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643 lines
23 KiB
643 lines
23 KiB
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// TODO(b/129481165): remove the #pragma below and fix conversion issues
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#pragma clang diagnostic push
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#pragma clang diagnostic ignored "-Wconversion"
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#define ATRACE_TAG ATRACE_TAG_GRAPHICS
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#include <pthread.h>
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#include <sched.h>
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#include <sys/types.h>
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#include <chrono>
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#include <cstdint>
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#include <optional>
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#include <type_traits>
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#include <android-base/stringprintf.h>
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#include <binder/IPCThreadState.h>
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#include <cutils/compiler.h>
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#include <cutils/sched_policy.h>
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#include <gui/DisplayEventReceiver.h>
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#include <utils/Errors.h>
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#include <utils/Trace.h>
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#include "DisplayHardware/DisplayMode.h"
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#include "FrameTimeline.h"
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#include "EventThread.h"
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#undef LOG_TAG
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#define LOG_TAG "EventThread"
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using namespace std::chrono_literals;
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namespace android {
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using base::StringAppendF;
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using base::StringPrintf;
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namespace {
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auto vsyncPeriod(VSyncRequest request) {
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return static_cast<std::underlying_type_t<VSyncRequest>>(request);
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}
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std::string toString(VSyncRequest request) {
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switch (request) {
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case VSyncRequest::None:
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return "VSyncRequest::None";
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case VSyncRequest::Single:
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return "VSyncRequest::Single";
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case VSyncRequest::SingleSuppressCallback:
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return "VSyncRequest::SingleSuppressCallback";
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default:
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return StringPrintf("VSyncRequest::Periodic{period=%d}", vsyncPeriod(request));
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}
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}
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std::string toString(const EventThreadConnection& connection) {
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return StringPrintf("Connection{%p, %s}", &connection,
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toString(connection.vsyncRequest).c_str());
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}
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std::string toString(const DisplayEventReceiver::Event& event) {
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switch (event.header.type) {
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case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
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return StringPrintf("Hotplug{displayId=%s, %s}",
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to_string(event.header.displayId).c_str(),
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event.hotplug.connected ? "connected" : "disconnected");
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case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
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return StringPrintf("VSync{displayId=%s, count=%u, expectedVSyncTimestamp=%" PRId64 "}",
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to_string(event.header.displayId).c_str(), event.vsync.count,
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event.vsync.expectedVSyncTimestamp);
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case DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE:
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return StringPrintf("ModeChanged{displayId=%s, modeId=%u}",
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to_string(event.header.displayId).c_str(), event.modeChange.modeId);
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default:
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return "Event{}";
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}
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}
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DisplayEventReceiver::Event makeHotplug(PhysicalDisplayId displayId, nsecs_t timestamp,
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bool connected) {
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DisplayEventReceiver::Event event;
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event.header = {DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG, displayId, timestamp};
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event.hotplug.connected = connected;
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return event;
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}
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DisplayEventReceiver::Event makeVSync(PhysicalDisplayId displayId, nsecs_t timestamp,
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uint32_t count, nsecs_t expectedVSyncTimestamp,
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nsecs_t deadlineTimestamp, int64_t vsyncId) {
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DisplayEventReceiver::Event event;
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event.header = {DisplayEventReceiver::DISPLAY_EVENT_VSYNC, displayId, timestamp};
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event.vsync.count = count;
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event.vsync.expectedVSyncTimestamp = expectedVSyncTimestamp;
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event.vsync.deadlineTimestamp = deadlineTimestamp;
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event.vsync.vsyncId = vsyncId;
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return event;
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}
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DisplayEventReceiver::Event makeModeChanged(PhysicalDisplayId displayId, DisplayModeId modeId,
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nsecs_t vsyncPeriod) {
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DisplayEventReceiver::Event event;
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event.header = {DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE, displayId, systemTime()};
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event.modeChange.modeId = modeId.value();
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event.modeChange.vsyncPeriod = vsyncPeriod;
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return event;
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}
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DisplayEventReceiver::Event makeFrameRateOverrideEvent(PhysicalDisplayId displayId,
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FrameRateOverride frameRateOverride) {
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return DisplayEventReceiver::Event{
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.header =
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DisplayEventReceiver::Event::Header{
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.type = DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE,
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.displayId = displayId,
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.timestamp = systemTime(),
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},
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.frameRateOverride = frameRateOverride,
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};
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}
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DisplayEventReceiver::Event makeFrameRateOverrideFlushEvent(PhysicalDisplayId displayId) {
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return DisplayEventReceiver::Event{
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.header = DisplayEventReceiver::Event::Header{
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.type = DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH,
