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49 lines
1.8 KiB
49 lines
1.8 KiB
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drawElements Quality Program Test Specification
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-----------------------------------------------
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Copyright 2014 The Android Open Source Project
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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-------------------------------------------------------------------------
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Fragment output tests
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Tests:
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+ dEQP-GLES3.functional.frag_output.*
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Includes:
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+ All valid scalar and vector output types
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+ Conversion to signed and unsigned fixed point formats
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+ Multiple outputs
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- Implies multiple render targets
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+ Array outputs
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+ Negative tests for fragment shader output declarations
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Excludes:
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+ Negative API tests
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Description:
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Fragment output tests render a single quad that fills the entire viewport.
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Each test case uses one or more output variables. Values for floating-point
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output values are interpolated from per-vertex data. For integer outputs
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no interpolation is done and flat values are used instead.
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Each shader output is matched with a framebuffer. For floating-point targets
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framebuffer can be either default framebuffer, renderbuffer with floating-point
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format or normalized fixed point format depending on the test case. For
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integer outputs renderbuffer with compatible integer format is always used.
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Resulting image is read from all render targets and compared against
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reference(s) produced by reference rendering code.
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