? array_marker?".
// e.g.) "String[]" (even if it is annotated with @utf8InCpp)
std::string Signature() const;
const string& GetUnresolvedName() const { return unresolved_name_; }
const std::vector<std::string> GetSplitName() const { return split_name_; }
bool IsResolved() const { return fully_qualified_name_ != ""; }
bool IsArray() const { return is_array_; }
__attribute__((warn_unused_result)) bool SetArray() {
if (is_array_) return false;
is_array_ = true;
return true;
}
// Resolve the base type name to a fully-qualified name. Return false if the
// resolution fails.
bool Resolve(const AidlTypenames& typenames);
bool CheckValid(const AidlTypenames& typenames) const;
bool LanguageSpecificCheckValid(const AidlTypenames& typenames, Options::Language lang) const;
const AidlNode& AsAidlNode() const override { return *this; }
const AidlDefinedType* GetDefinedType() const;
void TraverseChildren(std::function<void(const AidlNode&)> traverse) const override {
AidlAnnotatable::TraverseChildren(traverse);
if (IsGeneric()) {
for (const auto& tp : GetTypeParameters()) {
traverse(*tp);
}
}
}
void DispatchVisit(AidlVisitor& v) const override { v.Visit(*this); }
private:
AidlTypeSpecifier(const AidlTypeSpecifier&) = default;
const string unresolved_name_;
string fully_qualified_name_;
bool is_array_;
vector<string> split_name_;
const AidlDefinedType* defined_type_ = nullptr; // set when Resolve() for defined types
mutable shared_ptr<AidlTypeSpecifier> array_base_;
};
// Returns the universal value unaltered.
std::string AidlConstantValueDecorator(const AidlTypeSpecifier& type, const std::string& raw_value);
class AidlMember : public AidlCommentable {
public:
AidlMember(const AidlLocation& location, const Comments& comments);
virtual ~AidlMember() = default;
// non-copyable, non-movable
AidlMember(const AidlMember&) = delete;
AidlMember(AidlMember&&) = delete;
AidlMember& operator=(const AidlMember&) = delete;
AidlMember& operator=(AidlMember&&) = delete;
virtual const AidlMethod* AsMethod() const { return nullptr; }
virtual const AidlConstantDeclaration* AsConstantDeclaration() const { return nullptr; }
virtual const AidlVariableDeclaration* AsVariableDeclaration() const { return nullptr; }
AidlMethod* AsMethod() {
return const_cast<AidlMethod*>(const_cast<const AidlMember*>(this)->AsMethod());
}
AidlConstantDeclaration* AsConstantDeclaration() {
return const_cast<AidlConstantDeclaration*>(
const_cast<const AidlMember*>(this)->AsConstantDeclaration());
}
AidlVariableDeclaration* AsVariableDeclaration() {
return const_cast<AidlVariableDeclaration*>(
const_cast<const AidlMember*>(this)->AsVariableDeclaration());
}
};
// TODO: This class is used for method arguments and also parcelable fields,
// and it should be split up since default values don't apply to method
// arguments
class AidlVariableDeclaration : public AidlMember {
public:
AidlVariableDeclaration(const AidlLocation& location, AidlTypeSpecifier* type,
const std::string& name);
AidlVariableDeclaration(const AidlLocation& location, AidlTypeSpecifier* type,
const std::string& name, AidlConstantValue* default_value);
virtual ~AidlVariableDeclaration() = default;
// non-copyable, non-movable
AidlVariableDeclaration(const AidlVariableDeclaration&) = delete;
AidlVariableDeclaration(AidlVariableDeclaration&&) = delete;
AidlVariableDeclaration& operator=(const AidlVariableDeclaration&) = delete;
AidlVariableDeclaration& operator=(AidlVariableDeclaration&&) = delete;
const AidlVariableDeclaration* AsVariableDeclaration() const override { return this; }
std::string GetName() const { return name_; }
std::string GetCapitalizedName() const;
const AidlTypeSpecifier& GetType() const { return *type_; }
// if this was constructed explicitly with a default value
bool IsDefaultUserSpecified() const { return default_user_specified_; }
// will return the default value this is constructed with or a default value
// if one is available
const AidlConstantValue* GetDefaultValue() const { return default_value_.get(); }
bool HasUsefulDefaultValue() const;
AidlTypeSpecifier* GetMutableType() { return type_.get(); }
bool CheckValid(const AidlTypenames& typenames) const;
// ToString is for dumping AIDL.
