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// RUN: %clang_cc1 -triple s390x-linux-gnu -target-cpu z13 -fzvector \
// RUN: -O -emit-llvm -o - -W -Wall -Werror %s | FileCheck %s
volatile vector signed char sc, sc2;
volatile vector unsigned char uc, uc2;
volatile vector bool char bc, bc2;
volatile vector signed short ss, ss2;
volatile vector unsigned short us, us2;
volatile vector bool short bs, bs2;
volatile vector signed int si, si2;
volatile vector unsigned int ui, ui2;
volatile vector bool int bi, bi2;
volatile vector signed long long sl, sl2;
volatile vector unsigned long long ul, ul2;
volatile vector bool long long bl, bl2;
volatile vector double fd, fd2;
volatile int cnt;
void test_assign (void)
{
// CHECK-LABEL: test_assign
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: store volatile <16 x i8> [[VAL]], <16 x i8>* @sc
sc = sc2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: store volatile <16 x i8> [[VAL]], <16 x i8>* @uc
uc = uc2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: store volatile <8 x i16> [[VAL]], <8 x i16>* @ss
ss = ss2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: store volatile <8 x i16> [[VAL]], <8 x i16>* @us
us = us2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: store volatile <4 x i32> [[VAL]], <4 x i32>* @si
si = si2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: store volatile <4 x i32> [[VAL]], <4 x i32>* @ui
ui = ui2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: store volatile <2 x i64> [[VAL]], <2 x i64>* @sl
sl = sl2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: store volatile <2 x i64> [[VAL]], <2 x i64>* @ul
ul = ul2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: store volatile <2 x double> [[VAL]], <2 x double>* @fd
fd = fd2;
}
void test_pos (void)
{
// CHECK-LABEL: test_pos
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: store volatile <16 x i8> [[VAL]], <16 x i8>* @sc
sc = +sc2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: store volatile <16 x i8> [[VAL]], <16 x i8>* @uc
uc = +uc2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: store volatile <8 x i16> [[VAL]], <8 x i16>* @ss
ss = +ss2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: store volatile <8 x i16> [[VAL]], <8 x i16>* @us
us = +us2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: store volatile <4 x i32> [[VAL]], <4 x i32>* @si
si = +si2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: store volatile <4 x i32> [[VAL]], <4 x i32>* @ui
ui = +ui2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: store volatile <2 x i64> [[VAL]], <2 x i64>* @sl
sl = +sl2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: store volatile <2 x i64> [[VAL]], <2 x i64>* @ul
ul = +ul2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: store volatile <2 x double> [[VAL]], <2 x double>* @fd
fd = +fd2;
}
void test_neg (void)
{
// CHECK-LABEL: test_neg
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = sub <16 x i8> zeroinitializer, [[VAL]]
sc = -sc2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = sub <8 x i16> zeroinitializer, [[VAL]]
ss = -ss2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = sub <4 x i32> zeroinitializer, [[VAL]]
si = -si2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = sub <2 x i64> zeroinitializer, [[VAL]]
sl = -sl2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: %{{.*}} = fsub <2 x double> <double -0.000000e+00, double -0.000000e+00>, [[VAL]]
fd = -fd2;
}
void test_preinc (void)
{
// CHECK-LABEL: test_preinc
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = add <16 x i8> [[VAL]], <i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1>
++sc2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = add <16 x i8> [[VAL]], <i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1>
++uc2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = add <8 x i16> [[VAL]], <i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1>
++ss2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = add <8 x i16> [[VAL]], <i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1>
++us2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = add <4 x i32> [[VAL]], <i32 1, i32 1, i32 1, i32 1>
++si2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = add <4 x i32> [[VAL]], <i32 1, i32 1, i32 1, i32 1>
++ui2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = add <2 x i64> [[VAL]], <i64 1, i64 1>
++sl2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = add <2 x i64> [[VAL]], <i64 1, i64 1>
++ul2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: %{{.*}} = fadd <2 x double> [[VAL]], <double 1.000000e+00, double 1.000000e+00>
++fd2;
}
void test_postinc (void)
{
// CHECK-LABEL: test_postinc
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = add <16 x i8> [[VAL]], <i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1>
sc2++;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = add <16 x i8> [[VAL]], <i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1, i8 1>
uc2++;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = add <8 x i16> [[VAL]], <i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1>
ss2++;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = add <8 x i16> [[VAL]], <i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1, i16 1>
us2++;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = add <4 x i32> [[VAL]], <i32 1, i32 1, i32 1, i32 1>
si2++;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = add <4 x i32> [[VAL]], <i32 1, i32 1, i32 1, i32 1>
ui2++;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = add <2 x i64> [[VAL]], <i64 1, i64 1>
sl2++;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = add <2 x i64> [[VAL]], <i64 1, i64 1>
ul2++;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: %{{.*}} = fadd <2 x double> [[VAL]], <double 1.000000e+00, double 1.000000e+00>
fd2++;
}
void test_predec (void)
{
// CHECK-LABEL: test_predec
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = add <16 x i8> [[VAL]], <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>
--sc2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = add <16 x i8> [[VAL]], <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>
--uc2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = add <8 x i16> [[VAL]], <i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1>
--ss2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = add <8 x i16> [[VAL]], <i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1>
--us2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = add <4 x i32> [[VAL]], <i32 -1, i32 -1, i32 -1, i32 -1>
--si2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = add <4 x i32> [[VAL]], <i32 -1, i32 -1, i32 -1, i32 -1>
--ui2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = add <2 x i64> [[VAL]], <i64 -1, i64 -1>
--sl2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = add <2 x i64> [[VAL]], <i64 -1, i64 -1>
--ul2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: %{{.*}} = fadd <2 x double> [[VAL]], <double -1.000000e+00, double -1.000000e+00>
--fd2;
}
void test_postdec (void)
{
// CHECK-LABEL: test_postdec
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = add <16 x i8> [[VAL]], <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>
sc2--;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = add <16 x i8> [[VAL]], <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>
uc2--;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = add <8 x i16> [[VAL]], <i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1>
ss2--;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = add <8 x i16> [[VAL]], <i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1>
us2--;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = add <4 x i32> [[VAL]], <i32 -1, i32 -1, i32 -1, i32 -1>
si2--;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = add <4 x i32> [[VAL]], <i32 -1, i32 -1, i32 -1, i32 -1>
ui2--;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = add <2 x i64> [[VAL]], <i64 -1, i64 -1>
sl2--;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = add <2 x i64> [[VAL]], <i64 -1, i64 -1>
ul2--;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: %{{.*}} = fadd <2 x double> [[VAL]], <double -1.000000e+00, double -1.000000e+00>
fd2--;
}
void test_add (void)
{
// CHECK-LABEL: test_add
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = add <16 x i8> [[VAL2]], [[VAL1]]
sc = sc + sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: %{{.*}} = add <16 x i8> [[VAL2]], [[VAL1]]
sc = sc + bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = add <16 x i8> [[VAL2]], [[VAL1]]
sc = bc + sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = add <16 x i8> [[VAL2]], [[VAL1]]
uc = uc + uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: %{{.*}} = add <16 x i8> [[VAL2]], [[VAL1]]
uc = uc + bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = add <16 x i8> [[VAL2]], [[VAL1]]
uc = bc + uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = add <8 x i16> [[VAL2]], [[VAL1]]
ss = ss + ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: %{{.*}} = add <8 x i16> [[VAL2]], [[VAL1]]
ss = ss + bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = add <8 x i16> [[VAL2]], [[VAL1]]
ss = bs + ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = add <8 x i16> [[VAL2]], [[VAL1]]
us = us + us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: %{{.*}} = add <8 x i16> [[VAL2]], [[VAL1]]
