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234 lines
8.8 KiB
234 lines
8.8 KiB
/*
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* Copyright (C) 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "EffectFactoryHAL"
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#include "EffectsFactory.h"
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#include "AcousticEchoCancelerEffect.h"
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#include "AutomaticGainControlEffect.h"
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#include "BassBoostEffect.h"
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#include "DownmixEffect.h"
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#include "Effect.h"
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#include "EnvironmentalReverbEffect.h"
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#include "EqualizerEffect.h"
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#include "LoudnessEnhancerEffect.h"
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#include "NoiseSuppressionEffect.h"
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#include "PresetReverbEffect.h"
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#include "VirtualizerEffect.h"
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#include "VisualizerEffect.h"
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#include "common/all-versions/default/EffectMap.h"
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#include <UuidUtils.h>
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#include <android/log.h>
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#include <media/EffectsFactoryApi.h>
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#include <system/audio_effects/effect_aec.h>
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#include <system/audio_effects/effect_agc.h>
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#include <system/audio_effects/effect_bassboost.h>
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#include <system/audio_effects/effect_downmix.h>
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#include <system/audio_effects/effect_environmentalreverb.h>
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#include <system/audio_effects/effect_equalizer.h>
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#include <system/audio_effects/effect_loudnessenhancer.h>
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#include <system/audio_effects/effect_ns.h>
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#include <system/audio_effects/effect_presetreverb.h>
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#include <system/audio_effects/effect_virtualizer.h>
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#include <system/audio_effects/effect_visualizer.h>
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#include <util/EffectUtils.h>
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namespace android {
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namespace hardware {
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namespace audio {
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namespace effect {
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namespace CPP_VERSION {
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namespace implementation {
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using ::android::hardware::audio::common::CPP_VERSION::implementation::UuidUtils;
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// static
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sp<IEffect> EffectsFactory::dispatchEffectInstanceCreation(const effect_descriptor_t& halDescriptor,
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effect_handle_t handle) {
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const effect_uuid_t* halUuid = &halDescriptor.type;
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if (memcmp(halUuid, FX_IID_AEC, sizeof(effect_uuid_t)) == 0) {
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return new AcousticEchoCancelerEffect(handle);
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} else if (memcmp(halUuid, FX_IID_AGC, sizeof(effect_uuid_t)) == 0) {
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return new AutomaticGainControlEffect(handle);
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} else if (memcmp(halUuid, SL_IID_BASSBOOST, sizeof(effect_uuid_t)) == 0) {
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return new BassBoostEffect(handle);
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} else if (memcmp(halUuid, EFFECT_UIID_DOWNMIX, sizeof(effect_uuid_t)) == 0) {
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return new DownmixEffect(handle);
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} else if (memcmp(halUuid, SL_IID_ENVIRONMENTALREVERB, sizeof(effect_uuid_t)) == 0) {
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return new EnvironmentalReverbEffect(handle);
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} else if (memcmp(halUuid, SL_IID_EQUALIZER, sizeof(effect_uuid_t)) == 0) {
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return new EqualizerEffect(handle);
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} else if (memcmp(halUuid, FX_IID_LOUDNESS_ENHANCER, sizeof(effect_uuid_t)) == 0) {
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return new LoudnessEnhancerEffect(handle);
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} else if (memcmp(halUuid, FX_IID_NS, sizeof(effect_uuid_t)) == 0) {
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return new NoiseSuppressionEffect(handle);
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} else if (memcmp(halUuid, SL_IID_PRESETREVERB, sizeof(effect_uuid_t)) == 0) {
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return new PresetReverbEffect(handle);
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} else if (memcmp(halUuid, SL_IID_VIRTUALIZER, sizeof(effect_uuid_t)) == 0) {
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return new VirtualizerEffect(handle);
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} else if (memcmp(halUuid, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) {
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return new VisualizerEffect(handle);
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}
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const bool isInput =
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(halDescriptor.flags & EFFECT_FLAG_TYPE_PRE_PROC) == EFFECT_FLAG_TYPE_PRE_PROC;
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return new Effect(isInput, handle);
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}
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// Methods from ::android::hardware::audio::effect::CPP_VERSION::IEffectsFactory follow.
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Return<void> EffectsFactory::getAllDescriptors(getAllDescriptors_cb _hidl_cb) {
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Result retval(Result::OK);
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hidl_vec<EffectDescriptor> result;
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uint32_t numEffects;
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status_t status;
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restart:
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numEffects = 0;
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status = EffectQueryNumberEffects(&numEffects);
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if (status != OK) {
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retval = Result::NOT_INITIALIZED;
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ALOGE("Error querying number of effects: %s", strerror(-status));
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goto exit;
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}
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result.resize(numEffects);
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for (uint32_t i = 0; i < numEffects; ++i) {
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effect_descriptor_t halDescriptor;
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status = EffectQueryEffect(i, &halDescriptor);
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if (status == OK) {
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EffectUtils::effectDescriptorFromHal(halDescriptor, &result[i]);
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} else {
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ALOGE("Error querying effect at position %d / %d: %s", i, numEffects,
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strerror(-status));
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switch (status) {
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case -ENOSYS: {
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// Effect list has changed.
