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//===----- CGCUDANV.cpp - Interface to NVIDIA CUDA Runtime ----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This provides a class for CUDA code generation targeting the NVIDIA CUDA
// runtime library.
//
//===----------------------------------------------------------------------===//
#include "CGCUDARuntime.h"
#include "CodeGenFunction.h"
#include "CodeGenModule.h"
#include "clang/AST/Decl.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/CallSite.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DerivedTypes.h"
using namespace clang;
using namespace CodeGen;
namespace {
class CGNVCUDARuntime : public CGCUDARuntime {
private:
llvm::Type *IntTy, *SizeTy, *VoidTy;
llvm::PointerType *CharPtrTy, *VoidPtrTy, *VoidPtrPtrTy;
/// Convenience reference to LLVM Context
llvm::LLVMContext &Context;
/// Convenience reference to the current module
llvm::Module &TheModule;
/// Keeps track of kernel launch stubs emitted in this module
llvm::SmallVector<llvm::Function *, 16> EmittedKernels;
llvm::SmallVector<std::pair<llvm::GlobalVariable *, unsigned>, 16> DeviceVars;
/// Keeps track of variables containing handles of GPU binaries. Populated by
/// ModuleCtorFunction() and used to create corresponding cleanup calls in
/// ModuleDtorFunction()
llvm::SmallVector<llvm::GlobalVariable *, 16> GpuBinaryHandles;
llvm::Constant *getSetupArgumentFn() const;
llvm::Constant *getLaunchFn() const;
/// Creates a function to register all kernel stubs generated in this module.
llvm::Function *makeRegisterGlobalsFn();
/// Helper function that generates a constant string and returns a pointer to
/// the start of the string. The result of this function can be used anywhere
/// where the C code specifies const char*.
llvm::Constant *makeConstantString(const std::string &Str,
const std::string &Name = "",
unsigned Alignment = 0) {
llvm::Constant *Zeros[] = {llvm::ConstantInt::get(SizeTy, 0),
llvm::ConstantInt::get(SizeTy, 0)};
auto ConstStr = CGM.GetAddrOfConstantCString(Str, Name.c_str());
return llvm::ConstantExpr::getGetElementPtr(ConstStr.getElementType(),
ConstStr.getPointer(), Zeros);
}
void emitDeviceStubBody(CodeGenFunction &CGF, FunctionArgList &Args);
public:
CGNVCUDARuntime(CodeGenModule &CGM);
void emitDeviceStub(CodeGenFunction &CGF, FunctionArgList &Args) override;
void registerDeviceVar(llvm::GlobalVariable &Var, unsigned Flags) override {
DeviceVars.push_back(std::make_pair(&Var, Flags));
}
/// Creates module constructor function
llvm::Function *makeModuleCtorFunction() override;
/// Creates module destructor function
llvm::Function *makeModuleDtorFunction() override;
};
}
CGNVCUDARuntime::CGNVCUDARuntime(CodeGenModule &CGM)
: CGCUDARuntime(CGM), Context(CGM.getLLVMContext()),
TheModule(CGM.getModule()) {
CodeGen::CodeGenTypes &Types = CGM.getTypes();
ASTContext &Ctx = CGM.getContext();
IntTy = Types.ConvertType(Ctx.IntTy);
SizeTy = Types.ConvertType(Ctx.getSizeType());
VoidTy = llvm::Type::getVoidTy(Context);
CharPtrTy = llvm::PointerType::getUnqual(Types.ConvertType(Ctx.CharTy));
VoidPtrTy = cast<llvm::PointerType>(Types.ConvertType(Ctx.VoidPtrTy));
VoidPtrPtrTy = VoidPtrTy->getPointerTo();
}
llvm::Constant *CGNVCUDARuntime::getSetupArgumentFn() const {
// cudaError_t cudaSetupArgument(void *, size_t, size_t)
llvm::Type *Params[] = {VoidPtrTy, SizeTy, SizeTy};
return CGM.CreateRuntimeFunction(llvm::FunctionType::get(IntTy,
Params, false),
"cudaSetupArgument");
}
llvm::Constant *CGNVCUDARuntime::getLaunchFn() const {
// cudaError_t cudaLaunch(char *)
return CGM.CreateRuntimeFunction(
llvm::FunctionType::get(IntTy, CharPtrTy, false), "cudaLaunch");
}
void CGNVCUDARuntime::emitDeviceStub(CodeGenFunction &CGF,
FunctionArgList &Args) {
EmittedKernels.push_back(CGF.CurFn);
emitDeviceStubBody(CGF, Args);
}
void CGNVCUDARuntime::emitDeviceStubBody(CodeGenFunction &CGF,
FunctionArgList &Args) {
// Build the argument value list and the argument stack struct type.
