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46 lines
1.7 KiB
46 lines
1.7 KiB
// Copyright 2020 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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// The purpose of the OpenGL logger is to log
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// information about such things as EGL initialization
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// and possibly miscellanous OpenGL commands,
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// in order to get a better idea of what is going on
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// in crash reports.
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// Flags for controlling fine logging and printing to stdout.
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typedef enum {
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// Default logging settings
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// (coarse log active, sent to crash server, no fine logging)
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OPENGL_LOGGER_NONE = 0,
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// Log GL API calls and timestamps at fine grained level.
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OPENGL_LOGGER_DO_FINE_LOGGING = (1 << 0),
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// Print GL logs to stdout. For fine logs, do not print to storage if this flag is active.
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OPENGL_LOGGER_PRINT_TO_STDOUT = (1 << 1),
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} AndroidOpenglLoggerFlags;
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// C interface for android-emugl
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void android_init_opengl_logger();
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void android_opengl_logger_set_flags(AndroidOpenglLoggerFlags flags);
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void android_opengl_logger_write(const char* fmt, ...);
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void android_stop_opengl_logger();
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// This is for logging what goes on in individual OpenGL
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// contexts (cxts). Only called when emugl is compiled
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// with -DOPENGL_DEBUG_PRINTOUT.
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void android_opengl_cxt_logger_write(const char* fmt, ...);
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