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418 lines
15 KiB
418 lines
15 KiB
//
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// Copyright (c) 2017 The Khronos Group Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#define INITGUID
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#include "harness.h"
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#include <tchar.h>
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#include <string>
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#include <vector>
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/*
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* OpenCL state
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*/
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clGetDeviceIDsFromD3D11KHR_fn clGetDeviceIDsFromD3D11KHR = NULL;
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clCreateFromD3D11BufferKHR_fn clCreateFromD3D11BufferKHR = NULL;
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clCreateFromD3D11Texture2DKHR_fn clCreateFromD3D11Texture2DKHR = NULL;
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clCreateFromD3D11Texture3DKHR_fn clCreateFromD3D11Texture3DKHR = NULL;
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clEnqueueAcquireD3D11ObjectsKHR_fn clEnqueueAcquireD3D11ObjectsKHR = NULL;
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clEnqueueReleaseD3D11ObjectsKHR_fn clEnqueueReleaseD3D11ObjectsKHR = NULL;
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#define INITPFN(x) \
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x = (x ## _fn)clGetExtensionFunctionAddressForPlatform(platform, #x); NonTestRequire(x, "Failed to get function pointer for %s", #x);
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void
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HarnessD3D11_ExtensionCheck()
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{
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cl_int result = CL_SUCCESS;
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cl_platform_id platform = NULL;
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HarnessD3D11_TestBegin("Extension query");
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bool platform_d3d11 = false; // Does platform support the extension?
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{
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std::vector< char > buffer;
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size_t size = 0;
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result = clGetPlatformIDs( 1, &platform, NULL );
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NonTestRequire( result == CL_SUCCESS, "Failed to get any platforms." );
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result = clGetPlatformInfo( platform, CL_PLATFORM_EXTENSIONS, 0, NULL, & size );
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NonTestRequire( result == CL_SUCCESS, "Failed to get size of extension string." );
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buffer.resize( size );
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result = clGetPlatformInfo( platform, CL_PLATFORM_EXTENSIONS, buffer.size(), & buffer.front(), & size );
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NonTestRequire( result == CL_SUCCESS, "Failed to get extension string." );
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std::string extensions = std::string( " " ) + & buffer.front() + " ";
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platform_d3d11 = ( extensions.find( " cl_khr_d3d11_sharing " ) != std::string::npos );
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}
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// Platform is required to report the extension only if all devices support it,
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// so let us iterate through all the devices and count devices supporting the extension.
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// Get list of all devices.
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std::vector< cl_device_id > devices;
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cl_uint num_devices = 0;
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result = clGetDeviceIDs( platform, CL_DEVICE_TYPE_ALL, 0, NULL, & num_devices );
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NonTestRequire( result == CL_SUCCESS, "Failed to get number of devices." );
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devices.resize( num_devices );
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result = clGetDeviceIDs( platform, CL_DEVICE_TYPE_ALL, devices.size(), & devices.front(), & num_devices );
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NonTestRequire( result == CL_SUCCESS, "Failed to get list of device ids." );
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NonTestRequire( num_devices == devices.size(), "Failed to get list of device ids." );
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// Iterate through the devices and count devices supporting the extension.
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cl_uint num_devices_d3d11 = 0; // Number of devices supporting cl_khr_d3d11_sharing.
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for ( cl_uint i = 0; i < devices.size(); ++ i )
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{
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if (is_extension_available(devices[i], "cl_khr_d3d11_sharing"))
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{
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++ num_devices_d3d11;
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}
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}
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OSVERSIONINFO osvi;
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osvi.dwOSVersionInfoSize = sizeof(osvi);
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GetVersionEx(&osvi);
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if (osvi.dwMajorVersion <= 5)
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{
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// Neither platform nor devices should declare support.
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TestRequire( ! platform_d3d11, "Platform should not declare extension on Windows < 6" );
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TestRequire( num_devices_d3d11 == 0, "Devices should not declare extension on Windows < 6" );
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}
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else
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{
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if ( num_devices_d3d11 == num_devices )
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{
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// All the devices declare support, so platform must declare support as well.
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TestRequire( platform_d3d11, "Extension should be exported on Windows >= 6" );
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}
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else
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{
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// Not all the devices support th eextension => platform should not declare it.
