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575 lines
17 KiB
575 lines
17 KiB
// Copyright 2020 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package bazel
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import (
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"fmt"
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"path/filepath"
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"regexp"
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"sort"
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)
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// BazelTargetModuleProperties contain properties and metadata used for
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// Blueprint to BUILD file conversion.
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type BazelTargetModuleProperties struct {
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// The Bazel rule class for this target.
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Rule_class string `blueprint:"mutated"`
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// The target label for the bzl file containing the definition of the rule class.
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Bzl_load_location string `blueprint:"mutated"`
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}
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const BazelTargetModuleNamePrefix = "__bp2build__"
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var productVariableSubstitutionPattern = regexp.MustCompile("%(d|s)")
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// Label is used to represent a Bazel compatible Label. Also stores the original
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// bp text to support string replacement.
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type Label struct {
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// The string representation of a Bazel target label. This can be a relative
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// or fully qualified label. These labels are used for generating BUILD
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// files with bp2build.
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Label string
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// The original Soong/Blueprint module name that the label was derived from.
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// This is used for replacing references to the original name with the new
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// label, for example in genrule cmds.
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//
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// While there is a reversible 1:1 mapping from the module name to Bazel
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// label with bp2build that could make computing the original module name
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// from the label automatic, it is not the case for handcrafted targets,
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// where modules can have a custom label mapping through the { bazel_module:
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// { label: <label> } } property.
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//
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// With handcrafted labels, those modules don't go through bp2build
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// conversion, but relies on handcrafted targets in the source tree.
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OriginalModuleName string
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}
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// LabelList is used to represent a list of Bazel labels.
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type LabelList struct {
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Includes []Label
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Excludes []Label
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}
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// uniqueParentDirectories returns a list of the unique parent directories for
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// all files in ll.Includes.
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func (ll *LabelList) uniqueParentDirectories() []string {
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dirMap := map[string]bool{}
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for _, label := range ll.Includes {
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dirMap[filepath.Dir(label.Label)] = true
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}
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dirs := []string{}
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for dir := range dirMap {
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dirs = append(dirs, dir)
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}
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return dirs
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}
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// Append appends the fields of other labelList to the corresponding fields of ll.
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func (ll *LabelList) Append(other LabelList) {
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if len(ll.Includes) > 0 || len(other.Includes) > 0 {
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ll.Includes = append(ll.Includes, other.Includes...)
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}
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if len(ll.Excludes) > 0 || len(other.Excludes) > 0 {
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ll.Excludes = append(other.Excludes, other.Excludes...)
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}
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}
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// UniqueSortedBazelLabels takes a []Label and deduplicates the labels, and returns
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// the slice in a sorted order.
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func UniqueSortedBazelLabels(originalLabels []Label) []Label {
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uniqueLabelsSet := make(map[Label]bool)
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for _, l := range originalLabels {
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uniqueLabelsSet[l] = true
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}
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var uniqueLabels []Label
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for l, _ := range uniqueLabelsSet {
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uniqueLabels = append(uniqueLabels, l)
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}
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sort.SliceStable(uniqueLabels, func(i, j int) bool {
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return uniqueLabels[i].Label < uniqueLabels[j].Label
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})
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return uniqueLabels
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}
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func UniqueBazelLabelList(originalLabelList LabelList) LabelList {
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var uniqueLabelList LabelList
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uniqueLabelList.Includes = UniqueSortedBazelLabels(originalLabelList.Includes)
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uniqueLabelList.Excludes = UniqueSortedBazelLabels(originalLabelList.Excludes)
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return uniqueLabelList
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}
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// Subtract needle from haystack