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.displayId = displayId,
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.timestamp = systemTime(),
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}};
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}
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} // namespace
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EventThreadConnection::EventThreadConnection(
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EventThread* eventThread, uid_t callingUid, ResyncCallback resyncCallback,
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ISurfaceComposer::EventRegistrationFlags eventRegistration)
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: resyncCallback(std::move(resyncCallback)),
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mOwnerUid(callingUid),
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mEventRegistration(eventRegistration),
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mEventThread(eventThread),
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mChannel(gui::BitTube::DefaultSize) {}
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EventThreadConnection::~EventThreadConnection() {
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// do nothing here -- clean-up will happen automatically
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// when the main thread wakes up
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}
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void EventThreadConnection::onFirstRef() {
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// NOTE: mEventThread doesn't hold a strong reference on us
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mEventThread->registerDisplayEventConnection(this);
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}
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status_t EventThreadConnection::stealReceiveChannel(gui::BitTube* outChannel) {
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std::scoped_lock lock(mLock);
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if (mChannel.initCheck() != NO_ERROR) {
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return NAME_NOT_FOUND;
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}
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outChannel->setReceiveFd(mChannel.moveReceiveFd());
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outChannel->setSendFd(base::unique_fd(dup(mChannel.getSendFd())));
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return NO_ERROR;
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}
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status_t EventThreadConnection::setVsyncRate(uint32_t rate) {
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mEventThread->setVsyncRate(rate, this);
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return NO_ERROR;
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}
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void EventThreadConnection::requestNextVsync() {
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ATRACE_NAME("requestNextVsync");
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mEventThread->requestNextVsync(this);
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}
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status_t EventThreadConnection::postEvent(const DisplayEventReceiver::Event& event) {
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constexpr auto toStatus = [](ssize_t size) {
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return size < 0 ? status_t(size) : status_t(NO_ERROR);
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};
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if (event.header.type == DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE ||
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event.header.type == DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH) {
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mPendingEvents.emplace_back(event);
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if (event.header.type == DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE) {
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return status_t(NO_ERROR);
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}
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auto size = DisplayEventReceiver::sendEvents(&mChannel, mPendingEvents.data(),
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mPendingEvents.size());
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mPendingEvents.clear();
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return toStatus(size);
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}
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auto size = DisplayEventReceiver::sendEvents(&mChannel, &event, 1);
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return toStatus(size);
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}
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// ---------------------------------------------------------------------------
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EventThread::~EventThread() = default;
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namespace impl {
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EventThread::EventThread(std::unique_ptr<VSyncSource> vsyncSource,
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android::frametimeline::TokenManager* tokenManager,
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InterceptVSyncsCallback interceptVSyncsCallback,
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ThrottleVsyncCallback throttleVsyncCallback,
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GetVsyncPeriodFunction getVsyncPeriodFunction)
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: mVSyncSource(std::move(vsyncSource)),
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mTokenManager(tokenManager),
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mInterceptVSyncsCallback(std::move(interceptVSyncsCallback)),
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mThrottleVsyncCallback(std::move(throttleVsyncCallback)),
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mGetVsyncPeriodFunction(std::move(getVsyncPeriodFunction)),
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mThreadName(mVSyncSource->getName()) {
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LOG_ALWAYS_FATAL_IF(getVsyncPeriodFunction == nullptr,
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"getVsyncPeriodFunction must not be null");
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mVSyncSource->setCallback(this);
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mThread = std::thread([this]() NO_THREAD_SAFETY_ANALYSIS {
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std::unique_lock<std::mutex> lock(mMutex);
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threadMain(lock);
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});
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pthread_setname_np(mThread.native_handle(), mThreadName);
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pid_t tid = pthread_gettid_np(mThread.native_handle());
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// Use SCHED_FIFO to minimize jitter
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constexpr int EVENT_THREAD_PRIORITY = 2;
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struct sched_param param = {0};
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param.sched_priority = EVENT_THREAD_PRIORITY;
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if (pthread_setschedparam(mThread.native_handle(), SCHED_FIFO, ¶m) != 0) {
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ALOGE("Couldn't set SCHED_FIFO for EventThread");
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}
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set_sched_policy(tid, SP_FOREGROUND);
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}
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EventThread::~EventThread() {
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mVSyncSource->setCallback(nullptr);
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{
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std::lock_guard<std::mutex> lock(mMutex);
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mState = State::Quit;
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mCondition.notify_all();
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}
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mThread.join();
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}
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void EventThread::setDuration(std::chrono::nanoseconds workDuration,
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std::chrono::nanoseconds readyDuration) {
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std::lock_guard<std::mutex> lock(mMutex);
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mVSyncSource->setDuration(workDuration, readyDuration);
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}
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sp<EventThreadConnection> EventThread::createEventConnection(
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ResyncCallback resyncCallback,
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ISurfaceComposer::EventRegistrationFlags eventRegistration) const {
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return new EventThreadConnection(const_cast<EventThread*>(this),
