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245 lines
7.2 KiB
245 lines
7.2 KiB
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "WindowSurface.h"
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#include "ErrorLog.h"
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#include "FbConfig.h"
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#include "FrameBuffer.h"
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#include "OpenGLESDispatch/EGLDispatch.h"
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#include <assert.h>
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#include <GLES/glext.h>
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#include <stdio.h>
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#include <string.h>
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WindowSurface::WindowSurface(EGLDisplay display,
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EGLConfig config,
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HandleType hndl) :
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mConfig(config),
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mDisplay(display),
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mHndl(hndl) {}
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WindowSurface::~WindowSurface() {
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if (mSurface) {
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s_egl.eglDestroySurface(mDisplay, mSurface);
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}
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}
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WindowSurface *WindowSurface::create(EGLDisplay display,
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EGLConfig config,
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int p_width,
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int p_height,
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HandleType hndl) {
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// allocate space for the WindowSurface object
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WindowSurface *win = new WindowSurface(display, config, hndl);
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if (!win) {
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return NULL;
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}
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// Create a pbuffer to be used as the egl surface
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// for that window.
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if (!win->resize(p_width, p_height)) {
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delete win;
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return NULL;
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}
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return win;
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}
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void WindowSurface::setColorBuffer(ColorBufferPtr p_colorBuffer) {
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mAttachedColorBuffer = p_colorBuffer;
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if (!p_colorBuffer) return;
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// resize the window if the attached color buffer is of different
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// size.
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unsigned int cbWidth = mAttachedColorBuffer->getWidth();
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unsigned int cbHeight = mAttachedColorBuffer->getHeight();
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if (cbWidth != mWidth || cbHeight != mHeight) {
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resize(cbWidth, cbHeight);
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}
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}
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void WindowSurface::bind(RenderContextPtr p_ctx, BindType p_bindType) {
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if (p_bindType == BIND_READ) {
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mReadContext = p_ctx;
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} else if (p_bindType == BIND_DRAW) {
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mDrawContext = p_ctx;
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} else if (p_bindType == BIND_READDRAW) {
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mReadContext = p_ctx;
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mDrawContext = p_ctx;
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}
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}
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GLuint WindowSurface::getWidth() const { return mWidth; }
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GLuint WindowSurface::getHeight() const { return mHeight; }
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bool WindowSurface::flushColorBuffer() {
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if (!mAttachedColorBuffer.get()) {
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return true;
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}
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if (!mWidth || !mHeight) {
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return false;
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}
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if (mAttachedColorBuffer->getWidth() != mWidth ||
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mAttachedColorBuffer->getHeight() != mHeight) {
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// XXX: should never happen - how this needs to be handled?
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fprintf(stderr, "Dimensions do not match\n");
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return false;
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}
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if (!mDrawContext.get()) {
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fprintf(stderr, "%p: Draw context is NULL\n", this);
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return false;
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}
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// Make the surface current
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EGLContext prevContext = s_egl.eglGetCurrentContext();
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EGLSurface prevReadSurf = s_egl.eglGetCurrentSurface(EGL_READ);
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EGLSurface prevDrawSurf = s_egl.eglGetCurrentSurface(EGL_DRAW);
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const bool needToSet = prevContext != mDrawContext->getEGLContext() ||
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prevReadSurf != mSurface || prevDrawSurf != mSurface;
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if (needToSet) {
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if (!s_egl.eglMakeCurrent(mDisplay,
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mSurface,
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mSurface,
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mDrawContext->getEGLContext())) {
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fprintf(stderr, "Error making draw context current\n");
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return false;
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}
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}
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mAttachedColorBuffer->blitFromCurrentReadBuffer();
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if (needToSet) {
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// restore current context/surface
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s_egl.eglMakeCurrent(mDisplay, prevDrawSurf, prevReadSurf, prevContext);
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}
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return true;
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}
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bool WindowSurface::resize(unsigned int p_width, unsigned int p_height)
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{
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if (mSurface && mWidth == p_width && mHeight == p_height) {
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// no need to resize
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return true;
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}
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EGLContext prevContext = s_egl.eglGetCurrentContext();
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EGLSurface prevReadSurf = s_egl.eglGetCurrentSurface(EGL_READ);
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EGLSurface prevDrawSurf = s_egl.eglGetCurrentSurface(EGL_DRAW);
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EGLSurface prevPbuf = mSurface;
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bool needRebindContext = mSurface &&
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(prevReadSurf == mSurface ||
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prevDrawSurf == mSurface);
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if (needRebindContext) {
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s_egl.eglMakeCurrent(
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mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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}
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//
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// Destroy previous surface
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//
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if (mSurface) {
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s_egl.eglDestroySurface(mDisplay, mSurface);
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mSurface = NULL;
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}
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//
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// Create pbuffer surface.
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//
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const EGLint pbufAttribs[5] = {
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EGL_WIDTH, (EGLint) p_width, EGL_HEIGHT, (EGLint) p_height, EGL_NONE,
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};
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mSurface = s_egl.eglCreatePbufferSurface(mDisplay,
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mConfig,
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pbufAttribs);
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if (mSurface == EGL_NO_SURFACE) {
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fprintf(stderr, "Renderer error: failed to create/resize pbuffer!!\n");
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return false;
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}
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mWidth = p_width;
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mHeight = p_height;
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if (needRebindContext) {
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s_egl.eglMakeCurrent(
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mDisplay,
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(prevDrawSurf == prevPbuf) ? mSurface : prevDrawSurf,
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(prevReadSurf == prevPbuf) ? mSurface : prevReadSurf,
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prevContext);
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}
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return true;
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}
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HandleType WindowSurface::getHndl() const {
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return mHndl;
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}
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template <class obj_t>
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static void saveHndlOrNull(obj_t obj, android::base::Stream* stream) {
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if (obj) {
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stream->putBe32(obj->getHndl());
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} else {
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stream->putBe32(0);
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}
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}
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void WindowSurface::onSave(android::base::Stream* stream) const {
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stream->putBe32(getHndl());
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saveHndlOrNull(mAttachedColorBuffer, stream);
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saveHndlOrNull(mReadContext, stream);
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saveHndlOrNull(mDrawContext, stream);
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stream->putBe32(mWidth);
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stream->putBe32(mHeight);
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if (s_egl.eglSaveConfig) {
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s_egl.eglSaveConfig(mDisplay, mConfig, stream);
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}
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}
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WindowSurface * WindowSurface::onLoad(android::base::Stream* stream,
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EGLDisplay display) {
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FrameBuffer* fb = FrameBuffer::getFB();
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HandleType hndl = stream->getBe32();
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HandleType cb = stream->getBe32();
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HandleType readCtx = stream->getBe32();
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HandleType drawCtx = stream->getBe32();
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GLuint width = stream->getBe32();
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GLuint height = stream->getBe32();
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EGLConfig config = 0;
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if (s_egl.eglLoadConfig) {
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config = s_egl.eglLoadConfig(display, stream);
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}
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WindowSurface* ret = create(display, config, width, height, hndl);
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assert(ret);
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// fb is already locked by its caller
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ret->mAttachedColorBuffer = fb->getColorBuffer_locked(cb);
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assert(!cb || ret->mAttachedColorBuffer);
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ret->mReadContext = fb->getContext_locked(readCtx);
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ret->mDrawContext = fb->getContext_locked(drawCtx);
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return ret;
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}
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