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func SubtractStrings(haystack []string, needle []string) []string {
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// This is really a set
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remainder := make(map[string]bool)
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for _, s := range haystack {
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remainder[s] = true
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}
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for _, s := range needle {
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delete(remainder, s)
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}
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var strings []string
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for s, _ := range remainder {
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strings = append(strings, s)
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}
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sort.SliceStable(strings, func(i, j int) bool {
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return strings[i] < strings[j]
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})
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return strings
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}
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// Subtract needle from haystack
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func SubtractBazelLabels(haystack []Label, needle []Label) []Label {
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// This is really a set
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remainder := make(map[Label]bool)
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for _, label := range haystack {
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remainder[label] = true
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}
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for _, label := range needle {
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delete(remainder, label)
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}
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var labels []Label
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for label, _ := range remainder {
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labels = append(labels, label)
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}
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sort.SliceStable(labels, func(i, j int) bool {
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return labels[i].Label < labels[j].Label
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})
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return labels
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}
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// Subtract needle from haystack
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func SubtractBazelLabelList(haystack LabelList, needle LabelList) LabelList {
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var result LabelList
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result.Includes = SubtractBazelLabels(haystack.Includes, needle.Includes)
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// NOTE: Excludes are intentionally not subtracted
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result.Excludes = haystack.Excludes
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return result
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}
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const (
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// ArchType names in arch.go
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ARCH_ARM = "arm"
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ARCH_ARM64 = "arm64"
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ARCH_X86 = "x86"
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ARCH_X86_64 = "x86_64"
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// OsType names in arch.go
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OS_ANDROID = "android"
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OS_DARWIN = "darwin"
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OS_FUCHSIA = "fuchsia"
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OS_LINUX = "linux_glibc"
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OS_LINUX_BIONIC = "linux_bionic"
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OS_WINDOWS = "windows"
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// This is the string representation of the default condition wherever a
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// configurable attribute is used in a select statement, i.e.
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// //conditions:default for Bazel.
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//
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// This is consistently named "conditions_default" to mirror the Soong
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// config variable default key in an Android.bp file, although there's no
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// integration with Soong config variables (yet).
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CONDITIONS_DEFAULT = "conditions_default"
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)
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var (
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// These are the list of OSes and architectures with a Bazel config_setting
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// and constraint value equivalent. These exist in arch.go, but the android
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// package depends on the bazel package, so a cyclic dependency prevents
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// using those variables here.
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// A map of architectures to the Bazel label of the constraint_value
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// for the @platforms//cpu:cpu constraint_setting
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PlatformArchMap = map[string]string{
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ARCH_ARM: "//build/bazel/platforms/arch:arm",
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ARCH_ARM64: "//build/bazel/platforms/arch:arm64",
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ARCH_X86: "//build/bazel/platforms/arch:x86",
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ARCH_X86_64: "//build/bazel/platforms/arch:x86_64",
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CONDITIONS_DEFAULT: "//conditions:default", // The default condition of as arch select map.
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}
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// A map of target operating systems to the Bazel label of the
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// constraint_value for the @platforms//os:os constraint_setting
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PlatformOsMap = map[string]string{
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OS_ANDROID: "//build/bazel/platforms/os:android",
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OS_DARWIN: "//build/bazel/platforms/os:darwin",
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OS_FUCHSIA: "//build/bazel/platforms/os:fuchsia",
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OS_LINUX: "//build/bazel/platforms/os:linux",
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OS_LINUX_BIONIC: "//build/bazel/platforms/os:linux_bionic",
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OS_WINDOWS: "//build/bazel/platforms/os:windows",
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CONDITIONS_DEFAULT: "//conditions:default", // The default condition of an os select map.