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goto restart;
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}
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case -ENOENT: {
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// No more effects available.
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result.resize(i);
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break;
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}
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default: {
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result.resize(0);
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retval = Result::NOT_INITIALIZED;
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}
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}
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break;
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}
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}
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exit:
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_hidl_cb(retval, result);
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return Void();
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}
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Return<void> EffectsFactory::getDescriptor(const Uuid& uuid, getDescriptor_cb _hidl_cb) {
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effect_uuid_t halUuid;
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UuidUtils::uuidToHal(uuid, &halUuid);
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effect_descriptor_t halDescriptor;
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status_t status = EffectGetDescriptor(&halUuid, &halDescriptor);
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EffectDescriptor descriptor;
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EffectUtils::effectDescriptorFromHal(halDescriptor, &descriptor);
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Result retval(Result::OK);
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if (status != OK) {
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ALOGE("Error querying effect descriptor for %s: %s",
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UuidUtils::uuidToString(halUuid).c_str(), strerror(-status));
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if (status == -ENOENT) {
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retval = Result::INVALID_ARGUMENTS;
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} else {
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retval = Result::NOT_INITIALIZED;
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}
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}
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_hidl_cb(retval, descriptor);
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return Void();
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}
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#if MAJOR_VERSION <= 5
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Return<void> EffectsFactory::createEffect(const Uuid& uuid, int32_t session, int32_t ioHandle,
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EffectsFactory::createEffect_cb _hidl_cb) {
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return createEffectImpl(uuid, session, ioHandle, AUDIO_PORT_HANDLE_NONE, _hidl_cb);
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}
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#else
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Return<void> EffectsFactory::createEffect(const Uuid& uuid, int32_t session, int32_t ioHandle,
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int32_t device,
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EffectsFactory::createEffect_cb _hidl_cb) {
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return createEffectImpl(uuid, session, ioHandle, device, _hidl_cb);
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}
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#endif
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Return<void> EffectsFactory::createEffectImpl(const Uuid& uuid, int32_t session, int32_t ioHandle,
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int32_t device, createEffect_cb _hidl_cb) {
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effect_uuid_t halUuid;
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UuidUtils::uuidToHal(uuid, &halUuid);
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effect_handle_t handle;
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Result retval(Result::OK);
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status_t status;
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if (session == AUDIO_SESSION_DEVICE) {
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status = EffectCreateOnDevice(&halUuid, device, ioHandle, &handle);
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} else {
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status = EffectCreate(&halUuid, session, ioHandle, &handle);
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}
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sp<IEffect> effect;
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uint64_t effectId = EffectMap::INVALID_ID;
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if (status == OK) {
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effect_descriptor_t halDescriptor;
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memset(&halDescriptor, 0, sizeof(effect_descriptor_t));
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status = (*handle)->get_descriptor(handle, &halDescriptor);
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if (status == OK) {
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effect = dispatchEffectInstanceCreation(halDescriptor, handle);
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effectId = EffectMap::getInstance().add(handle);
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} else {
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ALOGE("Error querying effect descriptor for %s: %s",
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UuidUtils::uuidToString(halUuid).c_str(), strerror(-status));
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EffectRelease(handle);
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}
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}
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if (status != OK) {
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ALOGE("Error creating effect %s: %s", UuidUtils::uuidToString(halUuid).c_str(),
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strerror(-status));
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if (status == -ENOENT) {
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retval = Result::INVALID_ARGUMENTS;
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} else {
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retval = Result::NOT_INITIALIZED;
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}
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}
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_hidl_cb(retval, effect, effectId);
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return Void();
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}
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Return<void> EffectsFactory::debugDump(const hidl_handle& fd) {
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return debug(fd, {} /* options */);
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}
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Return<void> EffectsFactory::debug(const hidl_handle& fd,
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const hidl_vec<hidl_string>& /* options */) {
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if (fd.getNativeHandle() != nullptr && fd->numFds == 1) {
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EffectDumpEffects(fd->data[0]);
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}
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return Void();
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}
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IEffectsFactory* HIDL_FETCH_IEffectsFactory(const char* name) {
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return strcmp(name, "default") == 0 ? new EffectsFactory() : nullptr;
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}
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} // namespace implementation
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} // namespace CPP_VERSION
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} // namespace effect
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} // namespace audio
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} // namespace hardware
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} // namespace android
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