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379 lines
12 KiB
379 lines
12 KiB
//
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// Copyright (c) 2017 The Khronos Group Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#include "harness/compat.h"
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#include <stdio.h>
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#include <string.h>
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#if !defined (__APPLE__)
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#include <CL/cl.h>
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#endif
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#include "procs.h"
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#include "gl/setup.h"
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#include "harness/testHarness.h"
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#include "harness/parseParameters.h"
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#if !defined(_WIN32)
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#include <unistd.h>
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#endif
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static cl_context sCurrentContext = NULL;
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#define TEST_FN_REDIRECT( fn ) ADD_TEST( redirect_##fn )
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#define TEST_FN_REDIRECTOR( fn ) \
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int test_redirect_##fn(cl_device_id device, cl_context context, cl_command_queue queue, int numElements ) \
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{ \
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int error; \
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clCommandQueueWrapper realQueue = clCreateCommandQueueWithProperties( sCurrentContext, device, 0, &error ); \
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test_error( error, "Unable to create command queue" ); \
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return test_##fn( device, sCurrentContext, realQueue, numElements ); \
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}
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// buffers:
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TEST_FN_REDIRECTOR( buffers )
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TEST_FN_REDIRECTOR( buffers_getinfo )
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// 1D images:
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TEST_FN_REDIRECTOR( images_read_1D )
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TEST_FN_REDIRECTOR( images_write_1D )
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TEST_FN_REDIRECTOR( images_1D_getinfo )
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// 1D image arrays:
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TEST_FN_REDIRECTOR( images_read_1Darray )
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TEST_FN_REDIRECTOR( images_write_1Darray )
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TEST_FN_REDIRECTOR( images_1Darray_getinfo )
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// 2D images:
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TEST_FN_REDIRECTOR( images_read_2D )
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TEST_FN_REDIRECTOR( images_read_cube )
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TEST_FN_REDIRECTOR( images_write )
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TEST_FN_REDIRECTOR( images_write_cube )
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TEST_FN_REDIRECTOR( images_2D_getinfo )
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TEST_FN_REDIRECTOR( images_cube_getinfo )
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// 2D image arrays:
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TEST_FN_REDIRECTOR( images_read_2Darray )
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TEST_FN_REDIRECTOR( images_write_2Darray )
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TEST_FN_REDIRECTOR( images_2Darray_getinfo )
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// 3D images:
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TEST_FN_REDIRECTOR( images_read_3D )
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TEST_FN_REDIRECTOR( images_write_3D )
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TEST_FN_REDIRECTOR( images_3D_getinfo )
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#ifdef GL_VERSION_3_2
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TEST_FN_REDIRECTOR( images_read_texturebuffer )
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TEST_FN_REDIRECTOR( images_write_texturebuffer )
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TEST_FN_REDIRECTOR( images_texturebuffer_getinfo )
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// depth textures
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TEST_FN_REDIRECTOR( images_read_2D_depth )
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TEST_FN_REDIRECTOR( images_write_2D_depth )
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TEST_FN_REDIRECTOR( images_read_2Darray_depth )
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TEST_FN_REDIRECTOR( images_write_2Darray_depth )
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TEST_FN_REDIRECTOR( images_read_2D_multisample )
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TEST_FN_REDIRECTOR( images_read_2Darray_multisample )
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TEST_FN_REDIRECTOR( image_methods_depth )
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TEST_FN_REDIRECTOR( image_methods_multisample )
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#endif
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// Renderbuffer-backed images:
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TEST_FN_REDIRECTOR( renderbuffer_read )
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TEST_FN_REDIRECTOR( renderbuffer_write )
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TEST_FN_REDIRECTOR( renderbuffer_getinfo )
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TEST_FN_REDIRECTOR( fence_sync )
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test_definition test_list[] = {
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TEST_FN_REDIRECT( buffers ),
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TEST_FN_REDIRECT( buffers_getinfo ),
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TEST_FN_REDIRECT( images_read_1D ),
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TEST_FN_REDIRECT( images_write_1D ),
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TEST_FN_REDIRECT( images_1D_getinfo ),
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TEST_FN_REDIRECT( images_read_1Darray ),
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TEST_FN_REDIRECT( images_write_1Darray ),
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TEST_FN_REDIRECT( images_1Darray_getinfo ),
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TEST_FN_REDIRECT( images_read_2D ),
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TEST_FN_REDIRECT( images_write ),
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TEST_FN_REDIRECT( images_2D_getinfo ),
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TEST_FN_REDIRECT( images_read_cube ),
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TEST_FN_REDIRECT( images_write_cube ),
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TEST_FN_REDIRECT( images_cube_getinfo ),
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TEST_FN_REDIRECT( images_read_2Darray ),
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TEST_FN_REDIRECT( images_write_2Darray),
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TEST_FN_REDIRECT( images_2Darray_getinfo ),
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TEST_FN_REDIRECT( images_read_3D ),