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}
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)
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type Attribute interface {
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HasConfigurableValues() bool
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}
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// Represents an attribute whose value is a single label
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type LabelAttribute struct {
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Value Label
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X86 Label
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X86_64 Label
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Arm Label
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Arm64 Label
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}
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func (attr *LabelAttribute) GetValueForArch(arch string) Label {
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switch arch {
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case ARCH_ARM:
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return attr.Arm
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case ARCH_ARM64:
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return attr.Arm64
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case ARCH_X86:
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return attr.X86
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case ARCH_X86_64:
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return attr.X86_64
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case CONDITIONS_DEFAULT:
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return attr.Value
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default:
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panic("Invalid arch type")
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}
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}
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func (attr *LabelAttribute) SetValueForArch(arch string, value Label) {
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switch arch {
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case ARCH_ARM:
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attr.Arm = value
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case ARCH_ARM64:
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attr.Arm64 = value
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case ARCH_X86:
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attr.X86 = value
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case ARCH_X86_64:
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attr.X86_64 = value
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default:
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panic("Invalid arch type")
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}
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}
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func (attr LabelAttribute) HasConfigurableValues() bool {
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return attr.Arm.Label != "" || attr.Arm64.Label != "" || attr.X86.Label != "" || attr.X86_64.Label != ""
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}
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// Arch-specific label_list typed Bazel attribute values. This should correspond
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// to the types of architectures supported for compilation in arch.go.
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type labelListArchValues struct {
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X86 LabelList
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X86_64 LabelList
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Arm LabelList
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Arm64 LabelList
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Common LabelList
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ConditionsDefault LabelList
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}
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type labelListOsValues struct {
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Android LabelList
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Darwin LabelList
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Fuchsia LabelList
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Linux LabelList
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LinuxBionic LabelList
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Windows LabelList
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ConditionsDefault LabelList
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}
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// LabelListAttribute is used to represent a list of Bazel labels as an
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// attribute.
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type LabelListAttribute struct {
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// The non-arch specific attribute label list Value. Required.
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Value LabelList
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// The arch-specific attribute label list values. Optional. If used, these
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// are generated in a select statement and appended to the non-arch specific
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// label list Value.
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ArchValues labelListArchValues
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// The os-specific attribute label list values. Optional. If used, these
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// are generated in a select statement and appended to the non-os specific
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// label list Value.
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OsValues labelListOsValues
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}
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// MakeLabelListAttribute initializes a LabelListAttribute with the non-arch specific value.
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func MakeLabelListAttribute(value LabelList) LabelListAttribute {
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return LabelListAttribute{Value: UniqueBazelLabelList(value)}
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}
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// Append all values, including os and arch specific ones, from another
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// LabelListAttribute to this LabelListAttribute.
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func (attrs *LabelListAttribute) Append(other LabelListAttribute) {
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for arch := range PlatformArchMap {
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this := attrs.GetValueForArch(arch)
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that := other.GetValueForArch(arch)
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this.Append(that)
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attrs.SetValueForArch(arch, this)
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}
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for os := range PlatformOsMap {
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this := attrs.GetValueForOS(os)
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that := other.GetValueForOS(os)
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this.Append(that)
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attrs.SetValueForOS(os, this)
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}
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attrs.Value.Append(other.Value)
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}
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// HasArchSpecificValues returns true if the attribute contains
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// architecture-specific label_list values.
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func (attrs LabelListAttribute) HasConfigurableValues() bool {
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for arch := range PlatformArchMap {
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if len(attrs.GetValueForArch(arch).Includes) > 0 {
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return true
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}
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}
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for os := range PlatformOsMap {
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if len(attrs.GetValueForOS(os).Includes) > 0 {
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return true
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}
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}
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return false
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}
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func (attrs *LabelListAttribute) archValuePtrs() map[string]*LabelList {
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return map[string]*LabelList{
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ARCH_X86: &attrs.ArchValues.X86,
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ARCH_X86_64: &attrs.ArchValues.X86_64,
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ARCH_ARM: &attrs.ArchValues.Arm,
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ARCH_ARM64: &attrs.ArchValues.Arm64,
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CONDITIONS_DEFAULT: &attrs.ArchValues.ConditionsDefault,
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}
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}
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// GetValueForArch returns the label_list attribute value for an architecture.
