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211 lines
7.6 KiB
211 lines
7.6 KiB
/*
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* Copyright (C) 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ART_RUNTIME_GC_SPACE_BUMP_POINTER_SPACE_H_
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#define ART_RUNTIME_GC_SPACE_BUMP_POINTER_SPACE_H_
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#include "space.h"
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#include "base/mutex.h"
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namespace art {
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namespace mirror {
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class Object;
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}
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namespace gc {
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namespace collector {
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class MarkSweep;
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} // namespace collector
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namespace space {
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// A bump pointer space allocates by incrementing a pointer, it doesn't provide a free
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// implementation as its intended to be evacuated.
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class BumpPointerSpace final : public ContinuousMemMapAllocSpace {
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public:
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typedef void(*WalkCallback)(void *start, void *end, size_t num_bytes, void* callback_arg);
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SpaceType GetType() const override {
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return kSpaceTypeBumpPointerSpace;
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}
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// Create a bump pointer space with the requested sizes. The requested base address is not
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// guaranteed to be granted, if it is required, the caller should call Begin on the returned
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// space to confirm the request was granted.
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static BumpPointerSpace* Create(const std::string& name, size_t capacity);
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static BumpPointerSpace* CreateFromMemMap(const std::string& name, MemMap&& mem_map);
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// Allocate num_bytes, returns null if the space is full.
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mirror::Object* Alloc(Thread* self, size_t num_bytes, size_t* bytes_allocated,
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size_t* usable_size, size_t* bytes_tl_bulk_allocated) override;
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// Thread-unsafe allocation for when mutators are suspended, used by the semispace collector.
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mirror::Object* AllocThreadUnsafe(Thread* self, size_t num_bytes, size_t* bytes_allocated,
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size_t* usable_size, size_t* bytes_tl_bulk_allocated)
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override REQUIRES(Locks::mutator_lock_);
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mirror::Object* AllocNonvirtual(size_t num_bytes);
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mirror::Object* AllocNonvirtualWithoutAccounting(size_t num_bytes);
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// Return the storage space required by obj.
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size_t AllocationSize(mirror::Object* obj, size_t* usable_size) override
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REQUIRES_SHARED(Locks::mutator_lock_) {
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return AllocationSizeNonvirtual(obj, usable_size);
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}
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// NOPS unless we support free lists.
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size_t Free(Thread*, mirror::Object*) override {
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return 0;
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}
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size_t FreeList(Thread*, size_t, mirror::Object**) override {
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return 0;
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}
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size_t AllocationSizeNonvirtual(mirror::Object* obj, size_t* usable_size)
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REQUIRES_SHARED(Locks::mutator_lock_);
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// Removes the fork time growth limit on capacity, allowing the application to allocate up to the
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// maximum reserved size of the heap.
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void ClearGrowthLimit() {
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growth_end_ = Limit();
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}
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// Override capacity so that we only return the possibly limited capacity
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size_t Capacity() const override {
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return growth_end_ - begin_;
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}
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// The total amount of memory reserved for the space.
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size_t NonGrowthLimitCapacity() const override {
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return GetMemMap()->Size();
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}
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accounting::ContinuousSpaceBitmap* GetLiveBitmap() override {
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return nullptr;
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}
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accounting::ContinuousSpaceBitmap* GetMarkBitmap() override {
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return nullptr;
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}
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// Reset the space to empty.