us = us + bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = add <8 x i16> [[VAL2]], [[VAL1]]
us = bs + us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = add <4 x i32> [[VAL2]], [[VAL1]]
si = si + si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: %{{.*}} = add <4 x i32> [[VAL2]], [[VAL1]]
si = si + bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = add <4 x i32> [[VAL2]], [[VAL1]]
si = bi + si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = add <4 x i32> [[VAL2]], [[VAL1]]
ui = ui + ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: %{{.*}} = add <4 x i32> [[VAL2]], [[VAL1]]
ui = ui + bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = add <4 x i32> [[VAL2]], [[VAL1]]
ui = bi + ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = add <2 x i64> [[VAL2]], [[VAL1]]
sl = sl + sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: %{{.*}} = add <2 x i64> [[VAL2]], [[VAL1]]
sl = sl + bl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = add <2 x i64> [[VAL2]], [[VAL1]]
sl = bl + sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = add <2 x i64> [[VAL2]], [[VAL1]]
ul = ul + ul2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: %{{.*}} = add <2 x i64> [[VAL2]], [[VAL1]]
ul = ul + bl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = add <2 x i64> [[VAL2]], [[VAL1]]
ul = bl + ul2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: %{{.*}} = fadd <2 x double> [[VAL1]], [[VAL2]]
fd = fd + fd2;
}
void test_add_assign (void)
{
// CHECK-LABEL: test_add_assign
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = add <16 x i8> [[VAL1]], [[VAL2]]
sc += sc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = add <16 x i8> [[VAL1]], [[VAL2]]
sc += bc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = add <16 x i8> [[VAL1]], [[VAL2]]
uc += uc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = add <16 x i8> [[VAL1]], [[VAL2]]
uc += bc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = add <8 x i16> [[VAL1]], [[VAL2]]
ss += ss2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = add <8 x i16> [[VAL1]], [[VAL2]]
ss += bs2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = add <8 x i16> [[VAL1]], [[VAL2]]
us += us2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = add <8 x i16> [[VAL1]], [[VAL2]]
us += bs2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = add <4 x i32> [[VAL1]], [[VAL2]]
si += si2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = add <4 x i32> [[VAL1]], [[VAL2]]
si += bi2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = add <4 x i32> [[VAL1]], [[VAL2]]
ui += ui2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = add <4 x i32> [[VAL1]], [[VAL2]]
ui += bi2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = add <2 x i64> [[VAL1]], [[VAL2]]
sl += sl2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = add <2 x i64> [[VAL1]], [[VAL2]]
sl += bl2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = add <2 x i64> [[VAL1]], [[VAL2]]
ul += ul2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = add <2 x i64> [[VAL1]], [[VAL2]]
ul += bl2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd
// CHECK: %{{.*}} = fadd <2 x double> [[VAL2]], [[VAL1]]
fd += fd2;
}
void test_sub (void)
{
// CHECK-LABEL: test_sub
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = sub <16 x i8> [[VAL1]], [[VAL2]]
sc = sc - sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: %{{.*}} = sub <16 x i8> [[VAL1]], [[VAL2]]
sc = sc - bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = sub <16 x i8> [[VAL1]], [[VAL2]]
sc = bc - sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = sub <16 x i8> [[VAL1]], [[VAL2]]
uc = uc - uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: %{{.*}} = sub <16 x i8> [[VAL1]], [[VAL2]]
uc = uc - bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = sub <16 x i8> [[VAL1]], [[VAL2]]
uc = bc - uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = sub <8 x i16> [[VAL1]], [[VAL2]]
ss = ss - ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: %{{.*}} = sub <8 x i16> [[VAL1]], [[VAL2]]
ss = ss - bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = sub <8 x i16> [[VAL1]], [[VAL2]]
ss = bs - ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = sub <8 x i16> [[VAL1]], [[VAL2]]
us = us - us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: %{{.*}} = sub <8 x i16> [[VAL1]], [[VAL2]]
us = us - bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = sub <8 x i16> [[VAL1]], [[VAL2]]
us = bs - us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = sub <4 x i32> [[VAL1]], [[VAL2]]
si = si - si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: %{{.*}} = sub <4 x i32> [[VAL1]], [[VAL2]]
si = si - bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = sub <4 x i32> [[VAL1]], [[VAL2]]
si = bi - si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = sub <4 x i32> [[VAL1]], [[VAL2]]
ui = ui - ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: %{{.*}} = sub <4 x i32> [[VAL1]], [[VAL2]]
ui = ui - bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = sub <4 x i32> [[VAL1]], [[VAL2]]
ui = bi - ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = sub <2 x i64> [[VAL1]], [[VAL2]]
sl = sl - sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: %{{.*}} = sub <2 x i64> [[VAL1]], [[VAL2]]
sl = sl - bl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = sub <2 x i64> [[VAL1]], [[VAL2]]
sl = bl - sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = sub <2 x i64> [[VAL1]], [[VAL2]]
ul = ul - ul2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: %{{.*}} = sub <2 x i64> [[VAL1]], [[VAL2]]
ul = ul - bl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = sub <2 x i64> [[VAL1]], [[VAL2]]
ul = bl - ul2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: %{{.*}} = fsub <2 x double> [[VAL1]], [[VAL2]]
fd = fd - fd2;
}
void test_sub_assign (void)
{
// CHECK-LABEL: test_sub_assign
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = sub <16 x i8> [[VAL1]], [[VAL2]]
sc -= sc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = sub <16 x i8> [[VAL1]], [[VAL2]]
sc -= bc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = sub <16 x i8> [[VAL1]], [[VAL2]]
uc -= uc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = sub <16 x i8> [[VAL1]], [[VAL2]]
uc -= bc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = sub <8 x i16> [[VAL1]], [[VAL2]]
ss -= ss2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = sub <8 x i16> [[VAL1]], [[VAL2]]
ss -= bs2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = sub <8 x i16> [[VAL1]], [[VAL2]]
us -= us2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = sub <8 x i16> [[VAL1]], [[VAL2]]
us -= bs2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = sub <4 x i32> [[VAL1]], [[VAL2]]
si -= si2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = sub <4 x i32> [[VAL1]], [[VAL2]]
si -= bi2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = sub <4 x i32> [[VAL1]], [[VAL2]]
ui -= ui2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = sub <4 x i32> [[VAL1]], [[VAL2]]
ui -= bi2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = sub <2 x i64> [[VAL1]], [[VAL2]]
sl -= sl2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = sub <2 x i64> [[VAL1]], [[VAL2]]
sl -= bl2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = sub <2 x i64> [[VAL1]], [[VAL2]]
ul -= ul2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = sub <2 x i64> [[VAL1]], [[VAL2]]
ul -= bl2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd
// CHECK: %{{.*}} = fsub <2 x double> [[VAL1]], [[VAL2]]
fd -= fd2;
}
void test_mul (void)
{
// CHECK-LABEL: test_mul
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = mul <16 x i8> [[VAL2]], [[VAL1]]
sc = sc * sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = mul <16 x i8> [[VAL2]], [[VAL1]]
uc = uc * uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = mul <8 x i16> [[VAL2]], [[VAL1]]
ss = ss * ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = mul <8 x i16> [[VAL2]], [[VAL1]]
us = us * us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = mul <4 x i32> [[VAL2]], [[VAL1]]
si = si * si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = mul <4 x i32> [[VAL2]], [[VAL1]]
ui = ui * ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = mul <2 x i64> [[VAL2]], [[VAL1]]
sl = sl * sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = mul <2 x i64> [[VAL2]], [[VAL1]]
ul = ul * ul2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: %{{.*}} = fmul <2 x double> [[VAL1]], [[VAL2]]
fd = fd * fd2;
}
void test_mul_assign (void)
{
// CHECK-LABEL: test_mul_assign
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = mul <16 x i8> [[VAL1]], [[VAL2]]
sc *= sc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = mul <16 x i8> [[VAL1]], [[VAL2]]
uc *= uc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = mul <8 x i16> [[VAL1]], [[VAL2]]
ss *= ss2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = mul <8 x i16> [[VAL1]], [[VAL2]]
us *= us2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = mul <4 x i32> [[VAL1]], [[VAL2]]
si *= si2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = mul <4 x i32> [[VAL1]], [[VAL2]]
ui *= ui2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = mul <2 x i64> [[VAL1]], [[VAL2]]
sl *= sl2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = mul <2 x i64> [[VAL1]], [[VAL2]]