// Returns string representation of this variable decl including default value.
// This is "annotations type name default_value?".
// e.g) "@utf8InCpp String[] names = {"hello"}"
std::string ToString() const;
// Signature is for comparing AIDL types.
// Returns string representation of this variable decl.
// This is "type name".
// e.g) "String[] name" (even if it is annotated with @utf8InCpp and has a default value.)
std::string Signature() const;
std::string ValueString(const ConstantValueDecorator& decorator) const;
void TraverseChildren(std::function<void(const AidlNode&)> traverse) const override;
void DispatchVisit(AidlVisitor& v) const override { v.Visit(*this); }
private:
std::unique_ptr<AidlTypeSpecifier> type_;
std::string name_;
bool default_user_specified_;
std::unique_ptr<AidlConstantValue> default_value_;
};
class AidlArgument : public AidlVariableDeclaration {
public:
enum Direction { IN_DIR = 1, OUT_DIR = 2, INOUT_DIR = 3 };
AidlArgument(const AidlLocation& location, AidlArgument::Direction direction,
AidlTypeSpecifier* type, const std::string& name);
AidlArgument(const AidlLocation& location, AidlTypeSpecifier* type, const std::string& name);
virtual ~AidlArgument() = default;
// non-copyable, non-movable
AidlArgument(const AidlArgument&) = delete;
AidlArgument(AidlArgument&&) = delete;
AidlArgument& operator=(const AidlArgument&) = delete;
AidlArgument& operator=(AidlArgument&&) = delete;
Direction GetDirection() const { return direction_; }
bool IsOut() const { return direction_ & OUT_DIR; }
bool IsIn() const { return direction_ & IN_DIR; }
bool DirectionWasSpecified() const { return direction_specified_; }
string GetDirectionSpecifier() const;
bool CheckValid(const AidlTypenames& typenames) const;
// ToString is for dumping AIDL.
// Returns string representation of this argument including direction
// This is "direction annotations type name".
// e.g) "in @utf8InCpp String[] names"
std::string ToString() const;
void TraverseChildren(std::function<void(const AidlNode&)> traverse) const override {
traverse(GetType());
}
void DispatchVisit(AidlVisitor& v) const override { v.Visit(*this); }
private:
Direction direction_;
bool direction_specified_;
};
struct ArgumentAspect {
std::string name;
std::set<AidlArgument::Direction> possible_directions;
};
class AidlUnaryConstExpression;
class AidlBinaryConstExpression;
class AidlConstantReference;
class AidlConstantValue : public AidlNode {
public:
enum class Type {
// WARNING: Don't change this order! The order is used to determine type
// promotion during a binary expression.
BOOLEAN,
INT8,
INT32,
INT64,
ARRAY,
CHARACTER,
STRING,
REF,
FLOATING,
UNARY,
BINARY,
ERROR,
};
// Returns the evaluated value. T> should match to the actual type.
