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122 lines
3.4 KiB
122 lines
3.4 KiB
// Copyright 2020 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "base/GLObjectCounter.h"
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#include <array>
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#include <atomic>
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#include <sstream>
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namespace android {
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namespace base {
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enum class NamedObjectType : int {
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NULLTYPE,
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VERTEXBUFFER,
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TEXTURE,
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RENDERBUFFER,
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FRAMEBUFFER,
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SHADER_OR_PROGRAM,
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SAMPLER,
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QUERY,
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VERTEX_ARRAY_OBJECT,
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TRANSFORM_FEEDBACK,
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NUM_OBJECT_TYPES // Must be last
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};
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static constexpr size_t toIndex(NamedObjectType type) {
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return static_cast<size_t>(type);
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}
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class GLObjectCounter::Impl {
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public:
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void incCount(size_t type) {
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if (type > toIndex(NamedObjectType::NULLTYPE) &&
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type < toIndex(NamedObjectType::NUM_OBJECT_TYPES)) {
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mCounter[type] += 1;
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}
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}
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void decCount(size_t type) {
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if (type > toIndex(NamedObjectType::NULLTYPE) &&
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type < toIndex(NamedObjectType::NUM_OBJECT_TYPES)) {
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mCounter[type] -= 1;
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}
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}
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std::vector<size_t> getCounts() {
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std::vector<size_t> v;
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for (auto& it : mCounter) {
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v.push_back(it.load());
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}
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return v;
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}
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std::string printUsage() {
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std::stringstream ss;
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ss << "VertexBuffer: "
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<< mCounter[toIndex(NamedObjectType::VERTEXBUFFER)].load();
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ss << " Texture: "
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<< mCounter[toIndex(NamedObjectType::TEXTURE)].load();
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ss << " RenderBuffer: "
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<< mCounter[toIndex(NamedObjectType::RENDERBUFFER)].load();
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ss << " FrameBuffer: "
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<< mCounter[toIndex(NamedObjectType::FRAMEBUFFER)].load();
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ss << " ShaderOrProgram: "
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<< mCounter[toIndex(NamedObjectType::SHADER_OR_PROGRAM)].load();
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ss << " Sampler: "
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<< mCounter[toIndex(NamedObjectType::SAMPLER)].load();
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ss << " Query: " << mCounter[toIndex(NamedObjectType::QUERY)].load();
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ss << " VertexArrayObject: "
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<< mCounter[toIndex(NamedObjectType::VERTEX_ARRAY_OBJECT)].load();
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ss << " TransformFeedback: "
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<< mCounter[toIndex(NamedObjectType::TRANSFORM_FEEDBACK)].load()
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<< "\n";
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return ss.str();
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}
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private:
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std::array<std::atomic<size_t>, toIndex(NamedObjectType::NUM_OBJECT_TYPES)>
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mCounter = {};
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};
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static GLObjectCounter* sGlobal() {
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static GLObjectCounter* g = new GLObjectCounter;
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return g;
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}
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GLObjectCounter::GLObjectCounter() : mImpl(new GLObjectCounter::Impl()) {}
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void GLObjectCounter::incCount(size_t type) {
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mImpl->incCount(type);
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}
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void GLObjectCounter::decCount(size_t type) {
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mImpl->decCount(type);
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}
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std::vector<size_t> GLObjectCounter::getCounts() {
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return mImpl->getCounts();
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}
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std::string GLObjectCounter::printUsage() {
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return mImpl->printUsage();
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}
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GLObjectCounter* GLObjectCounter::get() {
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return sGlobal();
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}
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} // namespace base
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} // namespace android
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