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IPCThreadState::self()->getCallingUid(),
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std::move(resyncCallback), eventRegistration);
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}
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status_t EventThread::registerDisplayEventConnection(const sp<EventThreadConnection>& connection) {
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std::lock_guard<std::mutex> lock(mMutex);
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// this should never happen
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auto it = std::find(mDisplayEventConnections.cbegin(),
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mDisplayEventConnections.cend(), connection);
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if (it != mDisplayEventConnections.cend()) {
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ALOGW("DisplayEventConnection %p already exists", connection.get());
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mCondition.notify_all();
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return ALREADY_EXISTS;
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}
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mDisplayEventConnections.push_back(connection);
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mCondition.notify_all();
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return NO_ERROR;
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}
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void EventThread::removeDisplayEventConnectionLocked(const wp<EventThreadConnection>& connection) {
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auto it = std::find(mDisplayEventConnections.cbegin(),
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mDisplayEventConnections.cend(), connection);
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if (it != mDisplayEventConnections.cend()) {
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mDisplayEventConnections.erase(it);
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}
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}
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void EventThread::setVsyncRate(uint32_t rate, const sp<EventThreadConnection>& connection) {
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if (static_cast<std::underlying_type_t<VSyncRequest>>(rate) < 0) {
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return;
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}
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std::lock_guard<std::mutex> lock(mMutex);
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const auto request = rate == 0 ? VSyncRequest::None : static_cast<VSyncRequest>(rate);
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if (connection->vsyncRequest != request) {
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connection->vsyncRequest = request;
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mCondition.notify_all();
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}
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}
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void EventThread::requestNextVsync(const sp<EventThreadConnection>& connection) {
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if (connection->resyncCallback) {
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connection->resyncCallback();
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}
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std::lock_guard<std::mutex> lock(mMutex);
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if (connection->vsyncRequest == VSyncRequest::None) {
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connection->vsyncRequest = VSyncRequest::Single;
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mCondition.notify_all();
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} else if (connection->vsyncRequest == VSyncRequest::SingleSuppressCallback) {
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connection->vsyncRequest = VSyncRequest::Single;
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}
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}
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void EventThread::onScreenReleased() {
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std::lock_guard<std::mutex> lock(mMutex);
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if (!mVSyncState || mVSyncState->synthetic) {
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return;
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}
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mVSyncState->synthetic = true;
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mCondition.notify_all();
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}
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void EventThread::onScreenAcquired() {
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std::lock_guard<std::mutex> lock(mMutex);
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if (!mVSyncState || !mVSyncState->synthetic) {
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return;
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}
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mVSyncState->synthetic = false;
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mCondition.notify_all();
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}
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void EventThread::onVSyncEvent(nsecs_t timestamp, nsecs_t expectedVSyncTimestamp,
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nsecs_t deadlineTimestamp) {
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std::lock_guard<std::mutex> lock(mMutex);
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LOG_FATAL_IF(!mVSyncState);
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const int64_t vsyncId = [&] {
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if (mTokenManager != nullptr) {
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return mTokenManager->generateTokenForPredictions(
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{timestamp, deadlineTimestamp, expectedVSyncTimestamp});
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}
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return FrameTimelineInfo::INVALID_VSYNC_ID;
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}();
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mPendingEvents.push_back(makeVSync(mVSyncState->displayId, timestamp, ++mVSyncState->count,
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expectedVSyncTimestamp, deadlineTimestamp, vsyncId));
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mCondition.notify_all();
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}
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void EventThread::onHotplugReceived(PhysicalDisplayId displayId, bool connected) {
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std::lock_guard<std::mutex> lock(mMutex);
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mPendingEvents.push_back(makeHotplug(displayId, systemTime(), connected));
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mCondition.notify_all();
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}
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void EventThread::onModeChanged(PhysicalDisplayId displayId, DisplayModeId modeId,
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nsecs_t vsyncPeriod) {
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std::lock_guard<std::mutex> lock(mMutex);
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mPendingEvents.push_back(makeModeChanged(displayId, modeId, vsyncPeriod));
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mCondition.notify_all();
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}
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void EventThread::onFrameRateOverridesChanged(PhysicalDisplayId displayId,
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std::vector<FrameRateOverride> overrides) {
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std::lock_guard<std::mutex> lock(mMutex);
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for (auto frameRateOverride : overrides) {
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mPendingEvents.push_back(makeFrameRateOverrideEvent(displayId, frameRateOverride));
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}
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mPendingEvents.push_back(makeFrameRateOverrideFlushEvent(displayId));
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mCondition.notify_all();
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}
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size_t EventThread::getEventThreadConnectionCount() {
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std::lock_guard<std::mutex> lock(mMutex);
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return mDisplayEventConnections.size();
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}
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void EventThread::threadMain(std::unique_lock<std::mutex>& lock) {
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DisplayEventConsumers consumers;
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while (mState != State::Quit) {
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std::optional<DisplayEventReceiver::Event> event;
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// Determine next event to dispatch.