template <typename T>
T EvaluatedValue() const {
is_evaluated_ || (CheckValid() && evaluate());
AIDL_FATAL_IF(!is_valid_, this);
if constexpr (is_vector<T>::value) {
AIDL_FATAL_IF(final_type_ != Type::ARRAY, this);
T result;
for (const auto& v : values_) {
result.push_back(v->EvaluatedValue<typename T::value_type>());
}
return result;
} else if constexpr (is_one_of<T, float, double>::value) {
AIDL_FATAL_IF(final_type_ != Type::FLOATING, this);
T result;
AIDL_FATAL_IF(!ParseFloating(value_, &result), this);
return result;
} else if constexpr (std::is_same<T, std::string>::value) {
AIDL_FATAL_IF(final_type_ != Type::STRING, this);
return final_string_value_.substr(1, final_string_value_.size() - 2); // unquote "
} else if constexpr (is_one_of<T, int8_t, int32_t, int64_t>::value) {
AIDL_FATAL_IF(final_type_ < Type::INT8 && final_type_ > Type::INT64, this);
return static_cast<T>(final_value_);
} else if constexpr (std::is_same<T, char16_t>::value) {
AIDL_FATAL_IF(final_type_ != Type::CHARACTER, this);
return final_string_value_.at(1); // unquote '
} else if constexpr (std::is_same<T, bool>::value) {
static_assert(std::is_same<T, bool>::value, "..");
AIDL_FATAL_IF(final_type_ != Type::BOOLEAN, this);
return final_value_ != 0;
} else {
static_assert(unsupported_type<T>::value);
}
}
virtual ~AidlConstantValue() = default;
// non-copyable, non-movable
AidlConstantValue(const AidlConstantValue&) = delete;
AidlConstantValue(AidlConstantValue&&) = delete;
AidlConstantValue& operator=(const AidlConstantValue&) = delete;
AidlConstantValue& operator=(AidlConstantValue&&) = delete;
// creates default value, when one isn't specified
// nullptr if no default available
static AidlConstantValue* Default(const AidlTypeSpecifier& specifier);
static AidlConstantValue* Boolean(const AidlLocation& location, bool value);
static AidlConstantValue* Character(const AidlLocation& location, const std::string& value);
// example: 123, -5498, maybe any size
static AidlConstantValue* Integral(const AidlLocation& location, const std::string& value);
static AidlConstantValue* Floating(const AidlLocation& location, const std::string& value);
static AidlConstantValue* Array(const AidlLocation& location,
std::unique_ptr<vector<unique_ptr<AidlConstantValue>>> values);
// example: "\"asdf\""
static AidlConstantValue* String(const AidlLocation& location, const string& value);
Type GetType() const { return final_type_; }
const std::string& Literal() const { return value_; }
virtual bool CheckValid() const;
// Raw value of type (currently valid in C++ and Java). Empty string on error.
string ValueString(const AidlTypeSpecifier& type, const ConstantValueDecorator& decorator) const;
void TraverseChildren(std::function<void(const AidlNode&)> traverse) const {
if (type_ == Type::ARRAY) {
for (const auto& v : values_) {
traverse(*v);
}
}
}
void DispatchVisit(AidlVisitor& visitor) const override { visitor.Visit(*this); }
private:
AidlConstantValue(const AidlLocation& location, Type parsed_type, int64_t parsed_value,
const string& checked_value);
AidlConstantValue(const AidlLocation& location, Type type, const string& checked_value);
AidlConstantValue(const AidlLocation& location, Type type,
std::unique_ptr<vector<unique_ptr<AidlConstantValue>>> values,
const std::string& value);
static string ToString(Type type);
static bool ParseIntegral(const string& value, int64_t* parsed_value, Type* parsed_type);
static bool IsHex(const string& value);
virtual bool evaluate() const;
const Type type_ = Type::ERROR;
const vector<unique_ptr<AidlConstantValue>> values_; // if type_ == ARRAY
const string value_; // otherwise
// State for tracking evaluation of expressions
mutable bool is_valid_ = false; // cache of CheckValid, but may be marked false in evaluate
mutable bool is_evaluated_ = false; // whether evaluate has been called
mutable Type final_type_;
mutable int64_t final_value_;
mutable string final_string_value_ = "";
friend AidlUnaryConstExpression;
friend AidlBinaryConstExpression;
friend AidlConstantReference;
};
// Represents "<type>.<field>" which resolves to a constant which is one of
// - constant declartion
// - enumerator
// When a <type> is missing, <field> is of the enclosing type.
class AidlConstantReference : public AidlConstantValue {
public:
AidlConstantReference(const AidlLocation& location, const std::string& value);
const std::unique_ptr<AidlTypeSpecifier>& GetRefType() const { return ref_type_; }
const std::string& GetFieldName() const { return field_name_; }
bool CheckValid() const override;
void TraverseChildren(std::function<void(const AidlNode&)>) const override {
// resolved_ is not my child.
