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230 lines
6.3 KiB
230 lines
6.3 KiB
/*
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** Copyright 2007, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#ifndef ANDROID_EGL_OBJECT_H
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#define ANDROID_EGL_OBJECT_H
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <log/log.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <system/window.h>
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#include <atomic>
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#include <string>
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#include <vector>
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#include "egl_display.h"
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namespace android {
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class egl_display_t;
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class egl_object_t {
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egl_display_t* display;
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mutable std::atomic_size_t count;
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protected:
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virtual ~egl_object_t();
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virtual void terminate();
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public:
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explicit egl_object_t(egl_display_t* display);
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void destroy();
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inline void incRef() { count.fetch_add(1, std::memory_order_relaxed); }
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inline size_t decRef() { return count.fetch_sub(1, std::memory_order_acq_rel); }
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inline egl_display_t* getDisplay() const { return display; }
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private:
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static bool get(egl_display_t const* display, egl_object_t* object);
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public:
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template <typename N, typename T>
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class LocalRef {
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egl_object_t* ref;
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LocalRef() = delete;
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LocalRef(const LocalRef* rhs) = delete;
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public:
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~LocalRef();
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explicit LocalRef(egl_object_t* rhs);
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explicit LocalRef(egl_display_t const* display, T o) : ref(nullptr) {
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egl_object_t* native = reinterpret_cast<N*>(o);
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if (o && egl_object_t::get(display, native)) {
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ref = native;
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}
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}
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inline N* get() { return static_cast<N*>(ref); }
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void acquire() const;
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void release() const;
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void terminate();
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};
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template <typename N, typename T>
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friend class LocalRef;
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};
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template <typename N, typename T>
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egl_object_t::LocalRef<N, T>::LocalRef(egl_object_t* rhs) : ref(rhs) {
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if (ref) {
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ref->incRef();
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}
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}
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template <typename N, typename T>
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egl_object_t::LocalRef<N, T>::~LocalRef() {
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if (ref) {
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ref->destroy();
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}
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}
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template <typename N, typename T>
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void egl_object_t::LocalRef<N, T>::acquire() const {
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if (ref) {
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ref->incRef();
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}
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}
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template <typename N, typename T>
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void egl_object_t::LocalRef<N, T>::release() const {
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if (ref) {
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if (ref->decRef() == 1) {
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// shouldn't happen because this is called from LocalRef
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ALOGE("LocalRef::release() removed the last reference!");
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}
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}
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}
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template <typename N, typename T>
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void egl_object_t::LocalRef<N, T>::terminate() {
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if (ref) {
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ref->terminate();
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}
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}
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// ----------------------------------------------------------------------------
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class egl_surface_t : public egl_object_t {
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protected:
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~egl_surface_t();
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void terminate() override;
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public:
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typedef egl_object_t::LocalRef<egl_surface_t, EGLSurface> Ref;
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egl_surface_t(egl_display_t* dpy, EGLConfig config, EGLNativeWindowType win, EGLSurface surface,
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EGLint colorSpace, egl_connection_t const* cnx);
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ANativeWindow* getNativeWindow() { return win; }
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ANativeWindow* getNativeWindow() const { return win; }
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EGLint getColorSpace() const { return colorSpace; }
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EGLBoolean setSmpte2086Attribute(EGLint attribute, EGLint value);
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EGLBoolean setCta8613Attribute(EGLint attribute, EGLint value);
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EGLBoolean getColorSpaceAttribute(EGLint attribute, EGLint* value) const;
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EGLBoolean getSmpte2086Attribute(EGLint attribute, EGLint* value) const;
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EGLBoolean getCta8613Attribute(EGLint attribute, EGLint* value) const;
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EGLBoolean getSmpte2086Metadata(android_smpte2086_metadata& smpte2086) const;
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EGLBoolean getCta8613Metadata(android_cta861_3_metadata& cta861_3) const;
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void resetSmpte2086Metadata() { egl_smpte2086_dirty = false; }
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void resetCta8613Metadata() { egl_cta861_3_dirty = false; }
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// Try to keep the order of these fields and size unchanged. It's not public API, but
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// it's not hard to imagine native games accessing them.
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EGLSurface surface;
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EGLConfig config;
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private:
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ANativeWindow* win;
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public:
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egl_connection_t const* cnx;
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private:
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bool connected;
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void disconnect();
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EGLint colorSpace;
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struct egl_xy_color {
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EGLint x;
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EGLint y;
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};
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struct egl_smpte2086_metadata {
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struct egl_xy_color displayPrimaryRed;
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struct egl_xy_color displayPrimaryGreen;
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struct egl_xy_color displayPrimaryBlue;
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struct egl_xy_color whitePoint;
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EGLint maxLuminance;
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EGLint minLuminance;
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};
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struct egl_cta861_3_metadata {
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EGLint maxContentLightLevel;
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EGLint maxFrameAverageLightLevel;
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};
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bool egl_smpte2086_dirty;
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bool egl_cta861_3_dirty;
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egl_smpte2086_metadata egl_smpte2086_metadata;
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egl_cta861_3_metadata egl_cta861_3_metadata;
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};
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class egl_context_t : public egl_object_t {
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protected:
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~egl_context_t() {}
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public:
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typedef egl_object_t::LocalRef<egl_context_t, EGLContext> Ref;
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egl_context_t(EGLDisplay dpy, EGLContext context, EGLConfig config, egl_connection_t const* cnx,
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int version);
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void onLooseCurrent();
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void onMakeCurrent(EGLSurface draw, EGLSurface read);
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EGLDisplay dpy;
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EGLContext context;
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EGLConfig config;
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EGLSurface read;
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EGLSurface draw;
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egl_connection_t const* cnx;
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int version;
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std::string gl_extensions;
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std::vector<std::string> tokenized_gl_extensions;
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};
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typedef egl_surface_t::Ref SurfaceRef;
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typedef egl_context_t::Ref ContextRef;
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template <typename NATIVE, typename EGL>
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static inline NATIVE* egl_to_native_cast(EGL arg) {
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return reinterpret_cast<NATIVE*>(arg);
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}
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static inline egl_surface_t* get_surface(EGLSurface surface) {
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return egl_to_native_cast<egl_surface_t>(surface);
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}
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static inline egl_context_t* get_context(EGLContext context) {
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return egl_to_native_cast<egl_context_t>(context);
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}
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}; // namespace android
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#endif // ANDROID_EGL_OBJECT_H
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