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120 lines
3.5 KiB
120 lines
3.5 KiB
// Copyright (C) 2019 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include "base/Stream.h"
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#include "host-common/MediaSnapshotState.h"
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#include <cstdint>
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#include <functional>
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#include <list>
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#include <mutex>
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#include <string>
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#include <vector>
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#include <stdio.h>
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#include <string.h>
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#include <stddef.h>
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namespace android {
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namespace emulation {
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class MediaSnapshotHelper {
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public:
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enum class CodecType {
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H264 = 1,
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VP8 = 2,
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VP9 = 3,
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};
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public:
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MediaSnapshotHelper(CodecType type) : mType(type) {}
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~MediaSnapshotHelper() = default;
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public:
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public:
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void savePacket(const uint8_t* compressedFrame, size_t len, uint64_t pts);
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void save(base::Stream* stream) const;
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void saveDecodedFrame(std::vector<uint8_t> data,
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int width = 0,
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int height = 0,
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uint64_t pts = 0,
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MediaSnapshotState::ColorAspects xcolor =
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MediaSnapshotState::ColorAspects{}) {
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mSnapshotState.saveDecodedFrame(std::move(data), width, height, pts,
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xcolor);
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}
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void saveDecodedFrame(MediaSnapshotState::FrameInfo frame) {
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mSnapshotState.saveDecodedFrame(std::move(frame));
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}
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void saveDecodedFrame(std::vector<uint32_t> texture,
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int width = 0,
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int height = 0,
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uint64_t pts = 0,
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MediaSnapshotState::ColorAspects xcolor =
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MediaSnapshotState::ColorAspects{}) {
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mSnapshotState.saveDecodedFrame(texture, width, height, pts, xcolor);
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}
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MediaSnapshotState::FrameInfo* frontFrame() {
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return mSnapshotState.frontFrame();
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}
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void discardFrontFrame() { mSnapshotState.discardFrontFrame(); }
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void replay(std::function<void(uint8_t* data, size_t len, uint64_t pts)>
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oneShotDecode);
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void load(base::Stream* stream,
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std::function<void(uint8_t* data, size_t len, uint64_t pts)>
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oneShotDecode);
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private:
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CodecType mType = CodecType::H264;
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mutable MediaSnapshotState mSnapshotState;
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void saveVPXPacket(const uint8_t* compressedFrame,
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size_t len,
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uint64_t pts);
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void saveH264Packet(const uint8_t* compressedFrame,
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size_t len,
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uint64_t pts);
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private:
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unsigned int mOutputHeight = 0;
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unsigned int mOutputWidth = 0;
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unsigned int mSurfaceHeight = 0;
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unsigned int mBPP = 0;
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unsigned int mSurfaceWidth = 0;
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unsigned int mLumaWidth = 0;
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unsigned int mLumaHeight = 0;
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unsigned int mChromaHeight = 0;
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unsigned int mOutBufferSize = 0;
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unsigned int mColorPrimaries = 2;
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unsigned int mColorRange = 0;
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unsigned int mColorTransfer = 2;
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unsigned int mColorSpace = 2;
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}; // MediaSnapshotHelper
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} // namespace emulation
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} // namespace android
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