}
void DispatchVisit(AidlVisitor& v) const override { v.Visit(*this); }
const AidlConstantValue* Resolve(const AidlDefinedType* scope) const;
private:
bool evaluate() const override;
std::unique_ptr<AidlTypeSpecifier> ref_type_;
std::string field_name_;
mutable const AidlConstantValue* resolved_ = nullptr;
};
class AidlUnaryConstExpression : public AidlConstantValue {
public:
AidlUnaryConstExpression(const AidlLocation& location, const string& op,
std::unique_ptr<AidlConstantValue> rval);
static bool IsCompatibleType(Type type, const string& op);
bool CheckValid() const override;
void TraverseChildren(std::function<void(const AidlNode&)> traverse) const override {
traverse(*unary_);
}
void DispatchVisit(AidlVisitor& v) const override { v.Visit(*this); }
private:
bool evaluate() const override;
std::unique_ptr<AidlConstantValue> unary_;
const string op_;
};
class AidlBinaryConstExpression : public AidlConstantValue {
public:
AidlBinaryConstExpression(const AidlLocation& location, std::unique_ptr<AidlConstantValue> lval,
const string& op, std::unique_ptr<AidlConstantValue> rval);
bool CheckValid() const override;
static bool AreCompatibleTypes(Type t1, Type t2);
// Returns the promoted kind for both operands
static Type UsualArithmeticConversion(Type left, Type right);
// Returns the promoted integral type where INT32 is the smallest type
static Type IntegralPromotion(Type in);
void TraverseChildren(std::function<void(const AidlNode&)> traverse) const override {
traverse(*left_val_);
traverse(*right_val_);
}
void DispatchVisit(AidlVisitor& v) const override { v.Visit(*this); }
private:
bool evaluate() const override;
std::unique_ptr<AidlConstantValue> left_val_;
std::unique_ptr<AidlConstantValue> right_val_;
const string op_;
};
struct AidlAnnotationParameter {
std::string name;
std::unique_ptr<AidlConstantValue> value;
};
class AidlConstantDeclaration : public AidlMember {
public:
AidlConstantDeclaration(const AidlLocation& location, AidlTypeSpecifier* specifier,
const string& name, AidlConstantValue* value);
virtual ~AidlConstantDeclaration() = default;
// non-copyable, non-movable
AidlConstantDeclaration(const AidlConstantDeclaration&) = delete;
AidlConstantDeclaration(AidlConstantDeclaration&&) = delete;
AidlConstantDeclaration& operator=(const AidlConstantDeclaration&) = delete;
AidlConstantDeclaration& operator=(AidlConstantDeclaration&&) = delete;
const AidlTypeSpecifier& GetType() const { return *type_; }
AidlTypeSpecifier* GetMutableType() { return type_.get(); }
const string& GetName() const { return name_; }
const AidlConstantValue& GetValue() const { return *value_; }
bool CheckValid(const AidlTypenames& typenames) const;
// ToString is for dumping AIDL.
// Returns string representation of this const decl including a const value.
// This is "`const` annotations type name value".
// e.g) "const @utf8InCpp String[] names = { "hello" }"
string ToString() const;
// Signature is for comparing types.
// Returns string representation of this const decl.
// This is "direction annotations type name".
// e.g) "String[] names"
string Signature() const;
string ValueString(const ConstantValueDecorator& decorator) const {
return value_->ValueString(GetType(), decorator);
}
const AidlConstantDeclaration* AsConstantDeclaration() const override { return this; }
void TraverseChildren(std::function<void(const AidlNode&)> traverse) const override {
traverse(GetType());
traverse(GetValue());
}
void DispatchVisit(AidlVisitor& v) const override { v.Visit(*this); }
private:
const unique_ptr<AidlTypeSpecifier> type_;
const string name_;
unique_ptr<AidlConstantValue> value_;
};
class AidlMethod : public AidlMember {
public:
AidlMethod(const AidlLocation& location, bool oneway, AidlTypeSpecifier* type, const string& name,
vector<unique_ptr<AidlArgument>>* args, const Comments& comments);
AidlMethod(const AidlLocation& location, bool oneway, AidlTypeSpecifier* type, const string& name,
vector<unique_ptr<AidlArgument>>* args, const Comments& comments, int id,
bool is_user_defined = true);
virtual ~AidlMethod() = default;
// non-copyable, non-movable
AidlMethod(const AidlMethod&) = delete;
AidlMethod(AidlMethod&&) = delete;
AidlMethod& operator=(const AidlMethod&) = delete;
AidlMethod& operator=(AidlMethod&&) = delete;
const AidlMethod* AsMethod() const override { return this; }
const AidlTypeSpecifier& GetType() const { return *type_; }
AidlTypeSpecifier* GetMutableType() { return type_.get(); }
// set if this method is part of an interface that is marked oneway
void ApplyInterfaceOneway(bool oneway) { oneway_ = oneway_ || oneway; }
bool IsOneway() const { return oneway_; }
const std::string& GetName() const { return name_; }
bool HasId() const { return has_id_; }
int GetId() const { return id_; }
void SetId(unsigned id) { id_ = id; }
bool IsUserDefined() const { return is_user_defined_; }
const std::vector<std::unique_ptr<AidlArgument>>& GetArguments() const {
return arguments_;
}
// An inout parameter will appear in both GetInArguments()
// and GetOutArguments(). AidlMethod retains ownership of the argument
// pointers returned in this way.