ul *= ul2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd
// CHECK: %{{.*}} = fmul <2 x double> [[VAL2]], [[VAL1]]
fd *= fd2;
}
void test_div (void)
{
// CHECK-LABEL: test_div
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = sdiv <16 x i8> [[VAL1]], [[VAL2]]
sc = sc / sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = udiv <16 x i8> [[VAL1]], [[VAL2]]
uc = uc / uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = sdiv <8 x i16> [[VAL1]], [[VAL2]]
ss = ss / ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = udiv <8 x i16> [[VAL1]], [[VAL2]]
us = us / us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = sdiv <4 x i32> [[VAL1]], [[VAL2]]
si = si / si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = udiv <4 x i32> [[VAL1]], [[VAL2]]
ui = ui / ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = sdiv <2 x i64> [[VAL1]], [[VAL2]]
sl = sl / sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = udiv <2 x i64> [[VAL1]], [[VAL2]]
ul = ul / ul2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: %{{.*}} = fdiv <2 x double> [[VAL1]], [[VAL2]]
fd = fd / fd2;
}
void test_div_assign (void)
{
// CHECK-LABEL: test_div_assign
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = sdiv <16 x i8> [[VAL1]], [[VAL2]]
sc /= sc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = udiv <16 x i8> [[VAL1]], [[VAL2]]
uc /= uc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = sdiv <8 x i16> [[VAL1]], [[VAL2]]
ss /= ss2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = udiv <8 x i16> [[VAL1]], [[VAL2]]
us /= us2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = sdiv <4 x i32> [[VAL1]], [[VAL2]]
si /= si2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = udiv <4 x i32> [[VAL1]], [[VAL2]]
ui /= ui2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = sdiv <2 x i64> [[VAL1]], [[VAL2]]
sl /= sl2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = udiv <2 x i64> [[VAL1]], [[VAL2]]
ul /= ul2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd
// CHECK: %{{.*}} = fdiv <2 x double> [[VAL1]], [[VAL2]]
fd /= fd2;
}
void test_rem (void)
{
// CHECK-LABEL: test_rem
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = srem <16 x i8> [[VAL1]], [[VAL2]]
sc = sc % sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = urem <16 x i8> [[VAL1]], [[VAL2]]
uc = uc % uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = srem <8 x i16> [[VAL1]], [[VAL2]]
ss = ss % ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = urem <8 x i16> [[VAL1]], [[VAL2]]
us = us % us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = srem <4 x i32> [[VAL1]], [[VAL2]]
si = si % si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = urem <4 x i32> [[VAL1]], [[VAL2]]
ui = ui % ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = srem <2 x i64> [[VAL1]], [[VAL2]]
sl = sl % sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = urem <2 x i64> [[VAL1]], [[VAL2]]
ul = ul % ul2;
}
void test_rem_assign (void)
{
// CHECK-LABEL: test_rem_assign
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = srem <16 x i8> [[VAL1]], [[VAL2]]
sc %= sc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = urem <16 x i8> [[VAL1]], [[VAL2]]
uc %= uc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = srem <8 x i16> [[VAL1]], [[VAL2]]
ss %= ss2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = urem <8 x i16> [[VAL1]], [[VAL2]]
us %= us2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = srem <4 x i32> [[VAL1]], [[VAL2]]
si %= si2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = urem <4 x i32> [[VAL1]], [[VAL2]]
ui %= ui2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = srem <2 x i64> [[VAL1]], [[VAL2]]
sl %= sl2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = urem <2 x i64> [[VAL1]], [[VAL2]]
ul %= ul2;
}
void test_not (void)
{
// CHECK-LABEL: test_not
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = xor <16 x i8> [[VAL]], <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>
sc = ~sc2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = xor <16 x i8> [[VAL]], <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>
uc = ~uc2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: %{{.*}} = xor <16 x i8> [[VAL]], <i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1, i8 -1>
bc = ~bc2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = xor <8 x i16> [[VAL]], <i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1>
ss = ~ss2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = xor <8 x i16> [[VAL]], <i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1>
us = ~us2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: %{{.*}} = xor <8 x i16> [[VAL]], <i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1, i16 -1>
bs = ~bs2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = xor <4 x i32> [[VAL]], <i32 -1, i32 -1, i32 -1, i32 -1>
si = ~si2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = xor <4 x i32> [[VAL]], <i32 -1, i32 -1, i32 -1, i32 -1>
ui = ~ui2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: %{{.*}} = xor <4 x i32> [[VAL]], <i32 -1, i32 -1, i32 -1, i32 -1>
bi = ~bi2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = xor <2 x i64> [[VAL]], <i64 -1, i64 -1>
sl = ~sl2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = xor <2 x i64> [[VAL]], <i64 -1, i64 -1>
ul = ~ul2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: %{{.*}} = xor <2 x i64> [[VAL]], <i64 -1, i64 -1>
bl = ~bl2;
}
void test_and (void)
{
// CHECK-LABEL: test_and
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = and <16 x i8> [[VAL2]], [[VAL1]]
sc = sc & sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: %{{.*}} = and <16 x i8> [[VAL2]], [[VAL1]]
sc = sc & bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = and <16 x i8> [[VAL2]], [[VAL1]]
sc = bc & sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = and <16 x i8> [[VAL2]], [[VAL1]]
uc = uc & uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: %{{.*}} = and <16 x i8> [[VAL2]], [[VAL1]]
uc = uc & bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = and <16 x i8> [[VAL2]], [[VAL1]]
uc = bc & uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: %{{.*}} = and <16 x i8> [[VAL2]], [[VAL1]]
bc = bc & bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = and <8 x i16> [[VAL2]], [[VAL1]]
ss = ss & ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: %{{.*}} = and <8 x i16> [[VAL2]], [[VAL1]]
ss = ss & bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = and <8 x i16> [[VAL2]], [[VAL1]]
ss = bs & ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = and <8 x i16> [[VAL2]], [[VAL1]]
us = us & us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: %{{.*}} = and <8 x i16> [[VAL2]], [[VAL1]]
us = us & bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = and <8 x i16> [[VAL2]], [[VAL1]]
us = bs & us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: %{{.*}} = and <8 x i16> [[VAL2]], [[VAL1]]
bs = bs & bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = and <4 x i32> [[VAL2]], [[VAL1]]
si = si & si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: %{{.*}} = and <4 x i32> [[VAL2]], [[VAL1]]
si = si & bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = and <4 x i32> [[VAL2]], [[VAL1]]
si = bi & si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = and <4 x i32> [[VAL2]], [[VAL1]]
ui = ui & ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: %{{.*}} = and <4 x i32> [[VAL2]], [[VAL1]]
ui = ui & bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = and <4 x i32> [[VAL2]], [[VAL1]]
ui = bi & ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: %{{.*}} = and <4 x i32> [[VAL2]], [[VAL1]]
bi = bi & bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = and <2 x i64> [[VAL2]], [[VAL1]]
sl = sl & sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: %{{.*}} = and <2 x i64> [[VAL2]], [[VAL1]]
sl = sl & bl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = and <2 x i64> [[VAL2]], [[VAL1]]
sl = bl & sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = and <2 x i64> [[VAL2]], [[VAL1]]
ul = ul & ul2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: %{{.*}} = and <2 x i64> [[VAL2]], [[VAL1]]
ul = ul & bl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = and <2 x i64> [[VAL2]], [[VAL1]]
ul = bl & ul2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: %{{.*}} = and <2 x i64> [[VAL2]], [[VAL1]]
bl = bl & bl2;
}
void test_and_assign (void)
{
// CHECK-LABEL: test_and_assign
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = and <16 x i8> [[VAL1]], [[VAL2]]
sc &= sc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = and <16 x i8> [[VAL1]], [[VAL2]]
sc &= bc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = and <16 x i8> [[VAL1]], [[VAL2]]
uc &= uc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = and <16 x i8> [[VAL1]], [[VAL2]]
uc &= bc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: %{{.*}} = and <16 x i8> [[VAL1]], [[VAL2]]
bc &= bc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = and <8 x i16> [[VAL1]], [[VAL2]]
ss &= ss2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = and <8 x i16> [[VAL1]], [[VAL2]]
ss &= bs2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = and <8 x i16> [[VAL1]], [[VAL2]]
us &= us2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = and <8 x i16> [[VAL1]], [[VAL2]]
us &= bs2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: %{{.*}} = and <8 x i16> [[VAL1]], [[VAL2]]
