You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

239 lines
8.5 KiB

/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "NS_Effect_HAL"
#include "NoiseSuppressionEffect.h"
#include <android/log.h>
#include "VersionUtils.h"
namespace android {
namespace hardware {
namespace audio {
namespace effect {
namespace CPP_VERSION {
namespace implementation {
NoiseSuppressionEffect::NoiseSuppressionEffect(effect_handle_t handle)
: mEffect(new Effect(true /*isInput*/, handle)) {}
void NoiseSuppressionEffect::propertiesFromHal(const t_ns_settings& halProperties,
INoiseSuppressionEffect::AllProperties* properties) {
properties->level = Level(halProperties.level);
properties->type = Type(halProperties.type);
}
void NoiseSuppressionEffect::propertiesToHal(
const INoiseSuppressionEffect::AllProperties& properties, t_ns_settings* halProperties) {
halProperties->level = static_cast<uint32_t>(properties.level);
halProperties->type = static_cast<uint32_t>(properties.type);
}
// Methods from ::android::hardware::audio::effect::CPP_VERSION::IEffect follow.
Return<Result> NoiseSuppressionEffect::init() {
return mEffect->init();
}
Return<Result> NoiseSuppressionEffect::setConfig(
const EffectConfig& config, const sp<IEffectBufferProviderCallback>& inputBufferProvider,
const sp<IEffectBufferProviderCallback>& outputBufferProvider) {
return mEffect->setConfig(config, inputBufferProvider, outputBufferProvider);
}
Return<Result> NoiseSuppressionEffect::reset() {
return mEffect->reset();
}
Return<Result> NoiseSuppressionEffect::enable() {
return mEffect->enable();
}
Return<Result> NoiseSuppressionEffect::disable() {
return mEffect->disable();
}
#if MAJOR_VERSION <= 6
Return<Result> NoiseSuppressionEffect::setAudioSource(AudioSource source) {
return mEffect->setAudioSource(source);
}
Return<Result> NoiseSuppressionEffect::setDevice(AudioDeviceBitfield device) {
return mEffect->setDevice(device);
}
Return<Result> NoiseSuppressionEffect::setInputDevice(AudioDeviceBitfield device) {
return mEffect->setInputDevice(device);
}
#else
Return<Result> NoiseSuppressionEffect::setAudioSource(const AudioSource& source) {
return mEffect->setAudioSource(source);
}
Return<Result> NoiseSuppressionEffect::setDevice(const DeviceAddress& device) {
return mEffect->setDevice(device);
}
Return<Result> NoiseSuppressionEffect::setInputDevice(const DeviceAddress& device) {
return mEffect->setInputDevice(device);
}
#endif
Return<void> NoiseSuppressionEffect::setAndGetVolume(const hidl_vec<uint32_t>& volumes,
setAndGetVolume_cb _hidl_cb) {
return mEffect->setAndGetVolume(volumes, _hidl_cb);
}
Return<Result> NoiseSuppressionEffect::volumeChangeNotification(const hidl_vec<uint32_t>& volumes) {
return mEffect->volumeChangeNotification(volumes);
}
Return<Result> NoiseSuppressionEffect::setAudioMode(AudioMode mode) {
return mEffect->setAudioMode(mode);
}
Return<Result> NoiseSuppressionEffect::setConfigReverse(
const EffectConfig& config, const sp<IEffectBufferProviderCallback>& inputBufferProvider,
const sp<IEffectBufferProviderCallback>& outputBufferProvider) {
return mEffect->setConfigReverse(config, inputBufferProvider, outputBufferProvider);
}
Return<void> NoiseSuppressionEffect::getConfig(getConfig_cb _hidl_cb) {
return mEffect->getConfig(_hidl_cb);
}
Return<void> NoiseSuppressionEffect::getConfigReverse(getConfigReverse_cb _hidl_cb) {
return mEffect->getConfigReverse(_hidl_cb);
}
Return<void> NoiseSuppressionEffect::getSupportedAuxChannelsConfigs(
uint32_t maxConfigs, getSupportedAuxChannelsConfigs_cb _hidl_cb) {
return mEffect->getSupportedAuxChannelsConfigs(maxConfigs, _hidl_cb);
}
Return<void> NoiseSuppressionEffect::getAuxChannelsConfig(getAuxChannelsConfig_cb _hidl_cb) {
return mEffect->getAuxChannelsConfig(_hidl_cb);
}