const std::vector<const AidlArgument*>& GetInArguments() const {
return in_arguments_;
}
const std::vector<const AidlArgument*>& GetOutArguments() const {
return out_arguments_;
}
// ToString is for dumping AIDL.
// Returns string representation of this method including everything.
// This is "ret_type name ( arg_list ) = id".
// e.g) "boolean foo(int, @Nullable String) = 1"
std::string ToString() const;
// Signature is for comparing AIDL types.
// Returns string representation of this method's name & type.
// e.g) "foo(int, String)"
std::string Signature() const;
void TraverseChildren(std::function<void(const AidlNode&)> traverse) const override {
traverse(GetType());
for (const auto& a : GetArguments()) {
traverse(*a);
}
}
void DispatchVisit(AidlVisitor& v) const override { v.Visit(*this); }
private:
bool oneway_;
std::unique_ptr<AidlTypeSpecifier> type_;
std::string name_;
const std::vector<std::unique_ptr<AidlArgument>> arguments_;
std::vector<const AidlArgument*> in_arguments_;
std::vector<const AidlArgument*> out_arguments_;
bool has_id_;
int id_;
bool is_user_defined_ = true;
};
// AidlDefinedType represents either an interface, parcelable, or enum that is
// defined in the source file.
class AidlDefinedType : public AidlAnnotatable {
public:
AidlDefinedType(const AidlLocation& location, const std::string& name, const Comments& comments,
const std::string& package, std::vector<std::unique_ptr<AidlMember>>* members);
virtual ~AidlDefinedType() = default;
// non-copyable, non-movable
AidlDefinedType(const AidlDefinedType&) = delete;
AidlDefinedType(AidlDefinedType&&) = delete;
AidlDefinedType& operator=(const AidlDefinedType&) = delete;
AidlDefinedType& operator=(AidlDefinedType&&) = delete;
const std::string& GetName() const { return name_; };
/* dot joined package, example: "android.package.foo" */
std::string GetPackage() const { return package_; }
/* dot joined package and name, example: "android.package.foo.IBar" */
std::string GetCanonicalName() const;
const std::vector<std::string>& GetSplitPackage() const { return split_package_; }
virtual std::string GetPreprocessDeclarationName() const = 0;
virtual const AidlStructuredParcelable* AsStructuredParcelable() const { return nullptr; }
virtual const AidlParcelable* AsParcelable() const { return nullptr; }
virtual const AidlEnumDeclaration* AsEnumDeclaration() const { return nullptr; }
virtual const AidlUnionDecl* AsUnionDeclaration() const { return nullptr; }
virtual const AidlInterface* AsInterface() const { return nullptr; }
virtual const AidlParameterizable<std::string>* AsParameterizable() const { return nullptr; }
virtual bool CheckValid(const AidlTypenames& typenames) const;
virtual bool LanguageSpecificCheckValid(const AidlTypenames& typenames,
Options::Language lang) const = 0;
AidlStructuredParcelable* AsStructuredParcelable() {
return const_cast<AidlStructuredParcelable*>(
const_cast<const AidlDefinedType*>(this)->AsStructuredParcelable());
}
AidlParcelable* AsParcelable() {
return const_cast<AidlParcelable*>(const_cast<const AidlDefinedType*>(this)->AsParcelable());
}
AidlEnumDeclaration* AsEnumDeclaration() {
return const_cast<AidlEnumDeclaration*>(
const_cast<const AidlDefinedType*>(this)->AsEnumDeclaration());
}
AidlUnionDecl* AsUnionDeclaration() {
return const_cast<AidlUnionDecl*>(
const_cast<const AidlDefinedType*>(this)->AsUnionDeclaration());
}
AidlInterface* AsInterface() {
return const_cast<AidlInterface*>(const_cast<const AidlDefinedType*>(this)->AsInterface());
}
AidlParameterizable<std::string>* AsParameterizable() {
return const_cast<AidlParameterizable<std::string>*>(
const_cast<const AidlDefinedType*>(this)->AsParameterizable());
}
const AidlParcelable* AsUnstructuredParcelable() const {