bs &= bs2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = and <4 x i32> [[VAL1]], [[VAL2]]
si &= si2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = and <4 x i32> [[VAL1]], [[VAL2]]
si &= bi2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = and <4 x i32> [[VAL1]], [[VAL2]]
ui &= ui2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = and <4 x i32> [[VAL1]], [[VAL2]]
ui &= bi2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: %{{.*}} = and <4 x i32> [[VAL1]], [[VAL2]]
bi &= bi2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = and <2 x i64> [[VAL1]], [[VAL2]]
sl &= sl2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = and <2 x i64> [[VAL1]], [[VAL2]]
sl &= bl2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = and <2 x i64> [[VAL1]], [[VAL2]]
ul &= ul2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = and <2 x i64> [[VAL1]], [[VAL2]]
ul &= bl2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: %{{.*}} = and <2 x i64> [[VAL1]], [[VAL2]]
bl &= bl2;
}
void test_or (void)
{
// CHECK-LABEL: test_or
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = or <16 x i8> [[VAL2]], [[VAL1]]
sc = sc | sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: %{{.*}} = or <16 x i8> [[VAL2]], [[VAL1]]
sc = sc | bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = or <16 x i8> [[VAL2]], [[VAL1]]
sc = bc | sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = or <16 x i8> [[VAL2]], [[VAL1]]
uc = uc | uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: %{{.*}} = or <16 x i8> [[VAL2]], [[VAL1]]
uc = uc | bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = or <16 x i8> [[VAL2]], [[VAL1]]
uc = bc | uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: %{{.*}} = or <16 x i8> [[VAL2]], [[VAL1]]
bc = bc | bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = or <8 x i16> [[VAL2]], [[VAL1]]
ss = ss | ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: %{{.*}} = or <8 x i16> [[VAL2]], [[VAL1]]
ss = ss | bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = or <8 x i16> [[VAL2]], [[VAL1]]
ss = bs | ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = or <8 x i16> [[VAL2]], [[VAL1]]
us = us | us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: %{{.*}} = or <8 x i16> [[VAL2]], [[VAL1]]
us = us | bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = or <8 x i16> [[VAL2]], [[VAL1]]
us = bs | us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: %{{.*}} = or <8 x i16> [[VAL2]], [[VAL1]]
bs = bs | bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = or <4 x i32> [[VAL2]], [[VAL1]]
si = si | si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: %{{.*}} = or <4 x i32> [[VAL2]], [[VAL1]]
si = si | bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = or <4 x i32> [[VAL2]], [[VAL1]]
si = bi | si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = or <4 x i32> [[VAL2]], [[VAL1]]
ui = ui | ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: %{{.*}} = or <4 x i32> [[VAL2]], [[VAL1]]
ui = ui | bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = or <4 x i32> [[VAL2]], [[VAL1]]
ui = bi | ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: %{{.*}} = or <4 x i32> [[VAL2]], [[VAL1]]
bi = bi | bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = or <2 x i64> [[VAL2]], [[VAL1]]
sl = sl | sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: %{{.*}} = or <2 x i64> [[VAL2]], [[VAL1]]
sl = sl | bl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = or <2 x i64> [[VAL2]], [[VAL1]]
sl = bl | sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = or <2 x i64> [[VAL2]], [[VAL1]]
ul = ul | ul2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: %{{.*}} = or <2 x i64> [[VAL2]], [[VAL1]]
ul = ul | bl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = or <2 x i64> [[VAL2]], [[VAL1]]
ul = bl | ul2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: %{{.*}} = or <2 x i64> [[VAL2]], [[VAL1]]
bl = bl | bl2;
}
void test_or_assign (void)
{
// CHECK-LABEL: test_or_assign
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = or <16 x i8> [[VAL1]], [[VAL2]]
sc |= sc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = or <16 x i8> [[VAL1]], [[VAL2]]
sc |= bc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = or <16 x i8> [[VAL1]], [[VAL2]]
uc |= uc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = or <16 x i8> [[VAL1]], [[VAL2]]
uc |= bc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: %{{.*}} = or <16 x i8> [[VAL1]], [[VAL2]]
bc |= bc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = or <8 x i16> [[VAL1]], [[VAL2]]
ss |= ss2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = or <8 x i16> [[VAL1]], [[VAL2]]
ss |= bs2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = or <8 x i16> [[VAL1]], [[VAL2]]
us |= us2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = or <8 x i16> [[VAL1]], [[VAL2]]
us |= bs2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: %{{.*}} = or <8 x i16> [[VAL1]], [[VAL2]]
bs |= bs2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = or <4 x i32> [[VAL1]], [[VAL2]]
si |= si2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = or <4 x i32> [[VAL1]], [[VAL2]]
si |= bi2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = or <4 x i32> [[VAL1]], [[VAL2]]
ui |= ui2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = or <4 x i32> [[VAL1]], [[VAL2]]
ui |= bi2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: %{{.*}} = or <4 x i32> [[VAL1]], [[VAL2]]
bi |= bi2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = or <2 x i64> [[VAL1]], [[VAL2]]
sl |= sl2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = or <2 x i64> [[VAL1]], [[VAL2]]
sl |= bl2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = or <2 x i64> [[VAL1]], [[VAL2]]
ul |= ul2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = or <2 x i64> [[VAL1]], [[VAL2]]
ul |= bl2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: %{{.*}} = or <2 x i64> [[VAL1]], [[VAL2]]
bl |= bl2;
}
void test_xor (void)
{
// CHECK-LABEL: test_xor
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = xor <16 x i8> [[VAL1]], [[VAL2]]
sc = sc ^ sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: %{{.*}} = xor <16 x i8> [[VAL1]], [[VAL2]]
sc = sc ^ bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = xor <16 x i8> [[VAL1]], [[VAL2]]
sc = bc ^ sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = xor <16 x i8> [[VAL1]], [[VAL2]]
uc = uc ^ uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: %{{.*}} = xor <16 x i8> [[VAL1]], [[VAL2]]
uc = uc ^ bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = xor <16 x i8> [[VAL1]], [[VAL2]]
uc = bc ^ uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: %{{.*}} = xor <16 x i8> [[VAL1]], [[VAL2]]
bc = bc ^ bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = xor <8 x i16> [[VAL1]], [[VAL2]]
ss = ss ^ ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: %{{.*}} = xor <8 x i16> [[VAL1]], [[VAL2]]
ss = ss ^ bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = xor <8 x i16> [[VAL1]], [[VAL2]]
ss = bs ^ ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = xor <8 x i16> [[VAL1]], [[VAL2]]
us = us ^ us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: %{{.*}} = xor <8 x i16> [[VAL1]], [[VAL2]]
us = us ^ bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = xor <8 x i16> [[VAL1]], [[VAL2]]
us = bs ^ us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: %{{.*}} = xor <8 x i16> [[VAL1]], [[VAL2]]
bs = bs ^ bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = xor <4 x i32> [[VAL1]], [[VAL2]]
si = si ^ si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: %{{.*}} = xor <4 x i32> [[VAL1]], [[VAL2]]
si = si ^ bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = xor <4 x i32> [[VAL1]], [[VAL2]]
si = bi ^ si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = xor <4 x i32> [[VAL1]], [[VAL2]]
ui = ui ^ ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: %{{.*}} = xor <4 x i32> [[VAL1]], [[VAL2]]
ui = ui ^ bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = xor <4 x i32> [[VAL1]], [[VAL2]]
ui = bi ^ ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: %{{.*}} = xor <4 x i32> [[VAL1]], [[VAL2]]
bi = bi ^ bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = xor <2 x i64> [[VAL1]], [[VAL2]]
sl = sl ^ sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: %{{.*}} = xor <2 x i64> [[VAL1]], [[VAL2]]
sl = sl ^ bl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = xor <2 x i64> [[VAL1]], [[VAL2]]
sl = bl ^ sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = xor <2 x i64> [[VAL1]], [[VAL2]]
ul = ul ^ ul2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: %{{.*}} = xor <2 x i64> [[VAL1]], [[VAL2]]
ul = ul ^ bl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = xor <2 x i64> [[VAL1]], [[VAL2]]
ul = bl ^ ul2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: %{{.*}} = xor <2 x i64> [[VAL1]], [[VAL2]]
bl = bl ^ bl2;
}
void test_xor_assign (void)
{
// CHECK-LABEL: test_xor_assign
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = xor <16 x i8> [[VAL2]], [[VAL1]]
sc ^= sc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = xor <16 x i8> [[VAL2]], [[VAL1]]
sc ^= bc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = xor <16 x i8> [[VAL2]], [[VAL1]]
uc ^= uc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = xor <16 x i8> [[VAL2]], [[VAL1]]