Return<Result> NoiseSuppressionEffect::setAuxChannelsConfig(const EffectAuxChannelsConfig& config) {
return mEffect->setAuxChannelsConfig(config);
}
Return<Result> NoiseSuppressionEffect::offload(const EffectOffloadParameter& param) {
return mEffect->offload(param);
}
Return<void> NoiseSuppressionEffect::getDescriptor(getDescriptor_cb _hidl_cb) {
return mEffect->getDescriptor(_hidl_cb);
}
Return<void> NoiseSuppressionEffect::prepareForProcessing(prepareForProcessing_cb _hidl_cb) {
return mEffect->prepareForProcessing(_hidl_cb);
}
Return<Result> NoiseSuppressionEffect::setProcessBuffers(const AudioBuffer& inBuffer,
const AudioBuffer& outBuffer) {
return mEffect->setProcessBuffers(inBuffer, outBuffer);
}
Return<void> NoiseSuppressionEffect::command(uint32_t commandId, const hidl_vec<uint8_t>& data,
uint32_t resultMaxSize, command_cb _hidl_cb) {
return mEffect->command(commandId, data, resultMaxSize, _hidl_cb);
}
Return<Result> NoiseSuppressionEffect::setParameter(const hidl_vec<uint8_t>& parameter,
const hidl_vec<uint8_t>& value) {
return mEffect->setParameter(parameter, value);
}
Return<void> NoiseSuppressionEffect::getParameter(const hidl_vec<uint8_t>& parameter,
uint32_t valueMaxSize, getParameter_cb _hidl_cb) {
return mEffect->getParameter(parameter, valueMaxSize, _hidl_cb);
}
Return<void> NoiseSuppressionEffect::getSupportedConfigsForFeature(
uint32_t featureId, uint32_t maxConfigs, uint32_t configSize,
getSupportedConfigsForFeature_cb _hidl_cb) {
return mEffect->getSupportedConfigsForFeature(featureId, maxConfigs, configSize, _hidl_cb);
}
Return<void> NoiseSuppressionEffect::getCurrentConfigForFeature(
uint32_t featureId, uint32_t configSize, getCurrentConfigForFeature_cb _hidl_cb) {
return mEffect->getCurrentConfigForFeature(featureId, configSize, _hidl_cb);
}
Return<Result> NoiseSuppressionEffect::setCurrentConfigForFeature(
uint32_t featureId, const hidl_vec<uint8_t>& configData) {
return mEffect->setCurrentConfigForFeature(featureId, configData);
}
Return<Result> NoiseSuppressionEffect::close() {
return mEffect->close();
}
Return<void> NoiseSuppressionEffect::debug(const hidl_handle& fd,
const hidl_vec<hidl_string>& options) {
return mEffect->debug(fd, options);
}
// Methods from ::android::hardware::audio::effect::CPP_VERSION::INoiseSuppressionEffect
// follow.
Return<Result> NoiseSuppressionEffect::setSuppressionLevel(INoiseSuppressionEffect::Level level) {
return mEffect->setParam(NS_PARAM_LEVEL, static_cast<int32_t>(level));
}
Return<void> NoiseSuppressionEffect::getSuppressionLevel(getSuppressionLevel_cb _hidl_cb) {
int32_t halLevel = 0;
Result retval = mEffect->getParam(NS_PARAM_LEVEL, halLevel);
_hidl_cb(retval, Level(halLevel));
return Void();
}
Return<Result> NoiseSuppressionEffect::setSuppressionType(INoiseSuppressionEffect::Type type) {
return mEffect->setParam(NS_PARAM_TYPE, static_cast<int32_t>(type));
}
Return<void> NoiseSuppressionEffect::getSuppressionType(getSuppressionType_cb _hidl_cb) {
int32_t halType = 0;
Result retval = mEffect->getParam(NS_PARAM_TYPE, halType);
_hidl_cb(retval, Type(halType));
return Void();
}
Return<Result> NoiseSuppressionEffect::setAllProperties(
const INoiseSuppressionEffect::AllProperties& properties) {
t_ns_settings halProperties;
propertiesToHal(properties, &halProperties);
return mEffect->setParam(NS_PARAM_PROPERTIES, halProperties);
}
Return<void> NoiseSuppressionEffect::getAllProperties(getAllProperties_cb _hidl_cb) {
t_ns_settings halProperties;
Result retval = mEffect->getParam(NS_PARAM_PROPERTIES, halProperties);
AllProperties properties;
propertiesFromHal(halProperties, &properties);
_hidl_cb(retval, properties);
return Void();
}
} // namespace implementation
} // namespace CPP_VERSION
} // namespace effect
} // namespace audio
} // namespace hardware
} // namespace android