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if (!mPendingEvents.empty()) {
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event = mPendingEvents.front();
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mPendingEvents.pop_front();
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switch (event->header.type) {
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case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
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if (event->hotplug.connected && !mVSyncState) {
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mVSyncState.emplace(event->header.displayId);
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} else if (!event->hotplug.connected && mVSyncState &&
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mVSyncState->displayId == event->header.displayId) {
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mVSyncState.reset();
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}
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break;
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case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
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if (mInterceptVSyncsCallback) {
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mInterceptVSyncsCallback(event->header.timestamp);
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}
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break;
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}
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}
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bool vsyncRequested = false;
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// Find connections that should consume this event.
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auto it = mDisplayEventConnections.begin();
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while (it != mDisplayEventConnections.end()) {
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if (const auto connection = it->promote()) {
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vsyncRequested |= connection->vsyncRequest != VSyncRequest::None;
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if (event && shouldConsumeEvent(*event, connection)) {
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consumers.push_back(connection);
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}
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++it;
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} else {
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it = mDisplayEventConnections.erase(it);
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}
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}
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if (!consumers.empty()) {
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dispatchEvent(*event, consumers);
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consumers.clear();
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}
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State nextState;
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if (mVSyncState && vsyncRequested) {
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nextState = mVSyncState->synthetic ? State::SyntheticVSync : State::VSync;
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} else {
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ALOGW_IF(!mVSyncState, "Ignoring VSYNC request while display is disconnected");
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nextState = State::Idle;
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}
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if (mState != nextState) {
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if (mState == State::VSync) {
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mVSyncSource->setVSyncEnabled(false);
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} else if (nextState == State::VSync) {
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mVSyncSource->setVSyncEnabled(true);
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}
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mState = nextState;
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}
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if (event) {
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continue;
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}
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// Wait for event or client registration/request.
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if (mState == State::Idle) {
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mCondition.wait(lock);
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} else {
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// Generate a fake VSYNC after a long timeout in case the driver stalls. When the
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// display is off, keep feeding clients at 60 Hz.
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const std::chrono::nanoseconds timeout =
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mState == State::SyntheticVSync ? 16ms : 1000ms;
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if (mCondition.wait_for(lock, timeout) == std::cv_status::timeout) {
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if (mState == State::VSync) {
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ALOGW("Faking VSYNC due to driver stall for thread %s", mThreadName);
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std::string debugInfo = "VsyncSource debug info:\n";
