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251 lines
9.8 KiB
251 lines
9.8 KiB
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ART_RUNTIME_MONITOR_POOL_H_
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#define ART_RUNTIME_MONITOR_POOL_H_
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#include "monitor.h"
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#include "base/allocator.h"
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#ifdef __LP64__
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#include <stdint.h>
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#include "base/atomic.h"
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#include "runtime.h"
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#else
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#include "base/stl_util.h" // STLDeleteElements
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#endif
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namespace art {
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// Abstraction to keep monitors small enough to fit in a lock word (32bits). On 32bit systems the
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// monitor id loses the alignment bits of the Monitor*.
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class MonitorPool {
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public:
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static MonitorPool* Create() {
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#ifndef __LP64__
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return nullptr;
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#else
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return new MonitorPool();
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#endif
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}
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static Monitor* CreateMonitor(Thread* self,
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Thread* owner,
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ObjPtr<mirror::Object> obj,
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int32_t hash_code)
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REQUIRES_SHARED(Locks::mutator_lock_) {
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#ifndef __LP64__
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Monitor* mon = new Monitor(self, owner, obj, hash_code);
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DCHECK_ALIGNED(mon, LockWord::kMonitorIdAlignment);
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return mon;
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#else
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return GetMonitorPool()->CreateMonitorInPool(self, owner, obj, hash_code);
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#endif
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}
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static void ReleaseMonitor(Thread* self, Monitor* monitor) {
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#ifndef __LP64__
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UNUSED(self);
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delete monitor;
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#else
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GetMonitorPool()->ReleaseMonitorToPool(self, monitor);
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#endif
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}
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static void ReleaseMonitors(Thread* self, MonitorList::Monitors* monitors) {
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#ifndef __LP64__
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UNUSED(self);
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STLDeleteElements(monitors);
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#else
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GetMonitorPool()->ReleaseMonitorsToPool(self, monitors);
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#endif
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}
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static Monitor* MonitorFromMonitorId(MonitorId mon_id) {
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#ifndef __LP64__
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return reinterpret_cast<Monitor*>(mon_id << LockWord::kMonitorIdAlignmentShift);
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#else
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return GetMonitorPool()->LookupMonitor(mon_id);
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#endif
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}
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static MonitorId MonitorIdFromMonitor(Monitor* mon) {
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#ifndef __LP64__
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return reinterpret_cast<MonitorId>(mon) >> LockWord::kMonitorIdAlignmentShift;
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#else
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return mon->GetMonitorId();
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#endif
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}
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static MonitorId ComputeMonitorId(Monitor* mon, Thread* self) {
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#ifndef __LP64__
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UNUSED(self);
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return MonitorIdFromMonitor(mon);
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#else
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return GetMonitorPool()->ComputeMonitorIdInPool(mon, self);
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#endif
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}
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static MonitorPool* GetMonitorPool() {
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#ifndef __LP64__
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return nullptr;
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#else
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return Runtime::Current()->GetMonitorPool();
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#endif
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}
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~MonitorPool() {
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#ifdef __LP64__
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FreeInternal();
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#endif
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}
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private:
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#ifdef __LP64__
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// When we create a monitor pool, threads have not been initialized, yet, so ignore thread-safety
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// analysis.
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MonitorPool() NO_THREAD_SAFETY_ANALYSIS;
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void AllocateChunk() REQUIRES(Locks::allocated_monitor_ids_lock_);
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// Release all chunks and metadata. This is done on shutdown, where threads have been destroyed,
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// so ignore thead-safety analysis.
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void FreeInternal() NO_THREAD_SAFETY_ANALYSIS;
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Monitor* CreateMonitorInPool(Thread* self,
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Thread* owner,
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ObjPtr<mirror::Object> obj,
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int32_t hash_code)
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REQUIRES_SHARED(Locks::mutator_lock_);
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void ReleaseMonitorToPool(Thread* self, Monitor* monitor);
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void ReleaseMonitorsToPool(Thread* self, MonitorList::Monitors* monitors);
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// Note: This is safe as we do not ever move chunks. All needed entries in the monitor_chunks_
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// data structure are read-only once we get here. Updates happen-before this call because
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// the lock word was stored with release semantics and we read it with acquire semantics to
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// retrieve the id.
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Monitor* LookupMonitor(MonitorId mon_id) {
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size_t offset = MonitorIdToOffset(mon_id);
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size_t index = offset / kChunkSize;
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size_t top_index = index / kMaxListSize;
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size_t list_index = index % kMaxListSize;
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size_t offset_in_chunk = offset % kChunkSize;
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uintptr_t base = monitor_chunks_[top_index][list_index];
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return reinterpret_cast<Monitor*>(base + offset_in_chunk);
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}
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static bool IsInChunk(uintptr_t base_addr, Monitor* mon) {
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uintptr_t mon_ptr = reinterpret_cast<uintptr_t>(mon);
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return base_addr <= mon_ptr && (mon_ptr - base_addr < kChunkSize);
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}
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MonitorId ComputeMonitorIdInPool(Monitor* mon, Thread* self) {
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MutexLock mu(self, *Locks::allocated_monitor_ids_lock_);
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for (size_t i = 0; i <= current_chunk_list_index_; ++i) {
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for (size_t j = 0; j < ChunkListCapacity(i); ++j) {
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if (j >= num_chunks_ && i == current_chunk_list_index_) {
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break;
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}
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uintptr_t chunk_addr = monitor_chunks_[i][j];
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if (IsInChunk(chunk_addr, mon)) {
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return OffsetToMonitorId(
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reinterpret_cast<uintptr_t>(mon) - chunk_addr
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+ i * (kMaxListSize * kChunkSize) + j * kChunkSize);
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}
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}
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}
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LOG(FATAL) << "Did not find chunk that contains monitor.";
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return 0;
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}
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static constexpr size_t MonitorIdToOffset(MonitorId id) {
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return id << 3;
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}
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static constexpr MonitorId OffsetToMonitorId(size_t offset) {
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return static_cast<MonitorId>(offset >> 3);
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}
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static constexpr size_t ChunkListCapacity(size_t index) {
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return kInitialChunkStorage << index;
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}
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// TODO: There are assumptions in the code that monitor addresses are 8B aligned (>>3).
