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209 lines
5.6 KiB
209 lines
5.6 KiB
/*
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* Copyright © 2013 Marek Chalupa
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <assert.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#include <stdint.h>
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#include "wayland-server.h"
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#include "test-runner.h"
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TEST(create_resource_tst)
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{
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struct wl_display *display;
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struct wl_client *client;
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struct wl_resource *res;
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struct wl_list *link;
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int s[2];
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uint32_t id;
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assert(socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, s) == 0);
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display = wl_display_create();
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assert(display);
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client = wl_client_create(display, s[0]);
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assert(client);
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res = wl_resource_create(client, &wl_seat_interface, 4, 0);
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assert(res);
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/* setters/getters */
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assert(wl_resource_get_version(res) == 4);
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assert(client == wl_resource_get_client(res));
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id = wl_resource_get_id(res);
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assert(wl_client_get_object(client, id) == res);
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link = wl_resource_get_link(res);
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assert(link);
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assert(wl_resource_from_link(link) == res);
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wl_resource_set_user_data(res, (void *) 0xbee);
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assert(wl_resource_get_user_data(res) == (void *) 0xbee);
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wl_resource_destroy(res);
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wl_client_destroy(client);
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wl_display_destroy(display);
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close(s[1]);
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}
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static void
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res_destroy_func(struct wl_resource *res)
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{
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assert(res);
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_Bool *destr = wl_resource_get_user_data(res);
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*destr = 1;
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}
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static _Bool notify_called = 0;
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static void
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destroy_notify(struct wl_listener *l, void *data)
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{
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assert(l && data);
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notify_called = 1;
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/* In real code it's common to free the structure holding the
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* listener at this point, but not to remove it from the list.
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*
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* That's fine since this is a destruction notification and
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* it's the last time this signal can fire. We set these
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* to NULL so we can check them later to ensure no write after
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* "free" occurred.
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*/
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l->link.prev = NULL;
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l->link.next = NULL;
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}
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TEST(destroy_res_tst)
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{
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struct wl_display *display;
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struct wl_client *client;
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struct wl_resource *res;
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int s[2];
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unsigned id;
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struct wl_list *link;
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_Bool destroyed = 0;
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struct wl_listener destroy_listener = {
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.notify = &destroy_notify
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};
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assert(socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, s) == 0);
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display = wl_display_create();
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assert(display);
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client = wl_client_create(display, s[0]);
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assert(client);
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res = wl_resource_create(client, &wl_seat_interface, 4, 0);
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assert(res);
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wl_resource_set_implementation(res, NULL, &destroyed, res_destroy_func);
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wl_resource_add_destroy_listener(res, &destroy_listener);
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id = wl_resource_get_id(res);
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link = wl_resource_get_link(res);
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assert(link);
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wl_resource_destroy(res);
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assert(destroyed);
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assert(notify_called); /* check if signal was emitted */
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assert(wl_client_get_object(client, id) == NULL);
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assert(destroy_listener.link.prev == NULL);
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assert(destroy_listener.link.next == NULL);
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res = wl_resource_create(client, &wl_seat_interface, 2, 0);
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assert(res);
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destroyed = 0;
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notify_called = 0;
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wl_resource_set_destructor(res, res_destroy_func);
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wl_resource_set_user_data(res, &destroyed);
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wl_resource_add_destroy_listener(res, &destroy_listener);
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/* client should destroy the resource upon its destruction */
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wl_client_destroy(client);
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assert(destroyed);
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assert(notify_called);
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assert(destroy_listener.link.prev == NULL);
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assert(destroy_listener.link.next == NULL);
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wl_display_destroy(display);
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close(s[1]);
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}
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TEST(create_resource_with_same_id)
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{
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struct wl_display *display;
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struct wl_client *client;
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struct wl_resource *res, *res2;
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int s[2];
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uint32_t id;
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assert(socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, s) == 0);
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display = wl_display_create();
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assert(display);
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client = wl_client_create(display, s[0]);
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assert(client);
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res = wl_resource_create(client, &wl_seat_interface, 2, 0);
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assert(res);
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id = wl_resource_get_id(res);
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assert(wl_client_get_object(client, id) == res);
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/* this one should replace the old one */
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res2 = wl_resource_create(client, &wl_seat_interface, 1, id);
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assert(res2 != NULL);
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assert(wl_client_get_object(client, id) == res2);
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wl_resource_destroy(res2);
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wl_resource_destroy(res);
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wl_client_destroy(client);
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wl_display_destroy(display);
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close(s[1]);
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}
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static void
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display_destroy_notify(struct wl_listener *l, void *data)
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{
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l->link.prev = l->link.next = NULL;
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}
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TEST(free_without_remove)
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{
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struct wl_display *display;
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struct wl_listener a, b;
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display = wl_display_create();
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a.notify = display_destroy_notify;
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b.notify = display_destroy_notify;
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wl_display_add_destroy_listener(display, &a);
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wl_display_add_destroy_listener(display, &b);
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wl_display_destroy(display);
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assert(a.link.next == a.link.prev && a.link.next == NULL);
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assert(b.link.next == b.link.prev && b.link.next == NULL);
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}
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