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TEST_FN_REDIRECT( images_write_3D ),
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TEST_FN_REDIRECT( images_3D_getinfo ),
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TEST_FN_REDIRECT( renderbuffer_read ),
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TEST_FN_REDIRECT( renderbuffer_write ),
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TEST_FN_REDIRECT( renderbuffer_getinfo )
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};
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test_definition test_list32[] = {
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TEST_FN_REDIRECT( images_read_texturebuffer ),
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TEST_FN_REDIRECT( images_write_texturebuffer ),
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TEST_FN_REDIRECT( images_texturebuffer_getinfo ),
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TEST_FN_REDIRECT( fence_sync ),
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TEST_FN_REDIRECT( images_read_2D_depth ),
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TEST_FN_REDIRECT( images_write_2D_depth ),
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TEST_FN_REDIRECT( images_read_2Darray_depth ),
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TEST_FN_REDIRECT( images_write_2Darray_depth ),
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TEST_FN_REDIRECT( images_read_2D_multisample ),
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TEST_FN_REDIRECT( images_read_2Darray_multisample ),
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TEST_FN_REDIRECT( image_methods_depth ),
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TEST_FN_REDIRECT( image_methods_multisample )
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};
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const int test_num = ARRAY_SIZE( test_list );
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const int test_num32 = ARRAY_SIZE( test_list32 );
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int main(int argc, const char *argv[])
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{
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gTestRounding = true;
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int error = 0;
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int numErrors = 0;
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test_start();
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argc = parseCustomParam(argc, argv);
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if (argc == -1)
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{
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return -1;
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}
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cl_device_type requestedDeviceType = CL_DEVICE_TYPE_DEFAULT;
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/* Do we have a CPU/GPU specification? */
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if( argc > 1 )
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{
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if( strcmp( argv[ argc - 1 ], "gpu" ) == 0 || strcmp( argv[ argc - 1 ], "CL_DEVICE_TYPE_GPU" ) == 0 )
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{
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requestedDeviceType = CL_DEVICE_TYPE_GPU;
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argc--;
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}
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else if( strcmp( argv[ argc - 1 ], "cpu" ) == 0 || strcmp( argv[ argc - 1 ], "CL_DEVICE_TYPE_CPU" ) == 0 )
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{
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requestedDeviceType = CL_DEVICE_TYPE_CPU;
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argc--;
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}
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else if( strcmp( argv[ argc - 1 ], "accelerator" ) == 0 || strcmp( argv[ argc - 1 ], "CL_DEVICE_TYPE_ACCELERATOR" ) == 0 )
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{
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requestedDeviceType = CL_DEVICE_TYPE_ACCELERATOR;
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argc--;
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}
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else if( strcmp( argv[ argc - 1 ], "CL_DEVICE_TYPE_DEFAULT" ) == 0 )
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{
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requestedDeviceType = CL_DEVICE_TYPE_DEFAULT;
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argc--;
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}
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}
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if( argc > 1 && strcmp( argv[ 1 ], "-list" ) == 0 )
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{
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log_info( "Available 2.x tests:\n" );
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for( int i = 0; i < test_num; i++ )
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log_info( "\t%s\n", test_list[i].name );
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log_info( "Available 3.2 tests:\n" );
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for( int i = 0; i < test_num32; i++ )
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log_info( "\t%s\n", test_list32[i].name );
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log_info( "Note: Any 3.2 test names must follow 2.1 test names on the command line.\n" );
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log_info( "Use environment variables to specify desired device.\n" );
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return 0;
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}
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// Check to see if any 2.x or 3.2 test names were specified on the command line.
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unsigned first_32_testname = 0;
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for (int j=1; (j<argc) && (!first_32_testname); ++j)
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for (int i = 0; i < test_num32; ++i)
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if (strcmp(test_list32[i].name, argv[j]) == 0) {
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first_32_testname = j;
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break;
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}
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// Create the environment for the test.
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GLEnvironment *glEnv = GLEnvironment::Instance();
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// Check if any devices of the requested type support CL/GL interop.
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int supported = glEnv->SupportsCLGLInterop( requestedDeviceType );
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if( supported == 0 ) {
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log_info("Test not run because GL-CL interop is not supported for any devices of the requested type.\n");
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return 0;
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} else if ( supported == -1 ) {
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log_error("Unable to setup the test or failed to determine if CL-GL interop is supported.\n");
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return -1;
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}
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// Initialize function pointers.