SmallVector<llvm::Value *, 16> ArgValues;
std::vector<llvm::Type *> ArgTypes;
for (FunctionArgList::const_iterator I = Args.begin(), E = Args.end();
I != E; ++I) {
llvm::Value *V = CGF.GetAddrOfLocalVar(*I).getPointer();
ArgValues.push_back(V);
assert(isa<llvm::PointerType>(V->getType()) && "Arg type not PointerType");
ArgTypes.push_back(cast<llvm::PointerType>(V->getType())->getElementType());
}
llvm::StructType *ArgStackTy = llvm::StructType::get(Context, ArgTypes);
llvm::BasicBlock *EndBlock = CGF.createBasicBlock("setup.end");
// Emit the calls to cudaSetupArgument
llvm::Constant *cudaSetupArgFn = getSetupArgumentFn();
for (unsigned I = 0, E = Args.size(); I != E; ++I) {
llvm::Value *Args[3];
llvm::BasicBlock *NextBlock = CGF.createBasicBlock("setup.next");
Args[0] = CGF.Builder.CreatePointerCast(ArgValues[I], VoidPtrTy);
Args[1] = CGF.Builder.CreateIntCast(
llvm::ConstantExpr::getSizeOf(ArgTypes[I]),
SizeTy, false);
Args[2] = CGF.Builder.CreateIntCast(
llvm::ConstantExpr::getOffsetOf(ArgStackTy, I),
SizeTy, false);
llvm::CallSite CS = CGF.EmitRuntimeCallOrInvoke(cudaSetupArgFn, Args);
llvm::Constant *Zero = llvm::ConstantInt::get(IntTy, 0);
llvm::Value *CSZero = CGF.Builder.CreateICmpEQ(CS.getInstruction(), Zero);
CGF.Builder.CreateCondBr(CSZero, NextBlock, EndBlock);
CGF.EmitBlock(NextBlock);
}
// Emit the call to cudaLaunch
llvm::Constant *cudaLaunchFn = getLaunchFn();
llvm::Value *Arg = CGF.Builder.CreatePointerCast(CGF.CurFn, CharPtrTy);
CGF.EmitRuntimeCallOrInvoke(cudaLaunchFn, Arg);
CGF.EmitBranch(EndBlock);
CGF.EmitBlock(EndBlock);
}
/// Creates a function that sets up state on the host side for CUDA objects that
/// have a presence on both the host and device sides. Specifically, registers
/// the host side of kernel functions and device global variables with the CUDA
/// runtime.
/// \code
/// void __cuda_register_globals(void** GpuBinaryHandle) {
/// __cudaRegisterFunction(GpuBinaryHandle,Kernel0,...);
/// ...
/// __cudaRegisterFunction(GpuBinaryHandle,KernelM,...);
/// __cudaRegisterVar(GpuBinaryHandle, GlobalVar0, ...);
/// ...
/// __cudaRegisterVar(GpuBinaryHandle, GlobalVarN, ...);
/// }
/// \endcode
llvm::Function *CGNVCUDARuntime::makeRegisterGlobalsFn() {
// No need to register anything
if (EmittedKernels.empty() && DeviceVars.empty())
return nullptr;
llvm::Function *RegisterKernelsFunc = llvm::Function::Create(
llvm::FunctionType::get(VoidTy, VoidPtrPtrTy, false),
llvm::GlobalValue::InternalLinkage, "__cuda_register_globals", &TheModule);
llvm::BasicBlock *EntryBB =
llvm::BasicBlock::Create(Context, "entry", RegisterKernelsFunc);
CGBuilderTy Builder(CGM, Context);
Builder.SetInsertPoint(EntryBB);
// void __cudaRegisterFunction(void **, const char *, char *, const char *,
// int, uint3*, uint3*, dim3*, dim3*, int*)
llvm::Type *RegisterFuncParams[] = {
VoidPtrPtrTy, CharPtrTy, CharPtrTy, CharPtrTy, IntTy,
VoidPtrTy, VoidPtrTy, VoidPtrTy, VoidPtrTy, IntTy->getPointerTo()};
llvm::Constant *RegisterFunc = CGM.CreateRuntimeFunction(
llvm::FunctionType::get(IntTy, RegisterFuncParams, false),
"__cudaRegisterFunction");
// Extract GpuBinaryHandle passed as the first argument passed to
// __cuda_register_globals() and generate __cudaRegisterFunction() call for
// each emitted kernel.