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mVSyncSource->dump(debugInfo);
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// Log the debug info line-by-line to avoid logcat overflow
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auto pos = debugInfo.find('\n');
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while (pos != std::string::npos) {
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ALOGW("%s", debugInfo.substr(0, pos).c_str());
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debugInfo = debugInfo.substr(pos + 1);
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pos = debugInfo.find('\n');
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}
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}
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LOG_FATAL_IF(!mVSyncState);
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const auto now = systemTime(SYSTEM_TIME_MONOTONIC);
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const auto deadlineTimestamp = now + timeout.count();
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const auto expectedVSyncTime = deadlineTimestamp + timeout.count();
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const int64_t vsyncId = [&] {
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if (mTokenManager != nullptr) {
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return mTokenManager->generateTokenForPredictions(
|
|
{now, deadlineTimestamp, expectedVSyncTime});
|
|
}
|
|
return FrameTimelineInfo::INVALID_VSYNC_ID;
|
|
}();
|
|
mPendingEvents.push_back(makeVSync(mVSyncState->displayId, now,
|
|
++mVSyncState->count, expectedVSyncTime,
|
|
deadlineTimestamp, vsyncId));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool EventThread::shouldConsumeEvent(const DisplayEventReceiver::Event& event,
|
|
const sp<EventThreadConnection>& connection) const {
|
|
const auto throttleVsync = [&] {
|
|
return mThrottleVsyncCallback &&
|
|
mThrottleVsyncCallback(event.vsync.expectedVSyncTimestamp, connection->mOwnerUid);
|
|
};
|
|
|
|
switch (event.header.type) {
|
|
case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
|
|
return true;
|
|
|
|
case DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE: {
|
|
return connection->mEventRegistration.test(
|
|
ISurfaceComposer::EventRegistration::modeChanged);
|
|
}
|
|
|
|
case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
|
|
switch (connection->vsyncRequest) {
|
|
case VSyncRequest::None:
|
|
return false;
|
|
case VSyncRequest::SingleSuppressCallback:
|
|
connection->vsyncRequest = VSyncRequest::None;
|
|
return false;
|
|
case VSyncRequest::Single: {
|
|
if (throttleVsync()) {
|
|
return false;
|
|
}
|
|
connection->vsyncRequest = VSyncRequest::SingleSuppressCallback;
|
|
return true;
|
|
}
|
|
case VSyncRequest::Periodic:
|
|
if (throttleVsync()) {
|
|
return false;
|
|
}
|
|
return true;
|
|
default:
|
|
// We don't throttle vsync if the app set a vsync request rate
|
|
// since there is no easy way to do that and this is a very
|
|
// rare case
|
|
return event.vsync.count % vsyncPeriod(connection->vsyncRequest) == 0;
|
|
}
|
|
|
|
case DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE:
|
|
[[fallthrough]];
|
|
case DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH:
|
|
return connection->mEventRegistration.test(
|
|
ISurfaceComposer::EventRegistration::frameRateOverride);
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void EventThread::dispatchEvent(const DisplayEventReceiver::Event& event,
|
|
const DisplayEventConsumers& consumers) {
|
|
for (const auto& consumer : consumers) {
|
|
DisplayEventReceiver::Event copy = event;
|
|
if (event.header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) {
|
|
copy.vsync.frameInterval = mGetVsyncPeriodFunction(consumer->mOwnerUid);
|
|
}
|
|
switch (consumer->postEvent(copy)) {
|
|
case NO_ERROR:
|
|
break;
|
|
|
|
case -EAGAIN:
|
|
// TODO: Try again if pipe is full.
|
|
ALOGW("Failed dispatching %s for %s", toString(event).c_str(),
|
|
toString(*consumer).c_str());
|
|
break;
|
|
|
|
default:
|
|
// Treat EPIPE and other errors as fatal.
|
|
removeDisplayEventConnectionLocked(consumer);
|
|
}
|
|
}
|
|
}
|
|
|
|
void EventThread::dump(std::string& result) const {
|
|
std::lock_guard<std::mutex> lock(mMutex);
|
|
|
|
StringAppendF(&result, "%s: state=%s VSyncState=", mThreadName, toCString(mState));
|
|
if (mVSyncState) {
|
|
StringAppendF(&result, "{displayId=%s, count=%u%s}\n",
|
|
to_string(mVSyncState->displayId).c_str(), mVSyncState->count,
|
|
mVSyncState->synthetic ? ", synthetic" : "");
|
|
} else {
|
|
StringAppendF(&result, "none\n");
|
|
}
|
|
|
|
StringAppendF(&result, " pending events (count=%zu):\n", mPendingEvents.size());
|
|
for (const auto& event : mPendingEvents) {
|
|
StringAppendF(&result, " %s\n", toString(event).c_str());
|
|
}
|
|
|
|
StringAppendF(&result, " connections (count=%zu):\n", mDisplayEventConnections.size());
|
|
for (const auto& ptr : mDisplayEventConnections) {
|
|
if (const auto connection = ptr.promote()) {
|
|
StringAppendF(&result, " %s\n", toString(*connection).c_str());
|
|
}
|
|
}
|
|
}
|
|
|
|
const char* EventThread::toCString(State state) {
|
|
switch (state) {
|
|
case State::Idle:
|
|
return "Idle";
|
|
case State::Quit:
|
|
return "Quit";
|
|
case State::SyntheticVSync:
|
|
return "SyntheticVSync";
|
|
case State::VSync:
|
|
return "VSync";
|
|
}
|
|
}
|
|
|
|
} // namespace impl
|
|
} // namespace android
|
|
|
|
// TODO(b/129481165): remove the #pragma below and fix conversion issues
|
|
#pragma clang diagnostic pop // ignored "-Wconversion"
|