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141 lines
4.1 KiB
141 lines
4.1 KiB
// Copyright (C) 2019 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include "host-common/MediaSnapshotState.h"
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#include "host-common/MediaTexturePool.h"
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#include "host-common/MediaVideoHelper.h"
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#include "host-common/YuvConverter.h"
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#include <cstdint>
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#include <list>
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#include <mutex>
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#include <string>
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#include <vector>
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extern "C" {
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#include "host-common/dynlink_cuda.h"
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#include "host-common/dynlink_nvcuvid.h"
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}
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#include <stdio.h>
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#include <string.h>
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#include <stddef.h>
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namespace android {
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namespace emulation {
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class MediaCudaVideoHelper : public MediaVideoHelper {
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public:
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enum class FrameStorageMode {
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USE_BYTE_BUFFER = 1,
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USE_GPU_TEXTURE = 2,
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};
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enum class OutputTreatmentMode {
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IGNORE_RESULT = 1,
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SAVE_RESULT = 2,
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};
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public:
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MediaCudaVideoHelper(OutputTreatmentMode outMode,
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FrameStorageMode fMode,
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cudaVideoCodec cudaVideoCodecType);
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~MediaCudaVideoHelper() override;
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public:
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// return true if success; false otherwise
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bool init() override;
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void decode(const uint8_t* frame,
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size_t szBytes,
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uint64_t inputPts) override;
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void flush() override;
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void deInit() override;
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void resetTexturePool(MediaTexturePool* pool = nullptr) {
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mTexturePool = pool;
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}
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virtual int error() const override { return mErrorCode; }
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virtual bool good() const override { return mIsGood; }
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virtual bool fatal() const override { return false == s_isCudaDecoderGood; }
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private:
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static bool s_isCudaDecoderGood;
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uint64_t mNumInputFrame{0};
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uint64_t mNumOutputFrame{0};
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int mErrorCode = 0;
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bool mIsGood = true;
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bool mUseGpuTexture = false;
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// note: MediaCudaVideoHelper does not own the texture Pool
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// don't delete it.
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MediaTexturePool* mTexturePool = nullptr;
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unsigned int mHeight = 0;
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unsigned int mWidth = 0;
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unsigned int mOutputHeight = 0;
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unsigned int mOutputWidth = 0;
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unsigned int mSurfaceHeight = 0;
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unsigned int mBPP = 0;
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unsigned int mSurfaceWidth = 0;
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unsigned int mLumaWidth = 0;
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unsigned int mLumaHeight = 0;
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unsigned int mChromaHeight = 0;
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unsigned int mOutBufferSize = 0;
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unsigned int mColorPrimaries = 2;
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unsigned int mColorRange = 0;
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unsigned int mColorTransfer = 2;
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unsigned int mColorSpace = 2;
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std::mutex mFrameLock;
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// cuda stuff
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CUcontext mCudaContext = nullptr;
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CUvideoctxlock mCtxLock;
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CUvideoparser mCudaParser = nullptr;
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CUvideodecoder mCudaDecoder = nullptr;
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cudaVideoCodec mCudaVideoCodecType;
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private:
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// cuda call back
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static int CUDAAPI HandleVideoSequenceProc(void* pUserData,
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CUVIDEOFORMAT* pVideoFormat) {
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return ((MediaCudaVideoHelper*)pUserData)
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->HandleVideoSequence(pVideoFormat);
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}
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static int CUDAAPI HandlePictureDecodeProc(void* pUserData,
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CUVIDPICPARAMS* pPicParams) {
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return ((MediaCudaVideoHelper*)pUserData)
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->HandlePictureDecode(pPicParams);
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}
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static int CUDAAPI
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HandlePictureDisplayProc(void* pUserData, CUVIDPARSERDISPINFO* pDispInfo) {
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return ((MediaCudaVideoHelper*)pUserData)
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->HandlePictureDisplay(pDispInfo);
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}
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int HandleVideoSequence(CUVIDEOFORMAT* pVideoFormat);
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int HandlePictureDecode(CUVIDPICPARAMS* pPicParams);
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int HandlePictureDisplay(CUVIDPARSERDISPINFO* pDispInfo);
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}; // MediaCudaVideoHelper
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} // namespace emulation
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} // namespace android
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