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//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayWindow.h: Definition of the implementation of OSWindow for Linux Display
#ifndef UTIL_DISPLAY_WINDOW_H_
#define UTIL_DISPLAY_WINDOW_H_
#include <string>
#include "util/OSWindow.h"
#include "util/util_export.h"
struct SimpleDisplayWindow
{
uint16_t width;
uint16_t height;
};
class ANGLE_UTIL_EXPORT DisplayWindow : public OSWindow
{
public:
DisplayWindow();
DisplayWindow(int visualId);
~DisplayWindow() override;
void disableErrorMessageDialog() override;
void destroy() override;
void resetNativeWindow() override;
EGLNativeWindowType getNativeWindow() const override;
EGLNativeDisplayType getNativeDisplay() const override;
void messageLoop() override;
void setMousePosition(int x, int y) override;
bool setOrientation(int width, int height) override;
bool setPosition(int x, int y) override;
bool resize(int width, int height) override;
void setVisible(bool isVisible) override;
void signalTestEvent() override;
private:
bool initializeImpl(const std::string &name, int width, int height) override;
SimpleDisplayWindow mWindow;
};
#endif // UTIL_DISPLAY_WINDOW_H_