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TestRequire( ! platform_d3d11, "Extension should not be exported on Windows >= 6" );
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}
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}
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Cleanup:
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HarnessD3D11_TestEnd();
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// early-out of the extension is not present
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if ( num_devices_d3d11 == 0 )
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{
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HarnessD3D11_TestStats();
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}
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}
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void
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HarnessD3D11_Initialize(cl_platform_id platform)
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{
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HarnessD3D11_ExtensionCheck();
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// extract function pointers for exported functions
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INITPFN(clGetDeviceIDsFromD3D11KHR);
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INITPFN(clCreateFromD3D11BufferKHR);
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INITPFN(clCreateFromD3D11Texture2DKHR);
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INITPFN(clCreateFromD3D11Texture3DKHR);
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INITPFN(clEnqueueAcquireD3D11ObjectsKHR);
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INITPFN(clEnqueueReleaseD3D11ObjectsKHR);
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}
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/*
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* Window management
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*/
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static IDXGISwapChain* HarnessD3D11_pSwapChain = NULL;
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static ID3D11Device* HarnessD3D11_pDevice = NULL;
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static ID3D11DeviceContext* HarnessD3D11_pDC = NULL;
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static HWND HarnessD3D11_hWnd = NULL;
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static LRESULT WINAPI HarnessD3D11_Proc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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switch(msg)
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{
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case WM_KEYDOWN:
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return 0;
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break;
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case WM_DESTROY:
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HarnessD3D11_hWnd = NULL;
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PostQuitMessage(0);
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return 0;
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case WM_PAINT:
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ValidateRect(hWnd, NULL);
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return 0;
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}
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return DefWindowProc(hWnd, msg, wParam, lParam);
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}
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static void HarnessD3D11_InteractiveLoop()
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{
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MSG msg;
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while(PeekMessage(&msg,HarnessD3D11_hWnd,0,0,PM_REMOVE))
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{
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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}
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cl_int HarnessD3D11_CreateDevice(
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IDXGIAdapter* pAdapter,
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ID3D11Device **ppDevice,
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ID3D11DeviceContext** ppDC)
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{
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HRESULT hr = S_OK;
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unsigned int cuStatus = 1;
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*ppDevice = NULL;
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// create window
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static WNDCLASSEX wc =
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{
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sizeof(WNDCLASSEX),
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CS_CLASSDC,
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HarnessD3D11_Proc,
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0L,
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0L,
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GetModuleHandle(NULL),
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NULL,
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NULL,
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NULL,
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NULL,
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_T( "cl_khr_d3d11_sharing_conformance" ),
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NULL
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};
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RegisterClassEx(&wc);
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HarnessD3D11_hWnd = CreateWindow(
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_T( "cl_khr_d3d11_sharing_conformance" ),
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_T( "cl_khr_d3d11_sharing_conformance" ),
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WS_OVERLAPPEDWINDOW,
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0, 0, 256, 256,
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NULL,
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NULL,
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wc.hInstance,
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NULL);
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NonTestRequire(0 != HarnessD3D11_hWnd, "Failed to create window");
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ShowWindow(HarnessD3D11_hWnd,SW_SHOWDEFAULT);
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UpdateWindow(HarnessD3D11_hWnd);
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RECT rc;
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GetClientRect(HarnessD3D11_hWnd, &rc);
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UINT width = rc.right - rc.left;
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UINT height = rc.bottom - rc.top;
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// Create device and swapchain
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DXGI_SWAP_CHAIN_DESC sd;
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ZeroMemory( &sd, sizeof(sd) );
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sd.BufferCount = 1;
