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109 lines
3.7 KiB
109 lines
3.7 KiB
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "recovery_ui/wear_ui.h"
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#include <string.h>
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#include <string>
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#include <vector>
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#include <android-base/properties.h>
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#include <android-base/strings.h>
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#include <minui/minui.h>
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constexpr int kDefaultProgressBarBaseline = 259;
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constexpr int kDefaultMenuUnusableRows = 9;
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WearRecoveryUI::WearRecoveryUI()
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: ScreenRecoveryUI(true),
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progress_bar_baseline_(android::base::GetIntProperty("ro.recovery.ui.progress_bar_baseline",
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kDefaultProgressBarBaseline)),
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menu_unusable_rows_(android::base::GetIntProperty("ro.recovery.ui.menu_unusable_rows",
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kDefaultMenuUnusableRows)) {
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// TODO: menu_unusable_rows_ should be computed based on the lines in draw_screen_locked().
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touch_screen_allowed_ = true;
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}
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int WearRecoveryUI::GetProgressBaseline() const {
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return progress_bar_baseline_;
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}
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// Draw background frame on the screen. Does not flip pages.
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// Should only be called with updateMutex locked.
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// TODO merge drawing routines with screen_ui
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void WearRecoveryUI::draw_background_locked() {
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pagesIdentical = false;
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gr_color(0, 0, 0, 255);
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gr_fill(0, 0, gr_fb_width(), gr_fb_height());
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if (current_icon_ != NONE) {
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const auto& frame = GetCurrentFrame();
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int frame_width = gr_get_width(frame);
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int frame_height = gr_get_height(frame);
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int frame_x = (gr_fb_width() - frame_width) / 2;
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int frame_y = (gr_fb_height() - frame_height) / 2;
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gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
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// Draw recovery text on screen above progress bar.
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const auto& text = GetCurrentText();
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int text_x = (ScreenWidth() - gr_get_width(text)) / 2;
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int text_y = GetProgressBaseline() - gr_get_height(text) - 10;
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gr_color(255, 255, 255, 255);
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gr_texticon(text_x, text_y, text);
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}
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}
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void WearRecoveryUI::draw_screen_locked() {
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draw_background_locked();
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if (!show_text) {
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draw_foreground_locked();
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} else {
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SetColor(UIElement::TEXT_FILL);
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gr_fill(0, 0, gr_fb_width(), gr_fb_height());
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// clang-format off
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static std::vector<std::string> SWIPE_HELP = {
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"Swipe up/down to move.",
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"Swipe left/right to select.",
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"",
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};
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// clang-format on
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draw_menu_and_text_buffer_locked(SWIPE_HELP);
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}
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}
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// TODO merge drawing routines with screen_ui
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void WearRecoveryUI::update_progress_locked() {
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draw_screen_locked();
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gr_flip();
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}
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void WearRecoveryUI::SetStage(int /* current */, int /* max */) {}
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std::unique_ptr<Menu> WearRecoveryUI::CreateMenu(const std::vector<std::string>& text_headers,
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const std::vector<std::string>& text_items,
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size_t initial_selection) const {
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if (text_rows_ > 0 && text_cols_ > 0) {
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return std::make_unique<TextMenu>(scrollable_menu_, text_rows_ - menu_unusable_rows_ - 1,
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text_cols_ - 1, text_headers, text_items, initial_selection,
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char_height_, *this);
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}
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return nullptr;
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}
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