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void Clear() override REQUIRES(!block_lock_);
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void Dump(std::ostream& os) const override;
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size_t RevokeThreadLocalBuffers(Thread* thread) override REQUIRES(!block_lock_);
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size_t RevokeAllThreadLocalBuffers() override
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REQUIRES(!Locks::runtime_shutdown_lock_, !Locks::thread_list_lock_, !block_lock_);
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void AssertThreadLocalBuffersAreRevoked(Thread* thread) REQUIRES(!block_lock_);
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void AssertAllThreadLocalBuffersAreRevoked()
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REQUIRES(!Locks::runtime_shutdown_lock_, !Locks::thread_list_lock_, !block_lock_);
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uint64_t GetBytesAllocated() override REQUIRES_SHARED(Locks::mutator_lock_)
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REQUIRES(!*Locks::runtime_shutdown_lock_, !*Locks::thread_list_lock_, !block_lock_);
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uint64_t GetObjectsAllocated() override REQUIRES_SHARED(Locks::mutator_lock_)
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REQUIRES(!*Locks::runtime_shutdown_lock_, !*Locks::thread_list_lock_, !block_lock_);
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bool IsEmpty() const {
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return Begin() == End();
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}
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bool CanMoveObjects() const override {
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return true;
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}
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bool Contains(const mirror::Object* obj) const override {
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const uint8_t* byte_obj = reinterpret_cast<const uint8_t*>(obj);
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return byte_obj >= Begin() && byte_obj < End();
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}
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// TODO: Change this? Mainly used for compacting to a particular region of memory.
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BumpPointerSpace(const std::string& name, uint8_t* begin, uint8_t* limit);
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// Return the object which comes after obj, while ensuring alignment.
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static mirror::Object* GetNextObject(mirror::Object* obj)
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REQUIRES_SHARED(Locks::mutator_lock_);
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// Allocate a new TLAB, returns false if the allocation failed.
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bool AllocNewTlab(Thread* self, size_t bytes) REQUIRES(!block_lock_);
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BumpPointerSpace* AsBumpPointerSpace() override {
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return this;
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}
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// Go through all of the blocks and visit the continuous objects.
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template <typename Visitor>
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ALWAYS_INLINE void Walk(Visitor&& visitor)
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REQUIRES_SHARED(Locks::mutator_lock_)
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REQUIRES(!block_lock_);
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accounting::ContinuousSpaceBitmap::SweepCallback* GetSweepCallback() override;
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// Record objects / bytes freed.
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void RecordFree(int32_t objects, int32_t bytes) {
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objects_allocated_.fetch_sub(objects, std::memory_order_relaxed);
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bytes_allocated_.fetch_sub(bytes, std::memory_order_relaxed);
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}
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bool LogFragmentationAllocFailure(std::ostream& os, size_t failed_alloc_bytes) override
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REQUIRES_SHARED(Locks::mutator_lock_);
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// Object alignment within the space.
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static constexpr size_t kAlignment = 8;
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protected:
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BumpPointerSpace(const std::string& name, MemMap&& mem_map);
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// Allocate a raw block of bytes.
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uint8_t* AllocBlock(size_t bytes) REQUIRES(block_lock_);
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void RevokeThreadLocalBuffersLocked(Thread* thread) REQUIRES(block_lock_);
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// The main block is an unbounded block where objects go when there are no other blocks. This
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// enables us to maintain tightly packed objects when you are not using thread local buffers for
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// allocation. The main block starts at the space Begin().
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void UpdateMainBlock() REQUIRES(block_lock_);
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uint8_t* growth_end_;
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AtomicInteger objects_allocated_; // Accumulated from revoked thread local regions.
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AtomicInteger bytes_allocated_; // Accumulated from revoked thread local regions.
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Mutex block_lock_ DEFAULT_MUTEX_ACQUIRED_AFTER;
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// The objects at the start of the space are stored in the main block. The main block doesn't
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// have a header, this lets us walk empty spaces which are mprotected.
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size_t main_block_size_ GUARDED_BY(block_lock_);
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// The number of blocks in the space, if it is 0 then the space has one long continuous block
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// which doesn't have an updated header.
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size_t num_blocks_ GUARDED_BY(block_lock_);
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private:
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struct BlockHeader {
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size_t size_; // Size of the block in bytes, does not include the header.
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size_t unused_; // Ensures alignment of kAlignment.
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};
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static_assert(sizeof(BlockHeader) % kAlignment == 0,
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"continuous block must be kAlignment aligned");
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friend class collector::MarkSweep;
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DISALLOW_COPY_AND_ASSIGN(BumpPointerSpace);
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};
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} // namespace space
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} // namespace gc
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} // namespace art
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#endif // ART_RUNTIME_GC_SPACE_BUMP_POINTER_SPACE_H_
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