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86 lines
2.5 KiB
86 lines
2.5 KiB
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef NUPLAYER_DECODER_PASS_THROUGH_H_
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#define NUPLAYER_DECODER_PASS_THROUGH_H_
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#include "NuPlayer.h"
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#include "NuPlayerDecoderBase.h"
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namespace android {
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struct NuPlayer::DecoderPassThrough : public DecoderBase {
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DecoderPassThrough(const sp<AMessage> ¬ify,
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const sp<Source> &source,
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const sp<Renderer> &renderer);
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protected:
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virtual ~DecoderPassThrough();
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virtual void onMessageReceived(const sp<AMessage> &msg);
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virtual void onConfigure(const sp<AMessage> &format);
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virtual void onSetParameters(const sp<AMessage> ¶ms);
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virtual void onSetRenderer(const sp<Renderer> &renderer);
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virtual void onResume(bool notifyComplete);
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virtual void onFlush();
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virtual void onShutdown(bool notifyComplete);
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virtual bool doRequestBuffers();
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private:
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enum {
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kWhatBufferConsumed = 'bufC',
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};
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sp<Source> mSource;
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sp<Renderer> mRenderer;
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int64_t mSkipRenderingUntilMediaTimeUs;
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bool mReachedEOS;
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// Used by feedDecoderInputData to aggregate small buffers into
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// one large buffer.
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sp<ABuffer> mPendingAudioAccessUnit;
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status_t mPendingAudioErr;
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sp<ABuffer> mAggregateBuffer;
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// mPendingBuffersToDrain are only for debugging. It can be removed
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// when the power investigation is done.
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size_t mPendingBuffersToDrain;
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size_t mCachedBytes;
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AString mComponentName;
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bool isStaleReply(const sp<AMessage> &msg);
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bool isDoneFetching() const;
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status_t dequeueAccessUnit(sp<ABuffer> *accessUnit);
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sp<ABuffer> aggregateBuffer(const sp<ABuffer> &accessUnit);
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status_t fetchInputData(sp<AMessage> &reply);
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void doFlush(bool notifyComplete);
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void onInputBufferFetched(const sp<AMessage> &msg);
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void onBufferConsumed(int32_t size);
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DISALLOW_EVIL_CONSTRUCTORS(DecoderPassThrough);
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};
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} // namespace android
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#endif // NUPLAYER_DECODER_PASS_THROUGH_H_
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