if (this->AsStructuredParcelable() != nullptr) return nullptr;
if (this->AsUnionDeclaration() != nullptr) return nullptr;
return this->AsParcelable();
}
AidlParcelable* AsUnstructuredParcelable() {
return const_cast<AidlParcelable*>(
const_cast<const AidlDefinedType*>(this)->AsUnstructuredParcelable());
}
const std::vector<std::unique_ptr<AidlVariableDeclaration>>& GetFields() const {
return variables_;
}
const std::vector<std::unique_ptr<AidlConstantDeclaration>>& GetConstantDeclarations() const {
return constants_;
}
const std::vector<std::unique_ptr<AidlMethod>>& GetMethods() const { return methods_; }
void AddMethod(std::unique_ptr<AidlMethod> method) { methods_.push_back(std::move(method)); }
const std::vector<const AidlMember*>& GetMembers() const { return members_; }
void TraverseChildren(std::function<void(const AidlNode&)> traverse) const override {
AidlAnnotatable::TraverseChildren(traverse);
for (const auto c : GetMembers()) {
traverse(*c);
}
}
protected:
// utility for subclasses with getter names
bool CheckValidForGetterNames() const;
private:
bool CheckValidWithMembers(const AidlTypenames& typenames) const;
std::string name_;
const std::string package_;
const std::vector<std::string> split_package_;
std::vector<std::unique_ptr<AidlVariableDeclaration>> variables_;
std::vector<std::unique_ptr<AidlConstantDeclaration>> constants_;
std::vector<std::unique_ptr<AidlMethod>> methods_;
std::vector<const AidlMember*> members_; // keep members in order of appearance.
};
class AidlParcelable : public AidlDefinedType, public AidlParameterizable<std::string> {
public:
AidlParcelable(const AidlLocation& location, const std::string& name, const std::string& package,
const Comments& comments, const std::string& cpp_header = "",
std::vector<std::string>* type_params = nullptr,
std::vector<std::unique_ptr<AidlMember>>* members = nullptr);
virtual ~AidlParcelable() = default;
// non-copyable, non-movable
AidlParcelable(const AidlParcelable&) = delete;
AidlParcelable(AidlParcelable&&) = delete;
AidlParcelable& operator=(const AidlParcelable&) = delete;
AidlParcelable& operator=(AidlParcelable&&) = delete;
std::string GetCppHeader() const { return cpp_header_; }
bool CheckValid(const AidlTypenames& typenames) const override;
bool LanguageSpecificCheckValid(const AidlTypenames& typenames,
Options::Language lang) const override;
const AidlParcelable* AsParcelable() const override { return this; }
const AidlParameterizable<std::string>* AsParameterizable() const override { return this; }
const AidlNode& AsAidlNode() const override { return *this; }
std::string GetPreprocessDeclarationName() const override { return "parcelable"; }
void DispatchVisit(AidlVisitor& v) const override { v.Visit(*this); }
private:
std::string cpp_header_;
};
class AidlStructuredParcelable : public AidlParcelable {
public:
AidlStructuredParcelable(const AidlLocation& location, const std::string& name,
const std::string& package, const Comments& comments,
std::vector<std::string>* type_params,
std::vector<std::unique_ptr<AidlMember>>* members);
virtual ~AidlStructuredParcelable() = default;
// non-copyable, non-movable
AidlStructuredParcelable(const AidlStructuredParcelable&) = delete;
AidlStructuredParcelable(AidlStructuredParcelable&&) = delete;
AidlStructuredParcelable& operator=(const AidlStructuredParcelable&) = delete;
AidlStructuredParcelable& operator=(AidlStructuredParcelable&&) = delete;
const AidlStructuredParcelable* AsStructuredParcelable() const override { return this; }
std::string GetPreprocessDeclarationName() const override { return "structured_parcelable"; }
bool CheckValid(const AidlTypenames& typenames) const override;
bool LanguageSpecificCheckValid(const AidlTypenames& typenames,
Options::Language lang) const override;