uc ^= bc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: %{{.*}} = xor <16 x i8> [[VAL2]], [[VAL1]]
bc ^= bc2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = xor <8 x i16> [[VAL2]], [[VAL1]]
ss ^= ss2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = xor <8 x i16> [[VAL2]], [[VAL1]]
ss ^= bs2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = xor <8 x i16> [[VAL2]], [[VAL1]]
us ^= us2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = xor <8 x i16> [[VAL2]], [[VAL1]]
us ^= bs2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: %{{.*}} = xor <8 x i16> [[VAL2]], [[VAL1]]
bs ^= bs2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = xor <4 x i32> [[VAL2]], [[VAL1]]
si ^= si2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = xor <4 x i32> [[VAL2]], [[VAL1]]
si ^= bi2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = xor <4 x i32> [[VAL2]], [[VAL1]]
ui ^= ui2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = xor <4 x i32> [[VAL2]], [[VAL1]]
ui ^= bi2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: %{{.*}} = xor <4 x i32> [[VAL2]], [[VAL1]]
bi ^= bi2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = xor <2 x i64> [[VAL2]], [[VAL1]]
sl ^= sl2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = xor <2 x i64> [[VAL2]], [[VAL1]]
sl ^= bl2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = xor <2 x i64> [[VAL2]], [[VAL1]]
ul ^= ul2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = xor <2 x i64> [[VAL2]], [[VAL1]]
ul ^= bl2;
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: %{{.*}} = xor <2 x i64> [[VAL2]], [[VAL1]]
bl ^= bl2;
}
void test_sl (void)
{
// CHECK-LABEL: test_sl
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[CNT:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = shl <16 x i8> [[VAL]], [[CNT]]
sc = sc << sc2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[CNT:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = shl <16 x i8> [[VAL]], [[CNT]]
sc = sc << uc2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <16 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <16 x i32> [[T2]], <16 x i32> undef, <16 x i32> zeroinitializer
// CHECK: [[CNT:%[^ ]+]] = trunc <16 x i32> [[T3]] to <16 x i8>
// CHECK: %{{.*}} = shl <16 x i8> [[VAL]], [[CNT]]
sc = sc << cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = shl <16 x i8> [[VAL]], <i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5>
sc = sc << 5;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[CNT:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = shl <16 x i8> [[VAL]], [[CNT]]
uc = uc << sc2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[CNT:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = shl <16 x i8> [[VAL]], [[CNT]]
uc = uc << uc2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <16 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <16 x i32> [[T2]], <16 x i32> undef, <16 x i32> zeroinitializer
// CHECK: [[CNT:%[^ ]+]] = trunc <16 x i32> [[T3]] to <16 x i8>
// CHECK: %{{.*}} = shl <16 x i8> [[VAL]], [[CNT]]
uc = uc << cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = shl <16 x i8> [[VAL]], <i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5>
uc = uc << 5;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[CNT:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = shl <8 x i16> [[VAL]], [[CNT]]
ss = ss << ss2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[CNT:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = shl <8 x i16> [[VAL]], [[CNT]]
ss = ss << us2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <8 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <8 x i32> [[T2]], <8 x i32> undef, <8 x i32> zeroinitializer
// CHECK: [[CNT:%[^ ]+]] = trunc <8 x i32> [[T3]] to <8 x i16>
// CHECK: %{{.*}} = shl <8 x i16> [[VAL]], [[CNT]]
ss = ss << cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = shl <8 x i16> [[VAL]], <i16 5, i16 5, i16 5, i16 5, i16 5, i16 5, i16 5, i16 5>
ss = ss << 5;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[CNT:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = shl <8 x i16> [[VAL]], [[CNT]]
us = us << ss2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[CNT:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = shl <8 x i16> [[VAL]], [[CNT]]
us = us << us2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <8 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <8 x i32> [[T2]], <8 x i32> undef, <8 x i32> zeroinitializer
// CHECK: [[CNT:%[^ ]+]] = trunc <8 x i32> [[T3]] to <8 x i16>
// CHECK: %{{.*}} = shl <8 x i16> [[VAL]], [[CNT]]
us = us << cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = shl <8 x i16> [[VAL]], <i16 5, i16 5, i16 5, i16 5, i16 5, i16 5, i16 5, i16 5>
us = us << 5;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[CNT:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = shl <4 x i32> [[VAL]], [[CNT]]
si = si << si2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[CNT:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = shl <4 x i32> [[VAL]], [[CNT]]
si = si << ui2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T3:%[^ ]+]] = insertelement <4 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[CNT:%[^ ]+]] = shufflevector <4 x i32> [[T3]], <4 x i32> undef, <4 x i32> zeroinitializer
// CHECK: %{{.*}} = shl <4 x i32> [[VAL]], [[CNT]]
si = si << cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = shl <4 x i32> [[VAL]], <i32 5, i32 5, i32 5, i32 5>
si = si << 5;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[CNT:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = shl <4 x i32> [[VAL]], [[CNT]]
ui = ui << si2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[CNT:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = shl <4 x i32> [[VAL]], [[CNT]]
ui = ui << ui2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T3:%[^ ]+]] = insertelement <4 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[CNT:%[^ ]+]] = shufflevector <4 x i32> [[T3]], <4 x i32> undef, <4 x i32> zeroinitializer
// CHECK: %{{.*}} = shl <4 x i32> [[VAL]], [[CNT]]
ui = ui << cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = shl <4 x i32> [[VAL]], <i32 5, i32 5, i32 5, i32 5>
ui = ui << 5;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[CNT:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = shl <2 x i64> [[VAL]], [[CNT]]
sl = sl << sl2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[CNT:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = shl <2 x i64> [[VAL]], [[CNT]]
sl = sl << ul2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <2 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <2 x i32> [[T2]], <2 x i32> undef, <2 x i32> zeroinitializer
// CHECK: [[CNT:%[^ ]+]] = zext <2 x i32> [[T3]] to <2 x i64>
// CHECK: %{{.*}} = shl <2 x i64> [[VAL]], [[CNT]]
sl = sl << cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = shl <2 x i64> [[VAL]], <i64 5, i64 5>
sl = sl << 5;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[CNT:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = shl <2 x i64> [[VAL]], [[CNT]]
ul = ul << sl2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[CNT:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = shl <2 x i64> [[VAL]], [[CNT]]
ul = ul << ul2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <2 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <2 x i32> [[T2]], <2 x i32> undef, <2 x i32> zeroinitializer
// CHECK: [[CNT:%[^ ]+]] = zext <2 x i32> [[T3]] to <2 x i64>
// CHECK: %{{.*}} = shl <2 x i64> [[VAL]], [[CNT]]
ul = ul << cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = shl <2 x i64> [[VAL]], <i64 5, i64 5>
ul = ul << 5;
}
void test_sl_assign (void)
{
// CHECK-LABEL: test_sl_assign
// CHECK: [[CNT:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = shl <16 x i8> [[VAL]], [[CNT]]
sc <<= sc2;
// CHECK: [[CNT:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = shl <16 x i8> [[VAL]], [[CNT]]
sc <<= uc2;
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <16 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <16 x i32> [[T2]], <16 x i32> undef, <16 x i32> zeroinitializer
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[CNT:%[^ ]+]] = trunc <16 x i32> [[T3]] to <16 x i8>
// CHECK: %{{.*}} = shl <16 x i8> [[VAL]], [[CNT]]
sc <<= cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = shl <16 x i8> [[VAL]], <i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5>
sc <<= 5;
// CHECK: [[CNT:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = shl <16 x i8> [[VAL]], [[CNT]]
uc <<= sc2;
// CHECK: [[CNT:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = shl <16 x i8> [[VAL]], [[CNT]]
uc <<= uc2;
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <16 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <16 x i32> [[T2]], <16 x i32> undef, <16 x i32> zeroinitializer
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[CNT:%[^ ]+]] = trunc <16 x i32> [[T3]] to <16 x i8>
// CHECK: %{{.*}} = shl <16 x i8> [[VAL]], [[CNT]]
uc <<= cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = shl <16 x i8> [[VAL]], <i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5>
uc <<= 5;
// CHECK: [[CNT:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = shl <8 x i16> [[VAL]], [[CNT]]
ss <<= ss2;
// CHECK: [[CNT:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = shl <8 x i16> [[VAL]], [[CNT]]
ss <<= us2;
