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236 lines
7.6 KiB
236 lines
7.6 KiB
/****************************************************************************
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****************************************************************************
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***
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*** This header was automatically generated from a Linux kernel header
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*** of the same name, to make information necessary for userspace to
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*** call into the kernel available to libc. It contains only constants,
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*** structures, and macros generated from the original header, and thus,
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*** contains no copyrightable information.
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***
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*** To edit the content of this header, modify the corresponding
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*** source file (e.g. under external/kernel-headers/original/) then
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*** run bionic/libc/kernel/tools/update_all.py
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***
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*** Any manual change here will be lost the next time this script will
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*** be run. You've been warned!
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***
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****************************************************************************
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****************************************************************************/
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#ifndef __R128_DRM_H__
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#define __R128_DRM_H__
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#include "drm.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifndef __R128_SAREA_DEFINES__
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#define __R128_SAREA_DEFINES__
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#define R128_UPLOAD_CONTEXT 0x001
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#define R128_UPLOAD_SETUP 0x002
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#define R128_UPLOAD_TEX0 0x004
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#define R128_UPLOAD_TEX1 0x008
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#define R128_UPLOAD_TEX0IMAGES 0x010
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#define R128_UPLOAD_TEX1IMAGES 0x020
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#define R128_UPLOAD_CORE 0x040
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#define R128_UPLOAD_MASKS 0x080
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#define R128_UPLOAD_WINDOW 0x100
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#define R128_UPLOAD_CLIPRECTS 0x200
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#define R128_REQUIRE_QUIESCENCE 0x400
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#define R128_UPLOAD_ALL 0x7ff
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#define R128_FRONT 0x1
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#define R128_BACK 0x2
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#define R128_DEPTH 0x4
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#define R128_POINTS 0x1
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#define R128_LINES 0x2
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#define R128_LINE_STRIP 0x3
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#define R128_TRIANGLES 0x4
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#define R128_TRIANGLE_FAN 0x5
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#define R128_TRIANGLE_STRIP 0x6
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#define R128_BUFFER_SIZE 16384
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#define R128_INDEX_PRIM_OFFSET 20
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#define R128_HOSTDATA_BLIT_OFFSET 32
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#define R128_NR_SAREA_CLIPRECTS 12
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#define R128_LOCAL_TEX_HEAP 0
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#define R128_AGP_TEX_HEAP 1
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#define R128_NR_TEX_HEAPS 2
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#define R128_NR_TEX_REGIONS 64
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#define R128_LOG_TEX_GRANULARITY 16
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#define R128_NR_CONTEXT_REGS 12
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#define R128_MAX_TEXTURE_LEVELS 11
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#define R128_MAX_TEXTURE_UNITS 2
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#endif
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typedef struct {
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unsigned int dst_pitch_offset_c;
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unsigned int dp_gui_master_cntl_c;
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unsigned int sc_top_left_c;
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unsigned int sc_bottom_right_c;
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unsigned int z_offset_c;
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unsigned int z_pitch_c;
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unsigned int z_sten_cntl_c;
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unsigned int tex_cntl_c;
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unsigned int misc_3d_state_cntl_reg;
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unsigned int texture_clr_cmp_clr_c;
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unsigned int texture_clr_cmp_msk_c;
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unsigned int fog_color_c;
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unsigned int tex_size_pitch_c;
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unsigned int constant_color_c;
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unsigned int pm4_vc_fpu_setup;
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unsigned int setup_cntl;
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unsigned int dp_write_mask;
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unsigned int sten_ref_mask_c;
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unsigned int plane_3d_mask_c;
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unsigned int window_xy_offset;
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unsigned int scale_3d_cntl;
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} drm_r128_context_regs_t;
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typedef struct {
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unsigned int tex_cntl;
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unsigned int tex_combine_cntl;
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unsigned int tex_size_pitch;
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unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
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unsigned int tex_border_color;
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} drm_r128_texture_regs_t;
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typedef struct drm_r128_sarea {
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drm_r128_context_regs_t context_state;
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drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS];
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unsigned int dirty;
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unsigned int vertsize;
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unsigned int vc_format;
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struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS];
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unsigned int nbox;
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unsigned int last_frame;
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unsigned int last_dispatch;
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struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1];
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unsigned int tex_age[R128_NR_TEX_HEAPS];
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int ctx_owner;
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int pfAllowPageFlip;
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int pfCurrentPage;
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} drm_r128_sarea_t;
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#define DRM_R128_INIT 0x00
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#define DRM_R128_CCE_START 0x01
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#define DRM_R128_CCE_STOP 0x02
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#define DRM_R128_CCE_RESET 0x03
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#define DRM_R128_CCE_IDLE 0x04
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#define DRM_R128_RESET 0x06
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#define DRM_R128_SWAP 0x07
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#define DRM_R128_CLEAR 0x08
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#define DRM_R128_VERTEX 0x09
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#define DRM_R128_INDICES 0x0a
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#define DRM_R128_BLIT 0x0b
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#define DRM_R128_DEPTH 0x0c