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sd.BufferDesc.Width = width;
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sd.BufferDesc.Height = height;
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sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
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sd.BufferDesc.RefreshRate.Numerator = 60;
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sd.BufferDesc.RefreshRate.Denominator = 1;
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sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
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sd.OutputWindow = HarnessD3D11_hWnd;
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sd.SampleDesc.Count = 1;
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sd.SampleDesc.Quality = 0;
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sd.Windowed = TRUE;
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D3D_FEATURE_LEVEL requestedFeatureLevels[] = {D3D_FEATURE_LEVEL_10_0};
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D3D_FEATURE_LEVEL featureLevel = D3D_FEATURE_LEVEL_11_0;
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hr = D3D11CreateDeviceAndSwapChain(
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NULL, // pAdapter,
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D3D_DRIVER_TYPE_HARDWARE,
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NULL,
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0,
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requestedFeatureLevels,
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1,
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D3D11_SDK_VERSION,
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&sd,
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&HarnessD3D11_pSwapChain,
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&HarnessD3D11_pDevice,
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&featureLevel,
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&HarnessD3D11_pDC);
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if (FAILED(hr) ) {
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return CL_DEVICE_NOT_FOUND;
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}
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*ppDevice = HarnessD3D11_pDevice;
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*ppDC = HarnessD3D11_pDC;
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return CL_SUCCESS;
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}
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void HarnessD3D11_DestroyDevice()
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{
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HarnessD3D11_pSwapChain->Release();
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HarnessD3D11_pDevice->Release();
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HarnessD3D11_pDC->Release();
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if (HarnessD3D11_hWnd) DestroyWindow(HarnessD3D11_hWnd);
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HarnessD3D11_hWnd = 0;
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}
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/*
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*
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* texture formats
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*
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*/
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#define ADD_TEXTURE_FORMAT(x,y,z,a,b,g) { x, y, z, a*b/8, g, #x, #y, #z, }
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TextureFormat formats[] =
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{
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32G32B32A32_FLOAT , CL_RGBA , CL_FLOAT , 32, 4, TextureFormat::GENERIC_FLOAT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32G32B32A32_UINT , CL_RGBA , CL_UNSIGNED_INT32 , 32, 4, TextureFormat::GENERIC_UINT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32G32B32A32_SINT , CL_RGBA , CL_SIGNED_INT32 , 32, 4, TextureFormat::GENERIC_SINT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16G16B16A16_FLOAT , CL_RGBA , CL_HALF_FLOAT , 16, 4, TextureFormat::GENERIC_FLOAT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16G16B16A16_UNORM , CL_RGBA , CL_UNORM_INT16 , 16, 4, TextureFormat::GENERIC_FLOAT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16G16B16A16_UINT , CL_RGBA , CL_UNSIGNED_INT16 , 16, 4, TextureFormat::GENERIC_UINT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16G16B16A16_SNORM , CL_RGBA , CL_SNORM_INT16 , 16, 4, TextureFormat::GENERIC_FLOAT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16G16B16A16_SINT , CL_RGBA , CL_SIGNED_INT16 , 16, 4, TextureFormat::GENERIC_SINT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8G8B8A8_UNORM , CL_RGBA , CL_UNORM_INT8 , 8, 4, TextureFormat::GENERIC_FLOAT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8G8B8A8_UINT , CL_RGBA , CL_UNSIGNED_INT8 , 8, 4, TextureFormat::GENERIC_UINT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8G8B8A8_SNORM , CL_RGBA , CL_SNORM_INT8 , 8, 4, TextureFormat::GENERIC_FLOAT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8G8B8A8_SINT , CL_RGBA , CL_SIGNED_INT8 , 8, 4, TextureFormat::GENERIC_SINT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32G32_FLOAT , CL_RG , CL_FLOAT , 32, 2, TextureFormat::GENERIC_FLOAT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32G32_UINT , CL_RG , CL_UNSIGNED_INT32 , 32, 2, TextureFormat::GENERIC_UINT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32G32_SINT , CL_RG , CL_SIGNED_INT32 , 32, 2, TextureFormat::GENERIC_SINT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16G16_FLOAT , CL_RG , CL_HALF_FLOAT , 16, 2, TextureFormat::GENERIC_FLOAT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16G16_UNORM , CL_RG , CL_UNORM_INT16 , 16, 2, TextureFormat::GENERIC_FLOAT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16G16_UINT , CL_RG , CL_UNSIGNED_INT16 , 16, 2, TextureFormat::GENERIC_UINT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16G16_SNORM , CL_RG , CL_SNORM_INT16 , 16, 2, TextureFormat::GENERIC_FLOAT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16G16_SINT , CL_RG , CL_SIGNED_INT16 , 16, 2, TextureFormat::GENERIC_SINT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8G8_UNORM , CL_RG , CL_UNORM_INT8 , 8, 2, TextureFormat::GENERIC_FLOAT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8G8_UINT , CL_RG , CL_UNSIGNED_INT8 , 8, 2, TextureFormat::GENERIC_UINT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8G8_SNORM , CL_RG , CL_SNORM_INT8 , 8, 2, TextureFormat::GENERIC_FLOAT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8G8_SINT , CL_RG , CL_SIGNED_INT8 , 8, 2, TextureFormat::GENERIC_SINT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32_FLOAT , CL_R , CL_FLOAT , 32, 1, TextureFormat::GENERIC_FLOAT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32_UINT , CL_R , CL_UNSIGNED_INT32 , 32, 1, TextureFormat::GENERIC_UINT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32_SINT , CL_R , CL_SIGNED_INT32 , 32, 1, TextureFormat::GENERIC_SINT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16_FLOAT , CL_R , CL_HALF_FLOAT , 16, 1, TextureFormat::GENERIC_FLOAT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16_UNORM , CL_R , CL_UNORM_INT16 , 16, 1, TextureFormat::GENERIC_FLOAT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16_UINT , CL_R , CL_UNSIGNED_INT16 , 16, 1, TextureFormat::GENERIC_UINT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16_SNORM , CL_R , CL_SNORM_INT16 , 16, 1, TextureFormat::GENERIC_FLOAT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R16_SINT , CL_R , CL_SIGNED_INT16 , 16, 1, TextureFormat::GENERIC_SINT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8_UNORM , CL_R , CL_UNORM_INT8 , 8, 1, TextureFormat::GENERIC_FLOAT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8_UINT , CL_R , CL_UNSIGNED_INT8 , 8, 1, TextureFormat::GENERIC_UINT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8_SNORM , CL_R , CL_SNORM_INT8 , 8, 1, TextureFormat::GENERIC_FLOAT ),
