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182 lines
4.5 KiB
182 lines
4.5 KiB
/*
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* Copyright 2014 Google Inc. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef FRUIT_META_SET_H
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#define FRUIT_META_SET_H
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#include <fruit/impl/fruit_assert.h>
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#include <fruit/impl/meta/immutable_set.h>
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#include <fruit/impl/meta/pair.h>
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#include <fruit/impl/meta/vector.h>
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namespace fruit {
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namespace impl {
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namespace meta {
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// Set ::= Vector<Ts...>, with no duplicates.
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using EmptySet = Vector<>;
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template <typename T>
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using ToSet1 = Vector<T>;
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template <typename T, typename U>
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using ToSet2 = Vector<T, U>;
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using IsInSet = IsInVector;
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// If S is a set with elements (T1, ..., Tn) this calculates
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// F(InitialValue, F(T1, F(..., F(Tn) ...))).
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// If S is EmptySet this returns InitialValue.
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using FoldSet = FoldVector;
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// If S is a set with elements (T1, ..., Tn) this calculates
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// Combine(F(T1), Combine(F(T2),..., F(Tn) ...)).
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//
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// `Combine' must be associative, and CombineIdentity must be an identity value wrt Combine.
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// Use this instead of FoldSet when possible, it shares more sub-instances when invoked multiple
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// times with similar sets.
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struct FoldSetWithCombine {
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template <typename S, typename F, typename Combine, typename CombineIdentity>
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struct apply {
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using type = FoldVector(TransformVector(S, F), Combine, CombineIdentity);
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};
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};
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// Converts a set (T1,...,Tn) to a set (F(T1), ..., F(Tn)).
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// F(T1), ..., F(Tn) must be distinct.
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using TransformSet = TransformVector;
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using SetSize = VectorSize;
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using AddToSetUnchecked = PushFront;
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struct AddToSet {
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template <typename S, typename T>
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struct apply {
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using type = If(IsInSet(T, S), S, AddToSetUnchecked(S, T));
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};
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};
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// Checks if S1 is contained in S2.
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struct IsContained {
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template <typename S1, typename S2>
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struct apply {
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struct Helper {
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template <typename CurrentResult, typename T>
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struct apply {
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using type = And(CurrentResult, IsInSet(T, S2));
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};
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};
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using type = FoldVector(S1, Helper, Bool<true>);
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};
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};
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// Checks if S1 is disjoint from S2.
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struct IsDisjoint {
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template <typename S1, typename S2>
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struct apply {
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struct Helper {
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template <typename CurrentResult, typename T>
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struct apply {
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using type = Or(CurrentResult, IsInSet(T, S2));
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};
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};
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using type = Not(FoldVector(S1, Helper, Bool<false>));
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};
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};
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struct IsEmptySet {
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template <typename S>
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struct apply {
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using type = Bool<false>;
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};
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};
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template <>
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struct IsEmptySet::apply<Vector<>> {
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using type = Bool<true>;
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};
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using SetToVector = Identity;
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// The vector must have no duplicates.
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using VectorToSetUnchecked = Identity;
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struct SetDifference {
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template <typename S1, typename S2>
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struct apply {
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struct Helper {
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template <typename CurrentResult, typename T>
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struct apply {
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using type = If(IsInSet(T, S2), CurrentResult, AddToSetUnchecked(CurrentResult, T));
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};
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};
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using type = FoldSet(S1, Helper, EmptySet);
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};
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};
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struct SetIntersection {
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template <typename S1, typename S2>
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struct apply {
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struct Helper {
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template <typename CurrentResult, typename T>
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struct apply {
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using type = If(IsInSet(T, S2), AddToSetUnchecked(CurrentResult, T), CurrentResult);
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};
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};
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using type = If(GreaterThan(SetSize(S1), SetSize(S2)), SetIntersection(S2, S1), FoldSet(S1, Helper, EmptySet));
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};
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};
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struct SetUnion {
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template <typename S1, typename S2>
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struct apply {
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using type = If(GreaterThan(SetSize(S1), SetSize(S2)), SetUnion(S2, S1),
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FoldSet(SetDifference(S1, S2), AddToSetUnchecked, S2));
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};
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};
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using SetUncheckedUnion = ConcatVectors;
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struct IsSameSet {
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template <typename S1, typename S2>
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struct apply {
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using type = And(IsContained(S1, S2), IsContained(S2, S1));
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};
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};
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// Returns an arbitrary element from the given set (that must be non-empty).
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struct GetArbitrarySetElement {
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template <typename S>
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struct apply;
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template <typename T, typename... Ts>
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struct apply<Vector<T, Ts...>> {
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using type = T;
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};
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};
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} // namespace meta
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} // namespace impl
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} // namespace fruit
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#endif // FRUIT_META_SET_H
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