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <8 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <8 x i32> [[T2]], <8 x i32> undef, <8 x i32> zeroinitializer
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[CNT:%[^ ]+]] = trunc <8 x i32> [[T3]] to <8 x i16>
// CHECK: %{{.*}} = shl <8 x i16> [[VAL]], [[CNT]]
ss <<= cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = shl <8 x i16> [[VAL]], <i16 5, i16 5, i16 5, i16 5, i16 5, i16 5, i16 5, i16 5>
ss <<= 5;
// CHECK: [[CNT:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = shl <8 x i16> [[VAL]], [[CNT]]
us <<= ss2;
// CHECK: [[CNT:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = shl <8 x i16> [[VAL]], [[CNT]]
us <<= us2;
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <8 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <8 x i32> [[T2]], <8 x i32> undef, <8 x i32> zeroinitializer
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[CNT:%[^ ]+]] = trunc <8 x i32> [[T3]] to <8 x i16>
// CHECK: %{{.*}} = shl <8 x i16> [[VAL]], [[CNT]]
us <<= cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = shl <8 x i16> [[VAL]], <i16 5, i16 5, i16 5, i16 5, i16 5, i16 5, i16 5, i16 5>
us <<= 5;
// CHECK: [[CNT:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = shl <4 x i32> [[VAL]], [[CNT]]
si <<= si2;
// CHECK: [[CNT:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = shl <4 x i32> [[VAL]], [[CNT]]
si <<= ui2;
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T3:%[^ ]+]] = insertelement <4 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[CNT:%[^ ]+]] = shufflevector <4 x i32> [[T3]], <4 x i32> undef, <4 x i32> zeroinitializer
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = shl <4 x i32> [[VAL]], [[CNT]]
si <<= cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = shl <4 x i32> [[VAL]], <i32 5, i32 5, i32 5, i32 5>
si <<= 5;
// CHECK: [[CNT:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = shl <4 x i32> [[VAL]], [[CNT]]
ui <<= si2;
// CHECK: [[CNT:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = shl <4 x i32> [[VAL]], [[CNT]]
ui <<= ui2;
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T3:%[^ ]+]] = insertelement <4 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[CNT:%[^ ]+]] = shufflevector <4 x i32> [[T3]], <4 x i32> undef, <4 x i32> zeroinitializer
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = shl <4 x i32> [[VAL]], [[CNT]]
ui <<= cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = shl <4 x i32> [[VAL]], <i32 5, i32 5, i32 5, i32 5>
ui <<= 5;
// CHECK: [[CNT:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = shl <2 x i64> [[VAL]], [[CNT]]
sl <<= sl2;
// CHECK: [[CNT:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = shl <2 x i64> [[VAL]], [[CNT]]
sl <<= ul2;
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <2 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <2 x i32> [[T2]], <2 x i32> undef, <2 x i32> zeroinitializer
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[CNT:%[^ ]+]] = zext <2 x i32> [[T3]] to <2 x i64>
// CHECK: %{{.*}} = shl <2 x i64> [[VAL]], [[CNT]]
sl <<= cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = shl <2 x i64> [[VAL]], <i64 5, i64 5>
sl <<= 5;
// CHECK: [[CNT:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = shl <2 x i64> [[VAL]], [[CNT]]
ul <<= sl2;
// CHECK: [[CNT:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = shl <2 x i64> [[VAL]], [[CNT]]
ul <<= ul2;
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <2 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <2 x i32> [[T2]], <2 x i32> undef, <2 x i32> zeroinitializer
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[CNT:%[^ ]+]] = zext <2 x i32> [[T3]] to <2 x i64>
// CHECK: %{{.*}} = shl <2 x i64> [[VAL]], [[CNT]]
ul <<= cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = shl <2 x i64> [[VAL]], <i64 5, i64 5>
ul <<= 5;
}
void test_sr (void)
{
// CHECK-LABEL: test_sr
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[CNT:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = ashr <16 x i8> [[VAL]], [[CNT]]
sc = sc >> sc2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[CNT:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = ashr <16 x i8> [[VAL]], [[CNT]]
sc = sc >> uc2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <16 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <16 x i32> [[T2]], <16 x i32> undef, <16 x i32> zeroinitializer
// CHECK: [[CNT:%[^ ]+]] = trunc <16 x i32> [[T3]] to <16 x i8>
// CHECK: %{{.*}} = ashr <16 x i8> [[VAL]], [[CNT]]
sc = sc >> cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = ashr <16 x i8> [[VAL]], <i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5>
sc = sc >> 5;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[CNT:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: %{{.*}} = lshr <16 x i8> [[VAL]], [[CNT]]
uc = uc >> sc2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[CNT:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: %{{.*}} = lshr <16 x i8> [[VAL]], [[CNT]]
uc = uc >> uc2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <16 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <16 x i32> [[T2]], <16 x i32> undef, <16 x i32> zeroinitializer
// CHECK: [[CNT:%[^ ]+]] = trunc <16 x i32> [[T3]] to <16 x i8>
// CHECK: %{{.*}} = lshr <16 x i8> [[VAL]], [[CNT]]
uc = uc >> cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = lshr <16 x i8> [[VAL]], <i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5>
uc = uc >> 5;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[CNT:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = ashr <8 x i16> [[VAL]], [[CNT]]
ss = ss >> ss2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[CNT:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = ashr <8 x i16> [[VAL]], [[CNT]]
ss = ss >> us2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <8 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <8 x i32> [[T2]], <8 x i32> undef, <8 x i32> zeroinitializer
// CHECK: [[CNT:%[^ ]+]] = trunc <8 x i32> [[T3]] to <8 x i16>
// CHECK: %{{.*}} = ashr <8 x i16> [[VAL]], [[CNT]]
ss = ss >> cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = ashr <8 x i16> [[VAL]], <i16 5, i16 5, i16 5, i16 5, i16 5, i16 5, i16 5, i16 5>
ss = ss >> 5;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[CNT:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: %{{.*}} = lshr <8 x i16> [[VAL]], [[CNT]]
us = us >> ss2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[CNT:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: %{{.*}} = lshr <8 x i16> [[VAL]], [[CNT]]
us = us >> us2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <8 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <8 x i32> [[T2]], <8 x i32> undef, <8 x i32> zeroinitializer
// CHECK: [[CNT:%[^ ]+]] = trunc <8 x i32> [[T3]] to <8 x i16>
// CHECK: %{{.*}} = lshr <8 x i16> [[VAL]], [[CNT]]
us = us >> cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = lshr <8 x i16> [[VAL]], <i16 5, i16 5, i16 5, i16 5, i16 5, i16 5, i16 5, i16 5>
us = us >> 5;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[CNT:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = ashr <4 x i32> [[VAL]], [[CNT]]
si = si >> si2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[CNT:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = ashr <4 x i32> [[VAL]], [[CNT]]
si = si >> ui2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T3:%[^ ]+]] = insertelement <4 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[CNT:%[^ ]+]] = shufflevector <4 x i32> [[T3]], <4 x i32> undef, <4 x i32> zeroinitializer
// CHECK: %{{.*}} = ashr <4 x i32> [[VAL]], [[CNT]]
si = si >> cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = ashr <4 x i32> [[VAL]], <i32 5, i32 5, i32 5, i32 5>
si = si >> 5;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[CNT:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: %{{.*}} = lshr <4 x i32> [[VAL]], [[CNT]]
ui = ui >> si2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[CNT:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: %{{.*}} = lshr <4 x i32> [[VAL]], [[CNT]]
ui = ui >> ui2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T3:%[^ ]+]] = insertelement <4 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[CNT:%[^ ]+]] = shufflevector <4 x i32> [[T3]], <4 x i32> undef, <4 x i32> zeroinitializer
// CHECK: %{{.*}} = lshr <4 x i32> [[VAL]], [[CNT]]
ui = ui >> cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = lshr <4 x i32> [[VAL]], <i32 5, i32 5, i32 5, i32 5>
ui = ui >> 5;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[CNT:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = ashr <2 x i64> [[VAL]], [[CNT]]
sl = sl >> sl2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[CNT:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = ashr <2 x i64> [[VAL]], [[CNT]]
sl = sl >> ul2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <2 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <2 x i32> [[T2]], <2 x i32> undef, <2 x i32> zeroinitializer
// CHECK: [[CNT:%[^ ]+]] = zext <2 x i32> [[T3]] to <2 x i64>
// CHECK: %{{.*}} = ashr <2 x i64> [[VAL]], [[CNT]]
sl = sl >> cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = ashr <2 x i64> [[VAL]], <i64 5, i64 5>
sl = sl >> 5;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[CNT:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: %{{.*}} = lshr <2 x i64> [[VAL]], [[CNT]]