llvm::Argument &GpuBinaryHandlePtr = *RegisterKernelsFunc->arg_begin();
for (llvm::Function *Kernel : EmittedKernels) {
llvm::Constant *KernelName = makeConstantString(Kernel->getName());
llvm::Constant *NullPtr = llvm::ConstantPointerNull::get(VoidPtrTy);
llvm::Value *Args[] = {
&GpuBinaryHandlePtr, Builder.CreateBitCast(Kernel, VoidPtrTy),
KernelName, KernelName, llvm::ConstantInt::get(IntTy, -1), NullPtr,
NullPtr, NullPtr, NullPtr,
llvm::ConstantPointerNull::get(IntTy->getPointerTo())};
Builder.CreateCall(RegisterFunc, Args);
}
// void __cudaRegisterVar(void **, char *, char *, const char *,
// int, int, int, int)
llvm::Type *RegisterVarParams[] = {VoidPtrPtrTy, CharPtrTy, CharPtrTy,
CharPtrTy, IntTy, IntTy,
IntTy, IntTy};
llvm::Constant *RegisterVar = CGM.CreateRuntimeFunction(
llvm::FunctionType::get(IntTy, RegisterVarParams, false),
"__cudaRegisterVar");
for (auto &Pair : DeviceVars) {
llvm::GlobalVariable *Var = Pair.first;
unsigned Flags = Pair.second;
llvm::Constant *VarName = makeConstantString(Var->getName());
uint64_t VarSize =
CGM.getDataLayout().getTypeAllocSize(Var->getValueType());
llvm::Value *Args[] = {
&GpuBinaryHandlePtr,
Builder.CreateBitCast(Var, VoidPtrTy),
VarName,
VarName,
llvm::ConstantInt::get(IntTy, (Flags & ExternDeviceVar) ? 1 : 0),
llvm::ConstantInt::get(IntTy, VarSize),
llvm::ConstantInt::get(IntTy, (Flags & ConstantDeviceVar) ? 1 : 0),
llvm::ConstantInt::get(IntTy, 0)};
Builder.CreateCall(RegisterVar, Args);
}
Builder.CreateRetVoid();
return RegisterKernelsFunc;
}
/// Creates a global constructor function for the module:
/// \code
/// void __cuda_module_ctor(void*) {
/// Handle0 = __cudaRegisterFatBinary(GpuBinaryBlob0);
/// __cuda_register_globals(Handle0);
/// ...
/// HandleN = __cudaRegisterFatBinary(GpuBinaryBlobN);
/// __cuda_register_globals(HandleN);
/// }
/// \endcode
llvm::Function *CGNVCUDARuntime::makeModuleCtorFunction() {
// No need to generate ctors/dtors if there are no GPU binaries.
if (CGM.getCodeGenOpts().CudaGpuBinaryFileNames.empty())
return nullptr;
// void __cuda_register_globals(void* handle);
llvm::Function *RegisterGlobalsFunc = makeRegisterGlobalsFn();
// void ** __cudaRegisterFatBinary(void *);
llvm::Constant *RegisterFatbinFunc = CGM.CreateRuntimeFunction(
llvm::FunctionType::get(VoidPtrPtrTy, VoidPtrTy, false),
"__cudaRegisterFatBinary");
// struct { int magic, int version, void * gpu_binary, void * dont_care };
llvm::StructType *FatbinWrapperTy =
llvm::StructType::get(IntTy, IntTy, VoidPtrTy, VoidPtrTy, nullptr);
llvm::Function *ModuleCtorFunc = llvm::Function::Create(
llvm::FunctionType::get(VoidTy, VoidPtrTy, false),
llvm::GlobalValue::InternalLinkage, "__cuda_module_ctor", &TheModule);
llvm::BasicBlock *CtorEntryBB =
llvm::BasicBlock::Create(Context, "entry", ModuleCtorFunc);
CGBuilderTy CtorBuilder(CGM, Context);
CtorBuilder.SetInsertPoint(CtorEntryBB);
// For each GPU binary, register it with the CUDA runtime and store returned
// handle in a global variable and save the handle in GpuBinaryHandles vector
// to be cleaned up in destructor on exit. Then associate all known kernels
// with the GPU binary handle so CUDA runtime can figure out what to call on
// the GPU side.