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error = init_clgl_ext();
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if (error < 0) {
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return error;
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}
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// OpenGL tests for non-3.2 ////////////////////////////////////////////////////////
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if ((argc == 1) || (first_32_testname != 1)) {
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// At least one device supports CL-GL interop, so init the test.
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if( glEnv->Init( &argc, (char **)argv, CL_FALSE ) ) {
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log_error("Failed to initialize the GL environment for this test.\n");
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return -1;
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}
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// Create a context to use and then grab a device (or devices) from it
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sCurrentContext = glEnv->CreateCLContext();
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if( sCurrentContext == NULL )
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{
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log_error( "ERROR: Unable to obtain CL context from GL\n" );
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return -1;
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}
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size_t numDevices = 0;
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cl_device_id *deviceIDs;
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error = clGetContextInfo( sCurrentContext, CL_CONTEXT_DEVICES, 0, NULL, &numDevices);
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if( error != CL_SUCCESS )
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{
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print_error( error, "Unable to get device count from context" );
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return -1;
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}
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deviceIDs = (cl_device_id *)malloc(numDevices);
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if (deviceIDs == NULL) {
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print_error( error, "malloc failed" );
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return -1;
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}
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error = clGetContextInfo( sCurrentContext, CL_CONTEXT_DEVICES, numDevices, deviceIDs, NULL);
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if( error != CL_SUCCESS ) {
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print_error( error, "Unable to get device list from context" );
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return -1;
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}
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numDevices /= sizeof(cl_device_id);
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if (numDevices < 1) {
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log_error("No devices found.\n");
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return -1;
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}
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// Execute tests.
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int argc_ = (first_32_testname) ? first_32_testname : argc;
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for( size_t i = 0; i < numDevices; i++ ) {
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log_info( "\nTesting OpenGL 2.x\n" );
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if( printDeviceHeader( deviceIDs[ i ] ) != CL_SUCCESS ) {
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return -1;
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}
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// Note: don't use the entire harness, because we have a different way of obtaining the device (via the context)
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error = parseAndCallCommandLineTests( argc_, argv, deviceIDs[i], test_num, test_list, true, 0, 1024 );
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if( error != 0 )
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break;
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}
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numErrors += error;
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// Clean-up.
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free(deviceIDs);
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clReleaseContext( sCurrentContext );
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//delete glEnv;
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}
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// OpenGL 3.2 tests. ////////////////////////////////////////////////////////
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if ((argc==1) || first_32_testname) {
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// At least one device supports CL-GL interop, so init the test.
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if( glEnv->Init( &argc, (char **)argv, CL_TRUE ) ) {
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log_error("Failed to initialize the GL environment for this test.\n");
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return -1;
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}
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// Create a context to use and then grab a device (or devices) from it
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sCurrentContext = glEnv->CreateCLContext();
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if( sCurrentContext == NULL ) {
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log_error( "ERROR: Unable to obtain CL context from GL\n" );
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return -1;
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}
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size_t numDevices = 0;
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cl_device_id *deviceIDs;
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error = clGetContextInfo( sCurrentContext, CL_CONTEXT_DEVICES, 0, NULL, &numDevices);
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if( error != CL_SUCCESS ) {
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print_error( error, "Unable to get device count from context" );
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return -1;
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}
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deviceIDs = (cl_device_id *)malloc(numDevices);
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if (deviceIDs == NULL) {
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print_error( error, "malloc failed" );
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return -1;
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}
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error = clGetContextInfo( sCurrentContext, CL_CONTEXT_DEVICES, numDevices, deviceIDs, NULL);
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if( error != CL_SUCCESS ) {
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print_error( error, "Unable to get device list from context" );
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return -1;
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}
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numDevices /= sizeof(cl_device_id);
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if (numDevices < 1) {
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log_error("No devices found.\n");
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return -1;
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}
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int argc_ = (first_32_testname) ? 1 + (argc - first_32_testname) : argc;
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const char** argv_ = (first_32_testname) ? &argv[first_32_testname-1] : argv;
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// Execute the tests.
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for( size_t i = 0; i < numDevices; i++ ) {
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log_info( "\nTesting OpenGL 3.2\n" );
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if( printDeviceHeader( deviceIDs[ i ] ) != CL_SUCCESS ) {
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return -1;
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}
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// Note: don't use the entire harness, because we have a different way of obtaining the device (via the context)
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error = parseAndCallCommandLineTests( argc_, argv_, deviceIDs[i], test_num32, test_list32, true, 0, 1024 );
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if( error != 0 )
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break;
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}
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numErrors += error;
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// Clean-up.
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free(deviceIDs);
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clReleaseContext( sCurrentContext );
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delete glEnv;
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}
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//All done.
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return numErrors;
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}
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