ul = ul >> sl2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[CNT:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: %{{.*}} = lshr <2 x i64> [[VAL]], [[CNT]]
ul = ul >> ul2;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <2 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <2 x i32> [[T2]], <2 x i32> undef, <2 x i32> zeroinitializer
// CHECK: [[CNT:%[^ ]+]] = zext <2 x i32> [[T3]] to <2 x i64>
// CHECK: %{{.*}} = lshr <2 x i64> [[VAL]], [[CNT]]
ul = ul >> cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = lshr <2 x i64> [[VAL]], <i64 5, i64 5>
ul = ul >> 5;
}
void test_sr_assign (void)
{
// CHECK-LABEL: test_sr_assign
// CHECK: [[CNT:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = ashr <16 x i8> [[VAL]], [[CNT]]
sc >>= sc2;
// CHECK: [[CNT:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = ashr <16 x i8> [[VAL]], [[CNT]]
sc >>= uc2;
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <16 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <16 x i32> [[T2]], <16 x i32> undef, <16 x i32> zeroinitializer
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[CNT:%[^ ]+]] = trunc <16 x i32> [[T3]] to <16 x i8>
// CHECK: %{{.*}} = ashr <16 x i8> [[VAL]], [[CNT]]
sc >>= cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: %{{.*}} = ashr <16 x i8> [[VAL]], <i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5>
sc >>= 5;
// CHECK: [[CNT:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = lshr <16 x i8> [[VAL]], [[CNT]]
uc >>= sc2;
// CHECK: [[CNT:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = lshr <16 x i8> [[VAL]], [[CNT]]
uc >>= uc2;
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <16 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <16 x i32> [[T2]], <16 x i32> undef, <16 x i32> zeroinitializer
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[CNT:%[^ ]+]] = trunc <16 x i32> [[T3]] to <16 x i8>
// CHECK: %{{.*}} = lshr <16 x i8> [[VAL]], [[CNT]]
uc >>= cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: %{{.*}} = lshr <16 x i8> [[VAL]], <i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5, i8 5>
uc >>= 5;
// CHECK: [[CNT:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = ashr <8 x i16> [[VAL]], [[CNT]]
ss >>= ss2;
// CHECK: [[CNT:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = ashr <8 x i16> [[VAL]], [[CNT]]
ss >>= us2;
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <8 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <8 x i32> [[T2]], <8 x i32> undef, <8 x i32> zeroinitializer
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[CNT:%[^ ]+]] = trunc <8 x i32> [[T3]] to <8 x i16>
// CHECK: %{{.*}} = ashr <8 x i16> [[VAL]], [[CNT]]
ss >>= cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: %{{.*}} = ashr <8 x i16> [[VAL]], <i16 5, i16 5, i16 5, i16 5, i16 5, i16 5, i16 5, i16 5>
ss >>= 5;
// CHECK: [[CNT:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = lshr <8 x i16> [[VAL]], [[CNT]]
us >>= ss2;
// CHECK: [[CNT:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = lshr <8 x i16> [[VAL]], [[CNT]]
us >>= us2;
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <8 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <8 x i32> [[T2]], <8 x i32> undef, <8 x i32> zeroinitializer
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[CNT:%[^ ]+]] = trunc <8 x i32> [[T3]] to <8 x i16>
// CHECK: %{{.*}} = lshr <8 x i16> [[VAL]], [[CNT]]
us >>= cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: %{{.*}} = lshr <8 x i16> [[VAL]], <i16 5, i16 5, i16 5, i16 5, i16 5, i16 5, i16 5, i16 5>
us >>= 5;
// CHECK: [[CNT:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = ashr <4 x i32> [[VAL]], [[CNT]]
si >>= si2;
// CHECK: [[CNT:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = ashr <4 x i32> [[VAL]], [[CNT]]
si >>= ui2;
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T3:%[^ ]+]] = insertelement <4 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[CNT:%[^ ]+]] = shufflevector <4 x i32> [[T3]], <4 x i32> undef, <4 x i32> zeroinitializer
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = ashr <4 x i32> [[VAL]], [[CNT]]
si >>= cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: %{{.*}} = ashr <4 x i32> [[VAL]], <i32 5, i32 5, i32 5, i32 5>
si >>= 5;
// CHECK: [[CNT:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = lshr <4 x i32> [[VAL]], [[CNT]]
ui >>= si2;
// CHECK: [[CNT:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = lshr <4 x i32> [[VAL]], [[CNT]]
ui >>= ui2;
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T3:%[^ ]+]] = insertelement <4 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[CNT:%[^ ]+]] = shufflevector <4 x i32> [[T3]], <4 x i32> undef, <4 x i32> zeroinitializer
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = lshr <4 x i32> [[VAL]], [[CNT]]
ui >>= cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: %{{.*}} = lshr <4 x i32> [[VAL]], <i32 5, i32 5, i32 5, i32 5>
ui >>= 5;
// CHECK: [[CNT:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = ashr <2 x i64> [[VAL]], [[CNT]]
sl >>= sl2;
// CHECK: [[CNT:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = ashr <2 x i64> [[VAL]], [[CNT]]
sl >>= ul2;
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <2 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <2 x i32> [[T2]], <2 x i32> undef, <2 x i32> zeroinitializer
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[CNT:%[^ ]+]] = zext <2 x i32> [[T3]] to <2 x i64>
// CHECK: %{{.*}} = ashr <2 x i64> [[VAL]], [[CNT]]
sl >>= cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: %{{.*}} = ashr <2 x i64> [[VAL]], <i64 5, i64 5>
sl >>= 5;
// CHECK: [[CNT:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = lshr <2 x i64> [[VAL]], [[CNT]]
ul >>= sl2;
// CHECK: [[CNT:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = lshr <2 x i64> [[VAL]], [[CNT]]
ul >>= ul2;
// CHECK: [[T1:%[^ ]+]] = load volatile i32, i32* @cnt
// CHECK: [[T2:%[^ ]+]] = insertelement <2 x i32> undef, i32 [[T1]], i32 0
// CHECK: [[T3:%[^ ]+]] = shufflevector <2 x i32> [[T2]], <2 x i32> undef, <2 x i32> zeroinitializer
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[CNT:%[^ ]+]] = zext <2 x i32> [[T3]] to <2 x i64>
// CHECK: %{{.*}} = lshr <2 x i64> [[VAL]], [[CNT]]
ul >>= cnt;
// CHECK: [[VAL:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: %{{.*}} = lshr <2 x i64> [[VAL]], <i64 5, i64 5>
ul >>= 5;
}
void test_cmpeq (void)
{
// CHECK-LABEL: test_cmpeq
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = sc == sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = sc == bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = bc == sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = uc == uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = uc == bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = bc == uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = bc == bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = ss == ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = ss == bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = bs == ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = us == us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = us == bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = bs == us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = bs == bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = si == si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = si == bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = bi == si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = ui == ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = ui == bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = bi == ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = bi == bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = sl == sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = sl == bl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = bl == sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = ul == ul2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = ul == bl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = bl == ul2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[CMP:%[^ ]+]] = icmp eq <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = bl == bl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: [[CMP:%[^ ]+]] = fcmp oeq <2 x double> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = fd == fd2;
}
void test_cmpne (void)
{
// CHECK-LABEL: test_cmpne