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#define DRM_R128_STIPPLE 0x0d
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#define DRM_R128_INDIRECT 0x0f
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#define DRM_R128_FULLSCREEN 0x10
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#define DRM_R128_CLEAR2 0x11
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#define DRM_R128_GETPARAM 0x12
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#define DRM_R128_FLIP 0x13
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#define DRM_IOCTL_R128_INIT DRM_IOW(DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t)
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#define DRM_IOCTL_R128_CCE_START DRM_IO(DRM_COMMAND_BASE + DRM_R128_CCE_START)
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#define DRM_IOCTL_R128_CCE_STOP DRM_IOW(DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t)
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#define DRM_IOCTL_R128_CCE_RESET DRM_IO(DRM_COMMAND_BASE + DRM_R128_CCE_RESET)
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#define DRM_IOCTL_R128_CCE_IDLE DRM_IO(DRM_COMMAND_BASE + DRM_R128_CCE_IDLE)
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#define DRM_IOCTL_R128_RESET DRM_IO(DRM_COMMAND_BASE + DRM_R128_RESET)
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#define DRM_IOCTL_R128_SWAP DRM_IO(DRM_COMMAND_BASE + DRM_R128_SWAP)
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#define DRM_IOCTL_R128_CLEAR DRM_IOW(DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t)
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#define DRM_IOCTL_R128_VERTEX DRM_IOW(DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t)
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#define DRM_IOCTL_R128_INDICES DRM_IOW(DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t)
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#define DRM_IOCTL_R128_BLIT DRM_IOW(DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t)
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#define DRM_IOCTL_R128_DEPTH DRM_IOW(DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t)
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#define DRM_IOCTL_R128_STIPPLE DRM_IOW(DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t)
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#define DRM_IOCTL_R128_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t)
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#define DRM_IOCTL_R128_FULLSCREEN DRM_IOW(DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t)
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#define DRM_IOCTL_R128_CLEAR2 DRM_IOW(DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t)
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#define DRM_IOCTL_R128_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t)
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#define DRM_IOCTL_R128_FLIP DRM_IO(DRM_COMMAND_BASE + DRM_R128_FLIP)
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typedef struct drm_r128_init {
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enum {
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R128_INIT_CCE = 0x01,
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R128_CLEANUP_CCE = 0x02
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} func;
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unsigned long sarea_priv_offset;
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int is_pci;
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int cce_mode;
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int cce_secure;
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int ring_size;
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int usec_timeout;
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unsigned int fb_bpp;
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unsigned int front_offset, front_pitch;
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unsigned int back_offset, back_pitch;
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unsigned int depth_bpp;
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unsigned int depth_offset, depth_pitch;
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unsigned int span_offset;
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unsigned long fb_offset;
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unsigned long mmio_offset;
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unsigned long ring_offset;
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unsigned long ring_rptr_offset;
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unsigned long buffers_offset;
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unsigned long agp_textures_offset;
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} drm_r128_init_t;
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typedef struct drm_r128_cce_stop {
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int flush;
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int idle;
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} drm_r128_cce_stop_t;
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typedef struct drm_r128_clear {
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unsigned int flags;
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unsigned int clear_color;
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unsigned int clear_depth;
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unsigned int color_mask;
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unsigned int depth_mask;
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} drm_r128_clear_t;
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typedef struct drm_r128_vertex {
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int prim;
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int idx;
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int count;
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int discard;
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} drm_r128_vertex_t;
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typedef struct drm_r128_indices {
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int prim;
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int idx;
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int start;
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int end;
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int discard;
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} drm_r128_indices_t;
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typedef struct drm_r128_blit {
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int idx;
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int pitch;
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int offset;
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int format;
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unsigned short x, y;
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unsigned short width, height;
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} drm_r128_blit_t;
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typedef struct drm_r128_depth {
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enum {
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R128_WRITE_SPAN = 0x01,
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R128_WRITE_PIXELS = 0x02,
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R128_READ_SPAN = 0x03,
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R128_READ_PIXELS = 0x04
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} func;
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int n;
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int __user * x;
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int __user * y;
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unsigned int __user * buffer;
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unsigned char __user * mask;
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} drm_r128_depth_t;
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typedef struct drm_r128_stipple {
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unsigned int __user * mask;
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} drm_r128_stipple_t;
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typedef struct drm_r128_indirect {
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int idx;
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int start;
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int end;
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int discard;
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} drm_r128_indirect_t;
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typedef struct drm_r128_fullscreen {
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enum {
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R128_INIT_FULLSCREEN = 0x01,
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R128_CLEANUP_FULLSCREEN = 0x02
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} func;
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} drm_r128_fullscreen_t;
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#define R128_PARAM_IRQ_NR 1
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typedef struct drm_r128_getparam {
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int param;
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void __user * value;
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} drm_r128_getparam_t;
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#ifdef __cplusplus
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}
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#endif
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#endif
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