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static constexpr size_t kMonitorAlignment = 8;
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// Size of a monitor, rounded up to a multiple of alignment.
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static constexpr size_t kAlignedMonitorSize = (sizeof(Monitor) + kMonitorAlignment - 1) &
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-kMonitorAlignment;
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// As close to a page as we can get seems a good start.
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static constexpr size_t kChunkCapacity = kPageSize / kAlignedMonitorSize;
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// Chunk size that is referenced in the id. We can collapse this to the actually used storage
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// in a chunk, i.e., kChunkCapacity * kAlignedMonitorSize, but this will mean proper divisions.
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static constexpr size_t kChunkSize = kPageSize;
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static_assert(IsPowerOfTwo(kChunkSize), "kChunkSize must be power of 2");
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// The number of chunks of storage that can be referenced by the initial chunk list.
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// The total number of usable monitor chunks is typically 255 times this number, so it
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// should be large enough that we don't run out. We run out of address bits if it's > 512.
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// Currently we set it a bit smaller, to save half a page per process. We make it tiny in
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// debug builds to catch growth errors. The only value we really expect to tune.
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static constexpr size_t kInitialChunkStorage = kIsDebugBuild ? 1U : 256U;
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static_assert(IsPowerOfTwo(kInitialChunkStorage), "kInitialChunkStorage must be power of 2");
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// The number of lists, each containing pointers to storage chunks.
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static constexpr size_t kMaxChunkLists = 8; // Dictated by 3 bit index. Don't increase above 8.
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static_assert(IsPowerOfTwo(kMaxChunkLists), "kMaxChunkLists must be power of 2");
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static constexpr size_t kMaxListSize = kInitialChunkStorage << (kMaxChunkLists - 1);
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// We lose 3 bits in monitor id due to 3 bit monitor_chunks_ index, and gain it back from
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// the 3 bit alignment constraint on monitors:
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static_assert(kMaxListSize * kChunkSize < (1 << LockWord::kMonitorIdSize),
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"Monitor id bits don't fit");
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static_assert(IsPowerOfTwo(kMaxListSize), "kMaxListSize must be power of 2");
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// Array of pointers to lists (again arrays) of pointers to chunks containing monitors.
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// Zeroth entry points to a list (array) of kInitialChunkStorage pointers to chunks.
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// Each subsequent list as twice as large as the preceding one.
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// Monitor Ids are interpreted as follows:
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// Top 3 bits (of 28): index into monitor_chunks_.
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// Next 16 bits: index into the chunk list, i.e. monitor_chunks_[i].
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// Last 9 bits: offset within chunk, expressed as multiple of kMonitorAlignment.
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// If we set kInitialChunkStorage to 512, this would allow us to use roughly 128K chunks of
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// monitors, which is 0.5GB of monitors. With this maximum setting, the largest chunk list
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// contains 64K entries, and we make full use of the available index space. With a
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// kInitialChunkStorage value of 256, this is proportionately reduced to 0.25GB of monitors.
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// Updates to monitor_chunks_ are guarded by allocated_monitor_ids_lock_ .
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// No field in this entire data structure is ever updated once a monitor id whose lookup
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// requires it has been made visible to another thread. Thus readers never race with
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// updates, in spite of the fact that they acquire no locks.
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uintptr_t* monitor_chunks_[kMaxChunkLists]; // uintptr_t is really a Monitor* .
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// Highest currently used index in monitor_chunks_ . Used for newly allocated chunks.
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size_t current_chunk_list_index_ GUARDED_BY(Locks::allocated_monitor_ids_lock_);
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// Number of chunk pointers stored in monitor_chunks_[current_chunk_list_index_] so far.
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size_t num_chunks_ GUARDED_BY(Locks::allocated_monitor_ids_lock_);
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// After the initial allocation, this is always equal to
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// ChunkListCapacity(current_chunk_list_index_).
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size_t current_chunk_list_capacity_ GUARDED_BY(Locks::allocated_monitor_ids_lock_);
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typedef TrackingAllocator<uint8_t, kAllocatorTagMonitorPool> Allocator;
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Allocator allocator_;
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// Start of free list of monitors.
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// Note: these point to the right memory regions, but do *not* denote initialized objects.
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Monitor* first_free_ GUARDED_BY(Locks::allocated_monitor_ids_lock_);
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#endif
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};
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} // namespace art
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#endif // ART_RUNTIME_MONITOR_POOL_H_
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