for (const std::string &GpuBinaryFileName :
CGM.getCodeGenOpts().CudaGpuBinaryFileNames) {
llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>> GpuBinaryOrErr =
llvm::MemoryBuffer::getFileOrSTDIN(GpuBinaryFileName);
if (std::error_code EC = GpuBinaryOrErr.getError()) {
CGM.getDiags().Report(diag::err_cannot_open_file) << GpuBinaryFileName
<< EC.message();
continue;
}
// Create initialized wrapper structure that points to the loaded GPU binary
llvm::Constant *Values[] = {
llvm::ConstantInt::get(IntTy, 0x466243b1), // Fatbin wrapper magic.
llvm::ConstantInt::get(IntTy, 1), // Fatbin version.
makeConstantString(GpuBinaryOrErr.get()->getBuffer(), "", 16), // Data.
llvm::ConstantPointerNull::get(VoidPtrTy)}; // Unused in fatbin v1.
llvm::GlobalVariable *FatbinWrapper = new llvm::GlobalVariable(
TheModule, FatbinWrapperTy, true, llvm::GlobalValue::InternalLinkage,
llvm::ConstantStruct::get(FatbinWrapperTy, Values),
"__cuda_fatbin_wrapper");
// NVIDIA's cuobjdump looks for fatbins in this section.
FatbinWrapper->setSection(".nvFatBinSegment");
// GpuBinaryHandle = __cudaRegisterFatBinary(&FatbinWrapper);
llvm::CallInst *RegisterFatbinCall = CtorBuilder.CreateCall(
RegisterFatbinFunc,
CtorBuilder.CreateBitCast(FatbinWrapper, VoidPtrTy));
llvm::GlobalVariable *GpuBinaryHandle = new llvm::GlobalVariable(
TheModule, VoidPtrPtrTy, false, llvm::GlobalValue::InternalLinkage,
llvm::ConstantPointerNull::get(VoidPtrPtrTy), "__cuda_gpubin_handle");
CtorBuilder.CreateAlignedStore(RegisterFatbinCall, GpuBinaryHandle,
CGM.getPointerAlign());
// Call __cuda_register_globals(GpuBinaryHandle);
if (RegisterGlobalsFunc)
CtorBuilder.CreateCall(RegisterGlobalsFunc, RegisterFatbinCall);
// Save GpuBinaryHandle so we can unregister it in destructor.
GpuBinaryHandles.push_back(GpuBinaryHandle);
}
CtorBuilder.CreateRetVoid();
return ModuleCtorFunc;
}
/// Creates a global destructor function that unregisters all GPU code blobs
/// registered by constructor.
/// \code
/// void __cuda_module_dtor(void*) {
/// __cudaUnregisterFatBinary(Handle0);
/// ...
/// __cudaUnregisterFatBinary(HandleN);
/// }
/// \endcode
llvm::Function *CGNVCUDARuntime::makeModuleDtorFunction() {
// No need for destructor if we don't have handles to unregister.
if (GpuBinaryHandles.empty())
return nullptr;
// void __cudaUnregisterFatBinary(void ** handle);
llvm::Constant *UnregisterFatbinFunc = CGM.CreateRuntimeFunction(
llvm::FunctionType::get(VoidTy, VoidPtrPtrTy, false),
"__cudaUnregisterFatBinary");
llvm::Function *ModuleDtorFunc = llvm::Function::Create(
llvm::FunctionType::get(VoidTy, VoidPtrTy, false),
llvm::GlobalValue::InternalLinkage, "__cuda_module_dtor", &TheModule);
llvm::BasicBlock *DtorEntryBB =
llvm::BasicBlock::Create(Context, "entry", ModuleDtorFunc);
CGBuilderTy DtorBuilder(CGM, Context);
DtorBuilder.SetInsertPoint(DtorEntryBB);
for (llvm::GlobalVariable *GpuBinaryHandle : GpuBinaryHandles) {
auto HandleValue =
DtorBuilder.CreateAlignedLoad(GpuBinaryHandle, CGM.getPointerAlign());
DtorBuilder.CreateCall(UnregisterFatbinFunc, HandleValue);
}
DtorBuilder.CreateRetVoid();
return ModuleDtorFunc;
}
CGCUDARuntime *CodeGen::CreateNVCUDARuntime(CodeGenModule &CGM) {
return new CGNVCUDARuntime(CGM);
}