void DispatchVisit(AidlVisitor& v) const override { v.Visit(*this); }
};
class AidlEnumerator : public AidlCommentable {
public:
AidlEnumerator(const AidlLocation& location, const std::string& name, AidlConstantValue* value,
const Comments& comments);
virtual ~AidlEnumerator() = default;
// non-copyable, non-movable
AidlEnumerator(const AidlEnumerator&) = delete;
AidlEnumerator(AidlEnumerator&&) = delete;
AidlEnumerator& operator=(const AidlEnumerator&) = delete;
AidlEnumerator& operator=(AidlEnumerator&&) = delete;
const std::string& GetName() const { return name_; }
AidlConstantValue* GetValue() const { return value_.get(); }
bool CheckValid(const AidlTypeSpecifier& enum_backing_type) const;
string ValueString(const AidlTypeSpecifier& backing_type,
const ConstantValueDecorator& decorator) const;
void SetValue(std::unique_ptr<AidlConstantValue> value) { value_ = std::move(value); }
bool IsValueUserSpecified() const { return value_user_specified_; }
void TraverseChildren(std::function<void(const AidlNode&)> traverse) const override {
traverse(*value_);
}
void DispatchVisit(AidlVisitor& v) const override { v.Visit(*this); }
private:
const std::string name_;
unique_ptr<AidlConstantValue> value_;
const bool value_user_specified_;
};
class AidlEnumDeclaration : public AidlDefinedType {
public:
AidlEnumDeclaration(const AidlLocation& location, const string& name,
std::vector<std::unique_ptr<AidlEnumerator>>* enumerators,
const std::string& package, const Comments& comments);
virtual ~AidlEnumDeclaration() = default;
// non-copyable, non-movable
AidlEnumDeclaration(const AidlEnumDeclaration&) = delete;
AidlEnumDeclaration(AidlEnumDeclaration&&) = delete;
AidlEnumDeclaration& operator=(const AidlEnumDeclaration&) = delete;
AidlEnumDeclaration& operator=(AidlEnumDeclaration&&) = delete;
bool Autofill(const AidlTypenames&);
const AidlTypeSpecifier& GetBackingType() const { return *backing_type_; }
const std::vector<std::unique_ptr<AidlEnumerator>>& GetEnumerators() const {
return enumerators_;
}
bool CheckValid(const AidlTypenames& typenames) const override;
bool LanguageSpecificCheckValid(const AidlTypenames& /*typenames*/,
Options::Language) const override {
return true;
}
std::string GetPreprocessDeclarationName() const override { return "enum"; }
const AidlEnumDeclaration* AsEnumDeclaration() const override { return this; }
void TraverseChildren(std::function<void(const AidlNode&)> traverse) const override {
AidlDefinedType::TraverseChildren(traverse);
for (const auto& c : GetEnumerators()) {
traverse(*c);
}
}
void DispatchVisit(AidlVisitor& v) const override { v.Visit(*this); }
private:
const std::string name_;
const std::vector<std::unique_ptr<AidlEnumerator>> enumerators_;
std::unique_ptr<AidlTypeSpecifier> backing_type_;
};
class AidlUnionDecl : public AidlParcelable {
public:
AidlUnionDecl(const AidlLocation& location, const std::string& name, const std::string& package,
const Comments& comments, std::vector<std::string>* type_params,
std::vector<std::unique_ptr<AidlMember>>* members);
virtual ~AidlUnionDecl() = default;
// non-copyable, non-movable
AidlUnionDecl(const AidlUnionDecl&) = delete;
AidlUnionDecl(AidlUnionDecl&&) = delete;
AidlUnionDecl& operator=(const AidlUnionDecl&) = delete;
AidlUnionDecl& operator=(AidlUnionDecl&&) = delete;
const AidlNode& AsAidlNode() const override { return *this; }
bool CheckValid(const AidlTypenames& typenames) const override;
bool LanguageSpecificCheckValid(const AidlTypenames& typenames,
Options::Language lang) const override;
std::string GetPreprocessDeclarationName() const override { return "union"; }
const AidlUnionDecl* AsUnionDeclaration() const override { return this; }
void DispatchVisit(AidlVisitor& v) const override { v.Visit(*this); }
};