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func (attrs *LabelListAttribute) GetValueForArch(arch string) LabelList {
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var v *LabelList
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if v = attrs.archValuePtrs()[arch]; v == nil {
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panic(fmt.Errorf("Unknown arch: %s", arch))
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}
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return *v
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}
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// SetValueForArch sets the label_list attribute value for an architecture.
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func (attrs *LabelListAttribute) SetValueForArch(arch string, value LabelList) {
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var v *LabelList
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if v = attrs.archValuePtrs()[arch]; v == nil {
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panic(fmt.Errorf("Unknown arch: %s", arch))
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}
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*v = value
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}
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func (attrs *LabelListAttribute) osValuePtrs() map[string]*LabelList {
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return map[string]*LabelList{
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OS_ANDROID: &attrs.OsValues.Android,
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OS_DARWIN: &attrs.OsValues.Darwin,
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OS_FUCHSIA: &attrs.OsValues.Fuchsia,
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OS_LINUX: &attrs.OsValues.Linux,
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OS_LINUX_BIONIC: &attrs.OsValues.LinuxBionic,
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OS_WINDOWS: &attrs.OsValues.Windows,
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CONDITIONS_DEFAULT: &attrs.OsValues.ConditionsDefault,
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}
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}
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// GetValueForOS returns the label_list attribute value for an OS target.
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func (attrs *LabelListAttribute) GetValueForOS(os string) LabelList {
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var v *LabelList
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if v = attrs.osValuePtrs()[os]; v == nil {
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panic(fmt.Errorf("Unknown os: %s", os))
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}
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return *v
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}
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// SetValueForArch sets the label_list attribute value for an OS target.
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func (attrs *LabelListAttribute) SetValueForOS(os string, value LabelList) {
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var v *LabelList
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if v = attrs.osValuePtrs()[os]; v == nil {
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panic(fmt.Errorf("Unknown os: %s", os))
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}
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*v = value
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}
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// StringListAttribute corresponds to the string_list Bazel attribute type with
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// support for additional metadata, like configurations.
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type StringListAttribute struct {
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// The base value of the string list attribute.
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Value []string
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// The arch-specific attribute string list values. Optional. If used, these
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// are generated in a select statement and appended to the non-arch specific
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// label list Value.
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ArchValues stringListArchValues
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// The os-specific attribute string list values. Optional. If used, these
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// are generated in a select statement and appended to the non-os specific
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// label list Value.
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OsValues stringListOsValues
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}
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// MakeStringListAttribute initializes a StringListAttribute with the non-arch specific value.
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func MakeStringListAttribute(value []string) StringListAttribute {
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// NOTE: These strings are not necessarily unique or sorted.
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return StringListAttribute{Value: value}
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}
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// Arch-specific string_list typed Bazel attribute values. This should correspond
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// to the types of architectures supported for compilation in arch.go.
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type stringListArchValues struct {
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X86 []string
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X86_64 []string
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Arm []string
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Arm64 []string
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Common []string
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ConditionsDefault []string
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}
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type stringListOsValues struct {
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Android []string
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Darwin []string
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Fuchsia []string
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Linux []string
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LinuxBionic []string
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Windows []string
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ConditionsDefault []string
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}
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// HasConfigurableValues returns true if the attribute contains
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// architecture-specific string_list values.
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func (attrs StringListAttribute) HasConfigurableValues() bool {
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for arch := range PlatformArchMap {
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if len(attrs.GetValueForArch(arch)) > 0 {
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return true
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}
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}
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for os := range PlatformOsMap {
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if len(attrs.GetValueForOS(os)) > 0 {
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return true
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}
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}
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return false
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}
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func (attrs *StringListAttribute) archValuePtrs() map[string]*[]string {
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return map[string]*[]string{
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ARCH_X86: &attrs.ArchValues.X86,
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ARCH_X86_64: &attrs.ArchValues.X86_64,
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ARCH_ARM: &attrs.ArchValues.Arm,
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ARCH_ARM64: &attrs.ArchValues.Arm64,
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CONDITIONS_DEFAULT: &attrs.ArchValues.ConditionsDefault,
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}
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}
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// GetValueForArch returns the string_list attribute value for an architecture.
