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88 lines
2.8 KiB
88 lines
2.8 KiB
<?xml version="1.0" encoding="UTF-8"?>
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<!--
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Copyright 2014 The Android Open Source Project
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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-->
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<sample>
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<name>MediaEffects</name>
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<group>Media</group>
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<package>com.example.android.mediaeffects</package>
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<!-- change minSdk if needed-->
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<minSdk>14</minSdk>
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<!-- Include additional dependencies here.-->
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<!-- dependency>com.google.android.gms:play-services:5.0.+</dependency -->
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<strings>
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<intro>
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<![CDATA[
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This sample shows how to use the Media Effects APIs that were introduced in Android 4.0.
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These APIs let you apply effects to image frames represented as OpenGL ES 2.0 textures.
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Image frames can be images loaded from disk, frames from the device\'s camera, or other
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video streams.
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]]>
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</intro>
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</strings>
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<template src="base"/>
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<template src="FragmentView"/>
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<common src="logger"/>
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<common src="activities"/>
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<metadata>
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<status>PUBLISHED</status>
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<categories>Media, OpenGL</categories>
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<technologies>Android</technologies>
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<languages>Java</languages>
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<solutions>Mobile</solutions>
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<level>ADVANCED</level>
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<icon>screenshots/icon-web.png</icon>
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<screenshots>
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<img>screenshots/menu.png</img>
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<img>screenshots/duotone.png</img>
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</screenshots>
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<api_refs>
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<android>android.media.effect.Effect</android>
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<android>android.media.effect.EffectContext</android>
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<android>android.media.effect.EffectFactory</android>
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<android>android.opengl.GLSurfaceView</android>
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</api_refs>
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<description>
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<![CDATA[
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This sample shows how to use the Media Effects APIs that were
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introduced in Android 4.0.
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]]>
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</description>
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<intro>
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<![CDATA[
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The [Media Effects APIs][1] lets you apply effects to image frames
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represented as OpenGL ES 2.0 textures. Image frames can be images
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loaded from disk, frames from the device's camera, or other video
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streams.
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For a list of available effects, refer to [EffectsFactory][2].
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[1]: http://developer.android.com/reference/android/media/effect/package-summary.html
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[2]: http://developer.android.com/reference/android/media/effect/EffectFactory.html
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]]>
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</intro>
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</metadata>
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</sample>
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