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59 lines
3.9 KiB
59 lines
3.9 KiB
!gles1_extensions
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namespaces translator,gles1
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# OpenGL functions which are needed ONLY for implementing GLES 1.1 EXTENSIONS
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void glCurrentPaletteMatrixARB(GLint index);
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void glMatrixIndexuivARB(GLint size, GLuint * indices);
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void glMatrixIndexPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid* pointer);
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void glWeightPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid* pointer);
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void glTexGenf(GLenum coord, GLenum pname, GLfloat param );
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void glTexGeni(GLenum coord, GLenum pname, GLint param );
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void glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params );
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void glTexGeniv(GLenum coord, GLenum pname, const GLint *params );
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void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params );
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void glGetTexGeniv(GLenum coord, GLenum pname, GLint *params );
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void glColorPointerWithDataSize(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer, GLsizei dataSize);
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void glNormalPointerWithDataSize(GLenum type, GLsizei stride, const GLvoid *pointer, GLsizei dataSize);
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void glTexCoordPointerWithDataSize(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer, GLsizei dataSize);
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void glVertexPointerWithDataSize(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer, GLsizei dataSize);
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void glPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer);
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void glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeAlpha);
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void glBlendFuncSeparateOES(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
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void glBlendEquationOES(GLenum mode);
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void glDrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
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void glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height);
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void glDrawTexxOES(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
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void glDrawTexsvOES(const GLshort *coords);
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void glDrawTexivOES(const GLint *coords);
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void glDrawTexxvOES(const GLfixed *coords);
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void glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
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void glDrawTexfvOES(const GLfloat *coords);
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GLboolean glIsRenderbufferOES(GLuint renderbuffer);
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void glBindRenderbufferOES(GLenum target, GLuint renderbuffer);
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void glDeleteRenderbuffersOES(GLsizei n, const GLuint* renderbuffers);
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void glGenRenderbuffersOES(GLsizei n, GLuint* renderbuffers);
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void glRenderbufferStorageOES(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
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void glGetRenderbufferParameterivOES(GLenum target, GLenum pname, GLint* params);
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GLboolean glIsFramebufferOES(GLuint framebuffer);
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void glBindFramebufferOES(GLenum target, GLuint framebuffer);
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void glDeleteFramebuffersOES(GLsizei n, const GLuint* framebuffers);
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void glGenFramebuffersOES(GLsizei n, GLuint* framebuffers);
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GLenum glCheckFramebufferStatusOES(GLenum target);
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void glFramebufferRenderbufferOES(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
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void glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
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void glGetFramebufferAttachmentParameterivOES(GLenum target, GLenum attachment, GLenum pname, GLint* params);
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void glGenerateMipmapOES(GLenum target);
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void glCurrentPaletteMatrixOES(GLuint matrixpaletteindex);
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void glLoadPaletteFromModelViewMatrixOES(void);
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void glMatrixIndexPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
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void glWeightPointerOES(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
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void glTexGenfOES(GLenum coord, GLenum pname, GLfloat param);
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void glTexGenfvOES(GLenum coord, GLenum pname, const GLfloat *params);
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void glTexGeniOES(GLenum coord, GLenum pname, GLint param);
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void glTexGenivOES(GLenum coord, GLenum pname, const GLint *params);
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void glTexGenxOES(GLenum coord, GLenum pname, GLfixed param);
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void glTexGenxvOES(GLenum coord, GLenum pname, const GLfixed *params);
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void glGetTexGenfvOES(GLenum coord, GLenum pname, GLfloat *params);
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void glGetTexGenivOES(GLenum coord, GLenum pname, GLint *params);
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void glGetTexGenxvOES(GLenum coord, GLenum pname, GLfixed *params);
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