You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
71 lines
1.9 KiB
71 lines
1.9 KiB
#!amber
|
|
# Copyright 2020 The Amber Authors.
|
|
#
|
|
# Licensed under the Apache License, Version 2.0 (the "License");
|
|
# you may not use this file except in compliance with the License.
|
|
# You may obtain a copy of the License at
|
|
#
|
|
# https://www.apache.org/licenses/LICENSE-2.0
|
|
#
|
|
# Unless required by applicable law or agreed to in writing, software
|
|
# distributed under the License is distributed on an "AS IS" BASIS,
|
|
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
# See the License for the specific language governing permissions and
|
|
# limitations under the License.
|
|
|
|
SHADER vertex vtex_shader GLSL
|
|
#version 430
|
|
layout(location = 0) in vec2 position;
|
|
layout(location = 1) in vec4 color_in;
|
|
layout(location = 0) out vec4 color_out;
|
|
void main()
|
|
{
|
|
gl_Position = vec4(position.x + float(gl_InstanceIndex) * 0.5, position.y, 0, 1);
|
|
color_out = color_in;
|
|
}
|
|
END
|
|
|
|
SHADER fragment frag_shader GLSL
|
|
#version 430
|
|
layout(location = 0) in vec4 color_in;
|
|
layout(location = 0) out vec4 color_out;
|
|
void main()
|
|
{
|
|
color_out = color_in;
|
|
}
|
|
END
|
|
|
|
BUFFER position_buf DATA_TYPE vec2<float> DATA
|
|
-1.0 1.0
|
|
-1.0 -1.0
|
|
-0.5 1.0
|
|
-0.5 -1.0
|
|
-1.0 -1.0
|
|
-0.5 1.0
|
|
END
|
|
|
|
BUFFER color_buf DATA_TYPE R8G8B8A8_UNORM DATA
|
|
255 0 0 255
|
|
0 255 0 255
|
|
0 0 255 255
|
|
0 255 255 255
|
|
END
|
|
|
|
BUFFER framebuffer FORMAT B8G8R8A8_UNORM
|
|
|
|
PIPELINE graphics pipeline
|
|
ATTACH vtex_shader
|
|
ATTACH frag_shader
|
|
|
|
VERTEX_DATA position_buf LOCATION 0 RATE vertex
|
|
VERTEX_DATA color_buf LOCATION 1 RATE instance
|
|
FRAMEBUFFER_SIZE 40 40
|
|
BIND BUFFER framebuffer AS color LOCATION 0
|
|
END
|
|
|
|
RUN pipeline DRAW_ARRAY AS TRIANGLE_LIST START_IDX 0 COUNT 6 START_INSTANCE 0 INSTANCE_COUNT 4
|
|
EXPECT framebuffer IDX 0 0 SIZE 10 40 EQ_RGBA 255 0 0 255
|
|
EXPECT framebuffer IDX 10 0 SIZE 10 40 EQ_RGBA 0 255 0 255
|
|
EXPECT framebuffer IDX 20 0 SIZE 10 40 EQ_RGBA 0 0 255 255
|
|
EXPECT framebuffer IDX 30 0 SIZE 10 40 EQ_RGBA 0 255 255 255
|