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152 lines
5.4 KiB
152 lines
5.4 KiB
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "scoped_flock.h"
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#include <sys/file.h>
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#include <sys/stat.h>
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#include <android-base/logging.h>
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#include <android-base/stringprintf.h>
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#include "file_utils.h"
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#include "unix_file/fd_file.h"
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namespace art {
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using android::base::StringPrintf;
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/* static */ ScopedFlock LockedFile::Open(const char* filename, std::string* error_msg) {
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return Open(filename, O_CREAT | O_RDWR, true, error_msg);
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}
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/* static */ ScopedFlock LockedFile::Open(const char* filename, int flags, bool block,
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std::string* error_msg) {
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#ifdef _WIN32
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// TODO: implement file locking for Windows.
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UNUSED(filename);
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UNUSED(flags);
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UNUSED(block);
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*error_msg = "flock is unsupported on Windows";
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return nullptr;
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#else
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while (true) {
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// NOTE: We don't check usage here because the ScopedFlock should *never* be
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// responsible for flushing its underlying FD. Its only purpose should be
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// to acquire a lock, and the unlock / close in the corresponding
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// destructor. Callers should explicitly flush files they're writing to if
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// that is the desired behaviour.
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std::unique_ptr<File> file(OS::OpenFileWithFlags(filename, flags, /* auto_flush= */ false));
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if (file.get() == nullptr) {
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*error_msg = StringPrintf("Failed to open file '%s': %s", filename, strerror(errno));
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return nullptr;
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}
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int operation = block ? LOCK_EX : (LOCK_EX | LOCK_NB);
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int flock_result = TEMP_FAILURE_RETRY(flock(file->Fd(), operation));
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if (flock_result == EWOULDBLOCK) {
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// File is locked by someone else and we are required not to block;
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return nullptr;
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}
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if (flock_result != 0) {
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*error_msg = StringPrintf("Failed to lock file '%s': %s", filename, strerror(errno));
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return nullptr;
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}
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struct stat fstat_stat;
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int fstat_result = TEMP_FAILURE_RETRY(fstat(file->Fd(), &fstat_stat));
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if (fstat_result != 0) {
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*error_msg = StringPrintf("Failed to fstat file '%s': %s", filename, strerror(errno));
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return nullptr;
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}
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struct stat stat_stat;
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int stat_result = TEMP_FAILURE_RETRY(stat(filename, &stat_stat));
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if (stat_result != 0) {
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PLOG(WARNING) << "Failed to stat, will retry: " << filename;
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// ENOENT can happen if someone racing with us unlinks the file we created so just retry.
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if (block) {
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continue;
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} else {
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// Note that in theory we could race with someone here for a long time and end up retrying
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// over and over again. This potential behavior does not fit well in the non-blocking
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// semantics. Thus, if we are not require to block return failure when racing.
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return nullptr;
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}
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}
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if (fstat_stat.st_dev != stat_stat.st_dev || fstat_stat.st_ino != stat_stat.st_ino) {
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LOG(WARNING) << "File changed while locking, will retry: " << filename;
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if (block) {
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continue;
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} else {
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// See comment above.
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return nullptr;
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}
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}
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return ScopedFlock(new LockedFile(std::move((*file.get()))));
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}
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#endif
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}
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ScopedFlock LockedFile::DupOf(const int fd, const std::string& path,
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const bool read_only_mode, std::string* error_msg) {
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#ifdef _WIN32
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// TODO: implement file locking for Windows.
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UNUSED(fd);
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UNUSED(path);
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UNUSED(read_only_mode);
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*error_msg = "flock is unsupported on Windows.";
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return nullptr;
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#else
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// NOTE: We don't check usage here because the ScopedFlock should *never* be
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// responsible for flushing its underlying FD. Its only purpose should be
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// to acquire a lock, and the unlock / close in the corresponding
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// destructor. Callers should explicitly flush files they're writing to if
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// that is the desired behaviour.
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ScopedFlock locked_file(
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new LockedFile(DupCloexec(fd), path, /* check_usage= */ false, read_only_mode));
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if (locked_file->Fd() == -1) {
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*error_msg = StringPrintf("Failed to duplicate open file '%s': %s",
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locked_file->GetPath().c_str(), strerror(errno));
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return nullptr;
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}
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if (0 != TEMP_FAILURE_RETRY(flock(locked_file->Fd(), LOCK_EX))) {
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*error_msg = StringPrintf(
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"Failed to lock file '%s': %s", locked_file->GetPath().c_str(), strerror(errno));
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return nullptr;
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}
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return locked_file;
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#endif
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}
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void LockedFile::ReleaseLock() {
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#ifndef _WIN32
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if (this->Fd() != -1) {
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int flock_result = TEMP_FAILURE_RETRY(flock(this->Fd(), LOCK_UN));
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if (flock_result != 0) {
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// Only printing a warning is okay since this is only used with either:
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// 1) a non-blocking Init call, or
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// 2) as a part of a seperate binary (eg dex2oat) which has it's own timeout logic to prevent
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// deadlocks.
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// This means we can be sure that the warning won't cause a deadlock.
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PLOG(WARNING) << "Unable to unlock file " << this->GetPath();
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}
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}
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#endif
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}
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} // namespace art
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