class AidlInterface final : public AidlDefinedType {
public:
AidlInterface(const AidlLocation& location, const std::string& name, const Comments& comments,
bool oneway_, const std::string& package,
std::vector<std::unique_ptr<AidlMember>>* members);
virtual ~AidlInterface() = default;
// non-copyable, non-movable
AidlInterface(const AidlInterface&) = delete;
AidlInterface(AidlInterface&&) = delete;
AidlInterface& operator=(const AidlInterface&) = delete;
AidlInterface& operator=(AidlInterface&&) = delete;
const AidlInterface* AsInterface() const override { return this; }
std::string GetPreprocessDeclarationName() const override { return "interface"; }
bool CheckValid(const AidlTypenames& typenames) const override;
bool LanguageSpecificCheckValid(const AidlTypenames& typenames,
Options::Language lang) const override;
std::string GetDescriptor() const;
void DispatchVisit(AidlVisitor& v) const override { v.Visit(*this); }
};
class AidlPackage : public AidlNode {
public:
AidlPackage(const AidlLocation& location, const Comments& comments)
: AidlNode(location, comments) {}
virtual ~AidlPackage() = default;
void TraverseChildren(std::function<void(const AidlNode&)>) const {}
void DispatchVisit(AidlVisitor& v) const { v.Visit(*this); }
};
class AidlImport : public AidlNode {
public:
AidlImport(const AidlLocation& location, const std::string& needed_class,
const Comments& comments);
virtual ~AidlImport() = default;
// non-copyable, non-movable
AidlImport(const AidlImport&) = delete;
AidlImport(AidlImport&&) = delete;
AidlImport& operator=(const AidlImport&) = delete;
AidlImport& operator=(AidlImport&&) = delete;
const std::string& GetNeededClass() const { return needed_class_; }
void TraverseChildren(std::function<void(const AidlNode&)>) const {}
void DispatchVisit(AidlVisitor& v) const { v.Visit(*this); }
private:
std::string needed_class_;
};
// AidlDocument models an AIDL file
class AidlDocument : public AidlCommentable {
public:
AidlDocument(const AidlLocation& location, const Comments& comments,
std::vector<std::unique_ptr<AidlImport>> imports,
std::vector<std::unique_ptr<AidlDefinedType>> defined_types)
: AidlCommentable(location, comments),
imports_(std::move(imports)),
defined_types_(std::move(defined_types)) {}
~AidlDocument() = default;
// non-copyable, non-movable
AidlDocument(const AidlDocument&) = delete;
AidlDocument(AidlDocument&&) = delete;
AidlDocument& operator=(const AidlDocument&) = delete;
AidlDocument& operator=(AidlDocument&&) = delete;
std::optional<std::string> ResolveName(const std::string& unresolved_type) const;
const std::vector<std::unique_ptr<AidlImport>>& Imports() const { return imports_; }
const std::vector<std::unique_ptr<AidlDefinedType>>& DefinedTypes() const {
return defined_types_;
}
void TraverseChildren(std::function<void(const AidlNode&)> traverse) const override {
for (const auto& i : Imports()) {
traverse(*i);
}
for (const auto& t : DefinedTypes()) {
traverse(*t);
}
}
void DispatchVisit(AidlVisitor& v) const override { v.Visit(*this); }
private:
const std::vector<std::unique_ptr<AidlImport>> imports_;
const std::vector<std::unique_ptr<AidlDefinedType>> defined_types_;
};
template <typename T>
std::optional<T> AidlAnnotation::ParamValue(const std::string& param_name) const {
auto it = parameters_.find(param_name);
if (it == parameters_.end()) {
return std::nullopt;
}
return it->second->EvaluatedValue<T>();
}
// Utility to make a visitor to visit AST tree in top-down order
// Given: foo
// / \
// bar baz
// VisitTopDown(v, foo) makes v visit foo -> bar -> baz.
inline void VisitTopDown(AidlVisitor& v, const AidlNode& node) {
std::function<void(const AidlNode&)> top_down = [&](const AidlNode& n) {
n.DispatchVisit(v);
n.TraverseChildren(top_down);
};
top_down(node);
}