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207 lines
6.7 KiB
207 lines
6.7 KiB
/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_
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#define ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_
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#include "base/allocator.h"
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#include "base/safe_map.h"
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#include "base/tracking_safe_map.h"
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#include "bitmap.h"
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#include "card_table.h"
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#include "mirror/object_reference.h"
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#include "runtime_globals.h"
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#include <set>
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#include <vector>
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namespace art {
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namespace mirror {
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class Object;
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} // namespace mirror
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class MarkObjectVisitor;
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namespace gc {
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namespace space {
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class ContinuousSpace;
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} // namespace space
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class Heap;
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namespace accounting {
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// The mod-union table is the union of modified cards. It is used to allow the card table to be
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// cleared between GC phases, reducing the number of dirty cards that need to be scanned.
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class ModUnionTable {
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public:
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// A callback for visiting an object in the heap.
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using ObjectCallback = void (*)(mirror::Object*, void*);
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typedef std::set<uint8_t*, std::less<uint8_t*>,
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TrackingAllocator<uint8_t*, kAllocatorTagModUnionCardSet>> CardSet;
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typedef MemoryRangeBitmap<CardTable::kCardSize> CardBitmap;
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explicit ModUnionTable(const std::string& name, Heap* heap, space::ContinuousSpace* space)
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: name_(name),
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heap_(heap),
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space_(space) {}
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virtual ~ModUnionTable() {}
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// Process cards for a memory range of a space. This doesn't immediately update the mod-union
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// table, as updating the mod-union table may have an associated cost, such as determining
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// references to track.
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virtual void ProcessCards() = 0;
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// Set all the cards.
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virtual void SetCards() = 0;
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// Clear all of the table.
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virtual void ClearTable() = 0;
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// Update the mod-union table using data stored by ProcessCards. There may be multiple
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// ProcessCards before a call to update, for example, back-to-back sticky GCs. Also mark
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// references to other spaces which are stored in the mod-union table.
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virtual void UpdateAndMarkReferences(MarkObjectVisitor* visitor) = 0;
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// Visit all of the objects that may contain references to other spaces.
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virtual void VisitObjects(ObjectCallback callback, void* arg) = 0;
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// Verification: consistency checks that we don't have clean cards which conflict with out
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// cached data for said cards. Exclusive lock is required since verify sometimes uses
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// SpaceBitmap::VisitMarkedRange and VisitMarkedRange can't know if the callback will modify the
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// bitmap or not.
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virtual void Verify() REQUIRES(Locks::heap_bitmap_lock_) = 0;
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// Returns true if a card is marked inside the mod union table. Used for testing. The address
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// doesn't need to be aligned.
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virtual bool ContainsCardFor(uintptr_t addr) = 0;
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// Filter out cards that don't need to be marked. Automatically done with UpdateAndMarkReferences.
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void FilterCards();
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virtual void Dump(std::ostream& os) = 0;
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space::ContinuousSpace* GetSpace() {
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return space_;
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}
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Heap* GetHeap() const {
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return heap_;
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}
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const std::string& GetName() const {
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return name_;
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}
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protected:
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const std::string name_;
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Heap* const heap_;
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space::ContinuousSpace* const space_;
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};
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// Reference caching implementation. Caches references pointing to alloc space(s) for each card.
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class ModUnionTableReferenceCache : public ModUnionTable {
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public:
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explicit ModUnionTableReferenceCache(const std::string& name, Heap* heap,
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space::ContinuousSpace* space)
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: ModUnionTable(name, heap, space) {}
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virtual ~ModUnionTableReferenceCache() {}
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// Clear and store cards for a space.
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void ProcessCards() override;
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// Update table based on cleared cards and mark all references to the other spaces.
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void UpdateAndMarkReferences(MarkObjectVisitor* visitor) override
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REQUIRES_SHARED(Locks::mutator_lock_)
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REQUIRES(Locks::heap_bitmap_lock_);
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void VisitObjects(ObjectCallback callback, void* arg) override
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REQUIRES(Locks::heap_bitmap_lock_)
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REQUIRES_SHARED(Locks::mutator_lock_);
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// Exclusive lock is required since verify uses SpaceBitmap::VisitMarkedRange and
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// VisitMarkedRange can't know if the callback will modify the bitmap or not.
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void Verify() override
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REQUIRES_SHARED(Locks::mutator_lock_)
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REQUIRES(Locks::heap_bitmap_lock_);
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// Function that tells whether or not to add a reference to the table.
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virtual bool ShouldAddReference(const mirror::Object* ref) const = 0;
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bool ContainsCardFor(uintptr_t addr) override;
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void Dump(std::ostream& os) override REQUIRES_SHARED(Locks::mutator_lock_);
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void SetCards() override;
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void ClearTable() override;
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protected:
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// Cleared card array, used to update the mod-union table.
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ModUnionTable::CardSet cleared_cards_;
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// Maps from dirty cards to their corresponding alloc space references.
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AllocationTrackingSafeMap<const uint8_t*, std::vector<mirror::HeapReference<mirror::Object>*>,
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kAllocatorTagModUnionReferenceArray> references_;
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};
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// Card caching implementation. Keeps track of which cards we cleared and only this information.
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class ModUnionTableCardCache : public ModUnionTable {
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public:
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// Note: There is assumption that the space End() doesn't change.
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explicit ModUnionTableCardCache(const std::string& name, Heap* heap,
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space::ContinuousSpace* space);
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virtual ~ModUnionTableCardCache() {}
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// Clear and store cards for a space.
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void ProcessCards() override;
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// Mark all references to the alloc space(s).
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void UpdateAndMarkReferences(MarkObjectVisitor* visitor) override
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REQUIRES(Locks::heap_bitmap_lock_)
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REQUIRES_SHARED(Locks::mutator_lock_);
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void VisitObjects(ObjectCallback callback, void* arg) override
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REQUIRES(Locks::heap_bitmap_lock_)
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REQUIRES_SHARED(Locks::mutator_lock_);
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// Nothing to verify.
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void Verify() override {}
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void Dump(std::ostream& os) override;
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bool ContainsCardFor(uintptr_t addr) override;
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void SetCards() override;
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void ClearTable() override;
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protected:
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// Cleared card bitmap, used to update the mod-union table.
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std::unique_ptr<CardBitmap> card_bitmap_;
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};
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} // namespace accounting
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} // namespace gc
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} // namespace art
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#endif // ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_
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