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ADD_TEXTURE_FORMAT( DXGI_FORMAT_R8_SINT , CL_R , CL_SIGNED_INT8 , 8, 1, TextureFormat::GENERIC_SINT ),
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};
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UINT formatCount = sizeof(formats)/sizeof(formats[0]);
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/*
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*
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* Logging and error reporting
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*
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*/
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static struct
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{
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cl_int testCount;
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cl_int passCount;
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cl_int nonTestFailures;
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cl_int inTest;
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cl_int currentTestPass;
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char currentTestName[1024];
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} HarnessD3D11_testStats = {0};
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void HarnessD3D11_TestBegin(const char* fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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vsprintf(HarnessD3D11_testStats.currentTestName, fmt, ap);
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va_end(ap);
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printf("[%s] ... ", HarnessD3D11_testStats.currentTestName);
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HarnessD3D11_testStats.inTest = 1;
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HarnessD3D11_testStats.currentTestPass = 1;
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}
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void HarnessD3D11_TestFail()
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{
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if (HarnessD3D11_testStats.inTest)
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{
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HarnessD3D11_testStats.currentTestPass = 0;
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}
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else
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{
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++HarnessD3D11_testStats.nonTestFailures;
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}
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}
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void HarnessD3D11_TestEnd()
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{
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HarnessD3D11_testStats.inTest = 0;
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HarnessD3D11_testStats.testCount += 1;
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HarnessD3D11_testStats.passCount += HarnessD3D11_testStats.currentTestPass;
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TestPrint("%s\n",
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HarnessD3D11_testStats.currentTestPass ? "PASSED" : "FAILED");
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}
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void HarnessD3D11_TestStats()
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{
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TestPrint("PASSED %d of %d tests.\n", HarnessD3D11_testStats.passCount, HarnessD3D11_testStats.testCount);
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if (HarnessD3D11_testStats.testCount > HarnessD3D11_testStats.passCount)
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{
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TestPrint("***FAILED***\n");
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exit(1);
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}
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else
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{
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TestPrint("&&&& cl_khr_d3d11_sharing test PASSED\n");
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}
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exit(0);
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}
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/*
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*
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* Helper function
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*
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*/
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cl_int HarnessD3D11_CreateKernelFromSource(
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cl_kernel *outKernel,
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cl_device_id device,
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cl_context context,
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const char *source,
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const char *entrypoint)
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{
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cl_int status;
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cl_kernel kernel = NULL;
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// compile program
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cl_program program = NULL;
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{
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const char *sourceTexts[] = {source};
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size_t sourceLengths[] = {strlen(source) };
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status = create_single_kernel_helper(context, &program, &kernel, 1,
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&sourceTexts[0], entrypoint);
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TestRequire(CL_SUCCESS == status, "Kernel creation failed");
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}
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clReleaseProgram(program);
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*outKernel = kernel;
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Cleanup:
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return CL_SUCCESS;
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}
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