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func (attrs *StringListAttribute) GetValueForArch(arch string) []string {
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var v *[]string
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if v = attrs.archValuePtrs()[arch]; v == nil {
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panic(fmt.Errorf("Unknown arch: %s", arch))
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}
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return *v
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}
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// SetValueForArch sets the string_list attribute value for an architecture.
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func (attrs *StringListAttribute) SetValueForArch(arch string, value []string) {
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var v *[]string
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if v = attrs.archValuePtrs()[arch]; v == nil {
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panic(fmt.Errorf("Unknown arch: %s", arch))
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}
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*v = value
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}
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func (attrs *StringListAttribute) osValuePtrs() map[string]*[]string {
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return map[string]*[]string{
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OS_ANDROID: &attrs.OsValues.Android,
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OS_DARWIN: &attrs.OsValues.Darwin,
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OS_FUCHSIA: &attrs.OsValues.Fuchsia,
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OS_LINUX: &attrs.OsValues.Linux,
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OS_LINUX_BIONIC: &attrs.OsValues.LinuxBionic,
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OS_WINDOWS: &attrs.OsValues.Windows,
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CONDITIONS_DEFAULT: &attrs.OsValues.ConditionsDefault,
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}
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}
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// GetValueForOS returns the string_list attribute value for an OS target.
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func (attrs *StringListAttribute) GetValueForOS(os string) []string {
|
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var v *[]string
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if v = attrs.osValuePtrs()[os]; v == nil {
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panic(fmt.Errorf("Unknown os: %s", os))
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}
|
|
return *v
|
|
}
|
|
|
|
// SetValueForArch sets the string_list attribute value for an OS target.
|
|
func (attrs *StringListAttribute) SetValueForOS(os string, value []string) {
|
|
var v *[]string
|
|
if v = attrs.osValuePtrs()[os]; v == nil {
|
|
panic(fmt.Errorf("Unknown os: %s", os))
|
|
}
|
|
*v = value
|
|
}
|
|
|
|
// Append appends all values, including os and arch specific ones, from another
|
|
// StringListAttribute to this StringListAttribute
|
|
func (attrs *StringListAttribute) Append(other StringListAttribute) {
|
|
for arch := range PlatformArchMap {
|
|
this := attrs.GetValueForArch(arch)
|
|
that := other.GetValueForArch(arch)
|
|
this = append(this, that...)
|
|
attrs.SetValueForArch(arch, this)
|
|
}
|
|
|
|
for os := range PlatformOsMap {
|
|
this := attrs.GetValueForOS(os)
|
|
that := other.GetValueForOS(os)
|
|
this = append(this, that...)
|
|
attrs.SetValueForOS(os, this)
|
|
}
|
|
|
|
attrs.Value = append(attrs.Value, other.Value...)
|
|
}
|
|
|
|
// TryVariableSubstitution, replace string substitution formatting within each string in slice with
|
|
// Starlark string.format compatible tag for productVariable.
|
|
func TryVariableSubstitutions(slice []string, productVariable string) ([]string, bool) {
|
|
ret := make([]string, 0, len(slice))
|
|
changesMade := false
|
|
for _, s := range slice {
|
|
newS, changed := TryVariableSubstitution(s, productVariable)
|
|
ret = append(ret, newS)
|
|
changesMade = changesMade || changed
|
|
}
|
|
return ret, changesMade
|
|
}
|
|
|
|
// TryVariableSubstitution, replace string substitution formatting within s with Starlark
|
|
// string.format compatible tag for productVariable.
|
|
func TryVariableSubstitution(s string, productVariable string) (string, bool) {
|
|
sub := productVariableSubstitutionPattern.ReplaceAllString(s, "{"+productVariable+"}")
|
|
return sub, s != sub
|
|
}
|