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110 lines
3.7 KiB
110 lines
3.7 KiB
// Copyright (C) 2018 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "GLSnapshotTesting.h"
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#include <gtest/gtest.h>
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namespace emugl {
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class SnapshotGlColorMaskTest
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: public SnapshotSetValueTest<std::vector<GLboolean>> {
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void stateCheck(std::vector<GLboolean> expected) override {
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EXPECT_TRUE(compareGlobalGlBooleanv(gl, GL_COLOR_WRITEMASK, expected));
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}
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void stateChange() override {
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std::vector<GLboolean> mask = *m_changed_value;
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gl->glColorMask(mask[0], mask[1], mask[2], mask[3]);
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}
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};
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TEST_F(SnapshotGlColorMaskTest, SetColorMask) {
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setExpectedValues({true, true, true, true}, {false, false, false, false});
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doCheckedSnapshot();
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}
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class SnapshotGlDepthMaskTest : public SnapshotSetValueTest<GLboolean> {
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void stateCheck(GLboolean expected) override {
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EXPECT_TRUE(compareGlobalGlBoolean(gl, GL_DEPTH_WRITEMASK, expected));
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}
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void stateChange() override { gl->glDepthMask(*m_changed_value); }
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};
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TEST_F(SnapshotGlDepthMaskTest, SetDepthMask) {
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setExpectedValues(true, false);
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doCheckedSnapshot();
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}
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// not to be confused with GL_STENCIL_VALUE_MASK
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class SnapshotGlStencilWriteMaskTest : public SnapshotSetValueTest<GLuint> {
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void stateCheck(GLuint expected) override {
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EXPECT_TRUE(compareGlobalGlInt(gl, GL_STENCIL_WRITEMASK, expected));
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EXPECT_TRUE(
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compareGlobalGlInt(gl, GL_STENCIL_BACK_WRITEMASK, expected));
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}
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void stateChange() override { gl->glStencilMask(*m_changed_value); }
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};
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TEST_F(SnapshotGlStencilWriteMaskTest, SetStencilMask) {
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// different drivers act differently; get the default mask
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GLint defaultWriteMask;
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gl->glGetIntegerv(GL_STENCIL_WRITEMASK, &defaultWriteMask);
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EXPECT_EQ(GL_NO_ERROR, gl->glGetError());
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setExpectedValues(defaultWriteMask, 0);
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doCheckedSnapshot();
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}
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class SnapshotGlColorClearValueTest
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: public SnapshotSetValueTest<std::vector<GLclampf>> {
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void stateCheck(std::vector<GLclampf> expected) override {
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EXPECT_TRUE(compareGlobalGlFloatv(gl, GL_COLOR_CLEAR_VALUE, expected));
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}
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void stateChange() override {
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std::vector<GLclampf> color = *m_changed_value;
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gl->glClearColor(color[0], color[1], color[2], color[3]);
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}
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};
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TEST_F(SnapshotGlColorClearValueTest, SetClearColor) {
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setExpectedValues({0, 0, 0, 0}, {1.0f, 0.2f, 0.7f, 0.8f});
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doCheckedSnapshot();
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}
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class SnapshotGlDepthClearValueTest : public SnapshotSetValueTest<GLclampf> {
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void stateCheck(GLclampf expected) override {
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EXPECT_TRUE(compareGlobalGlFloat(gl, GL_DEPTH_CLEAR_VALUE, expected));
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}
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void stateChange() override { gl->glClearDepthf(*m_changed_value); }
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};
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TEST_F(SnapshotGlDepthClearValueTest, SetClearDepth) {
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setExpectedValues(1.0f, 0.4f);
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doCheckedSnapshot();
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}
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class SnapshotGlStencilClearValueTest : public SnapshotSetValueTest<GLint> {
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void stateCheck(GLint expected) override {
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EXPECT_TRUE(compareGlobalGlInt(gl, GL_STENCIL_CLEAR_VALUE, expected));
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}
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void stateChange() override { gl->glClearStencil(*m_changed_value); }
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};
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TEST_F(SnapshotGlStencilClearValueTest, SetClearStencil) {
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setExpectedValues(0, 3);
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doCheckedSnapshot();
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}
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} // namespace emugl
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