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = sc != sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = sc != bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = bc != sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = uc != uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = uc != bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = bc != uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = bc != bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = ss != ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = ss != bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = bs != ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = us != us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = us != bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = bs != us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = bs != bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = si != si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = si != bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = bi != si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = ui != ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = ui != bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = bi != ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = bi != bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = sl != sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = sl != bl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = bl != sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = ul != ul2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = ul != bl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = bl != ul2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[CMP:%[^ ]+]] = icmp ne <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = bl != bl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: [[CMP:%[^ ]+]] = fcmp une <2 x double> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = fd != fd2;
}
void test_cmpge (void)
{
// CHECK-LABEL: test_cmpge
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: [[CMP:%[^ ]+]] = icmp sge <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = sc >= sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: [[CMP:%[^ ]+]] = icmp uge <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = uc >= uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[CMP:%[^ ]+]] = icmp uge <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = bc >= bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: [[CMP:%[^ ]+]] = icmp sge <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = ss >= ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: [[CMP:%[^ ]+]] = icmp uge <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = us >= us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[CMP:%[^ ]+]] = icmp uge <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = bs >= bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: [[CMP:%[^ ]+]] = icmp sge <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = si >= si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: [[CMP:%[^ ]+]] = icmp uge <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = ui >= ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[CMP:%[^ ]+]] = icmp uge <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = bi >= bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: [[CMP:%[^ ]+]] = icmp sge <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = sl >= sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: [[CMP:%[^ ]+]] = icmp uge <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = ul >= ul2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[CMP:%[^ ]+]] = icmp uge <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = bl >= bl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: [[CMP:%[^ ]+]] = fcmp oge <2 x double> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = fd >= fd2;
}
void test_cmpgt (void)
{
// CHECK-LABEL: test_cmpgt
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: [[CMP:%[^ ]+]] = icmp sgt <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = sc > sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: [[CMP:%[^ ]+]] = icmp ugt <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = uc > uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[CMP:%[^ ]+]] = icmp ugt <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = bc > bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: [[CMP:%[^ ]+]] = icmp sgt <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = ss > ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: [[CMP:%[^ ]+]] = icmp ugt <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = us > us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[CMP:%[^ ]+]] = icmp ugt <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = bs > bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: [[CMP:%[^ ]+]] = icmp sgt <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = si > si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: [[CMP:%[^ ]+]] = icmp ugt <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = ui > ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[CMP:%[^ ]+]] = icmp ugt <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = bi > bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: [[CMP:%[^ ]+]] = icmp sgt <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = sl > sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: [[CMP:%[^ ]+]] = icmp ugt <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = ul > ul2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[CMP:%[^ ]+]] = icmp ugt <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = bl > bl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: [[CMP:%[^ ]+]] = fcmp ogt <2 x double> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = fd > fd2;
}
void test_cmple (void)
{
// CHECK-LABEL: test_cmple
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: [[CMP:%[^ ]+]] = icmp sle <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = sc <= sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: [[CMP:%[^ ]+]] = icmp ule <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = uc <= uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[CMP:%[^ ]+]] = icmp ule <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = bc <= bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: [[CMP:%[^ ]+]] = icmp sle <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = ss <= ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: [[CMP:%[^ ]+]] = icmp ule <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = us <= us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[CMP:%[^ ]+]] = icmp ule <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = bs <= bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: [[CMP:%[^ ]+]] = icmp sle <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = si <= si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: [[CMP:%[^ ]+]] = icmp ule <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = ui <= ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[CMP:%[^ ]+]] = icmp ule <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = bi <= bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: [[CMP:%[^ ]+]] = icmp sle <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = sl <= sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: [[CMP:%[^ ]+]] = icmp ule <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = ul <= ul2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[CMP:%[^ ]+]] = icmp ule <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = bl <= bl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: [[CMP:%[^ ]+]] = fcmp ole <2 x double> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = fd <= fd2;
}
void test_cmplt (void)
{
// CHECK-LABEL: test_cmplt
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @sc2
// CHECK: [[CMP:%[^ ]+]] = icmp slt <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = sc < sc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @uc2
// CHECK: [[CMP:%[^ ]+]] = icmp ult <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = uc < uc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc
// CHECK: [[VAL2:%[^ ]+]] = load volatile <16 x i8>, <16 x i8>* @bc2
// CHECK: [[CMP:%[^ ]+]] = icmp ult <16 x i8> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <16 x i1> [[CMP]] to <16 x i8>
bc = bc < bc2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @ss2
// CHECK: [[CMP:%[^ ]+]] = icmp slt <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = ss < ss2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @us2
// CHECK: [[CMP:%[^ ]+]] = icmp ult <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = us < us2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs
// CHECK: [[VAL2:%[^ ]+]] = load volatile <8 x i16>, <8 x i16>* @bs2
// CHECK: [[CMP:%[^ ]+]] = icmp ult <8 x i16> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <8 x i1> [[CMP]] to <8 x i16>
bs = bs < bs2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @si2
// CHECK: [[CMP:%[^ ]+]] = icmp slt <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = si < si2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @ui2
// CHECK: [[CMP:%[^ ]+]] = icmp ult <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = ui < ui2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi
// CHECK: [[VAL2:%[^ ]+]] = load volatile <4 x i32>, <4 x i32>* @bi2
// CHECK: [[CMP:%[^ ]+]] = icmp ult <4 x i32> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <4 x i1> [[CMP]] to <4 x i32>
bi = bi < bi2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @sl2
// CHECK: [[CMP:%[^ ]+]] = icmp slt <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = sl < sl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @ul2
// CHECK: [[CMP:%[^ ]+]] = icmp ult <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = ul < ul2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x i64>, <2 x i64>* @bl2
// CHECK: [[CMP:%[^ ]+]] = icmp ult <2 x i64> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = bl < bl2;
// CHECK: [[VAL1:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd
// CHECK: [[VAL2:%[^ ]+]] = load volatile <2 x double>, <2 x double>* @fd2
// CHECK: [[CMP:%[^ ]+]] = fcmp olt <2 x double> [[VAL1]], [[VAL2]]
// CHECK: %{{.*}} = sext <2 x i1> [[CMP]] to <2 x i64>
bl = fd < fd2;
}